$400

>$400
>Drops in a couple of weeks
>Virtually no games are supported

What were they thinking? This is gonna bomb HARD.

Other urls found in this thread:

youtube.com/watch?v=RF8mOOgIMfY
youtube.com/watch?v=B5dms_8oxok
totalpsvr.com/a-z-of-psvr-titles/
youtube.com/watch?v=NnnwfjNIbb0
youtube.com/watch?v=kXtqbPFMy1c
twitter.com/SFWRedditVideos

i got a vive the other day. it's great! i got it for free

>Virtually no games are supported
except 50 games within the launch window alone

Which are?

OH looks it's ANOTHER
>PS VR IS GONNA BOMB THREAD
We already know it's a success, from the sell outs in the West, to the lines for pre orders in JP and some parts of Asia, to their last quarterly report giving us sales expectations in the millions, to literally every analyst predicting VR to grow into x amount of billions in the next 4 years mostly because of PS VR and it's ability to get cheaper and mobile VR

also get fucked for starting a thread purely to shit on a product because your life sucks, no matter what the product is, go out side for once you pathetic piece of soggy dog shit

Tell that to the online stores. Most of the major retailers don't do preorders for it anymore either, so good luck finding any at a decent price after it launches.

>PS4 released in 2013
>there are still no games

You actually still believe the marketing faggots lies when he tells you games are "confirmed"? They lie about this shit every fucking year how can people still believe them. This is the reason why games like No Man Sky, Destiny, and The Division sell, no one remembers how the devs constantly lie and fuck up, and they just buy into the next big thing the game journalists are paid to hype up.

This will determine whether the world is ready for VR.
Playstation is a more mainstream platform and if the PSVR does well and sells well, more devs will flock to it and try to exploit that market. Both Xbox and Sony copied Nintendo when the Wii sold gangbusters.
Oculus and Vibe are just for people who know what they are buying and supporting. But if PSVR does well, we will finally enter the golden age of Virtual Reality.

Didn't the Xbox 360 Kinect set a world record for fastest selling device?

The price alone makes it unappealing as fuck. It costs the same as the PS4 itself, and what are you getting for this $400? A few gimmicky games which you'll play for 10 minutes and never touch again?

I don't understand the price and I don't understand the appeal. It seems like a very expensive gimmick.

I think it'll sell well.
Even welfare tier folks are hype for it.
Whether it's received well is entirely different though.

This is the kind of poster who pretends games like Rime was going to come out in 2014. Having fun waiting for WILD?

Barely anyone in the casual audience has pc. Therefore, the two vr device didnt suceed. PSVR has the install base, and most accessible out of the 3.

The same exact indie multiplats as Vive and Rift (Job Simulator, Kismet, Keep Talking, etc.), plus a handful of exclusive licensed property 'experiences', ie. short lightly interactive VR movies. Phil Fish made a simple tunnel game (riffing 'hole in the wall') exclusive!

PSVR will be dead in a year, like every other Sony me-too vanity project. Oculus is currently dead, awaiting a revival through their Xbox partnership (Scorpio bundle and heavy advertisement, especially contrasting PSVR, if it lasts that long).

Price on this just doesn't make sense

I could see $200 or having it bundled with newer PS4s for $400, but $400 as a stand alone is just too much.

All of the games are hallway simulators and most of them are on the PC too, which has the Vive, which is the best of the three headsets.

I'd like to play Alien Isolation and RE7 with it, but I just can't justify that price

>implying I give a fuck about PSVR doing badly in the normiefag West

Fuck them, I just only want my weebshit.
Can't wait for that Senran Kagura VR.

>For the full Playstation™ VR experience you'll need to spend a whopping $850 + games

#Thisis4theplayers

>Viewing Revolution
Is this what Sony is calling their movies now?

Because the cheaper alternative is a high end PC and an Oculus, right?

Why does Cred Forums want VR to fail so badly anyway?

I've played on the DK2 and can confirm that all the buzz about immersion and Presence™ are legit.

