Daily reminder that the only good Bioshock game is the first one

Daily reminder that the only good Bioshock game is the first one.

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No. Fuck you

Infinite
It alright

First one had the best atmosphere, best story and the most memorable cast. Second one had the best gameplay and the third one had the best sfm porn.

>still no patch for the remaster

absolute fucking blunder

Fuck off faggot, all 3 of them are perfectly fine FPS games.

You speak the truth.

why patch it? it runs perfectly fine on PS4.

>infinite
>perfectly fine FPS game

no u

>playing an fps game on console

why

I've only played 2 and infinite, get fukt

nice memes my man.

really made me think.

Keyboard is for work
Controller is for play

Because I'm not autistic.

Plus I don't care for shit PC ports.

and I didnt even like that one

thanks Ken

...

>>>/9gag/

fuck infinite the ending was god awful

>Daily reminder that the only good Bioshock game is the second* one.

whoa, really fired my synapses user.

>bioshock 2 wuz best cuz it had better gameplay

Better, still not good, none of the series really has what you'd call good gameplay. Bioshock 1 at least wasn't a lazy cash grab that reused fucking everything.

you could say the same for Bioshock 1 too.

Doesn't change the fun gameplay.

Average retarded pcuck :^)

because you fell for the Controllers are bad meme

Bioshock was designed with a controller in mind.

>Infinite had good gameplay

That's not what I heard. Weren't the shooting mechanics notably bad?

>B-b-b-but Bioshock 2 is a lazy cash grab

Still the best in the series. Deal with it poncho

Bioshock 2 is the only good VIDEO GAME out of the series.

Everyone goes on and on about story and atmosphere, but can get that from watching Youtube videos. What about the other 70% of the game where you have to fight splicers and Big Daddies or that godawful plumbing minigame?

Bioshock 2 is the best video game in pretty much every aspect. Plus you actually get a choice in Bioshock 2, which is bit more complex than "Do you want save little girls for more ADAM overall or murder them for less?"

> best story

yeah, I loved retreading System Shock 2.

>Playing the remastered version
>Decide to use insect swarm and level it up since I use nothing besides it and electro bolt anyway
>Get the tonic that lowers eve usage and forces drill and plasmid only
>Mfw bee spam to drill bash for the rest of the game
The stories about level 3 swarm were true. It was so much fun and so stupidly strong.

Bioshock 2 fills the sequel objectives perfectly
Weapon and plasmid at the same time?
Faster hacking?
More moral choices?

Can decide between 1 and 2, but infinite is shit

>First one had the best atmosphere, best story and the most memorable cast.

Well I for one prefered the story of 2. I don't know why people say Lamb was a weaker villian when Fontaine felt like a cliche villian to me, especially that boss battle. Also Eleanor is a pretty strong hook to get you invested, much better than "Survive"

Bioshock Infinite was bad enough with the 2 weapon limit and bulletsponge enemies, but the retarded multiple universe shit just killed the story for me.

I'm waiting for the patch to fix the FOV, but how's the rest of the game? Does sound still cut off during combat?

I think the only thing left to improve is the enemy bulletsponges and gore. I recently replayed Infinite and while it had some neat effects (decapitations and skeletons after incineration) the bullet sponges were still there

>bioshock 2 is considered by most to be the worst in the series
>Cred Forums considers it to be the best

This place never changes.

you've been memed by Cred Forums shitposters, the gunplay is great.

>considered by most
>implying the majority isn't made up of casuals

>what I heard

the hive mind strikes again

>casuals

Kys neckbeard

The game still has it's bugs. The sound did cut out a couple times but came back once I got hit but the worst glitch would be invincible splicers. I was protecting a Little Sister when I couldn't hurt the splicers anymore. The only thing that killed them was the security bots blowing up on them.

Now, one of the girls managed to dart past the nurse today and throw herself over the railing in the lobby. Not certain if she was trying to end her own life or... or merely escape. But either way, her legs had healed by the time I managed to get down to the first floor where she lay. Now, without proper setting, the rapid healing process had fused her bones back together at odd angles. We had to re-break and set them almost a dozen times each due to the small window of viability. Now, those children may be immortal, but I can verify, they feel pain. Advising Doctor Lamb on higher doses of sedatives to keep this from happening again.

>I'm special

??

And now post the entire series.

Bioshock 1 was great in terms of the story, but the gameplay definitely felt worse compared to Bioshock 2. Just having weapons and plasmids available at the same time made Bioshock 2 feel a lot better. The storyline for B2 was good enough... not as good as 1, but not bad. Minerva's Den was probably the best part of any Bioshock title.

Then there is Bioshock Infinite. God, what a mess. The E3 2012 demo looked 1000% better. The two weapon system sucked, and then having MULTIPLE versions of the same weapon... that didn't even make sense. Oh, there is a VOX machine gun, and a regular machine gun? Why is the one introduced later in the game so much worse? Why would you swap for that? And then the weapon upgrade system only works for ONE version of the weapons? Combined with the two weapon limit, you're basically dissuaded from switching weapons.

And then the storyline for Infinite? It didn't work. Infinite universes means just that: infinite. It doesn't mean you can change the "variables" in all universes by finding a "constant" in all of them. And if that is the case, killing Booker isn't even the best "constant". Why not go back and kill the Lutece family? Wouldn't that stop everything as well?

It doesn't matter though, because the DLC shits all over the concept anyway, by making a Booker/Comstock that somehow survives his own death at the hands of Elizabeth. Unless that isn't the case, and Burial at Sea is simply a look into this timeline as it existed before Elizabeth stops it. And if that is the case, then Bioshock Infinite drags the original series down with it, because in showing that Elizabeth was pivotal to the events of Bioshock 1, Bioshock 1 is possibly erased from happening when Elizabeth is erased having killed Booker/Comstock.

What a fucking mess that game was.

2 is fun if you like tower defense.
Infinite is fun if you forget the early teasers and consider it a good cod clone that is even better than cod.

2's harvest sections play nothing like tower defense, what are you going on about.

>Daily reminder that the only good Bioshock game is the first one.

The third act is garbage, it's so easy literally impossible to die (without taking into account vita-chambers), and it's incredibly dumbed down compared with it's predecessor.

Infinite got universal acclaim from both critics and players for it's fast-paced gameplay and interesting story and setting. Only turbo-hipsters complain about it.

>defending BInfinite is the fresh new meme
what went so fucking wrong with this board?

Is this bait is this bait is this bait that I'm feelin

why are you so triggered by different opinions?

>I don't know why people say Lamb was a weaker villian when Fontaine felt like a cliche villian to me
it's pretty simple familiar, you just have shit taste

>Infinite had bullet sponge enemies

This is news to me, are you guys really that shit at aiming?

