Can we just stop and take a moment to appreciate how badass CD is? This used to be one of my least favorite Sonic games but after replaying it a few times again lately its like it just clicked. Fucking great game once you have the right mindset
For outside of playing the game I can agree with that, but while playing it, the gook soundtrack fits it much better
Gavin Jenkins
>US Palmtree Panic >actually has a tropical beat to it >JP Palmtree Panic >YAAAAAAAY!!!!! (((genki techno sounds)))
John Morris
I don't really see palmtree panic as a tropical place, just a more cheerful version of the standard green hills starting level. Tropical would be like, adabat from sonic unleashed. That's the keyword, cheerful, and the gook version delivers on that much better. I'd say tidal tempest and stardust speedway are the only english versions that are better than the original
Adam Parker
Bump...i know you niggers love sonic cd. Taxman did a great job on the port but I wish he gave the option to use modern character sprites like from advance.
Ok...and the boss and special stage tracks are better in american too
Jacob Evans
finally, someone got it right
Jackson King
Man perci is so fine
Aiden Garcia
Also, does anyone have it on their phone? I have a galaxy s6 and know thats more than enough to run the game, but its just the touch screen shit that bothers me. Its going to be really hard to pull off the right jumps needed when time traveling, especially after playing it on xbox one for the last few weeks.
Jaxon Adams
Touch screen = shit for games like that. get a GPD XD.
Anthony Hall
I figured as much, still was curious. And no im not going to get extra gaming gear for public, thats retarded as fuck. Guess i'll just stick with the xbox one and playing it at home then
Ethan Harris
Not that the US soundtrack is shite or anything but I do feel sorry for people who didn't own the PAL version. No wonder people hated CD so much.
Except this guy is right. JP Palmtree Panic sucks. Stardust Speedway US too
Elijah Robinson
Believe me, id rather play the us version than touch anything pal where it locks the game to 50fps because of cuck tvs. JP PP is great and fits very well, fuck you
I've been playing through CD for the first in the past few days. I love it so far. I'm kind of just blasting through though. I feel like with how the levels work that it'd be a pain in the ass to actually try and find everything.
Asher Richardson
I also thought that but then when I actually tried getting the good futures it became a lot more fun exploring the levels and just fucking around is honestly a lot of fun
Jaxson Brooks
It just seems like it's not very good for backtracking, which would be frustrating.
Julian Jenkins
It is frustrating at some parts but actually traveling back is pretty simple and if you die, you respawn in the past still. Wacky workbenche has the most tricky ones while everything else is pretty simple. The trick is to spindash into a bounce pad and stay still until you teleport back
Eli Howard
Also, the most frustrating levels are collision chaos and wacky workbench. Once those are done finding the generators in the other levels is pretty ez
Charles Garcia
While I disagree with that placement and still think 2 and 3 are better, I feel like a lot of people that don't like CD really just don't get how it's supposed to be played. The level design is all crazy and loops on itself because it's supposed to be a physics playground for time travelling. And the game wants you to explore and find generators, Metal Sonic projectors, or even just rings for Special Stages. It's one of the more exploration based Sonic games and I feel like people just try to play it like 1-3 and get to the goal and yeah of course it's boring like that, that's only 1 goal of the game not the main one like in other Sonics.
Of course, the original version is also a reason to dislike the game. It has a lot of issues but playing the 2011 version really brings CD up by a lot of points, it's just that good.
James Robinson
I think its a multi purpose game and thats what makes it stand out from the others. The only other games that get this multi purpose gameplay right is sonic adventure 2 and sonic unleashed and to me that is the holy trinity of sonniku: CD + those two.
Bentley Roberts
>played through cd for the very first time the other day am i missing something here? the levels were mediocre and the bosses were a complete joke it doesn't come anywhere near the megadrive games, not even sonic 1
Daniel Williams
>CD >Good
Hi Justin
Alexander Brown
You have to play it a certain way, playing through it normally is fine but you will get more out of the game once you slow down and explore a bit in the past
>CD >Bad
Hi autist
Charles Mitchell
SA2 and Unleashed are shit examples of that. You have the freedom to play CD however you choose to using the mechanics of the game. SA1, SA2, '06, and Unleashed force you to use drastically different types of gameplay in order to pad the game out.
