You have to seat 10 inches away from the TV to be able to read the text on screen

>you have to seat 10 inches away from the TV to be able to read the text on screen

What the fuck was Monolith thinking?

Other urls found in this thread:

joejiko.com/g/xbx/db/frontiernav
frontiernav.jahed.io/
youtube.com/watch?v=RFWkl5rOi9A
youtube.com/watch?v=IRhpd5lWSgI
youtu.be/7nfXWGAeSB8?list=PLa0kdYaWleuSQ22y1hT5Ax4Oa1GkYS1vJ
myredditvideos.com/
twitter.com/NSFWRedditVideo

>Having a small TV

it's a problem with the localisation, not Monolith's fault.

That's how I felt about the witcher 3 until I patched it

Wanna fuck that Celica

Xenoblade X is not for kids, sorry.

But Celica is pure!

How do I 100% the FrontierNav without the Ares 90?

I don't want to grind, is Ether Blossom Dance necessary to kill Telethia?

>How do I 100% the FrontierNav without the Ares 90?
Any level 60 Skell with anti reflect gems
>I don't want to grind, is Ether Blossom Dance necessary to kill Telethia?
No

Ares 90 is barely a grind.

You don't want to grind?

You dont want to play this game.

This game is grind.

I don't have online access.

What do you recommend?

>game waves awesome mech in your face entire time
>finally get awesome mech
>awesome mech is basically required now but turns the ccombat into braindead awful shit
ruined the whole game for me, an I was having a fucking blast too.

I recommend this

joejiko.com/g/xbx/db/frontiernav

Ground combat is vastly superior to skell combat.

Just use your skell to travel and get out anytime you wanna fight something.

>2016
>still no porn of ma-nons
jesus

>basically required
Git gud

But nah seriously, the mechs are basically like exploration vehicles with massive drawing power - if you get cocky and draw a huge monster, you're going to get destroyed

>is Ether Blossom Dance necessary to kill Telethia?

Far from it. I've seen enough vids to know. For example, someone killed Telethia with the Sniper rifle using just a full overdrive gauge and one Afterburner.

It's not just the combat, skells kind of killed the sense of scale in the world to me. I was awestruck by the world, and found it super fun just walking from point A to point B and fighting shit along the way, and the skell ruins that. They just really dropped the ball on Skells.

frontiernav.jahed.io/

Then... don't use them? What's obligating you?

I don't understand.

The game gave you a vehicle to get around quicker, like most JRPGs do, and this...ruined the game for you? If you want to continue walking from A to B, go for it m8

Most guides to grind endgame builds ask you to one-shot enemies that are only possible with the Ares 90, that's my issue.

I would have to grind for grinding.

No they don't. You've barely looked into the game mechanics and you're already complaining.

If you don't want to play the game, don't play it.

>I would have to grind for grinding
Eh I guess so. Why can't you play online? The endgame basically requires it

they want people that can read college-ruled text

Because I'm a filthy piratefag.

I guess I will cave in and hack myself some reward tickets JUST for the Golden Yggralith hearts. I have completed every basic mission up til endgame without RT, after all.

>If you don't want to play the game, don't play it.

I've already finished the storyline and I have explored about 70% of FN. I only want to finish but the lack of an Ares 90 kills me.

It's even worse in the Japanese version, especially menu screens

Diskbombs

>I only want to finish but the lack of an Ares 90 kills me
You can "grind" an Ares 90 in like an hour

>Game gives you an airship shaped like a robot that can defend against bullshit mobs.
>Game pushes you to not abuse it, just use it to make life easier.
>This is somehow a problem.

???

>Kanji in that font

Dear god, the west should not be complaining

>Diskbombs
Is that the one that hilarious drops the framerate to a crawl? I fucking love that. /xbcxg/ taught me all about them and I filled out all 4 characters with them and just watched them nearly crash the game.

Yeah pretty much this. I mean, the game charges you so much fucking money to repair your mech or to fill up its fuel, so if you fuck it up, you're either waiting or being encouraged not to use it anywa

...

It isn't any better on large TVs due to you normally having a further away viewing position.

Do you require Internet for doing this build? I've heard wonders of it.