I think they're mostly just doing it so that in 5-10 years when VR really takes off they can point to it and go
>Look, we were here first!
I mean, I'm sure it'll still make a profit just off hype and fancy trailers for really limited games, and there will probably even be a couple solid games that make good use of it, but its obviously not really something they're thinking of as a primary focus.

The cheaper alternative is not buying a shitty VR device in the first place. Just play with a controller and a a TV, nigga, what the hell is wrong with everyone?

>iDOLM@STER Cinderella Girls Viewing Revolution
>interactive movie

kys normiefag

>Price on this just doesn't make sense
Nah, the price makes sense. Expensive hardware goes into these things; can't sell em cheap. PSVR even comes with an external processing unit because the PS4 is too shit otherwise. It's a high entry price that amounts to fucking nothing.

You're right, it's not an interactive movie. That would imply some sort of interactivity.

>Look, we were here first!

But they weren't there first, they were actually there last in the current gen of VR headsets. The Vive and Oculus have been out for ages. MS had the right idea by striking a deal with Oculus and not wasting money developing their own device.

Yeah, but that doesn't matter to marketing execs.
They'll be able to say
>Playstation has had first party VR since 2016!
when the real demand rolls around, and people will remember that that is true, they had a ps4 back then and they totally could have got the VR for it but it was too expensive and now this one is cheaper and better so why not?

I'm glad people are wasting money on these devices, because it all goes to funding future VR projects which will be way better.

By all means, buy this crap. I'm not gonna buy it, but I'm happy other people will.

The motion controllers also suck ass compared to the Oculus/Vive one. This has no future.

It's half as cheap as the other VR devices.
You only need a PS4, not a computer you dump $1000 minimum into.
Most people bought their PS4s a while ago, so for them it's not an $800 expense (at least, it doesn't feel like one).
Despite most of the shit being gimmicky, Sony is in a position to make by far the largest push for VR as being viable for gaming. People have gotten triggered by Luckey so Oculus might go down the shitter, and almost everyone who really wanted a Vive already has one. Which is not an awful lot of people.

The thing is, what you're getting for $850 POE with PSVR is incomparable to what you'd be getting with ~$2000 POE (assuming totally new PC purchase, including monitor, headphones, etc.) with Vive.

No one is denying that the price of entry is too steep, across the board, but that doesn't instantly validate the cheapest option. Quite the opposite, it means you really need to be aware of what it is you're buying. And anyone doing any research is going to realize, PSVR is a shitty gimmick console accessory that wouldn't be worth it at half its price.

>buying into gen1 VR

>You only need a PS4, not a computer you dump $1000 minimum into.
>Most people bought their PS4s a while ago
Most people dumped $1000 into their PC years before the PS4 even existed you autist. All they have to do is upgrade their GPU to something that costs a minimum of $150 and they're VR ready.

And Vive sold plenty of copies and 2.0 is coming soon.

They'll most likely remember it as being a poorly supported and overly expensive gimmick, which they'll get none stop shit for in the coming years.

Their only saving grace at this point is the fact they don't seem to really care about it that much. If they went full retard like MS did with Kinect it would likely leave a very black mark on their legacy.

I'm still amazed the Move exists in its current form. That design will never not look stupid.

How exactly is it going to "bomb hard" when it's sold out everywhere?

>Still trying to force le no games meme on another Sony platform

Let it go, 2006 was 10 years ago.

I can understand not buying gen 1 but I talking about people who want the entire thing to flop so we remain on 2D monitors and tvs forever and ever. It's some really backward shit.

Dude tortanic 2.0 xddd
Pure ebin dude

Think about this shit from the perspective of a normie, even if just for a minute.

I don't even have a stake in this. Don't own a PC VR device or a PS4.

Because there's not that many of them in the first place? Same shit Nintendo pulls. Manufacture the minimum amount and claim there's a massive demand for something just because it's "sold out".

It's easy to sell all of something when there isn't that many to sell in the first place.

Normies are completely irrelevant though, they don't even buy good games and the AAA trash they're buying makes significantly less revenue than the PC exclusive genres.

I mean even if the so called normies bought PSVR en masse, the platform will still bomb because there will be no lasting content or revenue.

