I get it! I understand now!

I get it! I understand now!

ALL MMOs ARE SHIT!

Every. Single. MMO.

Any game that labels itself as an MMO from this point on is shit.

Hear me out.

>WoW is Shit
>GW2 is Shit
>ESO is Shit
>RuneScape is Shit
>Blade & Soul is Shit
>BDO is Shit
>Elite Dangerous is Shit
>Bless will be Shit
>Revelations will be Shit

Why? Because they are MMOs.

So, you may ask, what would make a good MMO?

Simple! Don't make it an MMO!

Examples:

>MineCraft
>DayZ
>GTAOnline

None of these games are considered an MMO, and what do they otherwise have incommon? They're GOOD GAMES!

Other urls found in this thread:

boards.fireden.net/v/search/text/ALL MMOs ARE SHIT! Every. Single. MMO./#
youtube.com/watch?v=VJ56Kia8dTU
youtu.be/gEzKqp9x9dM?t=71
twitter.com/SFWRedditImages

revelations seem like it could be fun

Eve is good

At least wait a few more hours before reposting, OP.

Fun for a month or two until pay2win take hold of the game.
Won't stop from enjoying while it last.

What makes an MMO fun is playing with other people, when you keep people from each other than you remove the main component of MMO

not that i disagree with all the current MMOs being garbage
but
>MineCraft
>DayZ
>GTAOnline
>They're GOOD GAMES!
wew lad

Subspace Continuum is the tits.

fuck you I win.

>MineCraft
>DayZ
>GTAOnline
>good
[citation need]

thats because SWTOR is the only good MMO

What makes an MMO shit is playing with other people
>ok guys, you're gonna need an interrupt for this boss. all interrupt when he casts the big aoe
>wipe
>haha, that's why we have to interrupt.
>wipe
>guys, you have to interrupt that cast or it's a wipe
>wipe
>does everyone have an interrupt?
>what's an interrupt?

The concept and execution of MMO's is shit because the playerbase refuses to allow change out of fear. Triad will never get removed or at least improved, quest npcs will never get removed because its their comfort zone, and the shitty gear progression will never get removed. No progress can ever be made because the entrenched playerbase doesn't want it to be made so MMO's will stay stale for 40 year old neckbeards with disability checks to burn.

The whole concept of a game with millions of players partaking in fun adventures together was spawned from wishful thinking that didn't accommodate the grinding and content farming that comprises most of these games' content.

>Every. Single. MMO.
No. Dungeons&Dragons online is genuinely good, because it has genuinely good questing, literally the best in any MMO ever released. The questing and dungeons are so good, you can play DDO by yourself solo without giving a fuck and have shitloads of fun.

>Triad will never get removed or at least improved
See GW2, RuneScape, ESO

>quest npcs will never get removed
See GW2

>shitty gear progression will never get removed
See GW2 and ESO.

>this mmo is good because you can play it solo

>DDO
>Best quests

What is RuneScape or Elder Scrolls Online

>GW2
We're not going to call them quest npcs but they're totally quest npcs.

>Walk into area
>Do thing
>Walk out of area

You never even have to interact with an NPC.

>the playerbase refuses to allow change out of fear

are you retarded?
GW2 used exactly that as its main selling point.
>no more grind for gear!
>no more tank/heal/dps roles!
>no more boring quests!
>no more tedious timesinks!

and people gobbled it up by the millions. only after it had released, people realized that GW2 was a steaming pile of crap.
instead of the old tank/heal/dps roles, now there were no roles at all. and it turns out that everybody doing the same things at the same time makes for a really shitty experience.

instead of old quests, now there were 'dynamic events' - which turned out to be just a very dumbed down and streamlined version of old quests. instead of an NPC telling you to kill 10 rats because they hurt his dog, now you just stand in a glowing area on the map and get a 'progress meter' that fills up as people in the area kill the constantly respawning mobs. once it's full, you get totally-not-quest-rewards. gee, how innovative and fun!

instead of grinding endgame content for gear to increase your characters power, now you do... nothing, and your character's power stays capped. not exactly a new idea either, they already did that in GW1 (where it worked and fit the game much better)

turns out that the people who whine about "omg dumb gamers stop being afraid of change!" simply can't deal with the fact that the current state of the art is just better than whatever dysfunctional garbage idea they came up with.

WoW killed MMOs

It really took you this long to realize it?

SWG, Planetside 1, ChromeHounds

WoW basically killed MMOS for everyone.

The problem is that people have taken a mmos which are nothing but stripped down rpgs with long term persistence and socialisation. With reward systems built off of social experiences and prestige.
Then they took out the systems in the game that made people socialise and make friends.

Mmos are the "fun with friends" genre.

MMOs are the communism of video games. Everybody thinks it can work and they can all be friends in their game but it always fails because people are shit and they think other people are bigger shits.

Eve isn't a game, it's a life commitment or a second job.

Gw2 was and is a success though.
They're just spending their marketing budget on esports nobody cares about.

TESO is good because they could make an offline version and it would still be 100% playable.

It's like if Amalur and Skyrim had a baby, and that baby had a trust fund and hired Dumbledore to read it bed time stories.

>Gw2 was and is a success though
I regret buying the game.

People have this strange attitude towards mmo games where they think that the game is shit if they don't play it for the rest of their life.

>try a new mmo
>enjoy it
>it's already dying

>success
WoW and LoL are successful, too. doesn't change the fact that they're garbage games.

exactly

I enjoyed archeage and it was a good game for exactly two months, then it was ruined

but two months is longer than I normally play games anyway, so whatever

also >minecraft/dayz/gtao good games lmao
etc

>partaking in fun adventures together
This is a problem of video game RPGs in general, not just MMORPGs. Tabletop is an improv collaborative fiction environment. No one has been able to reproduce that experience, because it can't be scripted. The game designers took what could be translated digitally, the dice rolling and the combat mechanics, and shoehorned them into nice looking set pieces and called it a day. It's been terrible since the 80s.

FF14 any good? What about Black Desert?

I've been playing Maplestory on and off, but god damn does it get boring

Ultima Online was perfect

>GraalOnline
Fuck you to the grounds underage OP

>FF14 any good?

Kinda. You'll enjoy it for a month or two.

>What about Black Desert?

Stay. The fuck. Away.

this tbqh. Maybe it's nostalgia but damn did I enjoy every single second I spent playing it.

ok welcome to 2010 where this is shocking new information

ESO is actually pretty good. Too bad it gets shit on by lorefags that never played it or people that only played it at launch.

Guild Wars 2 is the same way, It has horrible voice acting, bad characters and the endgame is very casual "do what you want" but the story is pretty good and the lore is really cool. I feel like the game is pretty good in spite of Anet.