Observed, mate

but why do people run out of fuel so bad and why can't they pay for it

did you burds fuck up your frontiernav placements and shit? i was rolling in cash and rocks like a motherfucker by the time i had my skell

Yes, you don't need tickets bud.

>Find what you need to grind
>Get in your Skell
>Find enemy and kill it
>Exit Skell
>Press "Return to Skell" in menu
>Enemy has no respawned
>Kill it again
>Repeat for 10-15 minutes until you get the crafting items you need

It's fine on my 42 inch TV from like 10 ft away, I never understood the complaint, personally

the jap version uses a different font; the localised version changed it to that tiny one we see.

I have somewhat poor eyesight, and sit like 5-10 feet from my 50 inch. The text is so fucking small, it's unreal. The good news is unless I need to read character dialogue, I've gotten used to the icons and what they all mean, so I don't need to know what it says.

However it really should have had an option to resize the text, even if it clouded the HUD more.

It does ruin the sense of exploration and world size tho. When you first get to Noctlium I was blown away by how large it was even just in the first area it felt like I was exploring for hours actively trying to avoid high level monsters, when I found out that that was only half of Noctilum I saw originally I instantly fell in love with the game.

When you get Skells it sort a just shrinks things and ruins that, yeah you don't have to use them but you can't expect people not to use these cool ass mechs that have been hyped up all game once you get them.

>Yes, you don't need tickets bud.

For the Ares 90?
Where do I find Golden Yggralith hearts, then? The Everqueen doesn't drop them.

>did you burds fuck up your frontiernav placements and shit? i was rolling in cash and rocks like a motherfucker by the time i had my skell
Same here, I never had a single problem with money in this game. Just exploring, doing missions, and then having a couple of ticks from the FrontierNav was enough to kit out my guys and add slots to weapons, etc. Same with Miranium, always had a ridiculous stockpile.

It's a drop from these guys

I'm pretty certain that the Everqueen drops it randomly as long as you break off its aphendages

Follow this

youtube.com/watch?v=RFWkl5rOi9A

I understand what he means. The game has a shit ton of scale on ground. In a Skell, zoomed out, it doesn't look as good and you're constantly OVER THE RAINBOW GLORIOUS LIGHT-ing on-and-off, your allies are glitching the shit out behind you and things pop in way more than on foot since you're so fast and zoomed out.

Then all the ground mobs are a complete waste of time. You one-shot tyrants before they could even challenge you. You're constantly stepping on pointless mobs triggering the battle system and shifting the music.

It's a complete mess. There's fast travel in the game to reduce running around. The skells were pointless, their combat was pointless, the camera was trash, the constant music change broke most of the immersion.

Some locations are more of a pain to get to than others because they made it for skell-access. If they didn't have Skells in the game design it may have been better.

The ground exploration is perfect. Running feels great, jumping across cliffs feels great. They could've built on that with jet-packed power armour or something. But no, they added a half-baked solution.

And before anyone says "you can just not use skells". Firstly it's not true, and secondly that's not how you design a game, by baiting the player from the very start of the game and expecting them not to use it.

The cost is negligible if you have set up your probes correctly.

not the same user but I think the problem was there was just too much going on with the UI. All of that info with the smaller than usual text just made things hard for people.


The developers probably didn't play the game at all at normal TV distanced but at desk distance.

HOW MANY TIMES YOU GOTTA KILL YOUR FRIENDS?


HOW DO YOU FEEL YOU GOTTA SHOOT THEIR HEAD?

I've been farming nothing but this guy.

This tyrant essentially gave me my whole arsenal and armor set.

If you can kill the everqueen you don't need an Ares 90.

You're over-exaggerating. The Skells do exactly what they were hyped as doing - they make you feel extremely powerful after playing for 20 hours as an ant in a huge world, and then when you think you're hot shit, you pick a fight with a Tyrant you shouldn't have and wreck your Skell, which again makes you feel small.

As for exploration, yeah, the Skells are just vehicles with combat mechanics. You use them to get to previously unreachable areas, which you then explore largely on foot.

>NX revealed
>Trailer opens up
>Big red X, and Monolith Soft
>Midevel setting

how does that make you feel?

All fo the online sites like those posted earlier in the thread say that the Everqueen doesn't drop Golden Hearts, that's only a drop from Yggralith Zero or redeemable with RT.

