Stumbles upon Rapture while diving, welcomed with open arms at first

>Stumbles upon Rapture while diving, welcomed with open arms at first
>Some paranoid faggot thinks he's there to destroy Rapture
>Gets kidnapped and is sold as a lab rat
>Everyone forgets about him and no one cares he is gone
>Tortured and genetically modified until he is a walking freak in a diving suit
>Adoptive daughter ends up being captured
>Gets hypnotized into shooting his face off by some Ayn Rand wannabe bitch
>Resurrected from the dead only to be hated by everyone
>Forced to kill the single bro who actually looks out for him
>Dies

Delta had a hard life ; __ ;

Other urls found in this thread:

youtube.com/watch?v=muZQCZECXJE
youtube.com/watch?v=Xi31NAktYDw
youtube.com/watch?v=vjEF6gjHpP8
moviepilot.com/posts/3817117
youtube.com/watch?v=Q8lngIFXRi4
youtube.com/watch?v=vfFMKe9rlh0
bogleech.com/halloween/hall15-bioshock.html
twitter.com/AnonBabble

It was a pretty compelling story for me.

I'd kill all of Rapture for her again if I needed to.

Shit dude, i didn't know that was his backstory, never really listened to the audiologs that much and haven't played the game in awhile

he dont really die in all endings his mind can live
Naledi also ended up in rapture by accident. You can play with her on the multiplayer.

Underrated silent protagonist.

Did any of you follow the ARG? Seeing the character from that and killing him without realising was rough.

Oh damn, that's right. Man, I fucking loved the Bioshock 2 MP. I got some good memories with my past best friend. The characters were cool too.

>tfw some faggot calls you out at being a shitty big daddy
>you nail him in the head instantly just right after

he have a big nose

Shame the multiplayer in the remastered version, they should have really included that

I remember almost every time i played there was a guy called sheldonline playing kek
>tfw lost all the SS of bio2 and mp

>he dont really die in all endings his mind can live
Honestly, I think that's a pretty shitty ending.

Now you're stuck in the head of a teenage girl with parental issues and you'll be awake and sane every time she fucks a guy. Always watching.

The day the earth stood still and bomber man is all I can think about.

What a terrible model they went with

isn't in*

You and me, kid, we're goin' places.

I don't blame them.

Multiplayer was shoehorned in (even if it was fun) and 99% of the public hated it.

I'm just glad the existing multiplayer still works and I can still eventually 100% it.

>Implying irrational care for the game that shows how much of hacks they are.

>and you'll be awake and sane every time she fucks a guy. Always watching.
kek that was the first thing i thought, i wonder if he can shutdown himself or something, like watching your own daughter being fucked on POV, i'd rather be dead.

Fuck everyone, Bioshock 2 and Minerva's den were so goddamn good. And that was even with a dev team being stifled and forced into retreading a setting.

F

Juuuuust like a good father do.

>tfw you expected him to betray you but he stayed a pal until the end

dear yellow eyed girl

I never heard this when i first played it in 2010 but when I replayed it this week on PS4 I nearly broke down.

Reminder that neutral ending is the best ending. Delta had a hard life, and it was his time to die.

>that rose
JUST
U
S
T

Even though nothing could beat seeing rapture for the first time, and the first game's plot twist (even if it kinda falls apart under a microscope), Bioshock 2 is the best Bioshock game. Even though it doesn't have Andrew Ryan, the gameplay is miles ahead of 1, and when your allies die it really hurts. Minervas Den is the best Bioshock property.

i dont see anything

Bioshock 1 is no doubt more "influential" and "iconic" for the WYK twist but the game fucking slogs down so hard in the last half of it, and it's so drawn out and boring becoming a "big daddy;" i think everyone just forgets the games flaws behind rose tinted glasses.

2 has almost no fat to trim, and it's engaging plot-wise because it actually has a great supporting cast and reason to be emotionally involved

>you can pick up the rose

...

yeah but that whole becoming a big daddy part was the entirety of the second game, only if you wanted more adam however

I know but it felt so shoved in for the sake of padding in 1.

I was so paranoid he was gonna betray me. He was just a bro business tycoon looking to do some good.

Core values of the Bioshock games

>Bioshock
What it means to be human

>Bioshock 2
Family is more than a blood bond

>Minerva's Den
Letting go of the past

>Bioshock Infinite
?????????

Is there anything I missed?

>>>Bioshock 2
>Family is more than a blood bond
?

youtube.com/watch?v=muZQCZECXJE

"I'm glad it was you, son......so long."

Bs2 bigdaddy doenst have nearly as many flaws as in 1, where you dont even wear gloves, dont get grafted into the suit. You could have as well only used the pheromones, really...

Then there are many other flaws like Fountaine going "we could have ruled together" when he betraied us, the horrible balance of the switching plasmids, the shitty 2deep boss fight against a metaphorical Atlas that makes no real sense.

>big sister is coming
>set up a hall way full rivet traps and prox mines
>throw down a turret or two
>she comes after me and starts chasing me
>hear the clinks of all rivet traps going off
>run down hall while shooting spear traps that set up behind me and she sets them off
>turn around, her life bar is like 5 percent
>drill dash

second game was so much fun

Sinclair as a father figure for the character

Being a father figure to someone who's not even remotely related to you.

Eleanor doing everything in her power to reunite with the only person she calls family

>fuck your throat forever with a microphone because to look like a big daddy(?) when you are just wearing half of the suit and could just have used the pheromones

...

...

Delta's or Johnny Topside's story is the only story in rapture that would make a good movie.

