What would you have liked to have seen in a Metal Gear Rising sequel?

What would you have liked to have seen in a Metal Gear Rising sequel?

>have liked
;_;

play as grey fox in an alternate shadow moses

Play the first chapter as Raiden and then play the rest of the game as an unlikeable whiny bitch who's being mentally conditioned into acting like Raiden in a cheap rehash of the first game as a meta commentary on weeaboos obsessed with cuhrazy japanese roboninja games.

Entire game about how Sam got the skill level he has in Revengance. Last boss is Raiden during the prologue of the first game.

Raiden taking on dismantling other pmc companies.
Raiden, Bladewolf and Sam playable in the main game with their own unique stories(you know they could find a way to bring Sam back)

Sam only

Better secondary weapons, the ability to play through story mode with other characters, more girls.

This.

This too.

yeah, or an alternate universe / something else with Sam.

it could still happen, MGRR wasn't a wash like Metal Gear Solid 4: Nonsensical Cutscenes of the Patriots and wasn't a sidefuck like Metal Gear Solid 5: The Phantom Ruse.

Every night I can feel the combat and the characters, even the music. The games I've lost, the sequels I've lost, it won't stop hurting. You feel it too, don't you? I'm gonna make Konami give us back our fun.

>You feel it too, don't you?
yes, i do.

Time travel plot that gives us an excuse to fight dinosaurs and to team up with both Gray Fox and Sam. Final boss is an Orbital Frame.

>Starts as PMC hire with his Muramasa and muscle suit.
>As his deployments go on gradually finds he needs minor cybernetic enhancementss to keep pace with SOP enhanced soilders/specialists like himself
>Get to the point where even that is not enough, the refurbished Muramasa and experimentation with augments to his Iajutsu.
>End of game he sees some guy with a similair set up to himself cutting a Ray in half.
I'd play the shit out of that.

>ywn fight jehuty / idolo / anubis as a three man cyborg ninja team either on a space platform or in a jungle

Cyborg Solidus

A boss fight where instead of fighting 25 RAYs in an Arsenal Gear, you fight 25 Arsenal Gears each with 25 RAYs all at once.

I SHARPEN THE KNIFE
LOOK DOWN UPON THE BAY
FOR ALL OF MY LIFE
A STRANGER I REMAAAAAAIN

A character other than Raiden starring. Not that I don't like him, I'm just not really sure what the fuck else you could do with him to make him interesting.

Other than that, I'd probably be happy with whatever I ended up getting. Clearly the people responsible for the first were pretty talented.

>Cyborg Solidus

Why not Metal Gear Solidus?

For you.

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Go back to what the fuck happened to Raiden between 2 and 4. Break into Area 51, save Sunny, become prey to some scientists who see him as some sort of fine specimen for cybernetic sugery.

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>Last boss is Raiden during the prologue of the first game.
That would be extremely anti-climatic. He beats Raiden effortlessly.

That was the plot for Metal Gear Solid: Rising.

It also helps that her character references Camus, which i am a sucker for

Why are they not making this game anymore again? I thought it was mostly Kojima and Platinum responsible for MGR, couldn't Kojima pick it back up again?

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Sam is alive and is now a cyborg on the level of Raiden. Have him taking on whatever Raiden built up.

This is fine, too.

>scripted win
>just a single qte
I can see it happening.

Show Raiden becoming a cyborg similar to that stroggification scene in Quake 4

It was Kojima's staff who did most of the work and they're probably still with Konami.

Kojimbles himself apparently thought that swords were dumb and MGSR was dumb too.

Armstrong's long lost brother...
DONALD ARMSTRONG AS FINAL BOSS

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Konami owns the rights to Metal Gear. Platinum can't do shit unless Konami are willing and Konami probably never want to work with Kojima again.

w-why do you guys do this :(

AND IT WILL COME

Kojima have nothing to do with MGR aside from MAYBE the plot.
He tasked a team of young dev to make an action game for Metal Gear franchise.

