>2016 >industry standard is still to have floating swords, swords without scabbards, and if it actually has scabbards (floating without straps), the sword clips through it when taken out and put in
Why are we not past this, Cred Forums? Also, post whatever else you think should be resolved by now and for some retarded reason isn't.
>swords on back Isn't it pretty much impossible to take out a sword from a scabbard on your back? It's kind of funny that this is still a thing in movies and games.
Gavin Walker
Autism
Hudson Powell
it looks cool though
Gavin Edwards
For shortswords it should work
Thomas Edwards
There are special scabbards that allow for this, that have kind of a sling loop thing where the scabbard is basically raised to your shoulder and the tip goes behind you as you draw the sword, and then it returns into the normal position.
Cameron Watson
Because if you make a cloth/item engine that has zero clipping and realistic clothing arrangement like straps for the scabbard, you've wasted hundreds of hours on a system that will eat up processing power like Adam Sessler snorts coke and that MAYBE 0.1% of your userbase will even notice let alone care about.
Isaac Martinez
>>There are special scabbards Well, scabbard straps to be precise.
Andrew Gutierrez
Pretty much your standard sword or a katana it would not work, but pretty much any other type of blade it would. It just looks kind of lame putting a short sword or a dagger on your back. I guess a scimitar might look kinda cool, and I'm pretty sure you can unsheath it from over the shoulder.
Matthew Richardson
Do you have a picture? I'm really having a hard time picturing this in my head
Aiden Morris
Scimitar scabbards have holes in the sides anyway.
Sebastian Brooks
Yeah I guess a shorter sword would work but even stuff like Roman Gladii or scimitars were worn on the side. It's just weird how this became so popular in media when literally every scabbard in history was designed to be worn at the side.
Landon Anderson
Developers know full well how ridiculous it is, and have to spend time coming up with animations that make it look plausible. Problem is the developers are making games after hollywood has infected peoples minds for a century with stupid shit like backscabbards and SCHWING noices.
Eli Ortiz
Deadly Premonition pulled it off, of all things.
Lucas Hernandez
Individual stair usage. So few games have it. Mid-Hitman did.
Jason Parker
>Sequel never
Angel Barnes
is there even a solution to clipping?
Jack Turner
more accurate physics, but really its wasted cpu cycles on something so minor that so few people REALLY care about
Xavier Nguyen
>Nier 2 >floating swords >but there's clearly some magical shit making it float
10/10 I'll literally buy the game desu.
Jose Rivera
carry swords like people carry em irl
Tyler Baker
Witcher 3 is the only game that animates Geralt pushing his scabbard in a way that he can sheathe and unsheathe his swords.
Evan Lewis
>more accurate physics, but really its wasted cpu cycles Where do physics go into it? All you need is to position the scabbard along the sword path, which is already in the animation.
Jacob Baker
jokes on you, i double-stair irl
Oliver Perry
So what?
The swords still clip trough the scabbards. Watch carefully when you play
Jordan Howard
The push is like 1 frame and doesnt solve the fact its physically impossible to draw a long sword without clipping the scabbard.
The swords still clip trough the scabards you fucking nigger
Jordan Carter
It's not that simple in most games. You have to account for
>inverse kinematics (legs re-positioning to the slanted ground or stairs, which if done properly affects the whole model's positioning) >if there are wind physics, like heavy wind or snowstorms the sword should move independently of the rest of the model >different weapons, all with varying shapes and sizes >different armors, all with varying shapes and sizes There are a lot of things that can go wrong with all these different variables at play. The best way to fix it for every scenario is to have mesh colliders on everything, layered to only register events between the armors and weapons while sheathed.
Joshua Nguyen
YOU so what, pretty much every game got some clipping texture, why do you only make a fuckin deal about swords ? The fuck is your point ?
Lincoln Morris
>For one frame it clips through
>Having this much autism
At least they added a detail every other game forgets about you fucking pleb.
Jordan Cooper
You literally don't have to account for anything except the sword position.
Austin Kelly
I wish they really did have that listed as a feature on the box.
Hudson Scott
...
Luke Wright
So what's your fucking point? It's physically impossible to do and the swords always clip trough when he sheathes or unsheathes a sword.
God you idiotic Witcher fanboys should be put down
Brody Evans
>I give you a well thought out response and explanation as to why things are the way they are in the video game industry, from a game devs point of view >"lol no ur wrong" I just remembered why I don't post on this cancerous board, thanks
Justin Diaz
We should have let Hitler win. Instead we let undesirables breed and create off spring like this.
Go outside and jump head first into traffic.
Jaxon Reyes
>le realism is stooopid and le autism It's time to reflect, and repent.
Witcher 1 did it right ironically enough. I think 2 did as well? Or there was a mod that fixed it?
