So... is Virtual Reality still a thing or has it become a dead meme?

So... is Virtual Reality still a thing or has it become a dead meme?

Other urls found in this thread:

en.wikipedia.org/wiki/High_Bandwidth_Memory
youtu.be/UaBR-4C5Yxo
youtube.com/watch?v=sp7xcZPzWGE
youtube.com/watch?v=BznbIlW8iqE
shacknews.com/article/96585/htc-vive-wireless-vr-prototype-in-the-works-to-be-shown-this-fall
wirelessvr.net/product-page
livescience.com/49669-virtual-reality-health-effects.html
youtube.com/watch?v=UIFSt0YSDls
twitter.com/AnonBabble

It really depends on Sony VR.
If that is alright, we should see a price drop of the other two as well.

Was TrackIR "still a thing" ever?
Because VR is my TrackIR 2.0. I want it for serious shooters and vehicle sims.
Get the fuck out of here with teleportation shooting gallery shit, I want to play games that have a fucking freelook button for a reason comfortably, and I don't get sick doing a rocket jump combo so I guess you're just a spastic.

People who meme about it being dead are typically just hopping on the "Cred Forums tries to meme a thing to death" bandwagon or too salty they can't afford it

Own a Vive, no regrets. Nor do I recommend people spend the money on VR quite yet though - it's the future, and it's bright. Still getting there.

those goggles seem still too heavy. might come back if it lost its weights

>Own a Vive, no regrets. Nor do I recommend people spend the money on VR quite yet though - it's the future, and it's bright. Still getting there.
Same here.
It's an incredible machine, but I can't really tell people to spend that much money on it as it is.

there's nothing wrong with the device itself

the problem is the price and the amount of games

The Oculus is incredibly light. If you wear it correctly (ie not deathgrip tight) it doesn't leave any kind of mark.

That's why PSVR is a good thing

You don't notice the weight. They look clunkier than they are.
That they are wired, though. That's annoying as fuck.

this. And the quality of those games.

Altspace is incredibly cool and free though. And Chronos is a really good game.

its simply taken too fucking long to release. if they had released a working model for less than $200, it would have worked, but the tech hasnt been release din this price bracket, and hasnt caught on.

i d love a vr headset but i dont want to use my phone.

It's too expensive and it came out too early. They should have released it around the time of the 1080 and 1070 which can actually handle VR.

Just kidding, I tried playing Hotdogs Horeshoes and Hand Grenades at a friend's house in VR and it still ran like shit on his 1080.

Most def.

>Need a ~$1000 PC to play the games optimally
>PLUS about $600 for the fucking thing itself
Yeah no thanks buddy. They're literally aiming for the lowest demographic of the entire gaming market. No-one's going to develop shit for it after they realise all the money they poured down the drain was for fucking nothing.
>Y-Y-YOU'RE JUST POOR!
You're right, I'm poor enough that I can't afford to buy into complete gimmicks that won't last more than a year. You have more money than sense, friendo. Enjoy your soon-to-be dust magnet.

Why are people pretending vr is for vidya and not porn?

had an old guy who got a gear VR with his phone come into my shop and tell me all about how awesome his 'oculus' is and how his family's response to it ranged from utter fascination to instant revulsion

If the elderly are 'nintendo box'-ing them already, though, VR is on the right track

The real VR era hasnt started yet. The accessible mass market vr tech, PSVR is not out yet.

It's a gimmick like motion control. You're going to have like 20 games that makes full use of it and then it's going to die.

>won't last more than a year
>already lasted more than 5 years

In other news, television is a gimmick. It'll never stop good ol' fashioned radio.

Same as you. It's for sims. Playing real games with it normally as well. I wouldn't say no to motion controllers that use the stick for forward locomotion, though, still have my Hydras. Unlike you, I am motion sickness sensitive, yet I have no problems if using my body for turning. I don't know why so many SteamVR games don't just let you move forward with the controller and turn with your body.

It's kind of a thing.

Or at least Facebook insists it's still a thing, because they just released Rift in Europe.

In the end, it'll be neat as a tool for professionals.

Casuals will only use it every once in a while. On their phone. Which five years from now will be better at it than Vive anyway.

You forgot to post the crowbcat video from 4 months ago showing the worst 20 minutes of the launch lineup from an 7 hour stream.

It's going to become a thing.

You need to get out of the bubble that is Cred Forums man.

>already lasted more than 5 years

Not the loudmouth you're arguing with, but how do you figure?

The sets just released to the public this year, and they are very very far from being profitable.

I wouldn't call that having lasted any amount of years.