Bentley Hughes
Since this is bait I'll leave one bait image too
Easton Edwards
Theres nothing wrong with padding a game out, CD makes you do it otherwise its an unsatisfying 20 minute game with awkward level design. SA2 and unleashed have their own forms of exploration and optional side things to do. Maybe you dont enjoy it but I do
Austin Wright
most aesthetically pleasing sonic game
Oliver Turner
>Theres nothing wrong with padding a game out Why not? Every time they do alternate play-styles it's always half-assed and bogs the whole game down, and I'd really rather just be playing the main part of the game. Throwing a curveball at the player just to pad the game out is shit design. I wouldn't care as much if I was still playing the same game. CD did it right in that regard.
Blake Baker
Sonic 1 is superior in every way and it's my least favorite 2D sonic game
The proper list is Sonic 3&K > Sonic 2 > Sonic 1 > Sonic CD
before IGN everyone agreed with that. Now people like to play the contrarian card
Dylan Edwards
Its not half assed and it doesnt bog the game down to me. Nothing wrong with a change of pace and I like other characters or transformations of sonic, since they are flight or power based or excel in things that sonic normally can't do on his own. I enjoy every level in sa2 and unleashed except a couple tails levels and mad space, they do alternate gameplay right, especially unleashed with those full length levels, fully developed combo system, and collectibles.
Justin Turner
...
Henry Hill
I never cared for S3K and its one of the sonics that didnt sell so hot. To many bad levels in the game that just overstay their welcome and the music is kind of repetitive imo. Never understood why it got so beloved over 2 or CD, maybe because it was the last 2d sonic game for years
Charles Ross
>especially unleashed with those full length levels Yeah, full-length alright. Like four times as long as the daytime levels.
Kayden Hill
Some are shorter or equal length to day levels. The hot dog missions show how fast they can be beaten but normally can be used as a way to pummel enemies with cool combos or look for medals or movies and stuff. Why are we talking about sonic unleashed so much if this is a CD/classic thread?
Connor Sanders
>IGN
More like 4 dumbasses spewing their shit opinion as fact.
Camden Martin
>that didnt sell so hot source? Sonic 3 & Knuckles sold almost 3 million copies on the original genesis
Adam Ross
Combined, it wasnt a mega million seller like sonic 1 or 2 were
Elijah Martin
Elder God Tier: 3&K
High Tier: Taxman CD
Mid Tier: 1
Low Tier: 2
Wasted Potential Tier: Knuckles Chaotix
Jack Hernandez
1 will never be above anything, its time to accept this
Nicholas Wright
oh it doesn't come close to SOnic 1 or 2 but you have to keep in mind Genesis sold Sonic 2 bundled with the american console in 1992 when they dropped the price to $149,95
It's like saying Mario sold 22 million but at least 60% of them were because it was bundled with the console at launch.
Charles James
I do love CD but it takes forever to learn the levels so you can play properly
It's much more fun zooming back and forth between past and future at your own whim. While the Taxman version is great, I miss that he removed a bunch of easy routes to time travel
The first like 30-40 times I played this was just so awkward with the searching around levels for the hologram and machine and poking around looking for sick routes. But when you blow the game wide open it's an amazing, unrivaled pinball arena
Luis Ramirez
Sure, but it just doesnt seem like a big thing when games like heroes sold 6+ mil, 06 2+ mil, and unleashed 3+ mil. Its really not that special of a game
Yesterday I was playing the original US version on Genesis GX (Wii) and the taxman version is much better
However if you really want to play the original play the JP version because have superior soundtrack
The EU version on the original hardware is ~20% slower because it runs at 50hz
Oliver Gutierrez
>Low Tier: >2 >lower than 1
da fuck r u on?