Daniel Sullivan
The god of war series is the worst offender for this.
Not only do your twin swords glue onto your BARE NAKED BACK but they magically teleport into your hands as you open your combo with low jabs.
Matthew Barnes
>le detail
Doesn't matter. It adds nothing, it's physically impossible to pull off.
At least in the first game he did some move where he threw the swords off his back and caught them in mid air. That was silly put possible to do
Adam Ross
Also witcher devs had to make it so because of the sapkowskis hollywood influenced writing. Why do Other games that dont use source material use back scabbards?
Angel Carter
>swords make a metallic SCHWINGGG sound when drawn from scabbard
Jackson Anderson
>it's physically impossible to pull off.
In a game where the main character has super human mutations.
Like I said, jump head first into traffic.
Levi Gomez
Yeah, back scabbards where pretty much just the tip sheaths are the only ones that make sense. Or things with an open side like pic related (couldn't immediately find a sword version so enjoy your gun). I don't know why so much media goes for the full-length stupidity.
Jeremiah Cox
>Gerald pushes the scabbard up with his left Hand before he puts his Sword in.
Slav magic
Carson Baker
How can you not understand the difference between lore, world-building and swords clipping trough their scabards every time you pull them off.
Are you brain damaged?
>Also witcher devs had to make it so because of the sapkowskis hollywood influenced writing.
They could also do it in a way that would work, like the first game did it
Colton Gray
Didn't attach the pic because I'm a retard
Do his mutations give him the ability to magically teleport swords into scabbards?
Nigga rise of the argonauts had that shit 10 years ago. It's busywork but not Ressource intensive on the pc
Kevin Brown
Human arms simply aren't long enough to pull a longsword off of your back. You'd have to have the longest wingspan of any human.
Noah Torres
Would magnetic scabbard work? Just some future cyberpunk shit in which the sword levitate inside the scabbard when a button is pressed? Kinda like jet stream Sam's exploding crazy M16 scabbard.
Jayden Hill
scabbards main function is to protect the blade from rusting and bluntening, any scabbard that doesnt cover the entire blade is a shit one.
Hudson Johnson
thats actually really fucking cool
Evan Diaz
Why dont you make the game bruv?
Asher Carter
the sword and scabbard have to be rendered as 2 separate objects and can't use the same physics for both since they're different dimensions you fucking moron
Julian Clark
The alternative is having to carry your greatsword around 24/7
Mason Foster
You people are so autistic that no one will listen to your demands.
Connor Hughes
>factually get proven wrong >reee autism Why are you people so stupid
Camden White
What about Mount & Blade, is this big axe realistic? I think in M&B swords are pulled from the side though
Josiah Sanders
Larger swords like Zweihanders and such were usually worn on the back to my knowledge, however the person would take off the scabbard to pull it out. Zweihanders/greatswords were usually used in battle you would just pull it out before the battle starts.
Eli Morgan
>muh physics
Parker Roberts
Factually nothing, it doesn't matter. It is irrelevant to the game that this occurs, and no one but people with autism care.
Ayden Richardson
>factually
No one cares, the fact that the W3 devs even added an animation should be enough.
But those with full spectrum autism will continue to sperg out.
Matthew Jones
That axe is gonna need a scabbard or else it'll rust, bro. That's not realistic!
Matthew Murphy
this would be more viable
Jackson Sanchez
>nodevs in the thread you're fucking retarded to simulate the actual sword inside the scabbard. at the end of the animation you just turn off visibility for the blade portion. it doesn't matter if the model is clipping through everything if the player never actually sees it. if your modeling code doesn't support that then the next best thing to do is to remove the sword model entirely and replace it with a dummy that just has the handle. it's not hard at all to fake a sheathed sword. even suggesting to use physics for this is several levels of retarded
Kevin Torres
>another thread ruined by triggered witcherfags
Jordan Scott
>Playing Skyrim because I'm poor and my life sucks >Equip greatsword >Greatsword clipping directly through my crossbow bolts
It's annoying enough to pause and unequip them every time.
One thing is or sure, Bethesda will not be the company to solve this problem
Jack Allen
Look at that dinkyshit little axe. He'd get laughed at and called a pansy by the enemy.
Billy Bob is a big Huscarl and he can't even carry a medium sized axe!
Matthew Long
>It's annoying enough to pause and unequip them every time. Autism: Not Even Once
Logan Price
>Moving the goalposts this hard >to the point where you literally just give up the whole argument but pretend you didn't Kek. Keep using memes though that have about the same weight as calling someone a nerd. You're literally irredeemable
Isaiah Parker
based turks and those guards of peace with realistic sword placement
Juan Wilson
Her head needs a scabbard
Mason Wilson
I'm not bothered by clipping nearly as much as pop-in.
Isaac Wood
>literally
You are a meme right now my friend.