Vive just fucking launched in what, april?
2.0 coming soon would be fucking stupid. PC hardware is still catching up to VR. Vive is still 800 fucking dollars. Give it two years until they release vive 2.0, maybe. Then 4 or so unril a vive successor.

Proper VR (The kind you actually want) is so far away in terms of technology it may as well fail, because you won't be seeing it in your lifetime.

>2.0 coming soon would be fucking stupid.
No it wouldn't. Ideally it will have a 4k display and then many more people will hop aboard the VR train. Valve isn't in this for the money, it's about adoption. And 2.0 is coming out next year.

>PC hardware is still catching up to VR
What the hell are you talking about?

>Valve isn't in this for the money

Oh, user, you're so naive.

Even the so called "actual games" fanboys say the PSVR will launch with consist of throwaway VR modes or glorified hands free camera control for games that are completely playable on their own anyway.

>it's about adoption
Guess what Valve makes the most on.

>Proper VR (The kind you actually want)
No reasonable person is expecting that Matrix bullshit and I wish people like you would stop using it as some shitty argument for why we should stay in the stone age.

Unlike you, I've tried the dev kits and experience that sensation of presence. It's not a total immersion but it's still miles better than staring at a tiny 2D frame on your desk.

>tfw a Gear VR came with my phone

I wanted to look at my big pictures of big animu girls stepping on buildings but the resolution is shit and image quality is poor so it sucks.

Fuck "VR".

Selling other people's games on their marketplace?

So... It is about money?

>people are using the fact that we can't plug ourselves into an actual virtual world as a counterargument to VR
Man, antiVR fags are getting desperate.

I don't even care, because I'm not buying one of these VR things until they're actually good. They don't have to be Matrix levels of immersion, but they do need to be real games and not just Kinect tier garbage.

Literally nobody in this thread has said that. What the hell are you talking about?

Not hardware money. They'll keep updating Vive until it's ace.

The tech is there but it's just a matter of games using it. Things are slowly starting to move now.
youtube.com/watch?v=RF8mOOgIMfY

I think he means

>control f: dead or alive
>nothing
Or are people going to ogle Marie, Tengu, and Honkers on PC?

Keep regurgitating your tired meme, cuck.

>VR
>Virtually

VR is the future of gaming

Vive/Oculus also were sold out everywhere on release. Now the game sales have slowed down a lot.

I wish there was a true system seller for one of these VR devices. I really like the technology but no games I've seen so far seem worth the investment. It would be nice if some big name AAA dev got behind this and made a decent, non-shovelware game.

Even ignoring how ridiculous they look, they are really outdated for this kind of tech. Someone can throw you the Oculus or Vive motion controllers and the tracking is so good, you can catch them with the glasses on easily.

In comparison, the wands are really laggy and lack a lot of precision. You can't help but feel detached from the controllers of the string at such point you're better off playing games that don't use them. They are awful. I don't get why Sony didn't even bother with an updated version at least.

Am I the only person who wants one of these VR headsets just without the motion stuff? Like, I wanna play and move around normally with a k+m or controller, but still have that first person immersion.

What about Ace Combat 7?

Dead or Alive alone makes it worth purchasing

You're being stupid hoping for a Vive CV2 any time in the next several years. Valve is concerned with making VR a reality, and making sure Steam is a (or more cynically, "the") major distributor of VR content. Their primary method for accomplishing this has been the setting of standards, both in terms of hardware features and specs, and on the software side with OpenVR. That's what the Vive is all about, at every level - it only exists in the first place because of Facebook taking over Oculus, and dashing any hopes of a good open standard coming from there.

They're not going to disrupt that standard by releasing some massively improved version too early. Don't expect even a hint of a Vive CV2 until after there are several 'system seller' AAA releases (which Valve and Zenimax at least both have in work).

>decide to go to taco bell
>never tried the cheesy gordita before so order the box
>shit was good, left the box on the counter
>later that night i'm about to fall asleep
>dad comes in the room and shoves his phone in my face
>my box had a winning code for the vr bundle
>i don't actually have a ps4

I think the big hold up is the transition to new controls. Before with DK1&2, VR just meant adding stereoscopic and headtracking to a game with regular controls. Now there's the option of players physically walking in a space and interacting with things using motion controllers as their own hands.