Can't understand why people who have never played eve feel the need to assert this meme, my entire alliance is chock full of lazy fucks who can't even be assed to log in for weeks at a time, me included

>the story is pretty good and the lore is really cool

didnt they completely butcher the GW1 universe and bring in a bunch of literal tumblr writers, who then proceeded to put tons of horrible fanfiction tier shit into the game?

Yeah, pretty much.

Eve is a pile of shit. They had to do one thing to make it fun, and they couldn't even manage that. They thought the target and cast shit system would be fun in space. Guess what, people want to dogfight and fly their ships like every other spaceship game ever made.

Even if they did, caring about the story's kind of dumb as it's formulaic as hell. (Just like GW1's was.)

>people are only now figuring this out
Wow. It's almost as if most people don't enjoy doing the same repetitive garbage over and over to level up, finish a "quest" or get a randomized loot drop just so they'll eventually have nothing to do with it all because grinding for pointless shit is the only content an MMO has.

What a fucking revelation.

Which game hurt you, user

Sounds like almost every fucking MMO desu

this one.

n-no game hurt me

I was always in control

DUDE
what if we, like, took an action combat system and put it in an mmo where all you do is grind braindead mobs all day long?

heh

it fucking HURTS

Now the healing can begin.

They put in like one lesbian couple.

I was skeptical of the game leading up to the western release and playing the beta confirmed my suspicions. Game could've used tab targeting and it wouldn't have made a difference.

>didn't they completely butcher the gw1 universe
No.
>bring in a bunch of tumblr writers
Yea but the writing has improved a lot and we're just left with a ugly nigger norn and some lesbos with tryhard accents.
The characters are still pretty weak.

>Guess what, people want to dogfight and fly their ships like every other spaceship game ever made.
No, user, those shitty rinky dink arcade dogfighting spess games that have been popping up lately aren't "every other spaceship game". Go play homeworld you nigger

voye?
What was wrong with the combat? Wouldn't it theoretically make grinding mobs more fun?

>Guess what, people want to dogfight and fly their ships like every other spaceship game ever made

those people are not the target audience for eve. those people are the target audience for star citizen, elite:dangerous and whatever other stuff there is.

>Wouldn't it theoretically make grinding mobs more fun?
Maybe if you don't like being challenged or if you prefer to do the same thing for hours on end.
BDO is all about grinding in the most effecient way possible. So you pull a ton of mobs, aoe them down, spam pots, loot (cashshop pets are pretty much essential for this part), and then do it again.

None. MMO's are just a trash genre designed to suck people in with the promise that it gets better later when it never does.

If anything I'm annoyed by all the cancerous faggots that spread that stupid healslut meme to other genuinely good games and genres.

Oh, so the combat just ends up making it like a musou.

>healslut meme
Real healer players aren't actually passive aggressive assholes, most are very agreeable and will do anything to help the group. I myself am pretty submissive and do whatever my tank says, for better or worse.

shh you're among friends

WHATS THE BEST MMO FOR SOMEOME THAT CANT SPARE 20HRS PER WEEK TO GRIND?

how about you suck this dick fag

Keep your passive aggressive shit to yourself. MMOs are shit because they're about socializing with people, and people who play those games are usually like you. That's why they suck, because of you and your bullshit.

at least in musou games you get captains who can block your attacks. I don't think there's any mob in BDO who can put up a fight. Even much higher lvl mobs can just be kited around until you finally wear them down.

>Ultima Online was perfect
Yes

Wow, OP. This is the saddest way to react to someone making fun of a game you enjoy.

Are you a tank? I'd have to see how big your health bar is first.

10 inches

guild wars 1 still good just use heroes

>Minecraft
>DayZ
>GTA Online

Literally 100% chance of being underage; reported.

Final Fantasy XIV: A Realm Reborn and Phantasy Star Online 2 are good

Sorry mike but I don't heal ecelebs.

Sounds like most MMOs really. WoW killed an entire genre

Is there more of 3D lewds of her?

can you post

none

I saw this exact thread like three times in the last couple days.

Cool. Keep your shit in your garbage genre faggot.

People who play healers in something like a shooter or a MOBA or whatever don't want to take a dick up their ass, they want to play a fun role in a video game. Being a fag is reserved for people who think clicking on the same mobs all day is fun.

prove it babaloo

Real life.

You seem a little up tight, friend. How about you give me some contact info and I'll help you blow off a little steam. I promise you'll enjoy it.

You should watch Saving Private Ryan. There's several minutes where it's just heasluts going down hard on soldiers. One shot has 3 heasluts all over a single dude. I came buckets.

Yeah. It doesn't help that summon scrolls for boss mobs are easy and predictable as fuck. I dropped the game as soon as they started letting players sell cash shop items in the marketplace. Sure it is capped, but it's still scummy as fuck and I'm sure it can only get worse.

>boards.fireden.net/v/search/text/ALL MMOs ARE SHIT! Every. Single. MMO./#

btw Saving Private Ryan is now on Netflix.

flat cat a cute

You know what else is on netflix? my little pony.

fucking kill yourself barneyfaggot.

Grinding is objectively antifun and need to be minimized as much as possible, if not removed entirely.

How about you kill yourself instead. I just want to play Mercy without faggots like you trying to convince me to suck their dicks every other game.

gave me a giggle there

Nah man the problem with all the MMO's now is that they are either badly localized korean grind fests or shiny theme parks

What we need is a good AAA sandbox mmo or for someone to invent true AI then lock it in a server hub so none of the events are scripted and it's just people being sociopaths in an actual fantasy world.

>I just want to play Mercy
Oh, so you're a fellow healer. That makes things more fun. Talking about what you'd do to a nice throbbing piece of tank meat by yourself is fine but when there's another healer to play with it becomes much more enjoyable.

If Gloria Victis were actually going to be finished I think it would offer a great experience for many players.

"F"
RIP in piece

You and people like you honestly make me want to throw up. 100% serious. I'm really hoping you're just memeing right now.

Is that the Debicki?

LoL is a good game tho

>make me want to throw up
Whoa, okay. I'm gonna have to stop you right there. I like a good face fucking as much as the next healer but puke is a big turnoff for me. You can do whatever turns you on but I won't be able to join you. Sorry.

swtor

Not him, but kill yourself. I miss the oldschool healer threads, were actually a really cool place to just share enjoyment of a specific role. Now it's just a spot for ERPing homosexual furries. Thanks for ruining another thread.

kek
Barneyfag pls

is there an ETA for Revelation OB?

MMOs are useful for providing people who are susceptible to gambling addictions with a less costly alternative. You can't keep those kind of people from spending all their time on it but at least with MMOs it's only ~10$/month with the occasional (30$?) expansion pack every few years.