The story wasn't interesting though. It failed in what it was trying to accomplish. The infinite universe theory of the game falls to shambles when they shoehorn the ridiculous "constants and variables" nonsense in there. And the setting also felt equally bad. Rapture felt like a real city that had become a dystopia because of unregulated, immoral, unethical science. Columbia felt like the main street at Disneyworld. The entire world was like an amusement park. Then you get to the slums, and you're probably confused as to why the people of Columbia let all the elements of society they consider subversive into their own society.

because Cred Forums is a safezone for many autists, different opinions aren't allowed

>defending a game that you liked despite the hate around Cred Forums= meming

sure kid

>anyone who disagrees with me must be lying

>The infinite universe theory of the game falls to shambles when they shoehorn the ridiculous "constants and variables" nonsense in there.

I don't see how the constant variables fuck up anything, it's just a tool to explain it's branching multiverses.

>Rapture felt like a real city

No it didn't, it felt like a bunch of small rooms and corridors filled with spooky zombified people. Columbia felt more like a real place thanks to larger levels and more detailed locations.

I don't know why people make such a big deal about 1's story. The side stories about everyday Rapture were more interesting than the main one. The only thing interesting about the main story was the twist and once that was over everything was boring because Fontaine became some silly cartoonish villain once he dropped the Atlas act complete with equally silly final fight.

Because it was a really good twist.

Two was the best. Especially for repeat playthroughs. You had so many options for different ways to win. I trivialized the end fight against the two big sisters by having chameleon and that plasmid that summons robot drones alongside hacking some beforehand. It'd stupid fun.

Apologize to Ken

That doesn't make sense when Infinite is usually regarded as the worst.

>Bioshock comes out
>Cred Forums says it's shit, System Shock 2 was better

>Bioshock 2 comes out
>Cred Forums says it's shit, Bioshock was the best

>Bioshock Infnite comes out
>Cred Forums says it's shit, Bioshock 2 was the best

1 post too late

all 3 games are fun, end of story

Critics are retarded, what's new?

Cred Forums has shit taste

System Shock 2 is absolute garbage compaired to Bioshock 1.

only on Cred Forums

>System Shock 2 is absolute garbage compaired to Bioshock 1.

>orchestrated her entire escape plan
>extremely intelligent
>strong sense of self
>skilled in combat
>loves her father more than anything

Eleanor > Elizabeth

Cred Forums's consistantly said SS2 was better in all three cases though still.

And we used to say SS1 was better than 2, but now that more people are playing with without hoops thanks to enhanced edition, suddenly it's not as good a game anymore.

No it doesn't. BS1 often crashes on my ps4 and the textures load slow if they even load at all.

Yeah let's conveniently ignore all 3 games sold millions of copies and have huge fanbases and have high user score.

Your opinion is clearly more valid then everyone else, snowflake.

explain this

>missing the obvious user score

>I don't see how the constant variables fuck up anything, it's just a tool to explain it's branching multiverses.

Infinite universe shouldn't have branches in that sense. The idea that killing Booker stops Comstock only works if the Baptism takes place in every universe, which is does, which is exactly why it is stupid. There should be universes where Booker never goes to the baptism and stays Booker. There should be universes where he becomes Comstock without even going to the baptism. That is what it means to have INFINITE universes.

It isn't a tool to explain anything. It is a cop-out to sidestep the very concept they were exploring in the first place. It was the easy way to wrap up the story, not a good way, and not a sensible way. If they are going to use constants and variables, the baptism isn't even the best constant. Killing the Lutece family would have made much more sense, because then instead of stopping Comstock from being "born", you stop the trans-universal gateways from being opened that created the problems in the first place.

>Cred Forums is still mad that Bioshock Infinite was an overwhelming success

I assumed you guys moved onto whining about lesbians in The Last of Us and Gone Homo. Maybe it's time to let it go already.

it aged like shit, get over it.

I platinumed it and had no issues.

do you have any source for this chart ?

>Cred Forums's consistantly said SS2 was better in all three cases though still.

Not really, neo-Cred Forums is mostly 90s kids who never played any game older than Halo and feel nostalgia towards the first Bioshock.

pcgamer.com/ranking-the-best-and-worst-bioshock-games/

Handymen and the ghost were health sponges, user, it's not even worthy of discussing. Even with perfect aim they take far too long to kill.

I agree. Bioshock 1 didn't have a good story. It had a good twist. Plebs think those are the same thing.

but it has
hordes of bullet sponges. what a fun gameplay

if we were talking about serious sam then im ok with that. but this style just doesnt fit bioshock world

Daily reminder that the only good Bioshock game is Infinite.

>infinite is a bad video game meme
I see this shit all the fucking time on Cred Forums yet nobody explains why they think infinite is bad

>Infinite is best because Elizabeth is mah waifu

Pathetic.

You two just go off in the corner somewhere and jerk eachother off.

Let the big kids continue the thread.

>bullet sponges
>doesnt fit bioshock

because the first one splicers weren't bulletsponge especialy in the end game

smuganimeface.jpg

>Actually, the only good Bioshock game is Bioshock 2.

The best Bioshock game is clearly Singularity

I played on 1999 mode and didn't feel like they were all that spongy.

Upgrade your weapons and always use Vigors, they drop like flies if you know where to aim.

nobody is saying it's the best, it's not as good as 1 or 2 but still a good game.

SS>SS2>BS2>BS>BSI

>nobody explains why
I've seen an explanation in absolutely all Bioshock threads, user, so either you need to lurk moar or you just disregarded them anda ct as if nobody ever said a thing.

>SS: Patrician
>SS2: Hipster
>BS: Plebs
>BS2: People with Taste
>BSI: Pretentious dudebros


Every day until you like it. Also everyone who disagrees hasn't played SS1 because it was "too clunky" and considers themselves to be "hardcore" for enjoying the broken mess that is SS2.

Idk whats wrong with you fucks sometimes.

I thought Bioshock 1 was great, the twist at the end was awesome and the ending was satisfying (I never harvested, just saved)

Bioshock 2 was solid and I had a lot of fun with the charging ice drill and setting up traps to let the little sister harvest, and fighting big sisters. The DLC was cool til I figured out the same team that did it worked on Gone Home.

I even had a good time with Bioshock Infinite. That revolver was so satisfying to use and flinging shit off the skyrails was fun.

Yall expect some fucking amazing thing and sperg out when it doesnt go your way, it's just sad coming here every day and watching people complain about literally nothing.

>Infinite universe shouldn't have branches in that sense.

You clearly don't know anything about storytelling. See this before proceeding:

youtube.com/watch?v=0PlwDbSYicM&t=15m19s

You have no idea how the multiverse branching works in Bioshock Infinite. There is only one branch where Booker takes the baptism and becomes Comstock, all the universes where Comstock exist come from that branch, if you cut that branch Comstock stops existing.

