When will the video game market crash again? Do you think it's coming...

When will the video game market crash again? Do you think it's coming? Is there anything we can do to help bring it about? I think it's deserved and needs to happen.

>games are being released less and less complete
>games are spread wide but thin, no depth and very few niche titles
>graphics take precedence over gameplay, "cinematic" games are constantly being pushed
>bad DLC, season passes, microtransactions rampant and overpriced
>consoles are shitty "entertainment systems" that are overpriced, especially when you consider that you have to pay to use your Internet on two of the three and controllers/peripherals are unacceptably expensive
>reboots, with very few exceptions, are shitting on their source material in order to appeal to wider audiences
>publishers and even devs are being discovered to have really shitty business practices even internally
>SJWs slowly gaining more influence over publishers and devs

I just want it all to burn and start fresh. I want companies to give a shit and actually earn our money. I want games to be deeper in both mechanics and concept again. I want games to be good again.

Other urls found in this thread:

youtu.be/KH_pVh3kmkM
youtube.com/watch?v=UWROBiX1eSc
twitter.com/SFWRedditVideos

Forgot to say, pic only semi-related

you made this thread already, fuck off

>When
Not soon
>Is it coming?
Yes.
>Is there anything we can do?
No.
>It's deserved and need to happen
Both correct.

When the average gamer (TOO MANY PEOPLE) begins getting fed up with shitty practices, it will collapse. But that will take a painfully long time. I am sorry. Wanting it just isn't enough to fix the world.
And companies will never give a shit. Cause they're for profit. The dollar rules them. If they can put less effort into it for the same amount of money or same effort for more money, they will do everything they can for every dollar they can.
If it makes you feel better, there's 2 games with more depth than a pond coming end of this month, one is a 2D Platformer with an emphasis on story and one is a 3D Metroidvania with an emphasis on resource scarcity and exploration. (And porn.)
Wuppo and Haydee.

I wish pc gaming would die

I wish corporate scum would dictate every inch of my life so I never even have to think while I choke to death on their cock.*

No, I didn't. Sorry if I missed another thread that was like this. Still want discussion though.

I know you're right, and I already rarely buy games these days, and never pre-order or buy season passes. Some games I do buy I just wait for the GOTYE/director's cut or else I pirate, though most pirating I do is to try out games or else play ones I can't reasonably obtain.

this

poorfag

It's over dude, get a new hobby, every other thing that became popular was dragged down to death....from tv to rap, everything is a empty casket now

Never, vidya has become so easily to obtain world wide that it'll always make money tanks to the countless amout of retards

Video games are practically all I'm really passionate about, hobby-wise. I don't want to admit defeat.

>SJWs slowly gaining more influence over publishers and devs

this one hurts the most

I'm so sick of this meme.
You guys do know that the big crash of the past was still just a bump on one particular region for one particular type of platform, right? Worldwide, gaming moved forward as always.

>SJWs slowly gaining more influence over publishers and devs
>not exclusively playing jap games
i feel sorry for you

>implying this isn't happening in other countries

>implying nip games never get neutered when they're localized

>English only peasant
L M A O

Ignore tripfags, they are the most desperate attention whores on Cred Forums and will do anything to get you to reply, hence why they wear a name and a trip.

>having to import nip consoles and games and learn a new language just to enjoy games as they were intended to be
Inexcusable

correct, but I happen to know this tripfag

I don't think this is a problem with just the video game industry, but all of western scociety. I don't know what all goes into making a game but one thing is certain, its not cheap and as time passes eveything costs more and more. The more money stuff costs the more shitty practices people to get ot. How do we remedy this? By changing the system. How do we change the system? We don't. It doesn't want to succeed nor do enouth people, regardless of all the bitching really want it to change for the better. Just keeping the system going so we can enjoy what little good we do have untill we die. The best thing we can do is survive untill the inevitable total system crash happens, hope we survive past that and hope games make a comeback before we die from natural causes. Bit thats just how I view ot.

Part of the problem is that huge amounts of development budgets go toward graphics. Often times they cost more than anything else, and it's killing games, but because graphicsfags are generally normies, and therefore more numerous and the target audience, their voices are heard first, if not exclusively.