Aaron Wilson
This is my first post ITT
Joseph Watson
>Larger swords like Zweihanders and such were usually worn on the back to my knowledge
That's typically not the case. In a war party, for example, they'd have a bunch of carts or what have you transporting larger, cumbersome weaponry/supplies. A mobile armory if you will. When the fighting was about to start, you could set up appropriately, unwrap the bigger weapons, because making specific scabbards for them was impractical. Otherwise, greatswords and pikes and the like are terrible weapons to use if you plan on defending yourself quickly while travelling.
The reason the Longsword is so ubiquitous was because it was just about the longest weapon that could comfortably be worn on your hip everywhere, in a proper scabbard, which shields the weapon from the elements. The weapon's ease-of-carry also lead to a shitload of techniques being devised to tackle a variety of situations, even though the weapon itself is outclassed by larger "wartime" weapons.
Jason Hughes
>magnets, how do they work?
Joshua Rivera
resident evil :^)
Sebastian Sanchez
Yeah that could be a good mechanic, to counter greatswords being powerful they take forever to draw and put back on
Josiah Brown
Is there any game where I have a retinue carrying my arms for me and passing them on as needed?
Ayden Nelson
you're right. but only insofar as that there's not much point in arguing against autism when the premise of the thread is autism; no matter how much effort devs would have to put in to avoid autistic backlash
Julian White
You could still make it work by having the casing close around it when clicking in, and opening when you needed to draw your weapon
Asher Ramirez
Are you telling me that William Wallace didn't ride around with his huge claymore on his back? Fuck you, buddy.
Kayden Ward
isnt that the movie where armor and bones were actually made from gummy bears?
Chase Cruz
>Considering consistency and realism is autism Well might as well just have floating swords on the back then
Camden Wright
>Filthy Gaijins doesn't know how to wear and draw giant swords on their back.
Jaxson Hughes
but samurais battled with spears most of the time. the katanas were mostly decorative in effect
William Hughes
Stop destroying the illusion of the beautiful past
Christopher Ward
clipping bitch isn't really a glaring issue for the generic normie gamer if you're going for super realism then go for functional scabbards and all that good shit but for most games its just a lot of work put in to something people won't care about or you could go the other way and have an actual reason for floating weapons on your back
Nolan Martin
>hyper-realistic MMO where you have people performing logistics tasks like moving carts of food, water, polearms and arrows You could have something like Mount and Blade with supply lines.
Alexander Martin
>Doesn't know Samurai were mounted archers and only dismounted with katanas for 1v1 battles
baka gaijin
Luis Barnes
>yfw the game will actually look like this bullshot on pc thank you platinum
Juan Davis
>Can't tell the difference between Nodachi and Katana.
We're talking about field swords here.
Ayden Morales
samurai were mounted archers primarily, katana were used when they were dismounted, and spears were used by women
Jonathan Rogers
Mate, that sword is designed specifically for fucking up horses.
Ryder Bennett
>the katanas were mostly decorative in effect
See Different culture, but the logic applies. Can't carry wartime weapons around with you everywhere comfortably.
Lucas Torres
Well most of the killing happened during wartime. Ofc katanas were perfect for cutting peasants and whatever who didnt have armor.
Samuel Lee
That looks like it could chop a horse in half for real
Kayden Scott
So Sephiroth...he really does exist.
Adam Wood
Perfect for killing peasants. Or if you got disarmed. Or ambushes. Or skirmishing. Or as a deterrent in day-to-day life.
But it was totally meant for killing innocent farmers (That are the lifeblood of productivity) 24/7. Totally.
Ethan Kelly
evry tiem
Josiah Hill
But if you had 2 groups about to battle each other with time to prepare the first thing you do is grab a spear/bow.
James Russell
yes, user, we are all very aware that katanas were not actually that great and the folded one mirrion times thing is because the iron in Japan was so shitty they to fold it a bunch to filter out impurities but this made the blade rather brittle
Liam Ortiz
What is this "European" sword they're doing it with supposed to be? Is it a blunt theatrical copy or something? Because it's about 5 times thicker than an actual functional sword. Also, a sword wouldn't break like that, real European sword would bend similar to a katana, except it's more springy (takes a more extreme to set it in without returning into shape).
Connor Butler
I know that, and that's not what I'm saying. Of course in major fights that both sides see coming, people arm up heavily. They pull out the spears, the bows, etc.
But to say that weapons like a katana or a longsword are purely decorative isn't correct at all. That'd be like saying modern day sidearms are purely decorative, if you'll forgive the analogy.
Ian Powell
How about carrying your sword at the hip like people actually did.
Justin Russell
well they're decorative the same way pistols were in ww2 They never killed anyone, they just were there so people would do what the guy with the gun says.