It feels like a lot of devs are waiting to see where the technology settles before putting time and effort towards support that'll be obsolete in a month. That and the Rift still needs it's Touch controllers to do the same stuff as the Vive.

So sell it?

It doesn't matter
Please wake up

>A few gimmicky games which you'll play for 10 minutes and never touch again?
Are you too young or you forgot the whole Wii situation?
Never underestimate casuals, never

Some of the stuff for Vive is already so close it hurts. Like, Valve could have just sketched in some actual narrative to The Lab and it would qualify.

Yet another bomb for Sony.

>hoping
user....

>What is Honey Select

Casuals aren't gonna spend $400 on a gimmick. Oh and that's $400 if you already own a PS4, otherwise it's $800.

Why did people spend 800+ then?

VR is fun you dumbass, people will buy it.

i seriously don't get where the porn industry is in all of this. they jumped on SBS video almost immediately, and 3D rendered porn for real VR would doubtless do just as well. again, I don't understand it.

The technology simply isn't there yet.

cg porn in general never really took off in the mainstream, which is where all the momentum that transfers to the real world is.
At the end of the day porn actors are pretty cheap compared to animation of any quality, and generally people would rather watch them anyway.

>all these PSVR shills

There are different methods. SBS is the easiest to get live action across on porn sites right now. There's the 3D scan thing but that's obviously high-end stuff you have to buy like you would games.

Another interesting method is the 'kinect hologram' thing, where You get to see one side of the actor in 3d video.
youtube.com/watch?v=B5dms_8oxok

You can't just wait around for technology to be 'there'.

>The technology simply isn't there yet.
No user, we have the technology. Is right though, people generally would rather watch(and spend money on) videos.

Right now VR porn is less than a budding indie scene but there are people looking at it. Sadly they are poor people so progress will be slow.

It's the same for any VR content, really. There is so much potential but it may go untapped for a long time.

>VR anime
>VR horror
>VR porn
All could be great.

From the thumbnail, it looks like an axe stuck in vr goggles

>VR horror
Certainly this. The horror games I played on DK2 were vastly more involved in VR.

People can prattle on about 'muh matrix' but even seated, you feel like you're IN the game with whatever awful monster is roaming around.

history is repeating itself

Out of the big 3 VR headsets PSVR's games interest me the most.

Not like that's saying much, it's pretty much like winning the special olympics. But I do give sony some credit for actually trying to put some interesting stuff on theirs

A-Z of Playstation VR Titles
Game Studio TotalPSVR Article / Promo Link
100ft Robot Golf No Goblin Playstation VR, 100ft Robot Golf Trailer Revealed
Atom Universe Atom Republic Atom Universe – Playstation VR Theme Park Experience
Adrift Three One Zero Adrift Gameplay – “The Must Buy VR Experience on Launch”
Albino Lullaby Ape Law Albino Lullaby – David Lynch Inspired VR Horror
1/?

Screw it
totalpsvr.com/a-z-of-psvr-titles/

It's literally a list of shoveware.

>But I do give sony some credit for actually trying to put some interesting stuff on theirs
like what?

This game looks cool

REZ will have VR support.

>PlayStation® VR required
>You'll need these

Is this real?

it also includes cancelled games and unconfirmed 'dev mentioned considering PSVR support' rumors.

The only real exclusives PSVR will have will be the shovelware shit Sony bought to pad the launch lineup (phil fishes 'hole in the wall' clone, batman vr, etc.), and a handful of first/second-party games. No one is going to be making the most limited and temporary VR platform their exclusive platform without a cash incentive from Sony.

Oculus is dead because Vive is the better alternative.

>Oculus is dead because their abysmal launch made it clear that Vive is the better alternative.
Fixed. They could have competed, even with the inferior hardware, but then they piled on all the bad PR of failed shipping and surprise DRM and etc., and it was that extra weight that damned them. Facebook isn't going to just write off their $2 Billion USD, they're going to reorganize and do some manner of relaunch. A major Xbox bundle seems like a safe guess.