WoW Legion is actually really good, and that game is basically buy to play now it has the plex system from eve online, I make enough gold to buy a month of sub with in-game money every couple days just by picking flowers while doing quests

Remove yourself from the gene pool.

On second thought, you already did that the moment you decided to be a fucking disgusting homosexual. Your kind will die out soon enough.

Thank you

>tfw healer
>enjoy the role to a great degree, supporting my team
>guilty of some healslut erp from time to time
There is such thing as too far, and this shit is definitely it. Avatarfagging with furry pictures and trying to press your kinks onto some innocent person who clearly doesn't want it is just disgusting.

you have to play single player wow for 50 hours before you get to the good part without it being wow clone

>homosex is worst than furry
You're just as bad for not realizing furries are worse.

>Play healer
>Am a homo but I don't make a big deal about it
>Voice is kinda feminine so most people just assume
>Really enjoy helping keep people alive
>Think ERP is fucking cringy and disgusting

screw this healslut stuff, go away nerds

This.

The formula is pretty simple: If an MMO has leveling and quests, it's shit. No exceptions. It's designed to waste your time and pad out content. Meanwhile, you start valuing the game because you spent so much time on it. MMOs are fucking vile.

>implying it matters when both of these things do the same job of effectively removing themselves from the population
It's nice when things work out.

>tfw nerds get triggered by your ironic healslutting

this. SWG was essentially the perfect MMO made before its time and rushed by the publisher.

ignoring external factors, if they waited 3 years to make the game and had another year to work on it, it would have been near perfect.

Well, I had fun with daoc, Warhammer and wow vanilla pvp.

Confirmed for underage.
Besides eso is the only good game on that list.

I'm a discipline priest~, you know what that means. >:3

>Be a fucking faggot
>PvE Server
>Picks PvP servers
>Get PK'd a lot
>Complains
>Developers add huge penalties for PK'ing players

WHAT IN THE FUCK IS WRONG WITH THESE PEOPLE!!?!?!?!

This is why MMOs are fucking trash.

underrated post

Took you long enough to figure it out.

But that never happens.

>Ok does everyone know the tacs for the fight?
>No, its my first ti...
>PULLING!
>wipe

What I don't understand, is why western MMO's still don't have fucking action combat and still use the same "Stand in the vicinity, press 1, 2, 3, 4" shit.

Tera Onine was released 5 fucking years ago and still has the best combat of a fucking MMO. Why? Tera shows that good MMO combat is easily possible, even on shitty internet connections.

You already tried this autismo and I already told you to grow the fuck up

>eso
>good

>mmo pvp

>That feel when EQNext will never come out.

Finally, a western MMO with a fucking clue on how to revitalize the genre and the publisher gets sold to an investment firm.

Ffxiv wait for the next patch and all the too tier gear that retards grinded for hours for is basically free

>snake oil salesman gives one presentation about how in his mmo you're be able to do ANYTHING
>retards eat it up and buy the early access minecraft clone

Pretty much all recent mmos use action combat. The only ones that don't are early access indie shit and ones that have been in development since time eternal.

What online MMO games can I play on australian dial up internet?

As I said in the other thread, the reason WoW rose so much higher than anything else, was it just had a great story, great world, good writing, great setting and everything. It was a complete package. It got people to give a single fuck about the story, which is why people continue to play WoW, a game that is tediously boring gameplay wise by modern standards, till this very day.

The one major problem most MMO's have. They have fucking shit stories or, they have good stories, but can easily be solo'ed so it defeats the purpose of it being an MMO (Star Trek Online, Old Republic, Secret World etc)

WoW had that balance. It had a great community, you actually had to team up, it had a good, engaging story and lore and worldbuilding and atmosphere and large, interconnected world with very little loading screens.

A part of me thinks that MMO's that have the best chance, are ones that exist in the world of an already existing IP. That way they have lore, that people are actually interested in to begin with, to work with their title.

Fucking stop shitposting with picture of my wife.

wow became wow because there was no wow when it released. Now not only is there wow, the market is saturated with a ton of f2p mmos.

>YOU CAN DO ANYTHING
No phrase makes me drop interest like a sack of shit faster.
It always ends up meaning that there's really not a whole lot to do except wander around.

What about Wildstar?

You're a moron.

I wish more people played.

Before release
>It's the WoW Killer, it's going after the king of MMO

Now
>Th-they never said it's a WoW Killer, they weren't really trying to t-take on WoW

Anime stuttering won't make a false statement true, user.

What a stupid picture.

>Servers down 24 hours to accommodate 3.4

FUG

>The best MMO!
>You can play solo

>tfw you realise there will never be another MMO like this ever again

Y-you're not a f-faggot, bitch.

I know you are but what am I?

Damn

Allow me

Were there really any successful MMOs before WoW, tho? Genuinely asking.

>inb4 korean grindan shit

Funny how many people don't realize that LoL completely shit all over the MMO market and destroyed the future of MMOs.

Clearly underage for this site.

I know you are but what am I?

>SWG was essentially the perfect MMO made before its time
No, user. That was the perfect time for the perfect MMO.

There will never be a time like that ever again, even if you make a perfect MMO now, everything else is shit, so the entire experience will be shit.

SWG didn't have twelve year old retards as the main playerbase, it didn't have mandatory voice communication, it didn't have retarded SJW tranny chat mods, etc. Imagine it with that, and suddenly it's shit regardless of the actual game systems.

Except that's what the fans been saying. Learn to pay attention to your shit game's fanbase.

EQ, UO, FFXI, SWG and more.

>Cred Forums causes autism
classic example

>twelve year old retards as the main playerbase
Actually I find the people I play mmos with the most are older people who are married.

Yeah, the people hyping the game would go on about how it would be just like MUH VANILLA WOW. But the devs themselves never said anything about wow.

I was expecting a "shit game" reply

It's shit and the fans are shit. Refer to

No, that sounds about right on what happened.

Even after playing for 50 hours it's still awful, the new content is just you killing the same single enemy type over and over and over and over. And none of your choices matter.

GraalOnline was shit though and only has nostalgia value.

Also the people running the servers were shit.

It's okay. I'm used to people dumping on my preferred mmo. I've given up hope on it ever turning a corner now. I'm just enjoying it as much as I can before it gets the axe.

Those can fuck right off too.

Not everyone can be an eternal 17 year old with no responsibilities.

I wish people had cloned GW1. It managed to come out and stay relevant while WoW was huge, and only really went out because the devs moved on without many complaints from the community.

Game is dated as hell and had issues even for its time but I want GW1-2 less and more, I want to see the world where MMOs borrowed more from that formula. It was definitely an MMO, but so many bits and pieces of it were so different from WoW and pre-WoW.