All the universes with Comstock in it have multiple variables but they all have one thing in common: Comstock exists there. If you change that constant at the root of the branch then it changes everything.

It's that simple, you are just a borderline brain-dead idiot who cannot understand the most basic fundamentals of story-telling.

my bad
i thought were talking about b2

in the first one i didnt notice that much how tougher they got because i was mostly using onyl wrench with all its plasmids and upgrades

>Boss enemies have tons of health

What an amazing observation you just made.

>but still a good game.

It isn't though. The best you can say about Bioshock Infinite is that it's a mediocre FPS. And even that feels generous.

It IS a good game though.

>I have no problem with eating shit, why do you?

>le eating shit analogy

classic Cred Forums ;)

>I do whatever people on Cred Forums tell me and if they dont like it no one should.

2/10 post, didn't even attempt to engage in his discussion

>>>/global/rules/6

But if there are infinite universes, then doesn't that mean that there could be another time Comstock would be born out of booker? Hell, who says in a couple of universes, booker never existed and it is Comstock? And if elizabeth is going around to each time Booker baptizes, doesn't that mean she will be drowining comstock's forever due to the infinite universes existing?

Honestly, when you start using "infinite" of anything, you are going to write yourself into a corner.

It IS NOT a good game though.

>try to play BS2 remaster
>crashes every 30minutes just like Bioshock 1
wew

I have played countless shooters and I think Infinite is a good and solid FPS. It's far from being one of the best but it's still pretty good.

s>Singularity
a poor man's bioshock, half-life, call of duty, stalker whatever i cant remember how much games they tried to fit in it

Except you can't use the baptism a means of stopping Comstock, because infinite universes exist, and there is no reason why there wouldn't be a universe where Booker became Comstock without the baptism. Or went to a different baptism. Or went to the baptism later. Or earlier. The DLC even shits on it's own idea by seemingly having a Comstock that was removed out of time/dimension to a different one and thus escaped his death at the baptism altogether.

I understand storytelling perfectly, Bioshock Infinite was just shit. Hell, they didn't even get Elizabeth right. They made her all cheerful and outgoing because they wanted her to be a cutesy and lovable Disney princess. Someone locked in a tower there entire life should be suspicious and frightened of anyone and anything of the outside world, not a natural extrovert.

>Reach the end where you finally reach Eleanor
>Game crashes
The last autosave wasn't far but it completely ruined the mood. It crashed at the end area too.

>There is only one branch where Booker takes the baptism and becomes Comstock

But why? Why couldn't have taken a baptism another day? What if he got sick that day? Injured in the battle? Whatever. The baptism on specifically that day being the only way Booker can become Comstock is awful.

>mfw I found out there wasn't a useable Luger P08 in Bioshock 2
Why did they have to tease that Luger in the opening cutscene

>how do opinions work

>but it's still pretty good.

The AI is terrible and the enemies are irritating damage sponges. The weapons feel weak and the upgrades for them are are boring. The vigors are poorly implemented. The gameplay is not, by any stretch of the imagination, 'good'.

I must be autistic, the game has been crashing since the 2nd area iirc but yet I'm still trying to finish it. At the moment I am nearly at the end I think, I killed Sinclair and I need to do some bullshit with the little sisters now.
I should've just installed vanilla Bioshock 2 and not bother with this shit.

>universal critical acclaim
>11 millions copies sold
>high user reviews
>huge fanbase
>"lol it's bad"

ok buddy.

>then doesn't that mean that there could be another time Comstock would be born out of booker?

No. Comstock only exists after Booker takes the baptism and acquires a new name. There might be another Booker that takes the name of Comstock but it will not be the same Comstock that becomes the leader of Columbia and hires Lutece to travel to another universe.

There are infinite universes but that doesn't mean there is every single possible universe.

You can also try actually learning a bit about infinity:

youtube.com/watch?v=SrU9YDoXE88

>Bioshock 2 had better "gameplay"

REEEEE

You fucking retards keep parroting this opinion without understanding that ONLY the gameplay that supports the theme is good gameplay.

Duel wielding weapons and plasmids?
Hacking while fighting?
Drill combat moves?

NONE OF THAT SUPPORTS THE THEME

I repeat, any gameplay changes that make the character feel like a badass go AGAINST the entire point of the game, which is a science fiction action but also survival horror game.

Plasmids and weapons being held on different hands and taking a little time to switch between is CORE to the game play experience. Choosing to initiate or end fights with plasmids is part of the game, spamming both at the same time accomplishes nothing.

Why is the hacking minigame replaced by something very thematic and effective (pipes) to something generic and hectic? (stop on the green part?)

Why are the weapons so arbitrary and specific to your character? You get a rivet gun, hacking 'gun', and drill arm. These things are too special and unique, the point of bioshock was that you could scrounge around the game world for your weapons. While your first weapons of each type are mostly in scripted locations, if you somehow missed them you could actually pick them up later.

The story of Bioshock 2 also wasn't nearly as good as the first. Lamb is an interesting villian but her inclusion feels wrong because of the lack of mention towards her from the first game, she feels inserted like a mary sue character, not a legit force in Rapture.

The ONLY thing Bioshock 2 did well was the filming instead of static camera for research and the ability to lay down your own mini turrets. Both of which would have been even better if in the first game instead of the second.

But it is good, the moment to moment gameplay is satisfying, the carbine and Hand Cannon are fun to kill with, and the skylines keep things moving.

It's great gameplay.

Except that's not how it works. They are infinite variations of the universe but they are also constants that tie it all together. Every version of Booker was at a baptism, but the variable is whether he went through with it or not.

>Bioshock Infinite was just shit
I disagree and so do a stupid amount of awards.

wrench > drill

>Except you can't use the baptism a means of stopping Comstock, because infinite universes exist, and there is no reason why there wouldn't be a universe where Booker became Comstock without the baptism.

It's a matter of causality, even if Booker takes the baptism another day (which is unlikely since he was never a very religious person) that change would lead to a completely different timeline in which he could take on a different name and live a completely different life.

This shit is not hard to understand m8.

>the enemies are irritating damage sponges

Only a few of the bosses, most enemies are fairly easy to take out.

>The weapons feel weak

Not really, you are just completely shit at aiming. See pic for references.

drill dash > everything else

>It's the alternate universe argument thing again

I never understood this. I thought it was pretty clear from Infinite's story that it isn't actually using a real or 'traditional' infinite/multiverse theory. It was using its own version where 'branches' and 'constants and variables' made up the multiverse so it's more specific and the story worked.