>the horrible balance of the switching plasmids

You just right click, it's not hard or complicated.

Several times, Eleanor makes it clear that she knows you arent her real father, and your bounding is artificial, however in the hellhole of rapture, with this artificial bound you have way more trust on each other than pretty much anyone else. With time, you both develop real feelings of family and start to love each other even though the original link was artificial.

Meanwhile Eleanor biological mother was a bitch and she abandoned her, either killing her or just letting her dreams crash alone, as eleanor clearly chosen Delta.

So, how are the remastered editions?

>they actually misspelled elanor's name on the trading cards

"Hello Pearl.....ive missed you"

You're a fucking liar if you didn't feel bad for Porter

for me bio1 was really crashy and looked marginally better, bio2 was stable and never crashed and looked better than original, minerva's den looked real nice.

Fuck man Sinclair was awesome a real bro until the end even if you think he's going to kill you at any chance he gets.

What I don't get how he was put into the big daddy suit so quickly in game. Aren't big daddies even delta surgically implanted with their suits?

not really, it's meant to show you how it feels to be one of those things you've been killing the whole game.

>feel bad for a nigger

you're funny user delet Cred Forums when?

>They were not fused into their suits (as Subject Delta could remove his helmet when he was ordered to by Sofia Lamb).
This is what the wiki says about the Alpha Series, which Sinclair was wearing a suit of.

Deltas are not surgically grafted to their suits, no.

>Sinclair as a father figure for the character
well okay but delta probably had a father

>Being a father figure to someone who's not even remotely related to you.
>Eleanor doing everything in her power to reunite with the only person she calls family
I thought delta was the biological father, but looking now it was unused content, and theres also unused content where eleanor says that he is not her real father so, idk.

Alpha series weren't grafted into the suits from what I hear. Just pump them full of adam and strap them in.

Hot.

Not a father figure to Delta, a Father figure to the player. Someone YOU can connect with

he was a Honorary aryan

>that guy that went looking for his missing daughter
>got captured and turned into a Big Daddy
>you have to kill him near the end of the game

>Eleanor makes it clear that she knows you arent her real father
Pretty sure Johnny Topside (aka. Delta) was the semen donor because everyone in Rapture thought he was an awesome guy for being the first non-recruited human to come to Rapture.

But the point was that she acknowledged only him as her father no matter what.

did you not hear sofia or every splicer and their brother dropping the word "family" every 10 seconds?

>>you have to kill him
not really, but i think its the best thing to do.

>"You do... whatever you want to me... as long as I'm with Cindy... I'm ... I'm a happy man."

>I thought delta was the biological father,
i think they dropped that revaluation (but left the audio in) and everyone assumes elanor is another engineered child like jack 'built' to sofia's specs so she can make the perfect utopian.

gonna do a playthrough of bioshock 2 soon

can I do a pure magic/pure stealth run at all?

>magic

no, because fuck you

Stealth? No.
Plasmids? Yes.

But you'd be seriously gimping yourself of fun by doing so. If you really want to do all magic go for a Drill only build and then when you get the Drill Specialist (Increased damage on drills and plasmids use as little EVE as possible) go fucking nuts.

>pure magic
you can do drill specialist which is even more fun. you can only use the drill but you can spam "magic" plasmids at a reduced cost

>stealth
sure, the invis tonic is in 2 as well.

the unused content implies that she used his cum, what makes a lot of sense since he was a famous(so probably very good looking too) guy

>Hello charles...
>I can't do this... thinker, terminate program
>Why? Don't you want to speak with me again charles?
>mfw
Now, the gravity well was fun, and the tweest was epic and all that, but that moment right there sent chills down my spine and just made the whole damn DLC.

In a world where AAA games are slapped on with stupid RPG progression that ruins the game, I think all the bioshock games wouldve been improved if they had a deus ex style upgrade system.

explain further, do you mean that instead of tonics you have upgrades?

Did you follow the ARG for BioShock 2?

2 sort of does already. the tonic system is unrestricted and you can do rudimentary builds for different playstyles.

Bioshock Infinite
> Literal autism
> I hated what this guy did to me so much in one universe (even though I gained reality shifting powers because of it)
> Now I want to complicatedly kill every single incarnation of him in every universe, even though he is already a suffering drunkard in many of them

And then in the pursuit of revenge she loses her reality shifting powers.

My head cannon is that during that moment, the thinker processed her memories so well it realized what is love and that his wife loved him very very much.

From there the thinker was able to feel love and did everything it could to save him.

>cannon

I thought the idea was that the discovery of multiple universes led to the realization that he would fuck up in many of them and to prevent that, let's kill every iteration of him.

I don't know, but Bioshock 2-2 when?

Yeah motherfucker, anything against it?

just a small error while typing.

i forgot what happens at the end of MD, does charles take the thinker's machine code with him to the surface and do something with it or does he leave it in rapture?

Source you fucker

>Also, my plans include ruin the life of an innocent orphan girl and make her go through horrible tortures just so him will see her suffering. That is gonna teach him.

2 is kinda crashy for me, haven't bought Minerva's Den yet (I really should) and I don't have Bio1

By crashy, you mean the constants game crashes?

Go into the ini archive and increase the memory cap. There is a tutorial somewhere in the steam discussion page of the game. Still can crash though, just less often. Try to save often and dont run anything in the background.

The port is an abomination which is sad given it is the best game on the series.

>haven't bought Minerva's Den

As far as i am concerned, it comes bundled with the game base on steam for ages now.

He takes it with him to the surface, but probably hides it or burns it.