Rereading my post, it looks really assholeish.

Sorry about that, but yeah, I'm kinda mad that a lot of people hyped me up for it and then I didn't really get anything out of it when it released.

I want fucking proper nerds, not 17 year olds.

The biggest problem with the MMORPG market doesn't have anything to do with the MMO's themselves. MMOs were never big niche products anyways and never we're intended to be in the first place.
MMORPGs were always niche products you could expect 30K ~300K players to play regularly.

WoW was the only exception to this rule, almost ever in the history of MMOs. WoW is the ONLY MMORPG to ever truely break the model, and it had nothing to do with the fact it was an MMORPG, it had everything to the fact that it was blizzard, it was Warcraft, and it was released at exactly the right time and it hit a popularity stride and it rode that high for as long as It could.
WoW wasn't even a good game, shitty balance, shitty PVP, shitty raid involvement. The one thing that WoW had was that it was a big name, big company, big marketing, big ole fucking Blizzard is what it had.
If WoW had been made by ANYONE ELSE, it would have never become the monster it was back in Wrath, to Pandaria.
But again, WoW only ever peaked max at 12million players.
So WoW is the only exception, everything else fits the model, So what is the problem if its not WoW? WoW is responsible for ballooning the market. Creating a market where previously there wasn't really one.

The problem doesn't even lie in the MMO market itself, there's nothing seriously wrong with these games that are being released. They're getting better and better, and if were released 5+ years ago, they'd have no issue what so ever becoming big time money makers.

The problem is Riot games and League of Legends.
The largest most actively played game on earth, in history, and its more than 5x larger than WoW EVER was.

Everyone has played LoL or plays LoL. EVERYONE. LoL unlike MMOs was designed to be the largest game on the market. It was designed to operate on the largest scales possible, it was designed to "fix" the problems of DoTA and bring DoTA to the mainstream.
"But its a completely different genre user!"
Continued-->

Yes and no.
LoL does something that a ton of MMOs and online games do with RPG elements. RPG mechanics from Levels ups, gear progression, ability progression, and ontop of that PVP. The entire Leveling, Gearing, and ability upgrade process combined into nice neat PVP match that lasts 30~60minutes.
And can be repeated thousands and thousands of times, with extensive diversity, to the point of never being repeated. All included is charactes, lore, micro quests, and objectives, and the experience of Alts, and Mains.

This is the entire concept of an MMORPG from start to finish compacted and presented in a nice little 30~60minute match.
This is why LoL shits all over the MMO market now, and became so god damned big.

Before LoL the mmo market was booming, games rarely got cancled, even shitty Koreaboo games were doing well for themselves in the west.
The here comes LoL absorbing every single MMO player it could, bursting the MMO market, the SC2 Esports scene, and absorbing millions with shitty PCs in a nice little low graphics client and a free platform.

The biggest problem with MMOs isn't MMOs, or the players that still play MMOs. It's Competing with LoL for nearly the same player base that is slowly slipping away, and abandoning the market they grew up in.
If LoL wasn't here, the story of MMOs would be a very different one.

>I just want to play Mercy without faggots like you trying to convince me to suck their dicks every other game.

Does this really happen? I play Mercy from time to time and it never happens. People are generally busy with the objective since it's a pretty fast paced game.

Maybe it's an American thing.

tl;dr the problem is that developers don't just want to make a good game that makes a decent profit, they want to jew everyone with the shittiest most addictive game possible with 5 tiers of p2w bullshit for basically free money.

Feel free to prove me wrong.
Memes will be diregarded immediately.

Everything about pre release was a perfect storm that ensured the game wasn't going to succeed. Despite it's problems though it still has great combat and group content. It's a testament to the talent of some of the people who worked on it. People that have since been laid off or fired (rip timetravel). I'm sure the last remaining raid designer will be cut loose too once the last piece of the new raid releases. They posted higher earnings in the last report but I'm not holding anymore delusions like I did with f2p. The game will get shut down, I just want to enjoy it while I can because no other mmo right now appeals to me as much.

Wow, it only took you 20 years to notice. All MMOs are empty trash with next to none gameplay and no crafted elements. It's shallow all the way to level 60 and then some, if you're playing an MMO, or even worse, paying money for it, you're a suhuman and a waste of oxygen.

Every. Single. MMO!

Example! Don't make it an MMO from this point on is shit.

>WoW is Shit
>BDO is Shit
>Elite Dangerous is Shit
>Blade & Soul is Shit
>DayZ
>GW2 is Shit
>ESO is Shit
>RuneScape is shit.

So, you may ask, what would make it an MMO!

Simple! Don't make it an MMOs ARE SHIT!

Examples:

Why? Because they are MMOs.

So, you may ask, what would make it an MMO!

Examples:

>MineCraft
>Revelations will be Shit
>Elite Dangerous is Shit
>BDO is shit.

So, you may ask, what would make it an MMO from this point on is shit.

Hear me out.

>WoW is Shit
>GW2 is Shit
>Bless will be Shit
>Bless will be Shit
>BDO is Shit

Why? Because they are MMOs.

But TERA is fun!

MMOs are bad in the same way browsing Cred Forums all day is.

No, it's that they have no ability to compete with LoL anymore.

Omnibits in WildStar, VentureTokens/HM Coins in Blade and Soul, these free cash shop currencies would have NEVER become possible in the old market.

The games now are better than they ever were.
Even sub fee situations,

15 bucks a month then was way more than 15 bucks a month now.
Any sub game back then barely got content the way they do now.

Game engines are better, optimization is better, developers are more experienced.

The problem is that no matter how good you make an MMO now, there's next to no one to sell it too.

Everyones playing LoL, Dota, CSGO, and WoW. WoW is a old dying game and the only reason its till paid and played is because everyone was invested into it and keeps crawling back because everyone who doesnt play LoL plays WoW still.

LoL stifled the budding action MMO market possibilities, the next step up in MMO design because games keep failing MMO devs cant take risks anymore. Now people are trying to make MOBAs and arena shooters, trying to exploit a niche that LoL and Esports has allowed to exist.

I've played MMOs for 13 years, and we have it so good now compared to 13~7 years years ago.
The problem is that the market is like a rug that was pulled out from under the MMO.

>No, it's that they have no ability to compete with LoL anymore.
But why would they?

Read the previous posts user. They literally explain the answer in detail to your question.

There is absolutely no need to compete with it if you don't want an audience of retards, and don't want a LOT more money than you should rightfully get.

Wakfu is the best MMO

You're literally not paying attention to the post, or not getting it.

MOBAs capitalize on the MMO experience and the RTS expeirence in a nice neat little package.