>I repeat, any gameplay changes that make the character feel like a badass go AGAINST the entire point of the game, which is a science fiction action but also survival horror game.

That makes so little sense it's hard to even argue with you.

1) Just because Bioshock 1 had a survival-horror themes in it, doesn't make it a survival-horror game. It's an FPS, first.

2) Bioshock 2 doesn't have to conform to using these survival-horror elements if it doesn't want to. BS2 can be more actions than horror, and that's ok.

>Why are the weapons so arbitrary and specific to your character? You get a rivet gun, hacking 'gun', and drill arm. These things are too special

Are you serious

You had a GRENADE LAUNCHER and a CHEMICAL THROWER in the first game. Those aren't special and unique? In fact, because they are presented so dramatically BS1's weapons could be considered even more special and unique

>BS2's story was worse
Opinions

The very idea of constants in a multiverse is ridiculous to take serious to begin with.

>this arbitrary moment is a constant because it is, while the rest arent because they aren't
>why
>just accept

>stupid amount of awards
Who cares?

THIS THIS THIS THIS A THOUSAND TIMES

>tfw Bioshock 2's multiplayer is dead beyond belief and they'll probably shut down the servers soon if they haven't already

Did anyone else really enjoy the multiplayer? As much as it was generic COD style it was really fun, the research and turrets were cool and the plasmids felt useful.

Also
>Those little ADAM vials scattered around the levels that you started to memorize
>Racing people to the adam vials when a match first started so you could get the bonus XP first
>Dat fisherman's wharf stash in the prisoner's cell

>what I heard

Opinion immediately discarded. You're a fucking idiot.

>infinite
>gameplay
Nigga what? It's easily the worst in the series. Bullet sponge enemies shoehorn into using only like two of the most boring guns, and the enemies all felt sameish.

You were basically a badass by the end of Bioshock 1. The game became babby tier because of all of the guns and upgrades. The game stopped being horroish once you got the shotgun.

multiverses are a rediculous concept themselves so it's perfectly fine.

>The very idea of constants in a multiverse is ridiculous to take serious to begin with.

It's a fictional story, you can make any rules you want. That's how storytelling fucking works.

It's like complaining about Superman being able to fly because it's unrealistic., it's not meant to be fucking realistic.

>bullet sponge meme

see

>this arbitrary moment is a constant because it is, while the rest arent because they aren't
>why
>just accept

Did you play the same game I did? More than just the baptism is a constant, and the idea of them is explored as destiny or fate more than once.

>The very idea of constants in a multiverse is ridiculous to take serious to begin with.

Except this is a fiction story not an actual scientific explanation. In the world of Bioshock, multiverses have constants.

>who cares?
The people who gave it those stupid amount of awards.That doesn't just happen to "pieces of shit"

just because it's not as good the first 2 doesn't mean it shit.

It's a fine game.

>Not what I heard
How lazy are you?
You couldn't even torrent the game to find out if it was good for yourself, could you?

How lazy can people get?

I don't know how anyone could enjoy that trainwreck of a game.

Of course, I played it before the remaster so it might have improved...? Maybe?

Bioshock 2 was really underrated when it first came out. Glad to see a lot of people are re-discovering it.

You can use any gun you fucking want, I used the revolver and the rocket launcher for the most part and it was fun as hell.

the gunplay was bearable at best you fucking queef

Reminder that bioshock is a strictly inferior version of system shock 2

>It's an FPS first
Yeah, but an FPS survival horror game. It still has aiming, shooting and first person action, but its slower paced and lining up headshots to conserve ammo and health is more important. Bioshock 2 has you fighting hoards of enemies instead of solitary splicer junkies, which doesn't make much sense from lore either, and the gameplay feels too action oriented and suffers for it.

>You had a GRENADE LAUNCHER and a CHEMICAL THROWER in the first game. Those aren't special and unique? In fact, because they are presented so dramatically BS1's weapons could be considered even more special and unique

Those weapons were juryrigged and they WERE special because they were cooked up by the survivors. But your primary weapons- pistol, shotgun, tommy were all very fitting in-universe. Why is there a special big-daddy only one handed rivet gun in Bioshock 2? Why is there a special big-daddy only gattling gun? They don't fit, they seem arbitrary.

>Opinions
You're right, they are opinions, but you have to admit that Lamb felt out of place due to lack of her mention or character at all being in the first game. For someone seemingly so influential in the game world, someone who debated Andrew Ryan and tried to start populist movements in Rapture, there should have been some sort of mention to her in the first game, but since there wasn't she feels out of place.

>tank-like enemies that are a step above the average ones are stronger and have more health

Who would have thought?

>trainwreck

have you ever actually played a game that's a trainwreck, user?

Duke Nukem Forever is a trainwreck. At worst Bioshock 2 is highly dissapointing

>Reminder that bioshock is a strictly inferior version of system shock 2

This.

That's not the point. If you are going to bring up multiverses, especially if it is the major cornerstone of your game, you should at least bring up a theory that can be believable, not one that doesn't make any sense.

>comic book character
I thought Bionfinite was for adults?

The only good Bioshock was System Shock.

BS2 is not a trainwreak in any sense of the word

>doesn't bring up an explanation
>instead "Except this is a fiction story not an actual scientific explanation. In the world of Bioshock, multiverses have constants."

So just accept it?

>Entire game's draw was that you were a big daddy
>Being upset that the game made playing as a big daddy feel baddass

>Yeah, but an FPS survival horror game
No, it isn't. It's an FPS. It has bits of survival horror in it. It also has RPG in it. It's still just an FPS. Look it up on wikipedia or something.

>Why is there a special big-daddy only gattling gun? They don't fit, they seem arbitrary.
Because they are from the proto-type series we didn't get to see in Bioshock 1? I really don't see how this is a problem. '

>I thought Bionfinite was for adults?

It makes perfect sense and it's just as believable as a floating city you dolt

But fans of the mature games for mature gamers like myself would be saying that deep games are for them.

They are all fucking awful.
Just read the design doc for the first game, it's literally wasted potential the game

Yes.
>Why did the spider bite peter parker and not someone else
>Why did Harry Potter's parents die and not Neville's

Because it's a fucking story.

Bioshock 2 didn't have a boss fight.

aged like garbage. both of them.

Bioshock 1 was infinitly better.

The sound engine sucks, it crashes if you so much as cough too loud and the story is both shit and unnecessary.

>It makes perfect sense

So explain it. Why does a multiverse have constants?

Yeah but you only get 2. And I gaurntee you didnt use either "most of the game" and you HAd to switch off at some point due to lack of ammo.

Unless you play on baby difficulty its neigh impossible to keep ammo without dumping your money into it which means no upgrades and an entire aspect of the game is lost.