Or sells it to the government and boosts computer technology by half a century.

It's completely unknown what he did with it, but he brought it to the surface.

Oh cool, I'll try that. As for Minerva's Den, the Steam page for it still exists and says that it includes the remastered version as well, so sadly nope.

Oddly enough, Siren Alley was the area that gave me most trouble, but after that it became more stable

I was pretty sure that he just burned it. Is that not the case?

In the case that he didn't burn it, I'm sure that he didn't sell / give it to anyone else because
(a) It'd make for another repeat of Minerva's Den's events
(b) It wouldn't make sense with him finally letting go of Pearl. He never made another Thinker so he probably wouldn't have helped anyone else make one.

I found Ryan's wild ride to be harder cause there were too many ways and corners and i am quite completionist, so i had to explore everything.

Dash's Sensual Animations

Quick is there a drawfag in this thread?

I need delta riding in a cart on "Andrew Ryan's Wild Ride"

Wait, why the fuck would he burn the codes of the machine that did everything it could for him?

The thinker's and Tenenbaum's plan was rebuild the thinker outside rapture, so it could try to reverse the splicing, given some of Tenenbaum recent discoveries.

The thinker wouldnt allow Porter to remain there, so it risked everything to save him. In the end we get to see that Tenenbaum already had all the codes and could have left, but it was all about saving Porter.

If Tenenbaum and Porter managed to reassemble the thinker (cause it would take a LOT of money) and create a cure for rapture, it is entirely up for you, though. But setting it on fire? Why?

Stealth in the game really isn't viable and you don't get it until like halfway, and you can't do pure magic but you can half and half melee and magic, which is by far the most fun way to play either Bioshock game

I was talking about performance wise, but I was kind of short on cash and had to fight some daddies, also researching them amped up the difficulty

>Implying he wasn't the Ben Carson or Herman Cain of Bioshock.
Fuck I came buckets when you find out you're Porter.

I didn't see that coming at all honestly

I never noticed that before. Neet.

Well, Thinker... Ryan's secret police are on their way. They cooked up some kind of evidence against me -- "treason", they say. I've heard what happens to folks who get disappeared. Come back as one of those... metal daddies. So... I'm leaving you with something to cogitate on in my absence. Inputting... Rapture Departure Protocol. Figure a way to get yourself out of this city, Thinker. You've got to live on, no matter what happens to me. You'll find a way.

Reminder to protect your daughters

One thing I didn't fully understand about BS2, was Delta fully aware of what was going on? Or was he just acting on the instinct of a big daddy trying to find his little sister?

The Thinker was just a simulation of his wife.

Porter gave it a dumb order to gtfo from Rapture partly because he didn't want it to fall into the wrong hands and partly because he couldn't admit that he was confusing the Thinker as a Pearl substitute.

It did all that shit because he ordered it to gtfo from Rapture. No more, no less. It might have brought him along because it was still simulating Pearl's love for him but it wouldn't have done so if it wasn't sure it'd work.

And Tenenbaum didn't leave with the codes because she wants to save every person who was hurt by her research. She probably couldn't ditch him even if she wanted to out of her now pathological guilt. If there's some limey faggot who gets a stubbed toe from a washed up wine bottle on the beach, she will be there.

Followed it from the very beginning. Checked in every day, autistically tried to decipher all the shit on it so that I could squeeze even a teeny tiny bit of lore out of it (even though there was none), and basically hyped myself for some Meltzer team-up brodowns for who knows how long. Finding that first audio log in the game basically got me hyped like never before.

When I found that second last audio tape, I knew the end was coming. I didn't want to admit it but I knew. And then I found his last one. Had to put the game down for day.

He knew what was going on, but given he had no memory, his instinct was guiding him more of the way.

The ending of BS1 confused the he'll out of me going into BS2
>Big daddies are mindless golems who only exist to protect little sisters
>But also they can think
>Also its literally a suit you can put on even though some guys get grafted into the suits
I'm still confused honestly

Delta himself was an experiment, I wouldn't be surprised if he wasn't fused to the suit at all.

They didn't decide to graft the dudes to the suits until much later when the Big Daddies kept wandering off or quitting or shit. Like Gen 2, Gen 3 Big Daddies.

Alpha Series Big Daddies were first gen.

Naw, the thinker was a powerful AI, which he gave the capacity of simulating his wife, but that was a single function he used once. It is the same same as calling your computer a photoshop machine cause you installed it 2 years ago and used it once.

That's up to you whether you're Johnny Topside trying to get out with Sinclair so he can resplice you and get your life back or Eleanor's Daddy answering her call for help, the game provides for both and Delta ain't talk.

Obviously. If you didn't you wouldn't have been able to spare or kill the various npcs in the game.

>Buy Bioshock 1&2 right before remasters hit steam for free upgrade
>Never played any of the games before
>Play through BS1
>Feels a bit dated but great story and innovative gameplay
>Boot up BS2
>"Remember how in BS1 you fought two big daddies every level?
>Well now you fight two big daddies, go through two waves of little sister protection, and fight a big sister :^)"
Man what the fuck

>Tfw Porter gets the chance Delta was denied.
It isn't fair. Fuck that snievling cunt Lamb. Delta had the worse experience and he got shit on.

six years and it still looks like this to me

I'm mildly upset that delta didn't get a good ending.

How do Big Daddy's work?

Is the fabric of the suit like their skin? Everything inside is just gross organs and muscles and shit?

Delta had no memory prior to being a big daddy (and it's not like it was an eventful life before the events of the game), but other than that he had total free will.