These team fucked it up, they failed to make a working game and they have to knock on Platinum door to do it for them.

more true AI's like Bladewolf have been made by various scientists and then escaped. they're trying to find a way to secure their longterm survival without making themselves seem like humanity's competitors.

Raiden being painted by the media as an absolute monster by the people he's taking down

Rose back on codec, giving her husband psychotherapy and the occasional wakeup call when he gets too grimdark.

Little John interacting with Sunny

a redux of the boss fight against Solidus at the end of MGR. Make it a nightmare sequence or something.

Skull Suit (w/ and w/o tengu mask) and MGS4 body w/ coat skins.

a custom SOCOM side arm and a combat knife melee weapon.

all unlockable weapons have a properly fleshed out movelist

LIKE A FLOOD OF PAIN

He wanted Rising didn't he?. I guess he just wanted it to be a sneaky ninja sword butcher simulator, which would've been awesome.

But then again, Ko "Jimbo" is a westaboo, so I guess I wouldn't be surprised if he didn't like it after all.

is this game even good I haven't played it yet

theoretically it wouldn't be too hard to make a spiritual successor that avoids treading into plagiarism
>you play as a cyborg with mental issues
>an AI controlled illuminati was brought down some years prior
>you have a robot companion
>you fight with a sword and have bullet time

would probably lose zandatsu, but should be able to keep the 'slice into pizza' mechanic

I obviously want to see what happens later on in the story, but I really wish there was a game where you could play as kid Raiden when he's in the Army of the Devil, where the gameplay shifts to Solidus and explores his whole aspect of being a paramilitary leader in his teenage years, despite getting accelerated aging.

But I bet they'll never ever fund a game where a young child kills soldiers with knives.l

To be fair he gave them ridiculous goals like 'you're able to cut anything and anyone instantly but I still want it stealth based, you figure it out'. It's no wonder they couldn't make it work so they handed it off to Platinum and just went the action route.

>Rose back on codec

PLEASE NO

I'd ruin wolf's butt

It's pretty fun. If you like Metal Gear you'll probably like this and if you like Platinum's games you'll also probably like this. It's a bit on the short side though, I beat it in 9 hours on my first play through and I've never played an action game of this style before. Also 2 of those 9 hours were spent stuck against one boss because I was a retard who couldn't work out how to parry. It's got a lot of replayability though.

he wanted it to be both sneaky and a butcher simulator but just couldn't nail down the mechanics

when he handed it to Platinum they said 'There's your problem' and cut down on the stealth to focus on the combat

I kind of want to see Raiden go through some PTSD episode after 2, somewhat similar to what they were originally going to do, but have him a complete wasted drunk walking around the city GTA style

>improved environment destruction
>more options for ninja'ing around on walls
>more suits to unlock, possibly through boss fights, that have a greater impact on your moveset, total health, etc.
>2kat
>fist weapon
>improved grappling system, more mech suplexing and tossing enemies around in normal combat
>allow blade mode while rolling, dashing etc so you can do stuff ike sprint forward, lunge, and slice through a group of enemies then roll out and tip fedora
>improve camera

How come you can never fucking understand what the boss theme vocals are saying?

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Because you're normally paying attention to the game and there's lots of dialogue and sound effects. They're actually pretty easy to understand if you just listen to the soundtrack on its own.

it's a lot easier once you actually know what the lyrics are

>it's like the sequence before you fight Monsoon
>instead of avoiding enemies you struggle to avoid bars and liquor stores

>when you learn the lyrics and start singing along with them as they kick in

I know it's pretty autistic but it's fucking fun.

>Lyrics only kick in when they're about to die and you barely get to hear them all

>lyrics never kick in at Sundowner unless you do it the hard way
>fight doesn't even end with his song, switches to a different out-of-place song so Platinum can shove in their obligatory Space Harrier rip-off sequence

>Music kicks in
>stop fighting back and just perfectly block/evade all their attacks for a minute or two to humiliate them before finishing them off

Shadow of mordor actually did that.