Parker Reyes
Hipsters gonna hipster
Elijah Robinson
Bump
Sebastian Richardson
I hate 3d animated shows
Anthony Nguyen
3 > 2 > 1 > CD
no lies I fucking hate CD
Benjamin Sanchez
>elder god tier S3&K CD (Taxman)
>God Tier Sonic 2 (Taxman)
>Great Tier Sonic 3 Sonic and Knuckles Sonic 2
>Good Tier Sonic 1 (Taxman)
>Okay Tier Sonic 1
>man this shit would've been so ballin if they had just done more cool physics shit i mean fuck vector is radical and even gives the camera a thumbs up it was so close to being great tier Chaotix
Kayden Gray
I would never put 1 or 3 above CD, that just feels wrong
CD and the OVA are unironically the worst things ever made related to Sonic. Fanart is fanart, 06' had ambitions, but these two were fulfilled projects made during the apex of the franchise which systematically sucked all the fun out of Sonic.
Joseph Roberts
>OVA >bad You had best be joking nigger.
Nolan Fisher
...
Blake Wood
Nonsensical, obnoxious OCs and Metal is shit who's only remembered because he had a cool design.
Nathan Young
What is the best version/quality of OVA I could download?
>06' had ambitions Filthy fucking Adventurefags. >Nonsensical, obnoxious OCs Mmmmm yes. 06 certainly wasn't filled to the brim with that horseshit.
Zachary Thomas
Ma Quë??
Julian Phillips
>CD first.
Nope, it's a good game but 3 and S&K will always be the best games.
3 = S&K > CD > 2 > 1.
And this is just wrong, the US OST is terrible compared to the JP/EU OST.
Cooper Robinson
3K sucks though
Camden Wilson
>You have to play it a certain way >calls someone else an autist
Logan Morgan
Well it's really really good for 6 stages and then it becomes really really bad for the rest of the game.
Daniel Walker
Its really good for the first 2 stages. Then its boring and drawn out with pace breaking gimmicks with repetitive music. Then its snowy again and everything moves at a brisker pace with a great track, lots of slopey areas around. Then its kinda shit again but not total shit. THEN its really bad for the rest of the game
Austin Gray
>Hydrocity >Boring
Wow. That's a new low for Cred Forums.
Isaac Bailey
Hydrocity is the second stage. Angel island and hydrocity. Good. Everything after until ice cap, bad. Launch base, ok. Everything after launch base, terrible. Not sure where you got lost user
Jace Campbell
>Mushroom Hill, Flying Battery, Lava Reef, Sky Sanctuary and Death Egg terrible Explain
Wyatt Evans
There is nothing to explain, i played it the other day. I suggest you do the same and all will be answered, my good man
Caleb Martinez
Although to be fair, I did play it with the music on, so maybe that amounted to the frustration
Kevin Clark
sonic 2 had a mix of some of the best levels in the series to some of the absolute fucking worst. the entire latter half of the game is a chore.
Brayden Reed
Objective ranking 3K>1>2>CD
Connor Edwards
There are many games you have to play a certain way otherwise they are not that good. Would you hold the mouse down when shooting in csgo? Would you press x through all the talking in a jrpg? Would you just aimlessly mash x and y in a brawler or fighting game?
Benjamin Clark
This user gets it
Isaiah Wood
>No wonder people hated CD so much. Has nothing to do with that More to do with the fact that CD is different so it's very divisive Most people think it's overrated more than actually hate it
>Stardust Speedway US too You shut your whore mouth the present theme in that map is the shit
Ethan Nelson
i cant agree with this yet as i haven't gotten to play either cd or 3k but i definitely like sonic 1 more
Logan Baker
End thine own lives
Charles Murphy
>It just seems like it's not very good for backtracking Which is why you play with Tails on the Remaster
Isaiah Clark
And if I refuse?