Outside of the bubble that is the game enthsiastic part of the internet, nobody cares about VR at all, though.

They might start to at some point, but they don't right now.

Sony will save VR

>PSVR is launching in three weeks
>Literally no hype for it
>Now the paid shills have gone quiet. Real impressions are coming through like Driveclub VR and VR worls "looks like PS2 games"

This is going to be No Man's Sky level of Blunder.

...

That's because it's on the Vive. SteamVR performs like shit. Doesn't matter how shitty the game looks, SteamVR just performs terribly.

Meant for

>has it become a dead meme?
sup reddit

HBM3 is listed for 2020
This is when VR and 4k will become main stream affordable

From what, and for whom?

The problem is that you can't just tell someone what VR is like, it has to be seen to be believed.

I've been demoing my Vive to friends&family every weekend now and basically every time minds are blown just from mostly free demos - several normie friends have expressed interest in getting one of their own already.

That phone VR is utter shit doesn't really help either. Lack of positional tracking and 360 videos can be barely called VR but that's what the normies will be exposed to

Irrelevance and for people who pay attention to marketing.

the price tag

PSVR is the cheapest way to experience VR

>HBM3

??

Maybe your friend has a shit CPU bottle-necking because my 970 runs that game at a smooth 90fps

Why don't you ask some youtube personalities this question?

They're obviously worshiped for being experts on the subject more so than anyone here.

I only want VR for one reason and that's virtual loli sex.

lol no

en.wikipedia.org/wiki/High_Bandwidth_Memory

>and for whom

VR has been around since the 80's and it's back in consumer space despite having died out there completely in the 90's. The VR future is coming, the only question is if it is going to die and come back again or if this is the rise.

>muh immersion
I've been more immersed in good books than Hollywood films. Immersion comes from good design, not some gimmick. Another example of the industry shitting out another consumer gadget because apparently if AAA can't innovate if there isn't some new kind of tech behind it.

>buy vr
>play every day
>go blind

Its absolutely dead in gaming, and there is no way the sony VR will be good enough to save it.

I wouldnt even call it tech ahead of its time, its just fundamentally shitty tech.

By which I assume you mean some arbitration of "proper" VR, as an android phone with Google Cardboard is by far cheaper.

At some point in the future VR will be popular and possibly encompass a good portion of the industry. If you don't think so, you're a fool.


Right now it's too expensive and not enough quality software support. But one day it will be big.


I used my friends vive and there's no way this shit won't pickup once it's accessible and has strong developers

What's this nogames horseshit about having to develop games specifically for VR

There's thousands of 3D games that already exist right now.

Surely there are people dedicated enough to post ways to get a fraction of them working with VR, right?

That game Onward looks neat as fuck but janky as all fucking hell, looks like it breaks consistently and the Vive tracking fucks up alot.

If that game was done by a major studio I'd be very interested in a VR game like that. No teleporting, full operator, all that shit

The thing is the technology just isn't there yet.

Just like in the 90s we have made great progress and the market for VR stuff is bigger than then but it's just not ready yet.

Give it another 20 years. It's just not ready to take over the world yet.

I think VR will go places but I also want to see MR in the near future. like glasses you would wear that would focus certain parts of the HUD based on your eye movement. or show stuff off screen that you could glance at, like a chatlog, map, inventory, other stuff on your console/computer, etc.

VR will take off as soon as VR porn will be an implemented thing. There's two Japanese porn games with VR patches right now, and there's more on the way.

The hype wore off, so the reality of a slow, upward climb has begun. Expect another hype-bubble around the PS-VR release, which will fizzle out after a month or two. Only time will tell whether or not VR will be able to continue progressing forward.

waiting for hentai games

works great for honey select

This. When it's just another way to experience current games instead of transporting you in a different world and forgetting about reality it just isn't ready yet.

I know about it's history as a technology. I was just curious as to user's statement about it having "lasted more than five years".

Personally, I think some of the tech we see now will stick around, but it won't mature properly until something like five years form now, and by then it'll all be on phones.

Vive and Rift will probably please their current owners, but they won't be market leaders, and might never make back their R&D budgets through end-user sales.

youtu.be/UaBR-4C5Yxo

Not how it works. The game needs to be constructed for VR if you want a even remotely enjoyable experience.

yeah thats the problem. and they look heavy in appearance, its enough to make people avoid buying it.

It can still succeed as long as it doesn't pull a Vive and Oculus with shitty indie games that have you teleporting around for movement. I'm already several orders of magnitude more interested in White Day VR than anything those two other platforms had, because you can freely move, and first person horror is definitely a subgenre that can benefit from VR.