Are you, like, reaaaaaally sure? This could be a game changer, you know.

Forgot pic.

>Are you, like, reaaaaaally sure? This could be a game changer, you know.
Eh, try it?

For that matter how the fuck are you supposed to beat Everqueen without an Ares? It's a catch 22, grinding a superboss to beat a superboss.

It's technically possible, but they made it so ridiculous that you basically do need tickets.

>medieval setting
>chinkoblade

No thanks. I need my high sci-fantasty shit, not just fantasy. The blend is what makes it appealing.

>Medieval

Wew. I'd smark out like a mad cunt, because fucking hell X hit the goddamn itch that other Sci-Fi JRPGs have failed to scratch for years. I want more of it.

Yeah until you get to those really powerful monsters and tyrants and you have no choice but to use super powered skells and one shot everything.

I liked the skells I just wish you couldn't had used them to instantly go just about anywhere.

Takahashi said he wants to do something different in the next game, because he gets bored easily and setting is everything to him.

I'm worried

>It's technically possible, but they made it so ridiculous that you basically do need tickets.

You won't beat it with just an Ares anyway but they are a possible drop from yggralith zero who is only level 60.

But it's true it's probably easier to grind tickets than it is to grind drops. Especially the global nemesis drops.

>Yeah until you get to those really powerful monsters and tyrants and you have no choice but to use super powered skells and one shot everything.
I think there's 2 Tyrants (the one in the black hole and the massive mech in Sylvalum) that you can't kill from the ground, actually.

That's why I meant with my earlier post. Without online, I would need to grind for starting grinding. So fuck that, I'm gonna try the Diskbombs build instead, I want that goddamn poster in my Barracks.

I need a sequel damn.
The explanation of everything can't simply be "muh special planet"

I've seen people beat Pharsis just fine with a regular skell. You underestimate what regular skells can do.

I got the impression that he was talking about approach and game feel rather than setting in that interview. Like, by "different" he's thinking that he's taken the open world/exploration thing as far as it can and he needs to innovate his formula further.

Personally I hope he keeps a similar battle system but with more movement and real time aspects

I hope you have at least a 13 inchers for her to feel anything down her cavernous Rock Hole.

I beat the whole game with level 50 Formula and Diskbombs and a standard superweapon.

You can even beat telethia with level 30 skell
youtube.com/watch?v=IRhpd5lWSgI

Nigga you aren't beating that big fucker flying over Primordia without one, or any of the MIGS in Caldrous, or those duel sandworms

But I did, with a Knife and a Raygun. This isn't exactly new, user

>He hasn't gotten an infinite overdrive build w/ resistance buffs so the big bads do 1 damage on you

Step up, senpai

user what you need is to learn how Overdrive works.

Honestly. Overdrive doesn't just boost your damage output, it boosts your resistances, your defense, your evasion, everything, and it all depends on which colour you build up. I didn't understand it fully until like 50 hours in, at which point the true potential for customisation and builds just opened up for me.

This: Print out an overdrive cheat sheet and you'll be wrecking face in no time.

learning how to overdrive is like learning how to dodge-offset in actions games.

I feel like letting Skells fly was the problem. Sometimes I don't WANT to fast travel. Having your own batmobile is great. If they were just cars that could fight if you REALLY weren't feeling up to it, there'd be no problem.

It's Takahashi. It's gonna go to Space/God eventually.

Shit, if anything people would think it's a Xenogears remake.

The ending was kinda meh. Set it up for DLC or a sequel. But nada.

youtu.be/7nfXWGAeSB8?list=PLa0kdYaWleuSQ22y1hT5Ax4Oa1GkYS1vJ

Flight in general feels pretty bad. It's more fun to boost and freefall than to actually fly.

It should have been faster and more similar to aircraft motions, so precise landings are difficult, making it a challenge to hit a small LZ close to your target, or land out on the plains and jump-jet to the proper location.

Sequel might be announced soonish

Fucking this.
I hated this with XCX especially on the gamepad you could read nothing and I have the same problem with The Witcher 3 now. Annoying as fuck.

>Playing X on the gamepad

L-lol? You didn't seriously do this did you?