>xD crash haha
Never
Ever
Because digital age = infinite market of retards

The industry is too big to have a similar crash like back then. The worst that can happen is a few titles flopping because of customer unhappiness, which the big companies can easily soak up and all they need to do is backpedal on a few decisions to win back the customers' hearts. If there will be a "crash", it'll mostly hurt the smaller devs while the main culprits can just keep on trucking.

>bawww theyre not makin games just for me
>btw i dont buy games anymore
>trump supporter

Kill yourself

>games can't be niche
>rarely means never
>posting a meme about a presidential candidate means you're a supporter of that candidate
wew

>>SJWs slowly gaining more influence over publishers and devs
examples?

I really don't see it happening because for every one person that's unhappy there's probably like 10 others who lap up everything presented to them.

Maybe eventually industry practices will get so scummy that even casuals and dudebros will tell them to fuck off but I shudder to think how bad it would be at that point.

I think the industry would be better off if there just SOME fucking form of accountability by developers.

>Bioware
>Ubisoft
>Arena Net

To name a few.

It's entirely on your end. Plenty of great niche to mid size titles are released every year, but you decide to focus on the negatives of AAA games because you're stuck in a contrarian mindset.

I hope so
I'm glad that there are some instances where consumers actually stand up and remember when they get fucked over by big companies and don't buy the next game when it comes around
like with ass creed unit and whatever than one that came after was
sales were so for that game theres no ass creed game this year

I've noticed recently that even casuals/dudebros/normies have been getting a little tired of it, so it gives me a little hope

>over 5 million sales
>so low

You forgot Blizzard/Activision

I want "eipc pC gayming xDD mypc2fast4u consool scrub :DD" to die

It only crashed before because it was small and saturated
There was a singular market (console sales) with a building bubble from all the shovel-ware released

Now the industry is build of many different markets; Handheld, Console, PC AAA, PC Indie, Share-Ware, Patreon, KickStarter, ect.
Any single market can crash from saturation, or even just the leader of each market could fail and bring down their respective market but it will not crash the entire industry

The best you can do now is help fund whichever market you think deserves your money
The leading market will path the future of the industry

op image should be renamed to "sheltered white male feels threatened over hobby.jpeg"

I thought SJW's were just the polar opposite of extreme right Cred Forumsacks and had equally little influence in reality. Surely large companies won't cater to the whims of man-hating Tumblrcunts, right?

>tfw everyone loves diversity for the sake of diversity
>tfw meritocracy is abolished

If this had been 5 years ago I might have said soon, but the new gaming market is too profitable

Absolute shit games that have no right to stay alive can stay alive because of cash shop sales.

The only way gaming could crash would be a global depression > reduced wages > reduced spending > reduction in luxuries purchases. But that would also suck shit for us average Joes.

1) buy games you like instead of waiting for them to be 10ยข on sale with all expansion packs
2) devs make more games you like
Wow was that so hard?

Probably when the kids of today's kids are adults. So maybe 40 to 50 years.

youtu.be/KH_pVh3kmkM videogame gameplay star wars on ps4

I don't think its going to crash again. At this point just look at no mans sky. That game was absolute shit, sold itself entirely on hype and fake promises yet still sold hundreds of thousands of copies on steam alone and only had a return rate of around 3 percent. And that was with a bunch of media outlets blasting the game for how empty and shit it was.

If THAT didn't show a vast majority of gamers how shit the market is nothing will. Seriously Devs can shit anything out but as long as they hype it up to a degree people will eat it up and continue the shit games cycle.

It's not going to crash because you're being a crybaby and don't like what's coming out.
Video games rake in big bucks.

No matter how much you hate current things, it's not even close to being as bad as it was before the first crash.

This. The industry right now isn't even comparable to what led up to the first crash.

>sold itself entirely on hype and fake promises yet still sold hundreds of thousands of copies on steam alone and only had a return rate of around 3 percent

or most people don't know/care about the return policy.

TV and rap are both way better now than they were in the 2000s though.

>When will the video game market crash again?
Wait in line bub, I'm still waiting for the comicbook industry to fall once the economy is done dying.