The fact that you had to spread your upgrades around to hope to use any of them was the worst part of the game.

"Deep" is a very relative term, it can mean that something is very insightful or that it's very complex and difficult to understand. It can mean that the work of art makes on-point commentary on current political issues, or it can mean that it explores a lot of ideas even if it isn't very consistent about them.

The first Bioshock was deep in that it made some really great commentary on the nature of individualism and free market capitalism in a time in which those ideals were about to face a serious crisis. Bioshock Infinite is deep in that it's a multi-layered story that deals with multiple subjects such as the nature of free will, collectivism and sexism.

But I don't care if it's deep or not. I think those games are really enjoyable both from a gameplay and story perspective, and that's what really matters.

Because Ken Levine said so.

Again, it's a metaphor or at least symbol of destiny and/or fate. Your question doesn't make any actual sense. You might as well be asking "Why do these Slugs provide ADAM?"

Because it's a fucking story.

>what is SS2

>Yeah but you only get 2. And I gaurntee you didnt use either "most of the game" and you HAd to switch off at some point due to lack of ammo.

I switched weapons constantly because I wanted to try most weapons. But I still had the revolver for most of the game and the rocket launcher whenever it was necessary for the big arena fights.

But the game has a little something called vending fucking machines that let you buy ammo. You can spend the entire game using the same guns if you buy fucking ammo. If you only upgrade a couple of guns then you have tons of money left.

>its neigh impossible to keep ammo without dumping your money

Learn to aim.

>Unless you play on baby difficulty its neigh impossible to keep ammo without dumping your money into it which means no upgrades and an entire aspect of the game is lost.

Just use whatever weapon is available you casual.

It's not that complicated at all, even on 1999 mode.

You should also only be upgrading weapon damage and sniper rifle fire rates.

Git gud, user.

And it's not A multiverse, this isn't a physics textbook.

It's Bioshock's Multiverse, it's own, self-contained multiverse of realities that does not include our own actual one where it's just a video game.

I literally beat the on 1999 mode without buying any ammo, shit was plentiful if you looted everything and had good aim.

also USE YOUR VIGORS NIGGA

So bring sense to Bioshock Infinite's multiverse. Why does it contain constants, especially since there appear to be people who can alter the multiverse and travel between the different universes, thereby having the power to basically alter a presumable constant.

DESU this is one of the worst things about Bioshock Infinite for me.

I liked the idea of having to drop and switch weapons based on your ammo needs and which are available. I also like the idea of weapon upgrades and the minor RPG mechanics like in System Shock and other Bioshock games.

BUT DON'T PUT THEM IN THE SAME GAME YOU FUCKING RETARDASDSGFSKDJG

WHO THE FUCK THOUGHT
WHO THE FUCK
THOUGHT
IT WOULD BE A GOOD IDEA
TO MAKE NON-CHANGEABLE UPGRADES
THAT ARE SPECIFIC TO SPECIFIC WEAPONS
IN A GAME
WHERE WEAPONS ARE SWITCHED CONSTANTLY

It's a level of retardation I can't even fathom

My problem with bioshock infinite is that it doesn't make sense that you can go through a functioning, habitated city rampaging and murdering all the way and yet be able to walk amongst normal folks who are peacefully having a fun day at the beach. In the same way, it feels really weird to go around killing dozens of cops while the girl you just "rescued" that knows nothing about you doesn't even raise an eyebrow at it. Even if she's a social inept due to being locked in a room for years any human being would instinctly run away from an unknown person that kills anybody in his path mercilessly.

I feel like it would have been a much better game with stealth and disguise mechanics than a FPS.

Also, in Bioshock you're literally injecting yourself with shit that makes you physically a superhuman (as in, not only you have powers but your also topugher, faster and stronger than a normal person) so it's understandable that you can sweep your way through all the guys trying to slice your neck, but in Infinite you're just a guy with a few guns and some powers getting assaulted by dozens of other guys with guns and powers. Even with Elizabeth's help I don't see how Booker could survive through all that shit.

>Your not cheesing the system by only getting specifc upgrades and you're a casual for bitching about having to constantly switch weapons

>When the last games gave you all of them to switch between at will

Fuck you. Infinite was shit and the worst in the series. So much of it was just bullshit game design.

>I'm a tryhard so the games not bad.

>any human being would instinctly run away from an unknown person

You are missing something in that equation.

t. couldn't even beat the Siren on Normal

>cheesing

You can also try not being a tryhard and just have fun.

Also the first Bioshock was insanely easy, you can beat the game only using one weapon.

>you can't use a controller on PC

Epic

Do upgrades disappear if the gun is ditched?

>hi, i'm booker, i've come to save you
>ok, i will from henceforth trust you wholehearthedly

Even disney princesses doubt their heroes throughout the stories.

Did you not hear the announcement where they said "THE FALSE SHEPARD IS A 4-foot tall FRENCH MAN WITH A MISSING LEFT EYE"?

That explains why no one knows what Booker looks like.

At that point in the game they don't know each other at all. They've "seen" each other when she was nothing more than a little baby and that's it. Hell, even if she subconsciously knows who he is thanks to her powers, she's still being dragged by a guy on a murderous rampage through a city in the sky with shit hitting the fan at every corner. At the bare minimum I'd expect her to be concerned by their own wellbeing and the lives of innocent guys doing their jobs.

You can't play the game on PC because the port is riddled with bugs and constantly crashes.

>Also the first Bioshock was insanely easy

I will agree with this. The vita chambers made the first bioshock a cakewalk, just as the rescues by Elizabeth made Infinite far too easy. At least they added the option to turn off the vita chambers in a patch. Did they do the same with Bioshock Infinite? And I don't mean the 1999 mode where Elizabeth can still rescue you, except if you run out of money which is never.

no

when she was kidnapped at Fink's factory, the people holding her punched her in the face so she doesn't care for them.

They were all trying to grab her so comstock could experiment with her.

She also felt no real sympathy after seeing how they treated the poor folk in shanty town.

You could just savescum instead of using vita chambers.

I played it earlier today though. I think they have been patching bugs. Either that or I'm lucky.

In any case, I was replying to comments about controllers being the reason not to play on PC. Let's not pretend that erroneous claim wasn't made in the posts to which I replied.

There is a thing called "emotional memory", people can remember emotional events that they don't remember consciously. She doesn't remember he is her father but her subconscious does know he is important to her.

That sounds farfetched considering how she happily danced with the folks by the beach or how she talks with the locals at every opportunity.

>her subconscious does know he is important to her.

Except she knocks him out only after she doubts he's going to take her to Paris, not when she sees him killing dozens and dozens of people. What a great, loveable and symphathetic character, my waifu.

Everything I mentioned happened after the beach.

At that point the only thing that happened was that they were attacked by Songbird.