Henry Thompson
No, but the aztecs had something that could chop a horse's head
It was essentially just a giant cricket bat that had razors made ob obisdian stuck to the edges. Obisdian is fragile, since it's glass; but is "folded 10,000 times" tier sharp. Like 1-2 molecules thick at the edge at most. You are cutting between cells at that point.
Dylan Taylor
A longsword was seen as a sidearm and that you had the money to have a sword forged for you. It was used in battle, but range is king especially in a melee. Besides swords are bad for fighting men in armor, that's why warhammers, poleaxes, and lances were the primary arms for knights.
Elijah Watson
>at the hip >greatsword
Ian Edwards
That thing is literally the scariest weapon, in apocalypto I was spooked as hell knowing what those things could do.
Asher Foster
That's pretty much what it is meant for actually.
Dylan Carter
the balls on that archaeologist >I need heart surgery >hey use these scalpels I made out of fucking rocks >and for some reason the surgeons agreed
Austin Evans
>Chop the head off someone
>The obsidian shatters
>Your weapon is now a large wooden club
Dylan Ward
Whether or not they killed a lot of people is irrelevant. The point is that sidearms are a helpful and crucial utility, even in large-scale warfare.
If your primary weapon were compromised and you didn't have a backup, you were boned. No matter how hard you try, carrying a primary weapon everywhere isn't practical or comfortable. Sidearms are typically cheaper and easier to maintain. The list goes on. There's more to consider concerning weaponry than killing power.
William Martin
They didn't even need swords kek
Jordan Carter
it's now a large wooden club with jagged super-sharp glass on the edges instead of monomolecular blades, oh no whatever will they do
Jose Ward
Get conquered by men in metal armor and weapons. That's what happens.
Dominic Myers
Is Shadow of Mordor as good as Witcher 3? I thought witcher 3 was shit at launch, but now it's the only game I have on my PC, it's amazing, one of the best games I've played in my life! HOw is Shadows of Mordor in comparison ?
Robert Jenkins
I'd say a heavy cav on horseback bearing down on you at full speed with a lance would be scarier.
Austin Perez
This looks literally like a modern day shiv made in prison
Aiden Wood
90% of NA population died from plagues of old world so it didnt have much to do about weaponry each side had
Parker Howard
Witchers have a special knot to make it possible. Fucking christ read the books.
A few hundred Spaniards and a few hundred native allies fought off a hundred thousand Aztecs. The weapons did make a difference.
Gavin Anderson
I'm not arguing that a longsword was a primary weapon, I'm breaking down why they were more than just decorations, and were actually pretty useful.
Of course poleaxes and such were better in large scale fights. But there are a lot of good reasons why you'd still want a sidearm even in a wartime environment.
Also, saying swords are bad for fighting people in armor isn't true, especially in the case of the longsword, which has become kind of famous for the techniques that involve fighting men in armor. The existence of maces and warhammers and the like does not mean everything else is bad, it means that maces and warhammers were designed to fight dudes in armor and little else, thus they are really good at what they were specifically made for.
Liam Sullivan
>hurr nature can't produce something better than science You're so white it hurts.
that article pretty clearly gives credit to cavalry tactics over the technological differences
Brayden Jackson
they seemed to just shit the bed agaisnt cavalry and then dispersed after their leader was killed
Jaxon Turner
user I think you have misinterpreted my post then decided to pick a fight with your misinterpretation
Joseph Cook
>use glass tools >a small chip breaks and stays in the body >next day the molecule cutting chip causes internal bleeding and kills the patient >hey at least he has no visible scars
Bentley Torres
It's pretty fun if you got a weekend to spare.
It's got the same combat system from the BamHam games. Pretty fun for cutting through orcs.
If you've ever seen the original trilogy, you're pretty much Aragorn on steroids and with magic powers.
Angel Flores
What if you have freakishly long arms?
Parker Jones
>Is Shadow of Mordor as good as Witcher 3? shadow of mordor is assassin's creed, not witcher. It's a generic AAA wide audience game, so it's impossible to hate it, at most you'll just finish it and forget it, the nemesis system kind of add some fun, but that's about it
Isaac Brown
nemesis system got old fast
Bentley Thompson
When you unsheathe it then you will either see an invisible sword pop into existence or you will see a sword suddenly start clipping through the scabbard as the animation starts.
Andrew Lewis
Despite what video games have taught you scabbards are not floating objects locked into place wherever they sit. They jiggle and move all about so you can pull them up and forward to draw your sword.
It's like a loose backpack or bag slung over your shoulder. It doesn't just remain locked in place.
Ryder Hernandez
>1897 >In awkward as fuck to operate back holster
It's like you want your ass get blown off.
Christian Lewis
shit the second half of the game, you're fighting 30+ enemies batman style and i cannot have fun doing that. its so fucking boring and i really wish it wasnt