SC2 has no choice but to compete with LoL and DoTA because of this. Any PVP mmo has no choice but to compete with MOBAs because of this.

Thats the whole problem is that the most avaliable and most played MMORPG experience isn't even in an MMORPG anymore, it's in LoL.

Setup, New character, level, gear gear, get abilities, progress kill other players, kill mobs, kill bosses, destroy towns/ect. Lore, characters, hundred+classes, vanity choices, personal progresson. It's all in a nice neat perfectly delivered nearly infinitely repeatable package in an MOBA.

That's why LoL continues to grow in a market of MMOs thats fading out. People who want that PVP BG experience, PVPVE experience, its all there nice and ready for them in a MOBA.

It's not that MMO devs want to compete with LoL, they would definitely not want to be up against such a titan.

But they have too anyways because that's how the Market landscape developed.

This is the reason I dropped out of persuing a career in MMORPG development.
Because there's almost no future for MMOs other than clinging to the dwindling mass of players that wont play LoL and dota, that are fed up with WoW.

Dude, no one gives a shit about your market gobbledygook, people just want to play a game that has enough people on a server that it feels alive and that you can make friends and enemies and live in an alternate world. Go post your walls of text on neofag.

>people just want
Its not about what people want...

This. It's about what everyone else is playing and what people will play.

Please shove it up your ass user.
Just because you're too fucking brain dead to actually pay attention doesn't mean others aren't.
Maybe you should stop being a retard for once and look at the big picture and realize why you're the fuckin idiot who keeps playing shit he doesn't like.

>Its not about what people want...
It's literally only about that and nothing else.

>why you're the fuckin idiot who keeps playing shit he doesn't like.
Why do you stick horse dildos up your ass?

are you talking about first "tutorial" dungeon in wildstar?

People will play what their friends are playing.

How'd you guess?

You realize that there are literally millions of wow players out there who play wow simply because that's what everyone else is playing?
You realize that there's probably more players playing LoL than WoW's entire current player base who play LoL simply because everyone else plays LoL.
You realize that the people who play MMORPGs in the west are the minitory now compared to the amount of players who play MOBA games, right?

You are aware that there are a lot of people who play a less than ideal experience simply because millions of others play that experience?

So? Retards can play whatever Progress Quest skin they want for their social media.

Are you claiming there's not even 200k people in the entire world, which is 8 billion people, who would play a good MMORPG?

Sure, I just don't give a shit about retards, why do you?

Because WildStar is the only MMORPG out there that actually requires players to have some sort of skill developed within the first arc of experience of the game.

WildStar has almost no retarded skill level players in it because of this.
It weeds out braindead retards really fast.

eve online since its skillque is always going and there isnt much you can do to speed it up

>insulting homeworld
Scumbag.

Spread those 200k over about a dozen mmos and have them always abandoning the old for the new.

I don't really understand how you can't fill a niche just because everyone is playing WoW or LoL. The world isn't that small

I'm sure a lot of mmo developers thought they'd scoop up whoever wasn't playing mobas or wow. Unfortunately they all thought it at the same time.

>MineCraft
>DayZ
>GTAOnline
>good
Wew

Meanwhile EVE Online alone has that many players, and the world always feels busy, even though they completely ruined the game in the past 5 years or so.

i dropped on the last available dungeon from LFG
my groups never beat the first boos, there were always some faggot who CAN'T FUCKING AVOID BIG RED SHIT

Maybe if they didn't all make P2W WoW clones.

>WildStar has almost no retarded skill level players in it because of this.
You can still get carried for the most part though since raid gear is a lot more common now. Datascape is a hard casual check still though. I hope attempting the first boss was a wake up call for some of the weaker players in my guild. People cannot afford to die.

>those feet

>I don't really understand how you can't fill a niche just because everyone is playing WoW or LoL. The world isn't that small
It's not that the world is small, user. It's that the PC Gaming market isn't as big as it needs to be, and while its massive not, a grand majority of those gamers aren't playing MMOs, nor even consider touching them.
Most are playing MOBA, FPS, and triple A titles. Console ports, ect.
Forget the casual facebookers, and clicker game players, and focus on core.

Now cut out every single non MMO player, the cut out every MOBA player.
That's all you have left.

Half of them are playing specifically WoW.
The other half is now just a few million, most of which are playing FF14, GW2, and side playing LoL/dota/WoW.

Remove all those players and who do you have left? Maybe 3 million at the most.

Divide that up amoung 200+ MMOs that aren't WoW, FF14, and GW2.
That's like 15K players per game.

now you have to make at least 2million$ a quarter in a modern MMO to keep your Dev staff and support team staff from walking out on you.
That's a lot of expectation on a very small amount of players.

>That feel when so desperate for a good MMO that breaks the mold I might just go and attempt to make one

What's the worst that can happen? Surely it wont be worse than the shit we've got released now.

>some faggot who CAN'T FUCKING AVOID BIG RED SHIT
I still see this in raid and it's mind boggling. I don't understand how someone can die to predictable damage, like spinning lasers. They spawn in the same place and move in the same direction everytime yet someone will manage to die to them.

The worst is that you make a great game that slowly dies in the worst ways as you try to keep it profitable.

Why are you starting a fight that you cant win

Good luck with your "survival multiplayer" game made out of Unity assets.

>>now you have to make at least 2million$ a quarter in a modern MMO to keep your Dev staff and support team staff from walking out on you.
LOL retard.

Let's be realistic here. I'm a single guy. If I ever made a working MMO, I could probably keep it alive and profitable with... 20 concurrent players. Probably less.

I realized this when I was 10, OP. I stopped classifying MMOs as games at that age.

Because the vast majority of people grew up and stayed on WoW's coddling titties.

WoW has zero challenge, even mythic is easy compared to stuff like WildStar's Raids.

WoW is just handing out welfare epics, and easy content. They built their entire product on that concept.

WildStar represents the highest class of raiding skill, now imagine that everyone whos not a wildstar raider is probably too low skill to raid in wildstar.

That represents the median level of play that a player can handle.

Now remember that Median is the middle ground and half of those player are below that line.

WoW literally raise a generation of retarded spoiled MMORPG players.

>that slowly dies in the worst ways as you try to keep it profitable.
No, you don't "try to keep it profitable", a MMO is profitable by itself. You try to jew people in the worst ways and they see what you're doing and they fuck off.

Tell me one single game that died because of a lack of subscribed players as the main reason. Just one.

Our only option now is Second Life

I don't want to play a good MMO. I want to play a good MMORPG.

I feel like we've been calling them "MMOs" for so long we've forgotten entirely about the "RPG" part.

You don't keep the publisher of your Licensed title happy, you can kiss your IP goodbye.