He is killing in self-defense, it's perfectly justifiable to a rational person like Elizabeth.

They attacked first and she doesn't want to be imprisoned again.

>She doesn't remember he is her father but her subconscious does know he is important to her.

>even if she subconsciously knows who he is [...], she's still being dragged by a guy on a murderous rampage through a city in the sky with shit hitting the fan at every corner

I already addressed that, user.

And some of her interactions with the locals happen after what you mentioned. In fact, one of the game's arcs is Elizabeth wanting to help people necause she's your stereotype kind-hearted girl.

The townspeople are not the same as the police that are after Booker and Her.

>a girl that's been locked in a cage by her own "father" with a gigantic mechanical bird as her only friend
>a girl that's being chased by everyone and their mothers stops to dance with some random people because she feels like it
>rational person

Don't think so.

>the civil war is functionally over and his alternate identity is pretty pointless but Fontaine still pretends to be Atlas for the majority of the game for literally zero reason as the player character is brainwashed so he could have literally just said "Would you kindly find and kill Andrew Ryan" as soon as you stepped off the bathosphere

>better plot

I guess you could make the point that Elizabeth's support of all your mass murderous actions is a commentary of how crazy and unrational a person has to be to buy into this.

Yeah that's totally unbelievable in a world where giant mechanical birds fly around and people shoot lightning out of their fingers.

How dare this one detail not be realistic. The fucking nerve.

>goal moving: the post

>because there are some sci-fi elements to the game, we are now allowed to just make completely unbelievable and ridiculous characters

He was putting up the Atlas persona to trick Ryan.

I miss 2010-2011 trailer Elizabeth

nitpicking

no argument, you just automatically conceded

sorry for nitpicking faults bruh
ill just gloss over them and pretend bioshock infinite is a good game

I've heard about this upgrade system but I don't understand it.

You upgrade a gun and then lose the upgrade forever when you drop the gun for another?

>s-shut up
lol

Fontaine was pretty shit, Ryan was the best of the two by far. While the Atlas-Fontaine twist was pretty damn cool and very surprising to me (I honestly thought the game was over at the point where I killed Ryan), and the rest of the game was very, very fun, but Fontaine just didn't have interesting motives or any depth.

So really, the antagonist tier list works like this:

>Pitchford>Ryan>Lamb>Fontaine>>>>>>>>>>>>>>>>>>>>>>Comstock

Temporarily dropping an upgraded gun for the gun of the moment is annoying desu

Nitpicking.

Cohen>All

Beauty and Beast Elizabeth was best Elizabeth, hands down

>replaying the remaster
>get to the arcadia
>want to quit

Been playing through Bioshock 1 and 2 and I much prefer Bioshock 2. So fuck you OP.

excuse you

It is a good game though.

Why faggot?

Noir Elizabeth is sexy and confident, but she's TOO confident, I could never satisfy her

Not an argument

what faults?

Just because you can't accept certain character traits doesn't mean anything.

...

here

You couldn't satisfy a little sister you pussy

So? Assassins creed gets those kinds of scores too, doesn't mean they're good.

whatever you say, special snowflake.

>implying you weren't calling console fps shit because of the use of a controller

I think I could have a chance with BnB Elizabeth, she's naive enough that she might find my autism endearing. Noir Elizabeth talks like my fucking mom

Appeal to authority. Not valid argument

Im not defending tryharding I'm making fun of the tryhards ya dumb.

Like this dumbass.

And the other fuckhead that thinks because he got some worthless GOLD trophy on 1999 mode by not buying anything, that the game isn't flawed for limiting you to 2 weapons that you have to cycle through while giving you upgrades for ALL of them, which you never really use.

>Get used to using these 2 guns.
>Slightly upgrade them
>forced to blow money on ammo for those guns which locks you out of upgrades.
>When you inevitably are forced to change weapons your other upgrades are useless.

People seriously fucking defend this stupid shit. This isn't a skill issue, this is a poor fucking game design issue. Bioshock infinite was soooo shit, and its only redeeming factor was "atmosphere.", which was done way better in the other games anyway.

>Not liking two popular games makes me a special snowflake

are all these negative replies to this post real? it's the most boring piece of shit I've ever had to force myself to finish. fuck everything else wrong with it, it's just a fucking bore. nothing that makes a good shooter is in this game.

>implying Cred Forums is one person

These are my posts:

whatever you say Snowflakes.

Don't try and pass it off as objectively bad when it clearly isn't.

This whole fucking thread needs to watch this video.

youtube.com/watch?v=VdNhwb7iuI4

Entirely undeserved hivemind bullshit. The sole reason I never trust positive steam reviews. The only real steam reviews are negative ones to point out actually shit games.

Shit games hide in good reviews all too often.

>what are opinions

>HOW DARE ALL OF YOU HAVE OPINIONS, IM RIGHT YOURE WRONG I HAVE THE ECELEB VIDEO TO PROVE IT

consider suicide.

t. couldn't beat the siren on Easy

There's more then enough ammo to be looted and more then enough money to be found to get upgrades, so I'll say it again: Git gud.

>more then enough money to be found to get upgrades,

How many weapons can you fully upgrade in your first playthrough?

Cohen was pretty cool, probably a more interesting side-character than any of them.

also

>games are remastered
>side characters are still just generic Splicer models

>WHY DOESNT THE GAME GIVE ME MORE MONEY THIS IS BULLSHIT BAD DESIGN REEEE

They're all worth a play through

Bioshock Infinite's story is a mess, but I like the gameplay so it's nice.
Bioshock 2 is great, even if the story isn't anything special.
Minerva's Den is the best of all worlds.

1. Find a gear that increases your clip capacity so you don't have to buy those kind of upgrades

2. on the harder difficulties, upgrade Damage boosts only to weapons that are common and you enjoy using (ex. Machine Gun, Carbine, Pistol)

3. ignore all the vox guns they're all shit

boom. simple.

It's not like Bioshock where you can upgrade everything, it's designed for you to pick and choose which particular weapons you like and want to make better.

>Siren
The only hard thing about that fight is resisting the urge to quit because of how long it takes

Except you can't use some of those guns because specific guns in specific areas. Not to mention the shooting feels like shit, even worse than 1 and 2

>Hurr I love this game but can't admit its bad so this dude who explains every aspect of its shit game design is just an e-celeb whos points are mute because I'm too braindead to watch the video.
>HOW DARE YOU SHARE AN OPINION WITH SOMEONE WHO CRITICALLY REVIEWS VIDEOGAMES.
>IM RIGHT AND YOUR WRONG.
Stupid ass hypocrite. You should consider suicide for your shit taste.