Delta (and the other ones like him) are prototype Big Daddies.
They have a lot of genetic modification and psychological conditioning done to them but are still mostly free thinking individuals, who are only really bound by a complacency as a result of the modification process and a physical need to protect and stay near their specific Little Sister.
All the other prototype Big Daddies in 2 all went insane from withdrawal after losing their Little Sisters which wound up being a huge problem.

The other, generic Big Daddies in 1 and 2 are a "perfected" big daddy. They're dumber and basically complete unwavering slaves, but are capable of acting fully autonomously and protecting Little Sisters and helping them harvest ADAM is more of a ritual or habit to them, and are in the end more reliable and useful than the prototypes despite being weaker overall.


Also the Big Daddification process that Jack puts himself through in 1 is basically just a half-assed bare minimum job that's just enough to trick a Little Sister into thinking he's areal Big Daddy. The actual process is a lot more extensive than that.

early models like Delta are implied to be just dudes in a suit, which is why Delta can take the helmet off
later models like bouncers etc. are just organs and shit inside an armor

We're getting a Bioshock 4 without Ken Levine, so if we have some luck we could get it.
We'd need luck since Infinite was so popular, unless the reason they aren't using Ken Levine is because they weren't happy with how Infinite came out, and will therefor distance them selves.

Alpha daddies are humans pumped full of enough adam to give them muscle mass and height increase. Then they fuck up their voice box and brainwash them with tonics and finally bond them with little sisters. The later Bouncer and Rosies are humans that have been bathing in adam tanks and have their skin and organs grafted into their diving suits.

If it's as good as Bioshock 2 then I'll gladly buy it

Hopefully this Bioshock could take place prior to Rapture going to hell. It could be a slow process of you trying to just barely survive and finding a way out.

>rapture again
I want a new Bioshock take place anywhere else
I'd sooner see a Bioshock that takes place on the fucking moon in the year 2020 than see Rapture or Columbia again

2 ended on Eleanor as a genius super splicer guided only by a voice in her head and with no opposition. What do we do if 4 is about her cult city?

>Ayn Rand wannabe

Um no. She was the opposite end of the spectrum. While Andrew Ryan followed Objectivist philosophy (or extreme capitalism) and the ruins of his Rapture served to underscore the darkside of adhering to such a philosophy. Sofia Lamb followed Utilitarian philosophy(or extreme communism) and her Rapture built on the ruins of Ryan's underscore the darkside of adhering to that philosophy.

Cult city on topside? Explain because it would lack anything that makes bioshock bioshock.

what if Eleanor finds the ruins of Columbia floating on the sea and half the game is in underwater Columbia and the other half in Columbia on the ocean?

I know System Shock took place in space, but how about a space CITY that still took place in the past, with that kind of Jetson-style space age look?

Can we just say that Sophia was a crazy bitch that did absolutely nothing to help the deranged splicers and actually made them and the city worse? Ryans dream was killed by the very things he pushed away.

As long as we are not calling her an Ayn Rand wannabe.

I stopped playing 2 after about fifteen minutes honestly, just couldn't get into it.

I played all the way through Infinite out of spite because I paid for it.

The problem there is that that's making Bioshock go for the whole Fallout "yesterday's future" aesthetic instead of it progressing parallel to the real world, which it seems to have been doing so far.
That being said the last thing I want is a bioshock with modern guns

youtube.com/watch?v=Xi31NAktYDw

>mfw this song

>I stopped playing 2 after about fifteen minutes
>I played all the way through Infinite

Best fucking mini story in any game desu

Ah, Bioshock 2 threads take me back. Definitely my favorite game in the series. Here's a little treat for everyone:

>Open up new tab and copy+paste link: rainymood.com
>Open another tab and copy+paste link: youtube.com/watch?v=vjEF6gjHpP8

Theme for the thread.

i didn't mention that at all

So despite the remaster having some questionable technical problems, is the included DLC worth a playthrough if it's pirated?

Bioshock1 and 2, Minervas den and Burial at Sea 1 and 2 are worth playing. Ignore the other shit.

Alpha Series Big Daddies, which Delta was, weren't surgically grafted into suits.

>Bioshock 2 thread
>I missed it

>implying we'll ever get a BioShock 4
>implying we'll ever get another BioShock game in Rapture after Burial at Sea
>implying we'll ever get another _fun BioShock game

...

This shit made me figure out why Big Sisters end up going crazy. They start seeing reality and that the "angels" are rotting corpses in a decayed shithole and mr. Bubbles is not a knight in shining armor but a monster. God damn.

...

BS2 is one of the most underrated games. Most people that have played the first don't even bother with the second or they just don't find it as memorable. That makes me mad.

...

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A lot of people back in the day and reaching towards now heard that BioShock 2 was just a cash-in on the success of the first that butchered the lore and was a mediocre game.

I fucking love it. I followed it from the ARG campaign, and it's a game that didn't disappoint me.

I kind of took it as Delta fading away over time, but the best parts of him living on as a part of Eleanor's subconscious.

Dat was cute. And tragic.

...

moviepilot.com/posts/3817117

I loved the feeling of following in his footsteps and always just missing him by a few minutes.

Sad that we couldn't have found a happy ending for him.

F

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...

I only got to play 2 and my copy may be lost.
Was still pretty fun though.

that's only hinted at, never stated

all the interesting story stuff happens before rapture's civil war

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it was lame desu, it was just trying to be heartfielt when it was just a bunch of audiologs

he also had a more interesting story than bioshock 2's plot

Jesus the site is really shitting the bed at the moment

...