>inexcusable
Well yeah, but that's the world we live in. At least now it is actually easy to do unlike 20 years ago when a game would come out in Japan and you we're just fucked if you wanted it unless you knew someone there or flew to Japan

do you even know why the crash of 83 happened?
protip: it wasn't because of "normies" getting into someone's "precious" hobby

You guys are retarded there are no crashes and there are no golden ages. There's always been complete shit games and there's always been good games.... When you look up a SNES ROM list you can see hundreds of games that are complete garbage; The new consoles are not any different. It ends up being that only at the end of a consoles life-system do people talk about how great it was..... Because its easier to group up all that best games at that point and show what the console had to offer.

the first "Video Game Crash" was confined to America, caused solely by the release of E.T. A single shitty game was able to do that because there was still some question about whether the video game fad would persist. Now there's absolutely no question and a crash is both unthinkable and impossible.

Honestly probably never. Gaming is too entrenched in society right now. Games are like movies. They're no longer niche. Everyone plays them and everyone enjoys them. And everyone accepts the stupid bullshit they pull. The shitty pricing, the cinematic experiences, the dumbing down, it's what the general public wants and they're going to outspend you. I was going to buy a PlayStation 4 for my birthday but when I realized that there was nothing worth playing on it I decided to just save my money. Half the games they were displaying on it looked like they should have been purchased in the PlayStation store, not held up as AAA titles. I miss the old days when games were more about how they played than how they looked too man but the industry has left us behind and I don't think they're coming back our way ever again. Normies pocketbooks are just too deep.

There was certainly a video game crash coming from 2008-2014. But the market adjusted and now games are more profitable and publishers are willing to take more risks now.

This is what happened:
>Normalization of special editions
>Season passes gave an extra income for a relative cheap product ($25 for 3 DLC's is more profitable than a new game for $60 to develop)
>Microtransactions has proven to be even more profitable than ever imagined. People buy microtransactions even though you don't need it in the game. This has proven that you can just design the game without thinking about microtransactions and add them as an afterthought. Deus ex mankind divided is an example of this
>Market analysis has showed that the average AAA game needed to sell between 2-3 million copies to break even from 2011-2012. This has dropped to between 500.000-1 million in 2015-2016 due to the other business models and smarter marketing techniques cutting costs from the traditional models.

TL;DR:

There was almost a market crash but publishers are calling this the renaissance of AAA gaming due to how extra profitable they became the last couple of years.

This is probably the most wrong I've ever seen a sentence on Cred Forums be.

>caused solely by the release of E.T.
>A single shitty game was able to do that because there was still some question about whether the video game fad would persist
I don't think even you believe this

>publishers are calling this the renaissance of AAA gaming
what a sad fucking irony

As usual, the only answer is to vote with your wallet. Don't buy GAME SERIES X VERSION 14.55 that comes with SIX FREE PRE ORDER DLC and EIGHTEEN AWESOME DLC PACKS FOR ONLY $10.

And don't support games that are clearly shit, i.e. No Man's Sky. That wasn't even a game. It was nothing.

Cred Forums needs to get behind change again, rather than just shitposting.

The Video Game market is not going to crash. What will happen is that traditional console and handheld games will dry up almost entirely. All of the old vestiges of gaming will go the way of the dodo.

Agreed 100%

Just quit video games. Clearly they aren't for you. You can still find plenty of good games out there. Of course, there's plenty of trash too, but that's always been the case. You are just now becoming metnally capable of processing that, you dumbass.

I've felt this way for roughly five years, retard

Very, very soon.

This. Expect more and more phone type games, more and more microtransactions. Those things are very, VERY profitable. Doing other things, from the point of view of a board of directors or similar, is stupid.

>whine: the post
jesus op

see

It's time to face the truth. You are no longer the market for these video games. Your time has passed. Remember how clever you thought you were when you became a pirate? Well the gaming Market noticed who was purchasing what and apparently the games you play simply do not sell. It's evolution in a way and your games are going the way of the dodo

wew lad calm it with that melodrama

Its starting to crash now if you think about it. AAA companies make games now and they rarely ever get back half of the cost. For instance I remember that DA:I was doing so poorly that EA ended up buying it the title of game of the year at some awards thing hoping that it would improve their sales, thankfully they were wrong.