But video games as a whole sure as shit aren't, and shouldn't transition to VR. If it can just be waifu games, some horror, mech games, and racing, it will have its niche, but as an add on to your main platform. VR exclusive games are fucking dumb.

Normies don't buy everything that blow their minds, though.

And it won't be long before phone VR is better than the current top sets.

By then, someone might care, but that might not mean games will be any good for it. We shall see.

Vorpx

Fell for the meme and got my VIVE yesterday.
Any recommendations?
I think the lab is the best thing I've tried in VR so far. Nice graphics neat minigames and it's free.
I also tried Half life 2 in VR, that's gonna take some getting used to.

>VR exclusive games are fucking dumb

You're wrong, but okay.

The fuck is the point of an eroge if you have to stand up? Especially when you have two fucking phallic objects in your hands, the fuck are you going to do with the quintessential phallic object attached to you body? I need VR porn with at least one hand free, and sitting down.

Rec Room

From what I've heard:

Hover Junkers
Eve Valkyrie
Rec Room
Job Simulator

maybe others, idk

The Lab is the best I've tried.
But:
Rec Room
Tilt Brush (if you /ic/)
Job Simulator
Waltz of the Wizard

Try this youtube.com/watch?v=sp7xcZPzWGE

and tell me if its shit or not. I've seen streamers jump on and play and it looks neat.

budget cuts

Hi! I'm handibot. Welcome to Rec Room. How may I help you?

Thanks, will try!
Is job simulator or windlands worth the money?

>At some point in the future VR will be popular and possibly encompass a good portion of the industry.
That's like saying, "At some point in the future we'll colonize Neptune." That may be factually correct, but it's so far off in the future that you're an idiot if you start trying to enroll your kids in Neptunian colleges. Likewise, VR may make some strides in technology in the next few years, but none of us will live to see the day it'll "encompass a good portion of the industry."

Right now, I can play games in comfort at my desk. I have perception of what's around me, and if I need to answer the phone or the front door I'm not tied up in some shitty headgear. I can sit down instead of standing up flailing my arms around for hours on some crappy indie game. I can check multiple monitors rather than have tunnel vision of one extremely low-res one that's strapped to my face. There's just too much comfort and convenience to traditional gaming that I'm not giving up.

And no VR game is worth it right now, plain and simple. It's all tech demos and lonely weebs looking forward to interactive porn. Let me know when The World from .hack (oh, sorry, SAO for all you kiddies out there) becomes a thing for VR.

Its a dead meme no matter how many times it gets shilled on Cred Forums. There isnt a single killer app/ system seller for vr.

prefer kuma chan in the bg

That's a dumb analogy. You're dumb for making it.

I'm not defending buying one now either.

Dude, you are ONE fucking opinion. And money says it is based off of 0 personal experience with the actual hardware.Your word is valueless because you are speaking out of your ass. Why so much effort into anti-VR crusading? Really man, explain the investment you have in trying to stop people from looking into VR or trying it?

Theree are plenty of VR games that for many ARE worth it currently. I could point your ignorant ass to several actual forums where users discuss it in said games. But you don't give a fuck. It is like you are some fucking Anita Sarkesian of the anti-VR camp. You are as full of shit and one skewed opinion as she is.

Hello Mr. Investor. You should know VR was a bad investment and your money is now basically gone. Try putting your money into something that isn't a gimmick next time.

VR is dead and google cardboard killed it. Thank fucking god.

rec room
rec room
rec room

Hey Mr. Poor Kid. I actually use mine sets all the time. I am not a little faggot waiting for some waifu simulator. I got plenty of cash, what I spent on it is about the same as my monthly bar budget. Was not as big a deal to me as it obviously is to you, but I am not a kid who waits for mommy and daddy to buy him things. I buy stuff for pleasure. I put money in the market when I want to invest you fucktard.

But I remember when a few hundred seemed like the world to me too. I was a kid like you once after all. But never as big a douchebag though.

Japan will save VR

>Altspace

Rec Room is better

Seriously, that game runs fine on my 290

What games do you reccomend? Tried some bow and arrow mini game from the lab(?) In store once. Was fun, but it would get boring fast

Eat the rich.

youtube.com/watch?v=BznbIlW8iqE

This. Why pay $600 when you can get a nearly equivalent experience with the smartphone you already have + $10.

>nearly equivalent

It's not even close. You do realize that person you're quoting is saying that because how fucking terrible Cardboard is right?