Ryder Rivera
why do people always seem to forget about Sonic & Knuckles when ranking the Genesis Era Sonic games?
Aaron Hernandez
>CD and the OVA are unironically the worst things ever made related to Sonic. Fanart is fanart, 06' had ambitions Kill yourself you fucking gamecube nigger
Dominic Mitchell
Put CD above 3K and ill do gif related to you, you big faggot you
Sebastian Cook
Kill yourself Sonic2Fag Speed Junkie Casual
Wyatt Gonzalez
they consider them one game, just S3 but will commonly call it S3K anyways
Blake Adams
>implying advance serie isn't superior to genesis serie.
Asher Morgan
WORK THAT FUCKING ASS
COME ON NOW
WORK THAT FUCKING ASS
Samuel Rogers
I'll take the suicide route
Xavier Jackson
I think those games biggest enemies is the gba screen. If they got a widescreen port or remake one day theyd be 10/10. Advance 1 and 2 I put above 1 and 3K though.
Isaac Jackson
No shit considering that was the year Donkey Kong Country came out with it's at-the-time incredible graphics
>Its really not that special of a game The fact that it had the King of Pop working on the music says otherwise cupcake
Sonic Heroes, '06 and Unleashed were Multi-platform titles you utter moron...we might as well count every Sonic 3K re-release at that point and it will crush those games
Luke Myers
kys
Christopher Flores
They don't It's referred to as Sonic 3&K or 3K because everyone who is not a faggot knows it's one game
Easton Walker
Only Advance 1 was good Advance 2 and 3 were ayy lmaooo-tier
Henry Jones
Advance 3 coop system was so much THE shit.
Nathaniel Moore
S1 > S3 > the fucking rest
Benjamin Sanders
>Advance 3 coop system was so much shit. Fixed It was shit in Chaotix and Heroes...and it was shit in Advance 3
Carson Gutierrez
>And this is just wrong, the US OST is terrible compared to the JP/EU OST.
Nostalgia is a terrible drug and people will love and defend what they grew up with. I've seen people unironically say that the US DBZ OST is better than the original.
Josiah Green
2 is too boring imo. 1 does a better job at getting me entertained and actually letting me finish the game. 2 is also too long to be played in short bursts like 1, 3, and K.
Dylan Smith
CD is a really great game is you're not expecting to hold right to win. That said it's an acquired taste as a sonic game. Much preferred it over 3
Nathan Wright
sanic 2 has flat, boring, mostly hold right to win level designs
sanic 1 had some good platforming and wasn't focused on speed
also sanic 2 is the easiest classic game (excluding Metropolis Zone)
Ethan Collins
CD isn't actually that good, but the music and graphics are great which makes me love it
Grayson Diaz
2>CD>1>3K>3
Can we all agree on this?
Nathan Long
You know it's only boring because you've played it ten million times, right?
Imagine playing Sonic 2 only once. Now that's a mindblowing experience.
Luis Evans
>CD above anything >2 above 3 No
Thomas Martin
I just can never put 1 that high in anything, its just such a boring game and a mechanical fucking abortion after Green Hill. If you make it equal to 3K in the bottom then I can agree.
Lucas Scott
>CD has great level designs that dont drag on for years and actually have things to find in them.
>2 and 1 are fun platformers that can be finished in one sitting, arcade style
>3K has a shit ton of unmemorable levels that drag on for way too long and get boring by the second half.
Nope pretty accurate t b h.
Hudson Hill
1 is the best game though. No OCs, no autism, no hold right to fast+win, just solid fucking platforming with great music.
Landon Ward
I'm sorry but if images of sonic going fast triggers you...you may need to find another series to play
Ian Ortiz
Close.
1 > 2 = CD > 3K > K > 3 > Chaotix
Michael Moore
I always get the feeling the only reason people defend sonic 3 to the death is because eveyrthing was downhill from there and they want people to think the series is still good from a nostalgic perspective based on that one last good game in the series. it's not
Parker Kelly
>because you've played it ten million times, right?