Support Indie games.

Very few AAA games aren't pandering to SJWs these days.

I do, when they're good. Sadly, 90% are garbage

>Its starting to crash now if you think about it
You're a fucking idiot.

The AAA bubble bursting =/ industry crash

>I've felt this way for roughly five years
don't be so modest
you've been retarded longer than that

>As usual, the only answer is to vote with your wallet.
That doesn't work when for every one of your votes there are 100x casuals who are eating up those SIX FREE PRE ORDER DLC and EIGHTEEN AWESOME DLC PACKS

"Vote with your wallet" only works when your vote is large enough to make a discernible impact.

>omg ughh its not fair that games are more monetized, they're only a hundred times more expensive to produce

Never. Hasn't gaming overtaken hollywood in terms of profits? It's too entrenched in pop culture/ a money machine to ever go away or crash.

truly epic, what an argument

People become stupider and stupider with each new generation. As their intelligence and standards deteriorate, so does the quality of goods and services. It happened to animated cartoons. It happened to movies. It happened to furniture and vehicles. It will happen to video games.

The only thing we can do is sit back and watch it all burn.

>AAA games aren't doing as good
>INDUSTRY CRASH HAHA YES VIDEO GAMES ARE SAVED
>meanwhile consoles and even games on PC are selling millions
Man, you guys are really desperate for your magical, what-if fresh start.

>they're only a hundred times more expensive to *market

fixed

I thought it'd crash last year, but games like DOOM and Witcher 3 came out and were actually successes, while flashy shovelware shat out by other AAA devs was left to rot.
The foreseeable future of gaming seems a lot brighter than it did at the start of 2015, I'll say that much.

What is everyone even complaining about? This year has been great for gaming.

And you think yourself immune to this phenomenon, I presume?

Your kind of nostalgiafaggotry has existed for as long as mankind has, across all mediums. Music is not as good, movies are not as good, books are not as good, everything was in its prime at your tender young age, when you were young and far more impressionable.

Commodore nostalgiafaggots considered Legend of Zelda: A Link To The Past a shit game that held the player's hand too much and had too much fanfare and useless plot, which interfered with the gameplay, unlike masterpieces such as fucking Bubble Bobble.

You either move with the times or you pretend you're above them. And you are clearly choosing the latter side of the fence. But you are also holding on to them because they're all you have. Enjoy your misery, I'll keep enjoying my video games.

...

Explain the duds that EA has released recently, please explain why Bethesda won't release information regarding how much it cost them to make Fo4. AAA know that they aren't doing well and that people are growing tired of them. Sadly they'll probably move towards indie devs after the AAA companies fall through which isn't any better.

It does for consoles when you think about it in terms of exclusives, which happen solely to sell you the hardware. If AAA goes consoles will suffer as well, maybe not PC though.

>devs will cater to you if you don't buy games on sale!
>the gaming Market noticed you were pirating so they stopped making games you like!

Game companies always look at how to make a quick buck over long-term profits. In one case Capcom took profits ($39 million) directly made from Monster Hunter and using it to fuel their F2P microtransaction infested mobile endevors instead of putting it towards making more and better games for monster hunter fans who supported the franchise.

Here's the real solution: Act in your own self interest. Buy or pirate your games. Either way doesn't fucking matter. It only matters in the case of very indie/niche projects and companies that rely on things like fanbase crowdfunding, and even then it's dubious. Aside from that though major game companies, as in most publishers putting shit out on the 3DS, do not give a fuck about you or what you like to buy. For every dollar you spend on a good game there are hundreads if not thousands of lowest common denominator consumers who spend money on whatever shiny f2p mobile game is marketed to them. Your sale or lack thereof is a drop in the bucket compared to the f2p market. You are not part of their target audience, people who like to spend money on things like microtransactions. We are a lost cause to them, and they believe can absorb that loss by tapping into the expanding market.

Buy your games because you want to. Not because you think you can change the tide by support game companies or this industry. The idea that if you buy good games then companies will invest in making more good games is a fucking fallacy.

>People become stupider and stupider with each new generation
Said the man in his late 20s, atop his high horse.

Not as long as people want to escape reality.

Gonna have to find a new way to feel special.

