Why every console Zelda game after Majora was a padding shitfest?

Wind Waker
>Long obnoxious triforce shreds fetch quest

Twilight Princess
>Unbearable mandatory light tears fetch quest before the first three dungeons
>I don't remember so much about this but there was another annoying fetch quest in the middle of the game regarding some book pages or whatever

Skyward Sword was the fucking worst shit ever at this:
>Mandatory "alternate reality" bullshit fetch quest before every dungeon
>Forced backtracking in a previously completed dungeon
>Forced escort missions
>Same "scorpion thingy" bossfight repeated for 2-3 times
>Same Demise bossifight repeated all over again
>"Find your stolen equipment" bullshit mission
>Unbearable god awful "find hidden musical notes in a flooded wood" fetch quest

What the fuck happened to this series?
How you can actually have hope about Breath of the Wild?

No cocksucking nintendrones apologists allowed.

>>Unbearable mandatory light tears fetch quest
Those take less than ten minutes tops

In the hd version maybe.
It's still bullshit.

No, I mean in the GC version

>How you can actually have hope about Breath of the Wild?
Because it looks good.

Not accurate, my brother replayed the game and it was 30 min after forgetting some stuff

Maybe Zora's domain, but when I think back on them it doesn't feel like it took very long, I'll have to replay it.

ALttP was the last good Zelda game

The series just didn't survive the transition to 3D, same with Mario, same with Metroid

>How you can actually have hope about Breath of the Wild?

Because the game appears to be fundamentally different from all of those others.

...

>they fucked up all those games with old gen graphics and relatively tiny world maps in order to artificially make them longer
>now they're making an huge open world game with almost modern/decent-level graphics and it's surely going to be ok

Get out, grandpa

Fuck off, Arin

...

>ALttP
>good

pick one

No. You would know all this if you actually watched any of their videos. Plus, WW was awesome.

Open world and shitty fetch quests go together like lamb and tuna fish.

Wind waker was great, never played MM but ocarina of time is boring as shit for anyone that didn't grow up with it.

literally fuckign wrong. I made by 10 year old sister play it and she loved it.

She hated MM and liked Twilight Princess, she also hated Squidward Sword.

Me? I literally only liked Wind Waker and Ocarina. Zelda is for losers.

I played OoT and MM for the first time some years ago and really liked MM while OoT didn't feel as good desu

>i actually believe marketing streamings/videos means shit
Wind Waker is the worst 3d Zelda ever almost in everything except graphics, only Gamecube kids can think it's actually a good game.

nothing wrong with that considering they had been being harassed by PS2 kids all their life. They were bound to cling to the few worthwhile games their console had. You literally can't blame them pal.

welcome to the loser club, dumb faggot

Just go get some fresh air and stay off the net for a couple of weeks. You need it.

>Long obnoxious triforce shreds fetch quest
Nigga, those were fine. Most Zelda games keep you from exploring by not giving you the items to explore. With the Triforce Shards, you have most items needed to explore everywhere.

Because Zelda games are made entirely of stuff that would be filler in other games.

>playing skyward sword
>about 75% of the way in
>fight imprisoned again, pretty dull
>go in a house, talk to some people
>do the exact same fight again!
I'm sure I'll do it eventually but fuck, why?

Nintendo ran out of ideas after the N64.

Nothing is more obvious

>Wind Waker is the worst 3d Zelda ever
>Forgetting TP and SS exist. It was all downhill after MM but WW is hte only one with a shred of originality. The Triforce hunt and the easy difficulty are the only bad things about it.

>I-i'm s-sure you're a b-basement dweller lloser!

Wind Waker had to replace two dungeons that were cut to meet the release date last minute and the light bugs in Twilight Princess were just an excuse to justify the wolf mechanic existing at all.

I have no idea why Skyward Sword was such a mess.

>No cocksucking nintendrones apologists allowed.

Nice ad hom

Wind Waker vs Skyward Sword is arguably. WW has less lows but also awful braindead-linear dungeons and no challenge whatsoever. At least SS when it's good it's really good. I surely hate SS more tho.
Twilight Princess is the most safe and boring one but at least has a lot of good dungeons, some of the best ones in the series.