Look at city of heroes.
Look at Tales Runner.

Two games that were improving their numbers and income, both were publisher cut.

You don't have to just pull into the black in the gaming industry to keep your IP alive, you have to make a worthwhile profit or find yourself out of a job.

>just found out a tale in the desert is still fucking going and is still under a subscription model

holy fuck

>avoiding red areas is the highest raiding skill in mmos
truly, dead genre

I just don't understand why the weaker people in our group can't learn. We have one raider who used to be just terrible, absolute trash. But she got help from some of us and now she's a lot better. Not amazing but enough to be an asset. I just look at the other shitters and think, this 56 year old school teacher got gud so why the fuck can't you? what's your excuse?

>You don't keep the publisher of your Licensed title happy, you can kiss your IP goodbye.
Sorry, why are you making a MMO with a publisher and a licensed title again?

Yes, see my point?

Elite dangerous is not an mmo you numbnuts.

FFXIV is fun.

A lot of old MMORPGs stick around because their old IP licensee agreements expired and they're left open without major staff.

This is why old games like Rappelze Vindictus and Flyff stay open.
They don't have huge costs to to recoupe for royalties and fees.

They have server costs and post licience development staff costs.
Which is pretty cheap.

Most MMORPGs that are import or publisher supported are under a 3 year licensee agreement. And after a while as long as your game doesn't incur a loss, it's pretty much home free to stay online as long as the players care about it.

>why are you making a MMO with a publisher and a licensed title again?
youtube.com/watch?v=VJ56Kia8dTU
Watch this. They explain it very well.

I agree

I hope you're linking an extra credits video ironically.

No I don't. I want to command space cruisers. I want a space equivalent of ships-of-the-line sort of battle what I'd imagine real space combat be more of in spirit than hectic dogfighting of ww2 pilots.

Does it say "because we're retards"? Because that's the only real answer.

filthy erpfag

It's a typical WoW treadmill except with cat/dragon waifu bait and a massively popular brand name to attract all the weaboos.

OR, Publishers have money, you shitty little dev studio doesn't.

>extra credits

Try eso. I found it being the most 'rpg' out of all the 'mmos' i have played

Tried it. It's unironically the best MMO on the market these days, but it's still way too themeparky for my tastes.

They're accurate, if not a bit simply explaining the situation that every MMO dev team finds themselves in, save except for Blizzard because Blizzard had their money to begin with and doesn't really need to gain approval from activision to get projects rolling out the door.

Blizzard could put literal shit, and people would buy it because it has a battle.net associated with it.

And it's fun.

So? Take out a business loan or crowdfund or both.

In all other businesses, you first have to do the work, and then get paid btw.

>In all other businesses, you first have to do the work, and then get paid btw.
Oh EXCUUUUUSE I TOTALLY DIDN'T KNOW THAT!
Oh thanks for opening my eyes user. I totally didnt know that I had to work first then get paid.

Huh, thats a novel concept isnt it?

>So? Take out a business loan or crowdfund or both
You're really fucking naive.

Look the game I'm working on the lore concept base for, we expect some 2.5million dollars for a 9month developement process of a game that has nearly the same content that Vindictus has from their level 1~75 season 1 content.

And a dungeon runner is a very, VERY cheap game to develop in something like Unreal4.

Yeah let me go up to a bank loan officier, and say "I GOT THIS GREAT IDEA, I NEED 2.5MIL WITH NO INVESTORS PUBLISHERS AND JUST SOME INDY STAFF" and I'll let you know how that goes.

But Crowd funding right?

You are aware that you need a super good sales pitch, a prebuilt tech demo with at least some sort of playable content, which would get players to invest to actually set up something like a Kickstarter.

What am I gonna do, throw around concept art and lore books and say "NO TRUST ME RANDOM PEOPLE, ITS GONNA BE GOOD"
It doesn't work that way.

>It doesn't work that way.
It has happened before

>a prebuilt tech demo with at least some sort of playable content
Since when? People are still falling for kickstarter scams all the time.

Like you said, you just need a good sales pitch. So maybe hire Sean Murray or something to give you some pointers.

>we expect some 2.5million dollars for a 9month developement process
Ok, and? How many of you is there working on it? I bet you could make the same thing for 10 times less if you weren't greedy pieces of shit.

>You are aware that you need a super good sales pitch, a prebuilt tech demo with at least some sort of playable content, which would get players to invest to actually set up something like a Kickstarter.
Ok, and? Are you that incompetent that you can't even make that? Do you think money will buy you competence?

The combat is horrible and will most likely never be fixed, so no.

OMEDETOU!

> FF14
Yeah it's kinda fun and it's well maintained with content regularly, also has lots of roleplaying if you're into that.

> Black Desert
The game that could've have been amazing, but crashed spectacularly because Koreans are soulless gooks who deserve genocide.

Guild Wars was good

too bad it's dead ;_;

It also wasn't a mmorpg, hence why it was good
Instances allow for actual leveldesign

>Ok, and? How many of you is there working on it? I bet you could make the same thing for 10 times less if you weren't greedy pieces of shit.
We aren't "Greedy peices of shit" in this situation, we're a bunch of people passionate about a new IP and our goal isn't even really to make a profit off the game.
The goal is to establish a new IP that redefines and re visualizes the high fantasy genre.

>Ok, and? Are you that incompetent that you can't even make that? Do you think money will buy you competence?
You really don't know anything about game developement do you?

The lore and writing concept part of it takes years, tolkein didnt write lord of the rings the hobbit and the similrillion in a year.

Point is that every tech demo and presentation model is going to be different depending on what the purpose and intent of the game and its content will be about.

Look at HEX Shards of Fate for example, or Crowfall,

When these games presented, they were already established in their design and concept, and millions already spent on their design concepts, and HEX already bigtime talent on their rapsheet.

StarCitizen isn't the model you can look at, it's the anomoly, and many people are getting burned out by crowd funding situations anyways.

> All these excuses when people were able to generate double thst money from literal scams with nothing to show for it

NOT. GONNA. MAKE IT.

>>The lore and writing concept part of it takes years
No it doesn't. You sound like one of those retards who spend all their highschool and college years scribbling autistic shit in a notebook so they think it takes 8 years for "worldbuilding". Your game will be shit based on that alone.

>try new MMO
>enjoy it
>fries my GPU because its code is shit

While I might agree (not the guy you were responding to) that worldbuilding doesn't take several years, I would also point out that such a mindset leads to shit like LoL, which has no worldbuilding whatsoever at this point.

No, calling out retarded autism doesn't lead to another retarded thing. There's a way to do a "generic world" with very little "worldbuilding", if that's what you aim for, but LoL obviously isn't it.