It is not nearly the same. How you just don't get that I don't understand. But continue to say this as you seem to want too.

Literally this. A technology like that can't develop itself without a big video game company backing it up and pushing it. In order to become "the future" it needs to be affordable and come with good software, valve being a shit company that doesn't care about its customers and Microsoft not even playing the game means it's all on Sony.

Unfortunately I don't think it will take off, there is no hype so close to release, and Sony's efforts seem to have shifted on the Pro and 4k meme. On the other side normies buy those cheap VR headsets for smartphones and see that it's pretty shit past its initial wow factor. I would like some VR porn too but this is going to end just like the 3D meme.

Psvr is a meme

You are a meme.
Fucking phone poster.

I don't know why you'd even try to bother discussing it here since everyone, you included, has a child-like grasp of the real world.

Massive faggot

>mfw I already have a dedicated VR porn drive with over 400gb on it. There is nothing like it. And it will ensure the tech continues.

No, this will not end up like 3d TV's. You do see that 3d Movies are still coming out don't you? Every major one released is and continues to be in 3d...go figure.

Two more iterations and maybe the screens will be good enough and cheap enough.

Not even close

For VR to work it needs better wireless tech which currently does not exist.

True.

VR discussions on Cred Forums are as useful and informative as threads in Cred Forums on how to pleasure women and be a popular guy at school.

99% have never achieved either and won't. Want to talk VR, go to people that have knowledge of it. The have nots here can't provide any useful/valid opinions.

It exists, it's just too expensive right now

shacknews.com/article/96585/htc-vive-wireless-vr-prototype-in-the-works-to-be-shown-this-fall
wirelessvr.net/product-page

3D seems pretty dead to me. It's harder to find 3D TVs now and people are completely indifferent to it nowadays. Take a look at video games, back then there was plenty of games compatible 3D on PS3, yet there is only one game compatible 3D on PS4. It's the same on PC, back then Nvidia was pushing the gimmick hard, nowadays it's barely acknowledged and games compatible are rare.

Television broadcasted in 3D for awhile then every channel stopped.

It only survived in the movie industry because 3D was a good way to jew out people out of extra $2 in movie theaters. It just gets carried on the blue ray release because it doesn't require much work.

Some kickstarter nerds have already managed to stick dual 720p screens into headphone headbands with DLP projector chips instead of smartphone LCDs, interested in seeing if any VR goggles take up that route.

Wired VR is perfectly fine as long as you don't fall for the roomscale meme.
Even then a dedicated VR arcade could set up high-bandwidth Li-Fi in the play area.

You guys haven't seen nothing until you tried pic related.
Literally free to download right now.

>DLP projector chips

Talking about the Glyph right? This has already been talked about. The DLP chips they use are too small and require to be lit from a distance. Both of these issues make it very difficult or impossible to get optics working at a decent FoV without making a giant helmet on your head to house it.

>none of us will live to see the day
That's a pretty bold statement.

>roomscale meme
Without roomscale, VR is hardly worth doing.

>It can still succeed as long as it doesn't pull a Vive and Oculus with shitty indie games that have you teleporting around for movement.
Prepare to be disappointed.

This. I'm pretty glad my oculus is capable of roomscale, and touch controllers right around the corner.

Roomscale is only worthwhile in a commercial space, like a laser tag arena.
Ain't nobody got time to clear out a living room just for five minute tech demos.

RE7 looks alright

I was going to say VR was trash, I played like 20 different vr games at a buddies place and they were literal shit, but then I played onward a month or so later, and that game literally redeemed VR for me. Holy shit, going over to my buddies place to play it again tonight.

Virtual reality was always a meme you stupid fucks

Good thing I have a big house so that isn't an issue.

I have room for it and it's great fun, shit like recroom are the only things that I've felt like "Yeah I wanna come back to this." with.

Seated and stationary standing controller experiences hold very little to no value me after playing a bunch, the VR just doesn't really add anything unless you're able to use your hands.

...

it will be a thing once it goes wireless, is cheaper, and higher res

Buying Rift/Vive is certainly a meme. Second gen will be where it's at

>wireless
>eyetracking
>foveated rendering
>higher res
>wider FOV

Honestly the whole industry depends on PSVR, which is a huge gamble considering the PS4 hardware. RE7 has already been noted to have serious issue with VR nausea, and believe me that shit does not stop when you take off the goggles.

>Need a ~$1000 PC to play the games optimally
No, this is my PC. Of course you wouldn't build it from scratch like this. I've had this PC for a while but the 470 is new. You could get away with a $600 build easily.
>Y-Y-YOU'RE JUST POOR!
No, you're just a naysayer

Do you have a single fact to back that up?