I think the assumption was that it was never turned off.

He Alt+F4'd the program and walked away but the underlying logic was still running in the background. And it actively used the person simulation software basically throughout all of Minerva's Den, it's hard to argue that it wasn't affected.

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>Also the Big Daddification process that Jack puts himself through in 1 is basically just a half-assed bare minimum job
And yet it still required you to shove a rotating drill down your throat and shove in a different voice box.

God, I didn't understand why there was a drill until it shoved itself down your throat. Cringed so hard and could feel my throat clamping itself up in response.

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I was hoping for like...post-Rapture Bioshock.

The ARG materials said that the washed up garbage like the wine bottles and corpses and ADAM-tainted bits were making headlines so who knows what the 70s and 80s would look like.

>everyone talks about the drill
>nobody talks about the double-revolver, double-barreled tesla shotgun

Can you tweak the FOV in the new version?
Never got more than 30 minutes into the game.

Yeah, the servers need to be upgraded once again and nu-moot is out of money cause he spent it all buying this crap. He is trying to sell it or something like that. Enjoy while it lasts.

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2 had the superior father-daughter relationship

Eleanor was adorable, Elizabeth was just kind of bland

the end of the game where you fight alongside her is the best moment in the series

what was the name of that one dude who became an ocean monster which you could kill or release into the water?

System Shock > Sustem Shock 2 > Bioshock 2 > Bioshock > Shit >>>>>> Bioshock infinite

Gil Alexander, pretty sure.
Fucking great stuff.

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>following the recordings
>kill a big daddy and pick up the sister
>that final recording on the daddy's body

Never have I regretted a decision more in my life

2 is better than 1 in everything except atmosphere

Just started playing and the combat (shooting) feels really weird. Since there is no aim, it feels like I just have to no-scope everything. Any tips?

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>Since there is no aim,
You must have it disabled or something, there is aim

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There is. Press T

Using an Xbox controller, can't map buttons (B1 Remastered). What's the button?

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>Get the urge to replay Bioshock 2 from this thread
>Start it up on steam and it keeps opening and closing the "Launching Bioshock 2" window over and over without actually launching the game

F

He kind of reminded me of Sander Cohen, except for science instead of art. Did you guys spare him? I always executed him because his audio logs before he transforms ask you to kill him.

Nm, I just loaded it up and found it was r stick. Wish I could remap it.

I'm with you user.

Oh you were talking about Bioshock 1? It has no aim down sights but in Bioshock 2 it was just pressing in the right stick in if I recall

no.....maybe something about magnets

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Better correct myself here. Bioshock 1 does have aim down sight for some weapons, not all same with Bioshock 2

I thought he was a prototype Big Daddy

What's with the sudden love for Bioshock 2 lately?

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It was a good-ass game

"remaster" came out and people actually played it this time.

People like having excuses to go back and play good games.

for a second I thought he had a penis for a necktie

Remaster is out and has renewed interest. Also they didn't fuck up the Bioshock 2 remaster as much as 1

tust

Can someone give me a rundown of Burial at Sea? Does it end with more baptism drowning?

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>Now you're stuck in the head of a teenage girl with parental issues and you'll be awake and sane every time she fucks a guy. Always watching.

You'll be awake the whole time but I don't think you'll be sane for much long

I can't unsee it now.

Are Big Sisters a natural progression for Little Sisters or was extra shit done to them?

More time fuckery actually. Episode 1 takes on Booker's perspective in a pre-war Rapture and Episode 2 continues straight after it but you play as Elizabeth with a large emphasis on stealth gameplay

Essentially the Bioshock Infinite and Bioshock 1 universes overlap

>Letting this thing release itself into the ocean
>This is a Bad Decision according to the game

Both.

Little Sisters that grew up got unstable and psycho and since only Tenenbaum knew how to (mostly) cure them, they just pumped them with more shit and reconditioned them as foot soldiers to keep an eye on Little Sisters.

My fuckin jam

turns out there's a tear in rapture that goes columbia. suchonng and fink share technology. elizabeth gets caught up in the rapture civil war. hijinks ensue. ends with elizabeth "helping" atlas to activate jack.

Gilbert Alexander gave them their suits but they possess their strength because of all of the recycled ADAM going through their bodies as children

They're aggressive because they've realized what Rapture truly is after Suchong's mental conditioning wore off

I thought the rift to Rapture was a known thing? Didn't Comstock basically rip off Plasmids and Big Daddies to make Vigors and the giant bird thing?

What was the effect of killing 2/3 of the bosses? I would also spare them all because I was scared of getting a bad ending.

youtube.com/watch?v=Q8lngIFXRi4
Best trailer best game.

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You can kill one boss and still get the good ending, but not the achievement. So the game is still telling you that killing him is the morally wrong choice

I think they just shared ideas between cities I can't remember

Killing him is the wrong choice. The world needs creepy-ass monsters going around in the deep ocean, it's fuel for future deep sea threads on Bioshock universe Cred Forums. Are you gonna deprive your bros?

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Wait, I thought this was the one game in the series that everyone hated. Why am I just now finding people who like it? I had the most fun in this game out of all of them.

I played all of Infinite in a day when it came out and decided it was trash. I loved fighting the ghost boss 3 times, and all the "Survive for X amount of time" areas. I also LOVED how you could only have 2 weapons and plasm...Vigors... Man, what an upgrade to the gameplay of the other games.

Seriously though. Being a big daddy with a giant ass drill was awesome as hell.