>Do you think it's coming
We're already in it.
Especially when indie shit like undertale completely BTFO's modern game revenue

Stock up on some vidya while you can.
Get into emulation, ppsspp runs amazingly on my toaster.
Can't go wrong with the gba or snes library either, and with 3ds and vita hacking, you have no excuse to tons of free shit or classics like return to castle wolfenstein, system shock 2, deus ex, morrowind and arx fatalis

le sjw boogeyman is my favorite new meme

This IS the PC's fault, though more indirectly, kind of how the OG Xbox was a good console but it's the reason the 360 shat on the console market.

Console devs are so hellbent on competing with PC, that prioritize processing power over quality content (all while not realizing PCs are made powerful because they handle pretty much every form of media, not just videogames). Sure, PC gaming on the whole is more expensive, but it's also more flexible than consoles, since you buy components in parts to build a rig yourself, whereas on a console, you're stuck with what you get, not to mention peripherals are much cheaper. I honestly wouldn't be surprised if the successors to the PSPro and Scorpion end up on par, if not outpricing a PC

>le

Back to le reddit

DoA Extreme 3 didn't come out over here because KT didn't want to deal with the SJW media backlash.

I don't get it, did anything especially bad happen this year?

I agree with you

People see previously well-off companies like DICE going under and think the whole industry is going down.

This kind of thing happens. Look at Atari or Nintendo.

A game came out that I didn't like, so I declared everything to be shit.

DOAX3 didn't come out because it was a piece of shit that wouldn't sell and they blamed SJWs.

Well maybe he's a fucking idiot just like you guys?

>When will the video game market crash again?

That's the fault of the audience and devs though, not the platform they're choosing to compete with, especially when it's impossible for them to truly compete in the first place.

PC gaming isn't really more expensive long term though, and none of these problems really stem from the PC as a platform in any way even if it were. The issue of quality content pertains more to the widening of the audience for games in general, their massively inflated budgets, especially for marketing, and devs who would rather make a spectacle or statement than an actual functioning honest to god game.

I think your post is bait but I don't know.

It'll only crash when people stop buying games, which, wait for it, cannot happen while consoles exist and are successful

>people think the current industry will crash simply because they hate new games, same old business practices, and a few new titles flop despite games and platforms selling millions
>people complaining about the industry catering to non-gamers when this has been happening for as long as video games have been sold to the public
>Anons who insist on having the final word and being right will insist that it's worse than ever now despite the fact that monsters like Pokemon and Call of Duty took off while they were below the age of 18 and every other generation there are extremists bawling over the death of what they love because it's different

tl;dr, you're all melodramatic fags. No better than the false-flagging feminists you claim are having a significant impact on the industry.

I think it's due to the market being stagnet, all the triple A titles are just blending into one. The only three games i'v enjoyed that were made in the west in the past two years have been DOOM and that was a surprise, Overwatch and it's only fun because I play with the guys from work and TW3, but I can name tons of games from Asia that just sucked me in, the western game market is just, well boring, hell the best game made by a developer from the west this year was fucking Undertale. and all it is, is a shitty SMT game, hell one of the boss tracks is stolen straight from Persona. I think thats why the developers are trying all of this "diversity" bullshit, to spice up the market and bring in new people to play games, and that would work, if almost every triple a title wasn't the same trash.

>When will the video game market crash again?
Never. Video games are not considered a fad by any sizeable amount of people like they were back in the early 1980s. They've become an entertainment institution since then and that's about as likely to change as as film, literature and music.

A second video game industry crash is a literal impossibility and those who think otherwise know absolutely jack fucking shit about the first one.

Half this shit would apply to the Playstation 1 era. See Saga Frontier and other square rpgs around those years

...

>It only crashed before because it was small and saturated
>There was a singular market (console sales) with a building bubble from all the shovel-ware released
Don't forget that it only crashed in the United States. Computer gaming was going proud and strong in Europe at that time, and still is to this day.

I made that one actually and it helped me finish my homework, thanks

Remember when the PS2 was a thing? Those were good times.

He muttered softly, trying to keep his neckbeard from dislocating his spinal cord, as he pirated every game in his library

if i remember correctly it sold like 800k copies only on steam, i can't imagine how many copies it sold for console tards.