At first I was excited for VR. I tried the VIVE, it was really cool and all that.
But now I see this ridiculous trend that everything now has to move via teleportation, and this is fucking annoying.
>inb4 muh motion sickness

Also, all the games that are being developed for VR looks nothing more than tech demos that you play for 5 min, say "ok that's neat" and then just stop.
I'm cautiously optimistic about Resident Evil though....

Honestly, ive tried both. While Cardboard is noticeably lower quality, there is less of a difference than i was expecting. For the price difference, Cardboard is a vastly superior product. All VR headsets suck, but at least cardboard is cheap.

Cardboard is an amazing proof of concept, and can be used to show the basic premise for this generation of VR.

But the difference between a cardbord box with a $400 dollar phone in it, and a Vive with a dedicated VR-room that is running on a $2000 PC, is night and day.

Not really man. Ive tried both, the resolution on the Occulus was clearly better but the overall experience really wasnt that different. Its definitely worth saving the couple hundred/thousand and just getting cardboard.

This is like saying a pile of shit is vastly superior because it's free over a steak

Oculus and Vive are two very different experiences atm as well since there's no Touch controllers. Also it depends entirely on what you played. Some Oculus games are literally GearVR ports. As someone that has spent more than just a few hours with both you're wrong as shit though.

Get outta here foodie, /ck/ is a few blocks over

Resolution is not that important when it comes down to it.

The important shit is positional tracking and low latency.

Just curios. What software did you run on the different devices?

VR is amazing. When I say VR I mean the Vive and Rift while primarily the Vive due to the controllers and room scale support. If you're not poor, have a great PC, and the room to dedicate to it then the experience is fucking amazing. Sure we need more games and the hardware isn't perfect and blah blah blah but it's fucking fun.

VR will only become a 'thing' when the whole concept of VR is revolutionized. We need lucid dreaming-esque independent control of ourselves and integration of all 5 senses for it to actually be considered a non-gimmick and the next evolution of gaming.

This probably won't happen until the year 2200 at the very least, and by then Europe will be the Middle East and America will be the United States of Mexico.

never should have rushed the release with that pricetag and no software.

Ihave a vive. I cant really recommend it.

You are literally the most boring person on Cred Forums right now.
How does it feel to hate technology and fun?

VR is fucking awesome.
The barrier to entry is just too high atm.

It's like early cell phones all over again.

unless a .hack game comes out it will die

Overrated garbage. People shill that shit just to feel better about their purchase. It'll end up on the list of failed products sooner or later.

Yeah!

Just like touch screens!
And gyroscopes!
And computers!

What are your PC specs, what size room do you use, what games have you played, got any screenshots?

Your entire post has nothing to do with mine.

pricing fucked over wide spread adoption. remember when smart phones where $500+? it'll get here, and improvements will be made. just not right now

Or like you.

We will not get "the Matrix". But that does not mean that we shouldn't strive towards it, or try new and different things.
Perhaps VR will be a failure, perhaps it won't.
But you are still a boring fuck.

VR-setup thread?

That's kind of the problem with PC VR. Despite having the most horsepower, the games and experiences all have this really rudimentary, flat, Unity-trash feel.

I hope they up their game with something on the level of Witcher 3 details and fidelity.

Those are set up too low and too much of an angle. That would suck to use since you could hit them and knock it over. They need to be mounted on the damn walls.

They are at about 2.2 meters up. Isn't that how high you want them?
And so far no one's been close to knocking them down. I've calibrated the roomscale so that the barrier shows up if you are about to go into them.
The reason for the stands are so they are easy to shove in a car and move around.

Get cosmic trip. It's still early access but pretty fun

I didn't know what to think but I tried a Vive recently and was blown away by how immersive it felt. I think it has enormous potential.

Also you can't really form an opinion until you've actually experienced it for yourself, watching videos online does not do the VR experience justice.

COSMIC TRIP

I'm planning on getting one after having tested it.
The quality of the image isn't nearly as high as I'd like it to be, but it was entertaining enough that I'll try it.
I also gamedev, so that's a huge incentive for getting it.

I wouldn't recommend it though unless some really good game comes out.
Onward might be that game, but I haven't tried it yet.

>Buying Rift/Vive is certainly a meme. Second gen will be where it's at

Google "Vive 2" right now and you will find they are no where near production ready.

There wont be a Vive 2 or Oculus 2 for potentially 2.5+ years at this point

Holy shit just tried the budget cuts demo.
That was really tense. Actually felt like I was sneaking around the facility.