Bioshock 1 and 2
+Has BEES
Bioshock Infinite
-NO BEES?!?!

nigga turn off the damn ui for screenshots

when did you realize that eleanor was rei

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crows are cooler

I didn't check if there was a way when the remaster came out. How do you do it?

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Bioshock 2 keeps crashing whenever I play it. I believe it is my computer trying to stop me from experiencing its mediocrity.

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>Wait, I thought this was the one game in the series that everyone hated.
A lot of people hated the retcons in story to make Lamb happen but nobody doubted that the gameplay of 2 was a straight upgrade of 1's, and 1's story takes a nosedive after A SLAVE OBEYS anyway.

Infinite was the one everybody liked to hate on.
I never played Infinite.

I adore Bioshock 2 but the pacing of the intro is so damn weird. Everything happens in such quick succession, there's none of that slow eerie buildup of the original.

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same as the originals. add ToggleHUD to whatever key you want in the ini

It gets a bad rap. I'll bet a lot of people parrot the whole cash-in sequel thing without ever having played it. That said, cash grab sequels can still be good despite the reason behind them being made.

Thanks

I'm honestly shocked this lady is still alive and hasn't been viciously murdered by Splicers yet. Same with Sinclair. Unless the pheramone shit is still in effect there is no fucking way drugged out animals would control themselves even by lamb.

f

I really don't care for Lamb. Not even in that good way where she's a villain you love to hate. She just comes across as really one-dimensional and grating. Maybe it's the whole 'Psychic Eleanor warning you she's in danger" thing, maybe if they had just let Lamb be Lamb and present you as this guy trying to save yourself by recapturing your Little Sister it would have at least made for an interesting twist.

That said gameplay's not terrible.

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Remember that the Splicers weren't all self-serving assholes. Well, they were, but they had factions and shit and getting out of line meant that the rest of the group kills them.

A lot of the survivors are Splicers but there were plenty of "Don't fall for Big Pharma" types that explicitly avoided taking performance-enhancing drugs.

The audio logs in the multiplayer showed that a lot of the people that participated in the ADAM frenzy were just people who were so obsessed with their goal that they just started splicing just because they wanted to. And a lot of faction fighters were non-Splicers because ADAM was still a precious resource and it's no different from a drug enforcer skimming a little off the top like nobody would know. You keep strict tabs on that stuff and with ADAM and plasmids, it was pretty easy to spot who was juicing.

Also she was a celebrity. She was one of the first believers and spearheaded the cause for Lamb. Everybody knows her face and who she is. Plenty of protection and resources to survive all this time despite being an old lady.

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>yfw Lamb suffocates her own daughter to stop you.

It's also pretty fucking cool how, unlike Ryan, she accounts for the Vita chambers and wants you to die a slow, natural-ish death to avoid you respawning to fuck things up elsewhere.

Jack is the reason Lamb even bothered with the hippie revolution to begin with. Of course she would do her homework.

>No option in Infinite to open up a Tear to spawn a Big Daddy

I got more objectivism vs subjectivism and public perception from Bio2 than simply family values.
All of the major characters in Bio2 end up feeling for Delta or realizing that their perceptions were based on false pretense if you play good karma.

The singer in the first zone goes from seeing Delta as a monster to realizing he was made into a freak and had no control of himself until now.

The guy in the tank who was being turned into a hivemind leviathan regretted what he had become and admitted to only agreeing because he had an infatuation with Lamb.

Sinclair admits he had a hand in Delta's plight and was trying to make amends in a backwards way.

Man, Bioshock used to be good. Shame about Infinite.
I'm going to replay the first one for October.

WE WERE SUPPOSED TO BE LIVING IT UP ON BEACHES YOU BASTARD ;H;

It's a grandfather paradox.

Fink steals ideas for Adam from Rapture
Suchong "figures out" big daddies from Columbia.

Adam production is successful due to ideas made in Columbia because of the ideas of Adam production operating in Rapture which were inspired by Columbia... Ad Nauseum.

What about the faggot snitch?

I want to see a Bioshock game where you play as one of the original inhabitants of Rapture who now lives in a hidden enclave of people who never started splicing. You've got to make supply runs, defend against splicer attacks, blah blah all leading up to building/capturing a sub to take you and your people back to the surface.

The problem with this is that there'd either need to be some new game mechanic to replace splicing, or you'd splice to get it all done and end up getting left behind/choosing to stay behind/getting killed launching the sub at the end of the game.

Pretty sure you can in Burial at Sea.

Isn't he tied into Sinclair's story and really only exists to give insight into Delta/Topside? It's been a while.

I remember Sincalir wanted him dead. Unless that was someone else.

When I encountered him I killed him in a big clusterfuck of splicers so I thought the game was glitching out when it said search meltzer or what ever his name was.

>immidiate feeling of regret knowing I had killed the lil siter before searching the corpse and finding rhe audio log

But people did splice and make it out.
People evacuated before the events of 1 and 2's ARG was all about clues of Rapture's whereabouts based on rich elusive types who lived there.

Not that the idea isn't cool, just stating splicing and escaping weren't mutually exclusive.

wasn't he supposed to be her real father in the original script but it was changed later in development?

Huh, now it sorta makes sense. Still how the hell can she cope being around deformed lunatics all the time like the Spider Splicer and Brute Splicer? I mean the Splicers are still killing eachother down there even if they are in a faction group.

>But people did splice and make it out.
Like who?

Ryan locked all the subs to his DNA and then banned sub travel before the Civil War broke out and turned it to hell. Once Jack cleaned out the house and left, Lamb took over and banned sub travel by launching torpedoes at people.