No, that's actual good games like Sonic 1 and 3.
Ryan Green
Anyone have that pic with all the arcade licence made by Sega that was left in the dust?
Dylan Williams
I'm sorry but if platforming with good physics triggers you... you are the cancer killing Sonic
Ethan Clark
3K > CD = 2 > 1
>>CD has great level designs Said no one ever. Because without a guide or something you have to backtrack and go back and forth into the past and future which requires gaining speed where areas that allowed it were scarce.
K has a shit ton of unmemorable levels that drag on for way too long and get boring by the second half. Again, said no one ever. Because all of the levels were designed to make use of all of Sonic's abilities as well as be more punishing to players who couldn't reach the higher routes. In other words, if they drag on too long that means you suck at Sonic.
Ryan Martinez
No we can't, nigga.
Connor Thomas
>2 is also too long to be played in short bursts like 1, 3, and K.
The fuck are you talking about? 3&k is the longest by far.
Andrew Scott
3K has a save feature, he also didn't compare to 3K but 3 and K separately.
Angel Martin
I feel like I like the 3D games more than I'm "allowed" to. Does anyone else have this problem?
Henry Martinez
>past music is the genesis doing the JP/EU version of the soundtrack You're a waste of space.
Ryan Lewis
It feel like you feel insecurity. You shouldn't bother to hide your powerlevel.
Bentley Ramirez
youtube.com/watch?v=7U9Ci6J_y9I >implying your garbage is better than this Fucking freedom fags, put US on it and they'll say it's better regardless of reality.
Carson Harris
3&K>2=CD 2011>1>CD 1993
Fixed your God awful list, fucking hell.
Jayden Howard
That a dope af jacket
Andrew Torres
No but I've quit many forums because I was constantly harassed for liking 3D Sonic games as much as I do. Gamefaqs, reddit, neogaf,, CCC, sega forums, sonic retro, and more. This is the only place I have come to because its anonymous but I still feel scared and bored sometimes because I can't put adventure 2, heroes, unleashed, black knight, generations above 3k or 1 or cd.
Levi Allen
Those cover are so dope.
Christopher Ward
They're fake. There's no such game as S3&K.
Camden Clark
your mom's tits are fake.
Cooper Nelson
>mfw playing CD after Sonic 1 and 2's relaxing easy ride
CD doesn't hold your hand, it's why a lot of people think it's worse than the MD Sonics. I still think Sonic 3 is better, but CD gets a bad rap.
Josiah Cooper
uh...
Jason Green
The ridiculously japanese nonsensical inspirational quotes make me lose my shit every time,
Isaac Foster
>nonsensical
Listen to this unenlightened individual. Probably gets laughed at by the sun.
James Thompson
>tfw even the sun make fun of you
Matthew Howard
>CD doesn't hold your hand
excuse me
Cameron Rivera
CD also has some really fucking good music, shit is so good it's basically wasted on a 2D platformer.
Aaron Hernandez
It's not that it doesn't hold your hand but that the level design doesn't mesh with the time travel mechanic.
Carter Gutierrez
get good
Zachary Collins
I'm unaware of this meme. CD barely even has any enemies, how's it hard?
Colton Mitchell
You can't exactly git gud at the game user. You just have to chance upon the area they created specifically for time travel. Then you have to remember it for subsequent playthroughs.
Gabriel Davis
>level design doesnt work with time travel mechanica
@ that part, get good
you too, my dude, need to get good
Landon Stewart
I'm not the one who posted that. I'm just hoping you can fill me in on the "CD isn't a complete bore with no obstacles" meme you seem to have taken a liking to.
Oliver Williams
there are many obstacles in cd
Carter Russell
This. Metallic Madness US is great to listen to casually when doing any else that isn't playing Sonic CD
You can argue that the US soundtrack failed it's job in that regard, but you can't argue the compositions aren't great.