Any words on release date?

I own a vive and love all the hate it gets here from people that have "seen videos" so they can form an opinion, I play it daily and is the greatest piece of tech I have ever owned.

>People with a beyond retarded comprehension of technology and think Sci-fi tier shit is "True VR" when they can't even afford this "Shit VR"
Yeah, if you think the barrier of entry is high now, it'll be even higher with 2 4k screens that can track eye movement you fucking retards.

The entry barrier is like $20 nowadays. Literally everyone has a smartphone that can do VR and that's the experience normies are having with VR.

You're actually fucking retarded if you believe that's the same thing.

this
im seriously a bit afraid for my dick's safety once the oculus price drops a bit
i will not have mercy on it

I know it's not but for most people its the same.

Ask the average Chad about VR and he'll tell you that he has it on his phone and that it's pretty cool but at the same time shitty. Now go ahead and convince that guy on spending $600 for an occulus and then $900 on a PC because his laptop won't run what are basically shitty tech demos.

>shitty indie games that have you teleporting around for movement.
i still dont fuckign understand the reasoning behind this one bit
WHY THE FUCK CAN YOU NOT JUST USE A GODDAMN CONTROLLER? why do they have to overcomplicate everything?

>VR games
>nobody is making an Arcade Shooter ala Time Crisis

>That one Japanese arcade game where you're a swat member and could slow down time to duck into cover and dodge bullets.
ME WANT NOW

>nearly equivalent
>this it what normies and casuals actually believe
>no one will buy an ACTUAL vr headset because they equate it with a shitty cheap phone gimmick
>this is why vr will die again
>this is why ill have to wait another 30 years for good vr
>this is why i will never experience a proper full dive vr world before my death

Don't know user. I think it's pretty fun. Honey Select certainly got improved by it.

Yeah sure, the fact that the thing is expensive as fuck and no one has really used it's potential other than the porn industry has absolutely nothing to do.

Got an RJ for that image there bud?

>can barely handle honey select as it is
>mfw playing it in vr with a full eng translation

Teleportation is fine imo. Tried HL2 on vive today, and I can get used to it, but walking around using a keyboard feels much more unnatural.

i never said that
but people thinking a ten dollar piece of shit is the exact same thing is definitely gonna do even more damage

It's not bad, I usually don't bother with 3D since it's rare it looks good. I tried to make a blue loli and did a mediocre job.

Biggest hurdle for me right now is the nude mod gives everyone blown out pussies, ruining any loli you make.

Other HMDs are coming to market. Steam/HTC and Oculus better man up. Definitely won't be 2.5 years. Yeah, the PS4Pro is going to be stuck with PSVR, PC users aren't.

And don't forget the Hololens as another push in the HMD market.

They're using that method of movement to prevent VR sickness/nausea, numbnuts

why dont people just, i dont know fucking deal with it
its not like you cant adapt to things that give you nausea, just keep doing it and youll stop getting it
the people complaining about getting nauseous after a few hours are the kind of people who arent gonna be using it for more than a few hours a day anyways, and who arent gonna want it enough to put that much money down for it anyways. so fuck em

Simulation sickness is not a joke. It's a lot worse than your regular car sickness, and is certainly something that could kill VR if the devs aren't smart about it.

You're a fucking moron

i dunno man, you ever not ride in a car at all for months at a time? i cant be in a car for more than 15 minutes now without feeling like im gonna puke my fucking brains out, its just how often your exposed to it

>you ever not ride in a car at all for months at a time?
Yeah. I live in the city and if I need to go somewhere I'll just use public transport.
But I know what you mean. When I still lived with my parents in this small town I rode around in a car all the time, and often longer stretches. Since I moved my resistance to car sickness has gone to shit.

So trust me when I say that sim sickness is a completely different beast. I tried some maze runner game on the Gear VR a while back, and after 2 minutes I had to take it off and my head felt as if someone had hit me with a bat.

CM3D2 has VR support? kinda?

Not him but you are a weakling if you get "sick" by something so silly and if you have an iota of bodily awareness you can tone down your physiological responses.

You don't know what you're talking about. I'll force you to drink half a bottle of everclear and laugh as you puke you fucking pathetic little bitch

>you ever not ride in a car at all for months at a time
Confirmed moron

There is nothing to talk about because your full of shit. You are making yourself sick somehow. Car sickness, boat sickness, vr sickness, and who knows what else is bullshit.