The Bioshock 2 ARG only talked about the brain drain of people who never came back and shit like wine bottles washing up but never mentioned people actually coming back to the surface other than the occasional Big Sister that kidnapped girls.

I thought splicers couldn't survive without Adam? Either way, I think my idea would have been much better than what Infinite turned out to be, but I can get behind the idea of every universe having its own odd city.

I want to see a Soviet moon base Rapture.

I remember there being a reveal about one rich loner who got out who pointed the detective in the right direction.

I assume after Ryan died it was easier for people to escape or whatever. 2 showed that there were still plenty of sane people left after all was said and done.

I usually spare Gloria or whatever that singer's name is, because that's just a flat-out misunderstanding. Also you can't really get mad at her for trying to kill you because all that loot, research, plasmid, etc. Free goodies, man.

That second guy who sold you out, THEN sold your DAUGHTER out, THEN murdered hundreds of people to cover his ass is an irredeemable asshole who always needs to die.

Gil is usually just a mercy kill since he clearly asks for death while he is still sane.

The Lamb faction fighters were all Lamb's children who were there because they believed in the cause. They're deformed lunatics but they're deformed lunatics who believed in Lamb. They probably are relatively civilised and shit and listened to the leaders with reverence or maybe even come to ask for advice and whatnot.

Also a lot of the splicers you see shooting each other in 2 were ones who split off from the main group engaging in petty squabbles. Sort of like Baptist outcasts vs Catholics. But they all believed in Lamb so they were left relatively alone by themselves in their own districts/buildings.

The 'good' ending is by far the most lame, though.

Killing 2/3 and around 50% of the little sisters while sparing the rest gives you the superior neutral ending.

There was a neutral ending? What happens?

I always played good because you end up with roughly the same Adam and free tonics and shit.

There's a good, bad, and then various neutral endings (I swear there were more than 2 but whatever).

Bomberman doesn't have a nose, silly.

I'm pretty sure there's good, evil, lawfag (save sisters and kill Grace and etc.) and a neutral ending.

I don't know that it was cut.
IIRC the original idea was that she was a test tube baby or was conceived artificially with Topside's sperm sample and they don't mention her dad in the game, so it could be canon.

You actually end with I think 40 or 60 more adam if you optimize to getting every gift but the last one and harvesting the rest, or something along those lines, but its peanuts at that point.

Superior Neutral Ending is Eleanor killing her mother, then reaching the surface during a massive storm. She is in evil-ending mindframe, but specifically questions why you saved some but not others, why you showed both kindness and cruelty. When she goes to inject you and transfer you, you are actually given a button-prompt choice to allow or refuse the transfer. If you allow it, she dismisses the worries and you go into standard 'evil-end'. If you reject it, however, Eleanor realizes that you did those horrible things not because you LIKED it, but because Rapture is a horrible fucked-up place in which only monsters can survive. She is crying hard to see you die, but understands that you don't want to further taint her with your bad deeds that you did in pursuit of saving her life, and the game ends with a beautiful scene of the dark storm slowly clearing up into a morning sky, with Eleanor accepting that she will need to try to be a better person now that the nightmare has passed. In my opinion its always been a more fitting ending to the series since it merges the idea of 'marching through hell for a heavenly cause' and the concept that there are only monsters in Rapture. Its a super heartwarming, heartbreaking and hopeful ending all in one.

i wanna play as a splicer a la vtmb. have a system with pros and cons for staying normal vs. spliced. i wanna plays some crazy mix of houdini and spider.

I was kinda miffed that they didn't explore the "Adam turns you crazy" route, but I see why they didn't since that would mean you can't use any cool powers for one of the routes

Best end.

>adam turns you crazy
>splicers who only have a few physical tonics and no plasmids have gone insane
>splicers who have a mix of physical and plasmids have gone insane
>splicers who have 2-3 plasmids have gone insane

>Fontaine literally jacks himself to a gorillion physical tonics, 5+ plasmids, and has more Adam flowing through him at once than 5 little sisters COMBINED if you harvested them
>Perfectly sane

So did you kill "alex the great" or let him live Cred Forums?
How the utter fuck did he become what he is now?

That's great. I hated the mind melding thing in the pure good end.
Also I think Lamb makes it out as well, which is also a negative.
Good taste.

Tonics are basically worse than steroids, and you see all the shit that happens to roided people.

>Final boss Fontaine
>perfectly sane
Please. He's absolutely psycho, and became a monster years before he even touched a needle.

Was he though, user?

YOU'RE FIRED! FIRED! FIRED! FIRED!

>How the utter fuck did he become what he is now?

he regretted what he did and joined sofia's 'family' and tried to become the first utopian. it failed and he went totally nuts and mutated himself six ways to sunday.

Slapdash Adam based science in a weird attempt to make him into a literal collective.
Shit was neat. I loved that zone.

I killed him the first time I played, got mad that I didn't get the achievement and loaded a save from before I pushed the button.

>How the utter fuck did he become what he is now?
He let Lamb pump all of the recycled ADAM they had into him and instead of making the perfect Utopian all it did was turn him into a gross freak.

i love when he changes the voice lock to himself singing opera

Clarifying, I mean it had no negative impact on his sanity. He was always a psychopathic asshole, but he was that way BEFORE he jacked up hardcore. Other splicers have turned into gibbering madmen, ranting and roaming the halls. You as the player are immune to that cause video-game player-logic, fine. But there's no reason Fontaine should have possessed complete lucidity and understanding after ingesting enough Adam to turn him into the God-Hand.