>games are being released less and less complete
I'll give you this one

>games are spread wide but thin, no depth and very few niche titles
What? There are tons of "niche" titles out there. Squad is setting itself up to be better than Battlefield, Toxikk and UT4 are solid as shit arena shooters, Evolve is somewhat decent now, and Planet Coaster is just around the corner. Look better

>graphics take precedence over gameplay, "cinematic" games are constantly being pushed
Its been like this since 2008, and the only "cinematic" game I can think of is Uncharted. Cinematic is a NeoFAG buzzword and I doubt the modern industry takes it seriously

>bad DLC, season passes, microtransactions rampant and overpriced
Kind of.
Its only prevelent in triple-A gaming, but it does leak into games like Smash 4

>consoles are shitty "entertainment systems" that are overpriced, especially when you consider that you have to pay to use your Internet on two of the three and controllers/peripherals are unacceptably expensive
Cry me a river dickface.
Consoles have been around since the fucking 80's (50's if you want to make that strech), its been a valid source of gaming for years and wasn't until late last gen where PC was as viable as it is now. People are going to play on consoles and you need to learn not to be a stubborn dick about it

>reboots, with very few exceptions, are shitting on their source material in order to appeal to wider audiences
Like what?
DOOM is one of the most solid FPS games IN YEARS

>publishers and even devs are being discovered to have really shitty business practices even internally
AAA publishers have shit practices.

>SJWs slowly gaining more influence over publishers and devs
Blame shit like GamerGate for bringing more attention to them and causing the circlejerk to fluctuate. They're the epitome of loud minority and if you give them ANY reason to whine they will wine


Overall, fuck off right back to 8gag where you belong

>hell one of the boss tracks is stolen straight from Persona
You can't be that fucking autistic you think that Toby stole something

Gas yourself you ingrate

>DLC is bad, games should just develop but do it for free cause I'm a selfish prick!

Why is it so hard for people understand that business requires a lot of sacrifice so you could actually turn a profit?

It sold much more on PS4

I honestly believe this will happen
Right now, most of a AAA game budget is just marketing and not the actual development of the game. It's no coincidence that these past years the companies with the biggest budgets (EA, Ubisoft, Activision) keep shitting out bland, buggy and uninspired games (because they also have to cater to the biggest audience possible to justify the budget, so no risks are allowed).

In the next few years, pc/console gaming will probably stop to be so trendy and most casual gamers will move on to the next 'big thing', most likely mobile gaming.
That will leave core gamers as the biggest audience, and we can hope those won't keep up buying whatever trash 'known' studios keep shitting out.

Resistant yes. Immune no.

I was not alive when cartoons and American manufacturing were at their peak, which would've been in the late 40s. The point I'm trying to make is that we should be expecting more from video games in this day and age. When you drop $60 for a new video game, it shouldn't be too unreasonable to expect a well-polished and fully featured product worth your time and money. DLC, micro-transactions, and remasters are byproducts of big business cutting corners for maximum profit. Repackaging old games with slightly higher quality textures guarantees a higher profit margin than a completely new game with no proven track record of success. The problem is people eat this garbage up and demand seconds, and big business is all too happy to oblige. It is said that you can't fix stupid, but that shouldn't stop us from trying.

My 1995 Crown Victoria is not that high off the ground.

Not that user.
Is it really their fault when selective marketing works so fucking well today?
Advertising is fucking everywhere, and just like when I was young, I was susceptible to tons of stupid shit, like those Nexon points for their games.

It's the same shit here, just on a much larger scale. And people will defend it to the death or call you a shill, or just claim that you're poor because it's so ingrained in the fucking hobby itself.

Simply pirate everything or don't play anything at all.
Vidya is finished, so why even bother.
I just come here for the occasional nostalgia thread since /vr/ is as good as nothing.
As long as people keep paying for shitty stuff, why bother.

>all while not realizing PCs are made powerful because they handle pretty much every form of media, not just videogames
No, PCs are made more powerful not for the amount of media they can handle, but because they can be made to specialize in specific task. Consoles today try to focus on making a multimedia device and thats why there is less of a focus on making quality content.