>VR is shit because I'm too weak for it! It makes me nauseous!
>lol what the fuck are you talking about dude thats never happened to me
>NO! IT MAKES ME SICK SO YOU SHOULD HATE IT TOO!
>lol fuck off dude i dont care about your weird frail shut-in health issues
>VR MAKES ME FEEL SICK SO EVERYONE SHOULD FUCKING HATE IT TOO REEEEEEE

livescience.com/49669-virtual-reality-health-effects.html

>nvidia 3d vision 2.0

Are you surprised that a bunch of kids on Cred Forums are weak faggots that get sick easily?
You know that kid that would claim to get car sick?
They're all over Cred Forums now.

Yeah, it's still a thing.
Dozens of jews have dropped millions into these gadgets, they'll market them to chumps somehow.

The technology still has plenty of flaws, but right now it is a solid proof of concept.

Can't wait until they make it more compact and introduce more input methods like eye tracking, hand tracking, touch etc...

Locomotion is the biggest hindrance for it, would love to try the tech in a large space with props similar to the void so the game world is 1:1 somewhat with your surroundings.

Are you a fucking idiot? Pilots regularly undergo simulation sickness from practicing within a flight simulator for too long. If fucking highly trained fighter pilots, guided by the intelligence and know-how of the US military can't avoid simulation sickness, what makes you think a regular person can, with a shitty little VR system?

Honestly you have to be trolling to have said a fucking retarded comment like that.

>you are a weakling if you get "sick" by something so silly

You honestly know nothing about the topic at hand.

>Pilots get sick easily
Why are you such a lying nigger?

They only think it is cause faggots like you keep saying this

Oculus became a meme as soon as the price and PC specs needed were announced.

C'mon man, sauce?

Are VRetards the new Apple cult? They damage control and shill nearly as hard.

And running away from the issue by doing nothing but standing and teleporting kills it far more pathetically, i thought this was a brave new world not the special olympics

Even if it's $200 per device it wouldn't be enough to save VR.

Beyond the huge fucking problems VR has with typical games using a controller, having a "more immersive experience" doesn't really equate to mainstream success, which is what VR needs to be.

It's a meme

No, the problem is the lack of games outside of tech demos.
The same thing happened with the PS3.

There are "no games" because

A) The type of games VR is "good for" are limited
B) Nobody owns a headset, which isn't going to change even if the price were to drop by 60% per set.

Normies aren't going to spend $200 to strap a box to their face.

I'd rather buy a nice monitor.

also I don't think I've seen a single game released that isn't mini-game garbage

Early adopters are always screwed, so I'm waiting for the second or third gen.

>A) The type of games VR is "good for" are limited
It's only limited by the devs. And the only devs currently making anything are indie kids.
>B) Nobody owns a headset
Because there are no games worth getting it for.

>I hope they up their game with something on the level of Witcher 3 details and fidelity.

and keep a playable framerate? good luck

You realize what you're saying doesn't help your case that VR isn't a meme, right?

just got a 1440p 144hz monitor so I will wait

but I will eventually get it for sim games and porn alone. I might wait for v2 for higher resolution since video cards are catching up so fast now

>calling something a meme
Be less of a faggot.
Nobody is buying it because there is nothing worth playing on it. Maybe the PSVR will catch on and devs will start working with VR shit in the future.

I'm surprised no one has made a mech game for VR yet

The only thing I'm waiting about VR is a good anime style VRMMO.

>Nobody is buying it because there is nothing worth playing on it. Maybe the PSVR will catch on and devs will start working with VR shit in the future.

As i said before, normies aren't going to pay $200 to strap an uncomfortable box to their face. It will be a niche product and nothing more.

>sonyshills are being deleted
Wut?

>teleporting around for movement
PSVR doesn't seem to have room-scale so probably not.

...

VR is going to die because you all are going to expect too much of it, get disappointed, and drop it sheerly out of butthurt.

>works on my machine :^ )
You're a shithead, quit posting in this thread. I personally don't get sick but I've seen it first hand and there are plenty of documented reports. UTFSE. Anyway your baseless assumption that I get sick (again, I don't) and your moronic "your" accident prove that you're of low intellect, so fuck off with your clearly stupid opinions, shithead.

Your brains are mush.

You need a rug on the floor for maximum comfy otherwise you need kneepads for going all out

>Arkham VR
Does the game come with an free bucket?

Thanks for reminding me I spent $140 on that stupid helmet. Probably my biggest regretted purchase, especially since you could get them for next to nothing months after. Vive I've been really happy with though.

Having high hopes on a Sony gimmick.

I've had it for a good while too, I wouldn't call it the greatest piece of tech. It certainly is amazing from a hardware standpoint but still has several irritating flaws.

