First we need to decide some parameters for the randomizer
How many items should we use? (24 being the max)
Should we include or exclude any specific item?
No restrictions on game type, auto scroll or timer okay or should we just let it randomize?
Feel free to shill your levels here as well
Blake Baker
i need this game
Christian Hughes
I'd say let's include the mushroom and arrow/checkpoint. In addition I'd say we should add around 10 other elements (on normal and shaken form). If we use the randomizer, I'd say to make sure to reroll ceraton elements if their inclusion wouldn't make sense (there is no need for the p switch if neither coins nor destructable blocks are allowed).
Brayden Cooper
I hope there's people from the previous LPCs to give us ideas on how to handle it. I have the results from one of them, but not the other. I honestly like 12 as a number of items so far, but we'll see what others think first.
Daniel Campbell
*in normal *certain elements
Fucking phone.
Daniel Butler
Normal and shaken forms are a must, and I like the idea of making a checkpoint an absolute necessity.
I feel the game type, auto scroll, and timer should be up to the creator's discretion, but at the same time limiting what someone can do can possibly lead to interesting levels. What does everyone else think?
Austin Long
I'm against restrictions like that because that way we'll get a better variety of levels to play. Ultimately, it should depend on the elements that are allowed to use. If you're forced to make it an autoscroller but only have one type of ground available, we might end up with a bunch of very similar levels, for example.
Jack Stewart
Fair enough, I see your point.
Brody Brown
Mushroom and Arrow added, item limit set
Okay, I've restricted the "no restrictions" rule. We're going with randomized game type, auto scroll and timer
Ready to hit the randomize button or any more suggestions?
James Parker
Forgot muh image
Isaiah Walker
I'm ready. Anybody else got something to add?
John Gutierrez
Looks good to me user.
Evan Cox
And here are the results!
>Remix I dunno about this though
Adrian White
The Remix part makes this quite hard.
Easton Hall
I think we're supposed to ignore the "game type" and only focus on the items being restricted. Although I admit I'm a bit iffy on magikoopa. Any thoughts?
Connor Carter
Gotcha. I'm not sure about the Magikoopas either. I rarely use them. But now I'll be forced to look into them a bit more. Unless I decide to leave them out. We're allowed to do that, right? Or are we to use each element at least once?
John Turner
I'm cool with the Magikoopa honestly, just don't go crazy with them people. You can do some interesting things with their ability to change blocks.
Try to use every element to the best of your abilities
Also here's the final rules
William Harris
Do we have to do an auto scroll level too? Or are we just using the 12 items as the only restriction?
Jordan Butler
You know what, fuck the auto scroll
We'll keep the time limit though
Final final rules
Jack Gutierrez
How long do we have to complete these levels?
Connor Watson
Bump
James Jones
Have em ready October 1st
We usually have good SMM threads on Saturdays anyway and we can decide on another challenge on the same day.