Benjamin Sanders
>you too, my dude, need to get good At what? The game doesn't require any skill. It's just searching until you find it.
ill repeat again, get good or stick with shitty 3 and knuckles.
Daniel Rogers
>Nonsensical, obnoxious OCs Like, 2?
Luke Hughes
And I'll say it again, get good at what? There's no required skill in CD.
Nathaniel Brown
...
Julian Sanders
if thats what youre going with, theres no skill needed for any sonic game then.
Jaxon Torres
That's correct
Chase Cruz
fantastic! lets shake and move on then
Asher Perry
Nobody likes Colors or Lost World.
Xavier Reyes
...
James Collins
Not until we discover what we have to git gud at.
Cooper Wright
nope, we shook and made up. im afraid that time is over now friend
Oliver Lewis
>D-O-N-T-D-O-W-H-A-T-S-O-N-I-C-D-O-E-S
It sucks, Sega has the baddest mascot character out and they waste it on shitty games and bad voice acting.
Nicholas Phillips
>nope, we shook and made up With a person who jumped in not the person you were talking with. In other words it doesn't mean shit nigga.
Jordan Sullivan
>neogaf
Levi Scott
how the fuck am i supposed to know who you are mang? everyone is anonymous
JUST that thing is hideous
Parker Johnson
Well I was right. Sonic games don't require skill.
Kevin Reyes
>2 > 3 Stopped reading there.
Liam King
>These are the people behind the cute anime girl pictures.
There must be an inverse law..
Brandon Cooper
now, you are reading the thread title.
Oliver Ross
Pray tell what 3 does better than 2
Luke Ross
>actual level transitions >saves >tails is actually useful >no mystic cave pit >better special stage compared to Sonic 2's horrible shit
Christopher Watson
More cohesive and presentation.
Asher Walker
2 = CD > 3&K > 1
I'll take 3&K over Sonic 1 but it had awful aesthetics, a few bad levels that were all too lengthy, and a largely forgettable soundtrack in comparison to its predecessors. The shield power-ups don't quite make up for it.
Cameron White
>doesnt mean jack shit >ok >doesnt mean jack shit >ok >ok
You mostly said side features that dont really affect the main game, outside of special stages
Parker Nelson
>being an ESL Holy shit.
Colton Peterson
I have no idea what that means
If cohesiveness and presentation are what you're looking for, unleashed is by far the best game in the series then
Samuel Robinson
>better special stages I'll take 'subjective statements' for 500.
Asher Moore
Of course you don't.
Michael Taylor
Unleashed isn't a 2D platformer.
Samuel Ramirez
It switches back and forth, a novel idea
Xavier Taylor
The classics don't arbitrarily switch back and forth and also don't feature werehog stages.
Cameron Hall
Its the only game to get the switching balance right in its respective subgenre, but this isn't the thread for that
Adam Thomas
I'm not asking for that balance, I want 2D physics focused platforming, regardless of speed. Boostfag pls go
Elijah Martin
Calm down man, these physics you cry for are rarely used anyway unless youre the type who stops and keeps going on halfpipes in casino night or collision chaos to make a point about the engine
Levi Bell
>stops and keeps going on halfpipes in casino night or collision chaos I do. I consider it fun.
Brayden White
Not that guy but Sonic CD is my favorite next to 2 and it's honestly Sonic Engine Physics: The Game
Carter Turner
Hydrocity is the best 2D Sonic level. I hope they don't fuck it up if it's in Sonic Mania.
CD is my favorite 2D game but I don't see it as that, the only time the physics engine comes into play is when time traveling, but its really easy to exploit when using a spin dash + lining up on a spring
Jeremiah Gonzalez
>the only time the physics engine comes into play is when time traveling What an ignorant statement. The physics are always involved, they are what allow you to even move.
Jayden Williams
Haven't you figured it out already that this guy is a complete moron?