For starters, the shitty straps they give you which you have to replace. Not a big deal if you replace them with Wii straps.

The design is also fairly front heavy, can make your neck go sore an hour or so in depending on what you are doing. This is THE biggest turn off for me.

The head strap mounting system is very fiddly wobbly which can be annoying as you can easily loose your lens sweet spot. Using VR cover and tightening the strap a little more improves rigidity a bit but still not ideal.

The tactile grips on the wands are infuriating, awkward location and very easy to misclick. Should've made them analog or pressure sensitive instead similar to the dual stage trigger to establish a clear dead zone.

The tracking is immaculate when it works solidly, but every now and then I get a few hiccups with the controllers floating around despite being clearly in the FoV unobstructed from one of the base stations. They just float away from you hands until you wobble them in front of both base stations to reestablish tracking.

HMD gets very warm in standby mode while plugged into power for a prolonged period of time even if layed on the ground with good ventilation. So I always have the HMD unplugged until I want to use it. which brings me to the next point.

Switching the damned thing on doesn't seem to work on the first try if you replug it (steamVR only started after device is fully plugged). I have to unplug/replug power and USB on the extension box to start up the device every single time for some retarded reason. But it works fine after that for multiple boots so long as I do not unplug the HMD. Might be resolved in a future update since it seems to be a software issue.

If you're into Star Wars, Trials on Tatooine is alright and free. And if you like Rick and Morty, some time this month (no specific date given) there's Accounting, which is also free.

it's a sex toy and nothing more. it will exist in the adult market and will never grow outside the taker pov niche.


if that's your fetish then by all means degenerate to your heart's content. I'm sure the experience is much better if you had the money to for 60 fps smooth and no stuttering and with that money you'll not have the time for anything but a fap now and then so it's really the perfect thing for someone in a very niche market.

Don't waste your money on it, I tried it out of curiosity and it was god awful compared to games with proper VR support. The only case in which I found it somewhat usable was emulating 3D pop-out effect in theater mode similar to playing on a 3DTV which is gimmicky.

There aren't any games with meaty content out there for now, but 6DoF tracking with decoupled head and hand movement makes a world of difference compared to having your head be the mouse and using keyboard to navigate.

Too bad room scale locomotion is limiting as you only have so much space, and teleporting is a buzzkill in most games unless it doesn't feel out of place like budget cuts. Teleporting is even worse in multiplayer.

Interested to see titles using the walkabout system in single player games, horror in particular.
Simulators of all sorts are fairly enjoyable in VR not limited to milsims and flightsims but shit like retro arcade neon and H3VR.

Leap motion for hand tracking is pretty cool as well its only $30 or so but so far only a handful of games make use of it. Mostly for gesture recognition in social/multiplayer applications such as altspace VR and bigscreen and in some adult games like WSS and honeyselect.

you can reach higher than that

>It can still succeed as long as it doesn't pull a Vive and Oculus with shitty indie games
umm user
youtube.com/watch?v=UIFSt0YSDls

Yeah strapping a screen to your head at 30FPS for hours on end isn't going to fuck with your eyes

Audioshield, Pool Nation VR, Holoball, Tilt Brush, Hover Junkers, Onward, and you can add Vertigo to the list since it comes out in a few days, new demo's already up

My favorite so far is H3VR. If you love playing around with mechanically accurate guns this one is for you, check out some reviews. The dev Anton is still farily active constantly adding more content in updates and experimenting. I still boot up my HMD every now and then to squeeze a few rounds down range with various guns.

Another game I'd recommend is Retro arcade neon, once they get multiplayer working smoothly it would be a blast with randoms.

Budget cuts looks very promising, try the demo it is not released yet.

A lot of people recommending Cosmic trip but it wasn't my cup of tea, still waiting on some more updates to see what becomes of it. Cool concept for a VR RTS but didn't really scratch my itch. I wouldn't recommend jumping into it before watching a few reviews at least.

If you are interested in adult games have a look at CM3D2, WSS, and honey select.

Waltz of the wizard is another cool technical demo, free. Hope to see a full game of that sort.

For horror I've only tried sisters demo, there is green water but it seems fairly short and I don't want to waste any more money on short games that I won't replay.

For FPS have a look at battle dome it is fairly cheap and alright for its price. Onward might be a better experience if you can handle their locomotion without getting motion sick. Still waiting to see what becomes of it content wise.

>porn
>niche

LOL...it all gets released for gearvr as well which is very popular. Plus there are many more HMDs coming soon and also google daydream.