Were you complaining about Mega Man rehashes/Doom 2 Map Packs/Platform games 20 years ago?

>Thinking anything was stolen
>Not comprehending that if it happened Atlus wouldn't sue the fuck out of Toby
I feel like you post is bait, but still you should know better user.

They will stop making these things when people stop buying it

>the only "cinematic" game I can think of is Uncharted
And any MGS game from 4 and onwards

Fuck off Razorfist.

So basically never seeing as people will pay for broken games

>false-flagging feminists

How long were the cutscenes in 4 again?

>People don't like Ghostbusters because it has 4 female leads!
>the movie would be shit, even with 4 men

idiots are part of nature, its just that humans don't have natural selection anymore so there are more of them

The SNES was better.

I enjoy free games on my consoles :^)

>games are being released less and less complete
Day 1 patches are BS but it's not a deal breaker, stop only looking at the 5% of AAA and Greenlit games

>games are spread wide but thin, no depth and very few niche titles
Rocket League, Necrodancer, Doorkickers, Dark Souls, programming games
Come on, man.

>graphics take precedence over gameplay, "cinematic" games are constantly being pushed
Stop looking only at the small segment of AAA games. You're not wrong but going out of proportion like that is ridiculous, we have smaller titles to make up for AAA's lack of gameplay

>bad DLC, season passes, microtransactions rampant and overpriced
This is a problem but gaming is also cheaper nowadays. Fuck microtransactions.

>controllers are 'spensive
That's just how they make money back for selling consoles at a cheaper price. Companies do this with cheap printers sold at a loss while ink is expensive to make up for it.

>consoles suck
Subscriptions suck
Consoles have always been relatively cheap with skimped out hardware in spots. Next.

>reboots, with very few exceptions, are shitting on their source material in order to appeal to wider audiences
You are right

>publishers and even devs are being discovered to have really shitty business practices even internally
This has always been a thing and the internet simply brought it to light.

>SJWs slowly gaining more influence over publishers and devs
Let's pretend they don't exists and hope they go away since nothing else works.

>I want companies to give a shit
kek

>and actually earn our money. I want games to be deeper in both mechanics and concept again.
"again" when we have access to game mechanics and designs more than ever.
Companies don't care about you and they don't care about the product's quality on a personal level.

tl;dr
>it's a "Cred Forums either forgot about the shitty parts of retro gaming or is too young to have experienced it" episode

Where is the false flagging here?

>>SJWs slowly gaining more influence over publishers and devs

Only in the cucked West.

the part where the feminists don't even care for ghostbusters

They're extremely profitable and the gaming market is full of them, so anyone who cares about the hobby beyond surface level is basically fucked

youtube.com/watch?v=UWROBiX1eSc

I just wish people would wisen up to some of the more abhorrent business practices. I don't give a fuck you buy Latest Cinematic Masterpiece #9092, but could you not pre-order the fucking $50 DLC season pass when they haven't even announced what DLC they will have, or if they'll even have DLC beyond custom skins or some other menial shit. I would also like it if people stopped paying for online, it was cancerous when MS did it with the 360, and it's even worse now that Sony bandwagoned the money-sucking kikery of an idea.

>graphics take precedence over gameplay
This meme needs to stop. It literally makes no sense when you actually stop to think about it.

>majorities of budgets going to graphics instead of actual development
You're right, that doesn't make sense

I think a rival exec said it best:
>If you're going to remake ghostbusters to 'draw from a huge untapped market of people that loved ghostbusters as kids', why would you go out of your way alienate them and try and drive them away?

I dont play any of the AAA shit they release and I'm having more fun with games than I've ever had. So fuck off I guess, crash isnt going to happen in the current state of the world.

No, the majority goes to marketing campaigns, followed by graphics, followed by voice acting, followed by cutscenes and sound, followed by gameplay.