>I dunno shit about developement, and think half assed work is acceptable.
It's funny watching people who know jackshit about game developement, and workmanship talk about things they know nothing about.

Tolkien is an example that's used because Tolkien himself spent a life time developing lord of the rings, and never even finished up details that he couldn't agree with himself on.

OFC you can do what Lucas did, and throw shitty halfassed writing and cocepts at a silver screen and watch an entire prequel series shit all over your previous developments.

If you want something that isn't riddled with plotholes and confusing problems within itself it will take you hears going from scratch to created universe.

When one of the core purposes of your game is to present a new lore creation and it doesn't have a team of writers behind it, yeah it will take years to develop.

Have you ever seen an actual PIXAR/Disney Animation studios storyboard and writing process for just one original movie, like say Zootopia?

Writing good and consistent lore isn't just making shit up and putting it down on paper and saying its done.

>It's funny watching people who know jackshit about game developement
If you need 8 years to write a backstory for a MMO, then you don't know jackshit about anything and you're literally brain damaged to the point that you should be housed in a specialized facility instead of being given money to inflict your autism upon the world.

And here's where the Freegans took the Land of Nod from the Evil Blubberers when Manuel Labor stopped the xzmyptzlktxch ritual from corrupting the taint.

This fucking troll.
The other poster clearly knows a fuckload more than you do, and here you are responding back "no that's just autism."
That's absolute fucking brilliant, and amazing levels of dismissal and ignorance.
No wonder the gaming industry is full of retards, people like you exist.

>>The other poster clearly knows a fuckload more than you do
What specifically does he know except that it takes 8 year to write something that normal people do in a few months max?

>Taking movie worldbuilding/scripts/lore as an example for video games

Unless you're building a story driven RPG or something similar which heavily relies on its story rather than gameplay, you're just being silly.

Nobody plays (played) world of warcraft/league of legends for the story, lore and interesting characters.

I'm sorry, where did I say I needed 8 years?
Oh wait, I didn't...
Infact your whole post is "I HAVE NO ARGUMENT, SO LETS JUST INSULT PEOPLE INSTEAD."
You have no idea what the concepts or goals are, you make judgements before you know anything about the concepts and goals, and you're decrying "autism" on someone else.

We have a word for this behavior user, it's called projecting.
It sounds like you had some sort of idea or interest in world building as a kid, but someone told you it was stupid, and made you do something else with your life and you hate yourself for it.
Instead of being a bitter faggot, why don't you, I dunno, take a hint and prove me wrong.
Rebuild an entire genre without plotholes and broken concepts in a few months and come back and post it.
By all means please do it, prove me wrong.

I really hate the "Lol healer a submissive slut" meme.

You know why I play healer? Because I am literally the ONLY fucker willing to take responsibility for making sure we don't all DIE. Alternately, I'll play the tank, for much the same FUCKING reason.

Everyone else always runs around, shaking their three-inch dicks and screaming about how awesome they are as DPS, never once stopping to consider that if I wasn't doing my fucking job, they'd be dead faster than you can say 'TPK'.

Respect your fucking healer; they're the one making sure your dumb ass doesn't croak. And now not only do they have to do that, they have to put up with you chucklefucks trying desperately to be funny, in the vain hope that someone will validate and love you in the way your parents never did!

Sounds to me like you suck cocks for a living.

Is your lore as boring and autistic as your posts? You know everyone just clicks to skip that, right?

>It sounds like you had some sort of idea or interest in world building as a kid, but someone told you it was stupid, and made you do something else with your life and you hate yourself for it.
Now who's projecting lmao

Old WoW was great, alot of stuff was manualy done or had to be earned.

Ragnarok Online is a great fucking mmo, I only played private servers but the whole system of the game is awesome in amazed no one has copied its style.

the problem is with a game like wow is its a shining example of what an MMO can be and a game is expected to have. new MMOs think they can mess with 13+ year old behemoth when their developers just think of easy profits but fail to realize the care and content creation it takes on top of functionality to keep your playerbase.

Im trying to seek a new mmo, ffxiv just isnt doing it for me it was fun dungeon runs but feels too instanced for me.

IT's actually not just for a game, the game part of it is a compontent to introduce the lore itself as a different product.
Have you ever looked through collected works of Dungeons and Dragons Lore?
Like the Draconomicon, and Monster Manual.

Or have you read through Warcraft novels and comics, and other related lore?

The concepts aren't just for the game itself but building a new fantasy universe utilizing different concepts from the generic norm, and then explaining them in detail.

Essentially the same thing that tolkien did, but he spent decades doing what he did.
The goal is that the Lore is a different separate IP from the game itself, and the games are based on this lore for theme and race designs.

And it's not just simple make it up, write it down. A lot of its crosschecked, and discussed between the two co creators, and there's a lot of study of anatomy and ecology.
I spend way more time studying animals, and skeletons as well as watching fantasy movies and TV series than I do writing to find what fits and what doesn't.
I don't even know at this point how many times I've seen the entirety of LotR extended editions, and the Hobbit. And I'm currently reading through the Redwall series

The plan is to release a physical hardcover book that any lore fan, or players who like memorabilia or RP/D20 dice games can buy as an accompaniment for the game

Post more Sherry.

youtu.be/gEzKqp9x9dM?t=71

My job is literally researching lore, and writing lore. Something I wanted to do as a kid, and am now doing as a job as an adult.
So, I think that projecting isn't the right word for my situation, I think the word is gloating.
It's especially fun when I get to go to PAX, and meet up with people who love this kinda stuff, like James Portnow, and Chad Pappy Moore.

>I suck SJW cock
Are you a tranny too? Or just a neckbeard with tits?

>Or have you read through Warcraft novels and comics, and other related lore?
Is this a serious question? Do you honestly believe anyone ever reads any of that shit after middle school? Have American brains really degenerated that much that this is a normal thing now?

MMOs are shit

Shitty retard people like OP who can't master simple game mechanics

Grind grind grind

Shitty retard people like OP talking about braindead shit like One Punch Man or Overwatch and these are people I'm meant to have ""fun"" interacting with as the draw of the game

MMOs are fucking horrid, I didn't socialise on them even as a kid because the players have always been shit taste faggots

>Just realising this

Actually quite a lot of people do. Lore is a very interesting aspect to a lot of people when they want to get into lore and many don't when they're in the process of playing the game for their progression.

Thats where moster manuals, and novels fall into a good place.
Youtubers like Nobel make their entire youtube career off of Lore stuff, because people want to know the lore but they don't want to process it in the heat of the moment of gameplay.

>I don't do it, therefor everyone else doesn't do it
that is some real autism right there.
STOP LIKING WHAT I DON'T LIKE!!!