Benjamin Hill
You know what i mean, every game has its physics for moving no shit but the physics that are so widely praised are rarely used in the old games unless you play them 24/7 and know the best exploit spots to really use it. For everyone else, theyre just there. Press down when going down a hill to roll up and get some extra speed but it will be useless once you stop and slow down for the next platforming section. Jump in the middle of a loop for the same thing. Sometimes they are to slippery and hinder you because sonic will not stand still even if platforms are narrow because of his tendency to slide around after starting movement thanks to these "physics". This is most players experience with these physics you spend all day on the internet circlejerking, dont think how you play the game represents how its played by 95% others. Sonic is my favorite and most played series and even I don't care enough to learn how to get the most out of them
Gabriel Morris
CD = 3&K > 1 >>> 2
Christian Lewis
3&K>>>>>>>>>all the others.
Charles Torres
>Cred Forums likes Unleashed now What the fuck? Both the shallow, linear boost-to-win gameplay and button mashing GoW knockoff are terrible.
Liam Reyes
No we don't. Unleashed is shit.
Eli Campbell
This will be my last response before I have to leave. I urge you to play 1 and 2, specifically, and pay close attention to their level design with attention to ring placement, platforms, hazard and obstacle placements. Even standing still on the ground in GHZ will cause you to jump in a slightly shifted direction due to how the physics interpret slopes, even the most minuscule ones.
I'm not referring exclusively to pinball physics but even they play a big part in jumping at a correct time to land just the right angle. These aspects go largely missing in any game post Chaotix and are consequently what I find most fascinating with the classics. Maybe you disagree but I firmly believe that this design philosophy is what a Sonic game should be designed after.
Christian Baker
>platforming with good physics Good thing 2, 3&K and CD all have those.
Lucas Jenkins
Too bad you leave, I have a couple of questions about physics.
I recently played VVVVVV, and I died quite often because Viridian kept "sliding" on the ground rather than stopping immediately. Is it to the physical engine's fault? I never had such problem in the Megadrive Sonic games.
Andrew Powell
>adventure 2, heroes, unleashed, black knight, generations above 3k or 1 or cd You're literally retarded.
Connor Perry
I knew you were going to further explain. I know exactly what you mean, green hill has those little ridges and they have their own jump behavior. What you fail to understand is that I dont find that as inherently interesting as you. To me its either about going fast through a level or exploring it. If the levels were actually designed to be physic based challenge courses that would be awesome, but they are never that outside of a few levels in each game where you need enough speed (only gained by rolling) to get to a higher place. The latter half of sonic games drop this motto as well and became traditional platformers in which I've said that the physics engine makes it more awkward than it should be. You care more about the engine while I care about playing the game and I'm going to assume many feel the same, and younger fans tend to get annoyed at the older games because of all the things dragging them down. That doesnt make either of us wrong or right, but its just that you and I see the games in a very different light and I just happen to not agree with what a majority of classic fans have come to say, even with CD being my overall favorite sonic game and that game is a supposed physics sandbox galore. Mania also looks to agree with me, the regular platforming is there where you jump between floating, rotating blocks and there are large, long pathways filled with nothing just to roll down on and go super fast. I like that type of level design and thinks it shows the engine well but also incorporates regular platforming
Gavin Nguyen
>black knight What?
Hunter Brown
It's just one faggot, user. We call him Unleashedfag.
Angel Brown
What do you mean what?
Nathan Ross
How original
Chase Bennett
I must be lucky, because it's the first time I hear of a black night game.
Jaxson Nelson
Just google it, m8.
Nolan Hill
it has the best story and voice acting in the series. and it's the first game since 3&K to get multiple playable characters right.
William Howard
Sorry, I like living in blissful ignorance.
Adrian Barnes
Stardust Speedway US are the best set of music in the entire US game
Sebastian Adams
>and it's the first game since 3&K to get multiple playable characters right It's called Advance and Rush.
Nathaniel Collins
>younger fans tend to get annoyed at the older games because of all the things dragging them down This is such a cancerous mentality I can't believe you'd even use it as an argument.