Then you admit that graphics take precedence over gameplay

>first industry crash
>happens only in North America
>only happens in North America because a single company, Atari owns ~80% of the gaming market
>Atari begins to allow literally everyone to make games on their hardware (even fucking quaker oats had their own gaming division at one point)
>games are awful / flat out broke, as in big rigs racing tier, not AAA game with some bugs tier
>Atari crashes because people are tired of this shit
>the NA gaming scene goes with it
>all while everywhere else is doing alright thanks to the commodore, zx spectrum, colecovision etc. and arcades


>supposed second industry crash
>going to happen everywhere
>when there's a ton of competition in the industry, as well as multiple consoles so even if one company goes defunct there's others to move to
>games generally have at least some standard of enjoyability / ability to work, and the cases that don't often get patched fast
>the industry is bigger, wider and more stable than it has ever been and shows no signs either of shrinking or its growth being due to a bubble.

No because nobody was buying them

I never said otherwise, I just corrected you saying the majority goes to graphics, which is wrong.

You're not wrong, but there is evidence of both happening. Perhaps I should have said that marketing often takes a huge cut as well

Do you even listen to yourselves? How do you have "less gameplay" by putting "more graphics" into a game? You're acting like you can measure gameplay and graphics like flour and eggs or some shit, though it's actually even more absurd than that.

By your logic, Crysis would be less of a video game than the average visual novel.

>>going to happen everywhere
except no one ever said this

/thread

It's because the Mustards throw an absolute shitfit if something falls below 60 fps and isn't 4k.

>spend majority of development time and money on graphics and marketing
>make barebones gameplay with 0 complexity just so you can call it a game
vs
>spending majority of development time on making nuanced gameplay
>graphics are secondary
>marketing is an afterthought once gameplay is good and graphics are OK
oh, and
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Crisis is the same thing as Heavy Rain

congrats, you baited me into giving you a serious reply.

>I'm going to pretend to understand how game design works when it's obvious I don't

Gameplay is integral to framerate, though.

>have limited budget (I know the idea of game companies not having limitless money is alien to you, but bear with me)
>spend majority of budget on tv ads and making orange textures look pretty
>have limited time (I know this is another alien concept to you, but devs do not actually exist in pocket dimensions when they make games)
>choose to spend majority of that time making cinematics for the cutscenes/tv ads and modeling orange textures instead of working on gameplay
I just blew your mind.

>If I spend $5m on graphics I'll get 1000 graphics
>but if I spend $5m on gameplay I'll get 1000 gameplays

>from 4 onwards
Unless you're talking about EE mode exclusively MGS1-3 are by definition heavily scripted cinematic experiences. And that doesn't stop them from being good games either

>If I spend 1 month of development time on gameplay and 23 months on graphics, cinematics, and marketing, I have a hype machine with shallow gameplay
>If I spend 23 months on gameplay and 1 month on graphics, cinematics, and marketing, I have a great game with little hype

>If I spend $59m on marketers/marketing campaigns and professional orange texture modellers, and $1m on gameplay designers, I have a hype machine with shallow gameplay.
If I spend $59m on gameplay designers, and $1m on graphics and marketers/marketing campaigns, I have an amazing game with OK graphics and little hype

obviously this isn't an iron-clad rule, and if you already have an engine you only need to build maps and can spend the majority of your time marketing as you churn out a series yearly, like Asscrud, but it's a good general guideline.

What games have 500 gameplays and 500 graphics?

That's funny seeing as consoles are getting re released just for 60fps and 4k

That's not how it works.
"Quality" of gameplay is predominantly subjective and time and money doesn't determine how "deep" it is. A game doesn't just suddenly turn from Call of Duty into Daggerfall just because you allocated more budget toward some nebulous "gameplay" thing.

Your logic falls apart when you consider flash games and most indie titles.

>flash games and indie titles
>marketing campaigns
you what? Are you feeling OK after your journey from an alternate universe?

Not gonna happen again, sorry kid

if something like fucking galgun can get released here just fine why can't DOAX3?

at the same time, if you ignore gameplay and leave it to fester and rot in favor of generating that hype machine, instead of putting time and effort into making it good, your game will almost invariably be shit.

make vidya great again
anonymous 2016

>waiting for a TOTAL video game cataclysmic crash
It's not going to happen, even the crash of 83 mostly affected North American consoles and arcades. Gaming in Japan was fine, computer games would have been okay.

There might be a console market crash due to all the patches, DLC, half-gen hardware refreshes and chasing meme resolutions like 4K instead of making the games run well. But that will be separate from PC and mobile games.