From what I have seen
Resident Evil 7
RIGS
Robinson the journey
The Playroom
Eve Valkyrie
and I want to see what that Batman thing is like

You can tell me how all those games are shit now

>Bomb hard
>Implying VR tech is new
>Implying VR R&D requires a shit ton money today
>Implying VR components are expensive to manufacturer today

Um 2016, user. Even if PSVR don't do well, their loses are negligible since the components are not full custom or expensive much like the Vita.

>A major Xbox bundle seems like a safe guess

Are MS retarded enough to do this though? They're not gonna want anything bogging down the Scorpio launch, and certainly nothing which drives the price up even more. I can't see this happening desu, it's too risky this soon after Kinect.

I'd drop the money for a PS4 and this VR shit right fucking now if a The World MMO were ever announced for it.
Too bad it'll never happen.
Probably won't even get a normal mainline game.
Nor even a remaster.
Or a re-release.

selling the most pointless and worse VR system.
xbox got it right supporting third party VR instead, people are basically going to only use it for porn anyway.

It's gonna be great, I have two preordered one for me one for my wife's son. I love my PlayStation™ move and my Vita.

>The cheaper alternative is not buying a shitty VR device in the first place. Just play with a controller and a a TV, nigga, what the hell is wrong with everyone?

I assume you're never played a VR game? Because it's one of those things you really have to try to understand.

The best way I've heard somebody describe it is "If the Matrix is a 10 on the immersion scale, and current video games is about a 4, then VR is like 6 or 7."

t. I don't want to be inside games.

>MMO VR
What even?

Except it's true you imbecile.
>Using the term cuck when you fight for a blue pill
Shiggy fuckin diggy

vr will bomb hard because currently there is nothing for it worth the money and to essentially beta test it you have to spend upwards of $1500.
unfortunately the tec is here but the gaming market has got us use to disappointment so not many people want to make the investment in vr until something big comes out that makes you go "oh shit i need to get this"

fuck yeah dude
youtube.com/watch?v=NnnwfjNIbb0
youtube.com/watch?v=kXtqbPFMy1c
Where the fuck is my .hack// MMO CC Corp?

life is expensive, the cheap alternative is to end your pointless life user

>Resident Evil 7
Coming to PC as well. VR support possibly PSVR exclusive, but they've confirmed it's going to be an extremely pared-down version of the game (on rail movement, everything slowed down), and I expect at release it will turn out to be a completely separate side mode. Frankly I don't have any particular hope for it, based on the company and series recent performance. I know they're selling it as a return to form, but frankly their turning Resident Evil into an action spectacle game wasn't even the real problem, it was the fact that they've been SHIT action spectacle games.
>RIGS
looks interesting, and the lack of good mech games for PC VR is an oddity, but it's definitely no 'system seller' IMO. looks more comparable to SPT, Holopoint, etc. simple action games.
>Robinson the journey
Looks like a game with potential to be a fantastic VR experience, actually hobbled by the devs choice of exclusive platform. Controller VR is shit, and the first long-form unscripted gameplay result on youtube seems to be running at vomitomatic Eve Valkyrie
already on PC

I played on a Vive today at a club meeting and it was so fun. Very immersive, besides it looking a bit fuzzy at first, you get used to it.

I really want one myself, but I don't know if I like the idea that I gotta stand up to play it.

All the games are about guns and shooting, are there any games about more human things like love?

You guys remember those Cred Forums threads about how 3D television was the future and anyone that disagreed was luddite?

I wonder if those people are still enjoying their kinects

How would they even know how to contact your dad? You really need to work on your writing skills

I want one just for RE VII, although it does seem kind of silly buying one just for one game. The FFXV waifu simulator seems kind of neat too.

There will be more games. It's not like they develop 2 games and that's it.

see
But, as a serious answer, the ratio of action combat games to other offerings seems about the same as the general industry, even without a fraction of the licensed kids game shovelware.