>There's more then enough ammo
>Then
No, there isn't. Especially not on any difficulty above normal. You're always forced to switch weapons. There are even sections where you forcibly lose your old weapons AND all the ammo you had for them. But I guess a rose-blind faggot like you forgot about those parts.
>More then enough money
Again, no, there isn't. If you spend your money on vigor and weapon upgrades you never have enough to buy any ammo. Unless you play on baby difficulty. Which you must have in order to somehow think that there was "Plenty" of ammo any money.

Literally your whole argument against the terrible game design of your favorite game of a series, albeit clearly inferior in several objective ways, is literally "Git Gud"

t. didn't even beat 1999 mode.

no, the gunplay itself is much better in infinite.

the weapon system and the upgrades are better in the old games though. the ammo too.

Overall the old games are better, but the moment to moment gunplay is better in infinite.

>boss with three stages that can summon hordes, revive said hordes, sponge tons of damage to the point of leaving you without ammo at higher difficulty is ok

I played on and beat 1999 mode so this is all invalid.

There's enough money IF you spend wisely and loot everywhere.

also find lock picks.

It's so easy, my man.

Nah, Let me correct myself.
These faggots didn't even PLAY 1999 mode, let alone beat it.

>Upgrade 3 weapons in one playthrough
t.faggot tryhard who isn't even tryharding correctly.

>he doesn't know how to insta-kill the siren on 1999 mode without using glitches, making her non-existent

It doesn't feel like it. They're all peashooters, even the rocket launcher doesn't have much weight

seeI did beat 1999 mode.

>Gunplay is better in infinite
PFffffahahahaha

Have fun with your 2 guns that are weak as fuck throughout the entire game even with upgrades you can't afford. Oh and be ready to swap out of them frequently. Gotta be able to run and gun "On the fly, doood." Thats what makes a good game.

Yes, but it's fucking boring

If you want money, find lockpicks.

...

>can't afford

opinion invalid, git gud before posting.

I don't like the 2 weapon system much either, I'd prefer having all weapons, but
>Hate being forced to 2 weapons
>Also hate being forced to switch outside those 2 weapons

I like infinite as a whole but fuck the siren fight.

It's just padding, skipping it is more fun than fighting it.

Bioshock 1 gave you the broad spectrum of Rapture, while Bioshock 2 went into the nitty gritty of the people.

Only issue I have with Bioshock 2 is everybody being super fucked up for years and yet there are still people in Rapture who lead somewhat normal lives. One year after New Years 1959 I can understand the world not being 100 percent fucked, just 95 percent. But with Bioshock 2 it's been an additional 8 years since Andrew Ryan died, and I sincerely doubt Lamb kept order for that long and all the Splicers were able to subsist on Potted Meat. There just isn't enough ADAM to go around to support that many people.

really the Siren fight was just tedious
tower defense game as the fucking last level/"""""""""""boss fight""""""""" on the other hand was a load of tripe

>Buy ammo instead of upgrades so you don't have to change weapons which is meaningless anyway because the'yre all weak anyway.
>Git gud shoulda bought upgrades
>Buy upgrades for weapons you like and always have to pick up different ones when you run out of ammo because no money thanks to upgrades
>Get gid should have found all the lockpicks
>replay and Find lockpicks and get just enough money to scrape by with 2 upgrades on the few guns you like and maybe an upgrade or two still get forced to use different ones frequently as the game progesses
>Still get depressed at how fucking bad the gameplay is compared to the last and how scarce the fun is and limited the forms it comes in. Just continue braindead firefighting with a few stun vigors and dumping ammo into doomers without any care or thought in the world. After all you don't need to be challenged at all to have fun.

You should "git" better taste in games and quit assuming you're better than people, fuckhead.

>There just isn't enough ADAM to go around to support that many people.
which is why Lamb started kidnapping little girls again

You can actually beat the final fight very easily by covering the engine with Return to Sender traps.

>I don't have any valid arguments to defend poor game design so you're just bad at the game.

Speaking of invalid opinions. Oh the delicious irony.

About time someone said it.

>Return to Sender traps.
i cant belioeve i never thought of that
too bad im never touching that piece of shti again even if I have the Songbird statue

ponytail genki Liz >>>>>>>>>>>>>>>>>>>>>> bobcut edgy liz

>Buy ammo instead of upgrades so you don't have to change weapons which is meaningless anyway because the'yre all weak anyway.
Never buy ammo. Loot nigga. LEARN TO LOOT.
>Git gud shoulda bought upgrades
Yeah, you should've.
>Buy upgrades for weapons you like and always have to pick up different ones when you run out of ammo because no money thanks to upgrades
LOOT AND LOCKPICKS AND YOU'LL NEVER RUN OUT OF MONEY.
>Get gid should have found all the lockpicks
Yep
>replay and Find lockpicks and get just enough money to scrape by with 2 upgrades on the few guns you like and maybe an upgrade or two still get forced to use different ones frequently as the game progesses
Sometimes you're forced to mix it up, deal with it fag. Also VIGORS.
>Still get depressed at how fucking bad the gameplay is compared to the last and how scarce the fun is and limited the forms it comes in. Just continue braindead firefighting with a few stun vigors and dumping ammo into doomers without any care or thought in the world. After all you don't need to be challenged at all to have fun.

Play 1999 mode to be challenged.

GIT GUD MY NIGGA

GIT GUD
I
T

GUD
U
D

NIIIIIGGAAAAAA

>2 weapon switching
>story ending that doesn't make sense
>writer admitted he didn't know what he was talking about
>build up confrontation with big daddy bird edition all game, then you don't have a boss battle vs him at the end
>liz's tits could've been bigger

Why I didn't like bioshock infinite that much

>image.jpg
>caps
>racial slurs
>meme posting

>you have to be a nigger to like bioshock infinite
This explains a lot.

>niggers
>posting like that

no

But lamar talks like that.

What did they mean by this?

>complaining about racial slurs on Cred Forums of all places
>falling for rename everything to image.jpg to trigger Autists who use ad-hominem instead of a real argument meme
>can't even respond to the argument with a valid rebuttal
>ad-hominem

nice. git gud________________

People are retarded,what's new?

Most of the people who say Bioshock 2 is shit just jumped on the "It's a Cashgrab" Bandwagon and never actually played it.

>Never buy ammo, Loot
Even with looting ammo you still never have enough for the bullet sponge enemies, even with high headshoot accuracy.
>Shoulda got gud
Again, bad arguement. Games shit and you don't like that I think it is so you assume I'm bad.
>Loot and lockpicks and youll never run out of money.
Again. Fucking wrong on ANY difficulty but easy, which seems to be what you're familiar with.
>Sometimes you're forced to switch it up
Yeah, which in a shooting gallery FPS that allows you to spend money on various upgrades you can never fully max out, and offers you ammo purchases when looting isn't viable or isn't giving you enough to get by, is bad fucking game design, dipshit.
>Deal with it.
Not an argument, shitter.
>Also VIGORS
You mean the 4 fucking stuns, 2 traps, and a hacking vigor, all of which have limited uses, no variety, and are essential dumbed down versions of the last games?