It's kinda funny how he stopped caring so much about story after Saga bombed and suddenly started to actually give a shit about game design.

All the skell's problems can be solved as follows:

>lower jump height
>secondary cooldowns
>cooldowns that are closer to on land
>lower ground speed
>increase fuel usage for attacks
>An overdrive similar to on foot.

gameplay sells, who knew right?

I think the story premise in X is great, I even think that the story is great. The problem is the pacing. No pacing = no details = "something about this planet"

>Lower jump/slower
Then they're just boring and shitty, fuck off user.

Will it be called Xenoblade Chronicles XI or Xenoblade Chronicles NX?

I stopped playing this game because of the music in New L.A. being so bad I legit considered suicide

Honestly, it was the best decision he made. Saga's story I personally found to be a trainwreck and largely too slow to be interesting. Gears was better, but again, too slow.

XBC was paced pretty okay, X had an interest premise and story that didn't go in at the deep end like Saga, and the best parts are that the gameplay improved monumentally from basic JRPG fare

Not as much as I wanted because you really can't read on the gamepad.
But sometimes when I'm just grinding some things I rather watch TV.

if the game was powerful and fast enough to not have shit pop-in, then yeah no need to make it slower.

But come-on the platforming while super fun, is too generous for the skell.

Xenoblade Chronicles Y

There will be no Z, frustratingly, for our OCD-bros out there.

No, keep the jump height and speed, but jumping and going into fastmode consumes fuel.
Also make it so flight activates only while pressing jump in mid-air, so you can still do normal jumps after getting the flight module.

Not again.

I mean even MUH GOTY Witcher 3's ending and even the main villain are about as detailed as "something about this planet." But since no casual actually finished W3, everyone thinks the story is amazing.

Nah.

How to fix the Skells -

>Super weapon fuel usage is HUGE, like, 3/4s of the gauge, huge
>Gameplay focuses on Skells being temporary tanks while your on-foot team attacks, or super weapons on wheels to take out appendages for on-foot gameplay
>Flying no longer uses fuel, Skells become largely exploration based and the momentum builds rather than going straight to top speed
>Only one Skell per team, your characters all travel in compartments like the cockpit in the one Skell, and then come out while you attack on foot

THIS why the fuck does flight replace jump?

Nah let everyone have skells it's stupid watching them fight a giant on foot while your in a big ass mech

Also

>Don't Worry only comes on for one playthrough until you return to Skell or leave the area, etc, and then is replaced by the regular field themes, and also Don't Worry doesn't reset on landing, the game remembers where it stopped

I think that's how you keep the scale and epicness of the concept, 2bh. You, or one of your party members, is wrecking shit in a Skell and keeping the enemy focused on the Skell instead of the guys on foot doing mad flips.

60" plasma here and it reads fine.

Get a job and buy a TV bigger than 22" peasant

Fuel usage as a whole should be heightened as to
>Keep ground combat relevant even for plebs that can't into Overdrive and prefer the skell's "push button when cooldown ends" combat
>Allow for more strategic skell play and make staggering moves/binding/placement of fuel probes more valuable

To make up for heavier fuel use, standing near Miranium probes should recharge your fuel faster and there should be ways to refuel on the go, maybe at BLADE encampments.

Honestly just make it more strategic, like being able to assign someone to binding (and the AI not randomly take a bind from you then drop it instantly) things of the sort

I have a 40'' TV, sit like 3 meters away, and can see just fine.

Fuck off. Never make a videogame.

>>Gameplay focuses on Skells being temporary tanks while your on-foot team attacks, or super weapons on wheels to take out appendages for on-foot gameplay
I like the idea of skells being helpful but rarely total in their strength. Like, even a full powered skell could only ever take out half of a bosses health, so you can never just cheese the superbosses

What if fuel usage is MUCH quicker in battles but also fully charges at the end of battles and charges quicker during battles...? So you have to be careful about how long you use them for and for what

Am I the only one that wants them to go full MMO for the next one? Don't half-ass some lackluster online components that only serve to distract your team from the single player, either go full multiplayer or not at all.

Maybe, but with a larger world and regional servers.

I hate it when MMO games end up being Korean as fuck after a month. I'd rather play with 1,000 other Europoors than 40,000 Koreans.