>gloating about being a 'loremaster' sperg
Jesus christ, Dunning-Kruger overload

But ESO is fucking great.

>Youtubers
You're just digging your retardation hole deeper dude.

...

>TFW not using this correctly.

No. Its not.

Its a fundamentally good idea ruined by some horrid design choices.

>gloating you get to do something you enjoy
uhhh okay son

Let me know how that not-videogame with super special lore written by (you) turns out.

No, you fit it perfectly dumbfuck

>TFW not using it correctly.
Bragging about having a job that I love when most people hate their shitty jobs and shitty lives is not Dunning–Kruger effect, retard.
It's called bragging.

Dunning–Kruger is about the false observation, utilization and engagement of skill, not about being a snob about quality of life.

You should get /fit/ instead

Dunning-Kruger is a false evaluation of one's skill

That is you, and the arrogance from that false observation is you

>tfw you are from reddit and can't use tfw right

You just haven't played actually good MMOs, e.g. SWG pre-NGE, Eve Online

Sucks to be you

So what you'r saying is MMOs aren't shit, but the rotation based MMO formula is shit.
And it probably even isn't shit, but just overused.
I do agree that stuff like DayZ should be the future of MMOs, if it doesn't get stuck in the early access basebuilding theme for too long. Though the formula in itself doesn't work in grand scale. Escape from Tarkov seemed like a good MMO for a while, but now it looks like it's gonna be some Battle Royale shit

>good MMOs
>lists P2W eve
Lol, no.

>knows the definition
>equates quality of life to skill
>doesn't work in the industry
>claims they know more about the job of the person they are talking with than the person who actually works that job
user, you are literally the living image of Dunning–Kruger syndrome right now.

OP has a point. Everyone knows that rotation based MMOs are not the future, but I think the future is freedom. EVE was one of the biggest game changers because it offered the community to create their own meta, rules and world. Like Everquest back in the day.
Though in one hand, because of the playerbase it became an autistic circlejerk of like 3 clans each worth 6-7 figures in IRL money not wanting to risk anything, just sitting there and at best doing little wars where no one really loses anything, or doing wars through vassals. So just like real world, since it worked on the same basis.
But if the playerbase was more casual, would it just create a toxic community, like Rust but in larger scale or something?

Dragons Dogma Online is great.

>this arrogance about a bottom of the barrel 'industry'
Stop posting

Eve wasn't P2W until like 5 years ago, I don't recall the exact year, when people talk about Eve they probably talk about those days.

WoW didn't kill MMOs. WoW killed the generic rotation based MMOs, because it did it the best, in the largest scale.
No one does new shit. The first one that did was DayZ, kinda, and it turned out good.

Thats true. Its very different these days to what it once was, no longer the high risk/high reward sandbox it used to be.

It is. For a while. But when I play MMOs, I wanna sink time in them. In the end it's just the typical daily/weekly stuff. There's just a ton more stuff to do in WoW, eventho the bosses especially are worse

>I want to be that expendable retard in the tie fighter instead of Cpt.Harlock and his freighter


fucking cuck

Minecraft is just an autism simulator with nothing good about it. If I wanted to build shit, I'd use AutoCAD. Placeholder graphics, bad combat, and no real goal alongside that awful combat leads to a game that's totally pointless, like most sandbox shit. At least Runescape has a point to it, even if I don't particularly care for it.

MMOs with griefing options are the best. You get to hurt people in an environment where they have invested time and money into their goals. Let's say I make fun of some autistic kid in Day Z or Minecraft. He maybe a few days of progress, and in the case of the latter, can restore that shit pretty easily. If I beat the shit out of some kid in a game like Ragnarok or Lineage, he has potentially lost YEARS of shit, making it all the sweeter.

Guess who does the damage when you're playing heal or tank?
There's no role that deserves more respect than the others.

How big is her penis?

>her
>penis
Retard

Girls can have penises you shitlord

Of its got a dick its a dude, duuude.

>he dont know

Lay off the Cred Forums circlejerking for a moment so you can actually talk to other people without unintentionally shitposting.

In about six months time, once I get gud at art and music this is what I'm planning on doing

Just discovering this? Are you 15?

How is it wow's fault for people making shit mmo's?
I wont even fucking start with black desert.

Why's she wearing such nice heels in her prisoner hospital rape gown?

Planetside 2 is pretty great if u dont sick dick at videogames

Not an MMO. About as much of an MMO as Diablo or PSO. Which is to say not at all seeing as how you only ever see other people in your hub town or the few people you explicitly have to say you want to group with in your own little instance of the world.

>says the retard who doesn't realize every role is equally vital

wow you're such a cool guy

Why can't the majority of black people study and work like the rest?

>it's pretty much home free to stay online as long as the players care about it and it's not run by NC"fuck you and anyone who wants to buy the game after we shut it down"Soft
FTFY

You think the majorioty of white people study and work hard? Or the majority of any race for that matter? Thats why theres no such things as trailer trash, hicks, rednecks, etc and why the majority of any race isnt rich and successful. I doubt you work very hard either considering you are on Cred Forums midday you nigger

I didn't say hard. I said study and work. Yes I believe the majority of other races does these things, and my belief is supported by statistics.

Also what is timezone. In my country it's evening now.

what statistics you faggot, the majority of people in the world are poor

Third world doesn't count.

The only good voice acting is the male asuran player voice, everything else is awful.

t. this game genre wasn't designed for me so its the genre's fault

Either get a job a Polygon or shove that opinion up your ass where it belongs.

The majority of white fucks are poor. Or you want to go with the shit where whites go to school and have shit jobs so they fit what you said? So do people in africa you faggot or do you thinka mana falls from the heavens and thats how the majority of black people survive?

Just because people are poor doesn't mean they don't work or study. The majority of black people are jobless with basic education.

It's an analogy. Some people can't learn xyz because of their background, or any other reason real or imagined.

Any mmo should be such. The time when target audience of mmo games took them extremely seriously was the golden age of mmo games.

>Ultima
>Lineage 2
>Everquest
>Asheron's Call

>The majority of black people are jobless

Show me one statistic to back that up. Go to your KKK website of choice and you wont find even a made up statistic to back that up.

> with basic education.

Every country on that planet for every race the majority have basic education. I see you don't though.

No, the poor are just lazy, have no virtues, welfare queens, and make bad decisions.

That's your opinion my friendo

Yet some people learn to be good heal sluts, inflating my flaccid health bar well, while others not so much.

Every MMO is shit and I'm glad the genre is dead/dying.

But that doesn't make non-MMO automatically no shit.

>MineCraft
>DayZ
>GTAOnline
>They're GOOD GAMES!

No, they are not. Fuck off.