Yeah. I did that. And still ran out of ammo. Frequently. While doming people like clockwork. I don't have shit to prove to some faggot on the internet with shit taste.

>Play 1999 mode
Yeah let me just play the mode that forces me to have the least fun possible by making me try as hard as possible and stay back in cover as much as possible, avoid direct contact with enemies making the melee useless, avoid using the vigors often to break up combat, and generally make me tryhard to the extreme, dumbing the game down even further untill I feel autistic for even attempting this shitfest.

That sounds like a blast. Like the rest of that anti-fun shitshow was.

You gonna find any way to defend your shit tastes other than "Git gud"? Or are you just gonna keep being a faggot with irrelevant opinions?

>Never buy ammo
You don't fucking get it, do you? Weapons in Bioshock Infinite are all shit because the game will constantly give you ammo for weapons you're not using in order to force you to use different weapons. If I fully upgrade the machine gun and run out of bullets, there's no guarantee that I'll be able to find bullets on dead enemies, ESPECIALLY in the later game when they throw all sorts of random enemies at you.

There is literally no fucking reason for the 2 weapon limit to exist in Infinite. If the original Bioshock only allowed you to carry two weapons at a time then people would've called it a piece of fucking shit, because it would be. Infinite doesn't get a free pass just because other games do it.

patch when?

Guy hit the nail on the head.

>posts says nigga
>claims it isn't relevant to the argument

>The guy saying git gud calls out ad-hom
What a shithead

You have absolutely no idea what youare talking about, and you might have not even played the same game as the rest of us.

>Can't even respond to the argument
What argument? That you're better than some dude at the game? That a shit game isn't shit because you're good at it?

>THE GAMES IS ABOUT SURVIVAL so I'm going to survive by wasting 10 min on a glorified flash game which completely removes any sense of difficulty.

Half the shit you say doesn't even make sense.It's not survival when the game is throwing First Aid kits/Hypo's/Food at you with every opportunity

Have you literally authored half the posts in this thread?

Pretty much correct, steam reviews are as bad as cancerous imdb reviews, plenty of fanboys will inflate the score up and then the average pleb sees a good score and takes that positive bias forward

Correction; a shit game isn't shit because you tryhard-ed it like an autist and lie about having any fun playing it?

If you had any considerable degree of fun playing bioshock infinite your tastes in shooters
are very poorly developed. Especially when trying as hard as you do just to beat it.

I'm not defending the 2 weapon limit you fuck, I'm just saying it doesn't make the game suddenly unplayable.

>bullet sponge meme
Use your vigors properly and have good aim.

Lockpicks are easy to find on any difficulty and there's the same amount everytime.

The game is not designed for you max out anything, it's about picking and choosing what you think is best.

>Not an argument
not an argument

>still running out of ammo when using vigors

holy crap, you suck. Use the return to sender with the gather ammo upgrade.

>least fun possible
then dont complain about it being easy.

Also nobody's opinion on the shithole are relevant.

can't call it bad design if you just suck and can't play correctly. I'm not attack you personally, just your skill at the game.

I did and I do know what I'm saying.

You're saying its shit because there's no ammo or money when there objectively is?

Dude, play better. Don't blaim the game.

>It still has aiming, shooting and first person action, but its slower paced and lining up headshots to conserve ammo and health is more important.
Or just going for a melee build, where all ammo conservation is thrown out the window because your wrench ends up being a better option for splicers, and since you aren't using any of your guns on normal enemies you have all the ammo you need for Big Daddies.
Not to mention that you can hack and hog health stations, since they're cheaper than health packs and heal you fully instead of partially.

You know what would have helped to alleviate a lot of the problems with the weapon and vigor upgrades? Separate fucking currencies.

It worked in Bioshock 1, balancing all of these things, because you had:

A. Money to buy items
B. Adam to buy Tonic upgrades, player upgrades, and new Plasmids.
C. Inventor components to create specialty items.

Bioshock Infinite could have fixed many problems if they just separated some of the upgrades into different currencies. Would it fix the game? No, but it'd get it closer to being good.

So you're the same faggot that said the gunplay in BSI was better than the other two?

Yeah skill has nothing to do with this. You just have no fucking clue what you're talking about.

Use your vigors properly and have good aim
And STILL run out of ammo. Prove me wrong: Pro tip, you fucking can't.

>Lockpicks are easy to find on any difficulty
All of them? Yeah, bullshit. Your tryhard is showing.

>Game is not designed for maxing out
No shit sherlock and when you pick and choose what you like best and the game forces you to not use what you picked and chose then its a bad fucking game.

>you suck
wrong and not an argument.

>Use return to sender and gather ammo
Then burn your money on getting your vigor back. Less money than ammo yeah, but still not solving the core issues, fuckhead.

>Can't call it bad design.
I can, and I can prove it. I have various times in the thread. You can't seem to prove shit aside from you're "so good" at the game that you can see past its flaws.

>You're saying its shit when theres no ammo or money
I'm saying its shit because it limits how you play the game by
1. Forcing you to pick and choose weapons and vigors to upgrade
2. Then ignoring every choice you've made period in more ways than just 2a. Giving you ammo you don't need. 2b. Forcibly switching the weapons you're using several times throughout the game. 2c. Having no change in any outcomes from the other hamfisted choices you made.
3. Giving you nothing but firefight shooting galleries with braindead enemies who dont react to being shot at all.
4. Forcing you to turtle out and stay behind cover for most of said braindead firefights to avoid soaking too much damage, especially on higher difficulties where its more crucial.

I can "blaim" this game being bad on a slew of factors. But you can't "blaim" me for not liking it by defaulting to me "being bad" when you have no fucking idea how good I am at shooters. You have no argument and no fucking taste.

He even admitted the weapon and upgrade systems were better in the previous games, and is STILL trying to defend the 2 weapon limit while simultaneously saying he isn't somehow.

Yeah it doesn't make the game unplayable, it just makes it fucking shit and unfun. Especially compared to the last ones.

I enjoyed it, but the electro bolt + sniper round to the head was just too OP.

I think it's a pretty solid trilogy overall. Not perfect by any means necessary but pretty enjoyable nonetheless IMO.

>he fell for the PS4 meme

I literally bought an Xbone just to play Bioshock

I'm trying to use more plasmids and just hit Fisheries

Are there any non meme plasmids available yet

>le humblebrag xD

fuck off retard