Delta and porter are the same person though?

Porter was Subject Sigma of Minerva's Den. Delta was Johnny Topside from 2.

you mean sigma

Have we seen any splicers going insane immediately? I figured they were like addicts dialed up to 11. Fontaine probably would have lost it soon after the fight

>You as the player are immune to that cause video-game player-logic, fine

Wasn't Jack specifically made to resist the side effects?

Fair enough. I mean its a really inconsequential minor-plothole, so it hardly matters in the long wrong. Always bothered me, but that logic works fine enough to put it to bed.

It's obviously a slow process, or perhaps varying by person. Ryan had time to produce propaganda downplaying the effects before Rapture went to complete shit.

>yfw you realize Jack went through all of Bioshock in what appeared to be the tackiest wool-sweater in history

>splicers are seeing this diamond-pattern wool sweater wearing Adam-God running around with a frozen wrench while emitting electricity and setting everyone on fire

>tfw too symmetrical
Remember when Bioshock was good?
I want them to go back to thwir roots and make a System Shock 3. Bring the sci fi horror back.

Also post favorite loony from 1 or 2.

Think of how funky that sweater is after being in a damp, musty Rapture for two days

haha

Splicers go insane over months of deterioration and addiction. Way back in the good old days, getting a fancy splice and maintaining yourself with Adam was fashionable and sustainable. This isn't even considering that by the time you get to rapture, Ryan plasmids literally were trying to brainwash users into obeying him and Adam's major source was literally recycling it from the last Adam junky to die.

Frank Fontaine has spliced for at most 5-6 hours before you meet him; He's also got the entire Adam supply of Rapture behind him: He's experienced nearly no deterioration until you literally watch him sucked dry.

youtube.com/watch?v=vfFMKe9rlh0

You posted him. What a nut.

Where can the series go now? I cant see space working. Maybe underground ?

[whale noises intensifies]

>You as the player are immune to that cause video-game player-logic, fine.
Jack was immune because he was an accelerated ADAM baby born out of a concoction of plasmids and tonics from a zygote and psychologically conditioned to function normally in society until he was called for. He may not be perfectly sane (e.g. could be a well-adjusted sociopath) but he was nowhere near psycho like the rest of the Splicer.

This is why Lamb was so fascinated with Jack. Not because he was some guy who solo Rambo'd half of Rapture by himself, but because he was a lab-grown baby from ADAM and plasmids and tonics who was still sane and logical enough to put down THE MAN and the bad men who were in charge of Rapture like an Angel coming down from the surface and smiting people with justice like the hand of God. The ADAM Singularity stuff all came because she was a theoryshitter who thought that if a man born out of a tube and some ADAM could do all that, a man pumped with all of the ADAM the city could offer could transcend the human form.

Delta and Sigma were absolute crazy like normal Big Daddies, like that section in Fontaine Futuristics where they tell you about all times Delta was a plasmid circus clown from before the war started. Eleanor spent several years working to bring you back and the only thing you remember is your death. Eleanor was probably the only reason Delta didn't regress to psychosis or go back to being a zombie. Don't remember what happened to Porter though so I can't talk about it.

You can handwave it as "video game player logic" sure but they did give some thought into it. And in a way, it makes sense. These guys were successful in their blood-fueled rampages precisely because they were special.
If you didn't murder Meltzer, Bioshock 3 could have been a Bioshock 2 clone of Meltzer trying to get out of Rapture several years later after he wakes up from the conditioning for some reason.

ss3 of course, its already underway.

Honestly, Rapture made this series.

I'd like a bioshock where you come back to Rapture 50 years post BS2, and have to set about sealing flood doors and pumping the water out to revitalize the city.

But of course something involving mutated freaks and everything going horribly wrong.

>My advice would been: learn the basics
>Tough game, huh?
>Who let the mascot play?

Loved how much of an arrogant prick he was. Simply because it's the perfect troll and meta dialogue for a multiplayer.

bogleech.com/halloween/hall15-bioshock.html
Bioshock concept art is a hell of a thing

No way, the concept was tried and true with System Shock. The minutiae of the setting doesn't matter as much as the eerie atmosphere.

I'd love either SS3 or your idea, if it entailed even more inhuman looking enemies. Like the next generation of splicer looked like the Thing-like/fishman looking freaks that were in the concept art.

Really, I don't see how Rapture But With Timeskip can work again. Bioshock 2 already had the place is somehow worse shape then before, with advanced splicers. I don't see how they can do it again without it either being underwater and full of splicer mermaids (which would just make a shittier version of Subnautica in my opinion) or they go full tilt with Rapture Mutants and the game ends up feeling like Left 4 Dead

Maybe start in a post Bioshock 2 world.

Start in the middle of New York City.
Fight your way through the streets to a subway station at a lighthouse.
Turns out the US government really loved the ruins of Rapture they eventually found and expanded NYC downwards.

That or you start in an underwater city but it's not Rapture.
Turns out it was NYC or whatever and the world was covered in water because of early warning systems being good enough to just blow up nukes at the north pole instead of firing a MAD counter-response.

I'm not urge if that thing looks stupid or terrifying. Leaning toward stupid.

Well I understand. Just remember that whatever the next Bioshock setting is, there is "always a lighthouse"

Say that to my face-anus not online fucker see what happens

F

>We came this close to having an enemy with a prolapsed anus mouth
Reminds me of Mr. Friendly

F

"Well heck! Wilkins looks good as new, folks!"

Fucking Bioshock 2 MP had ace characters.

>Kill him
>The Little Sister section shows a statue of Delta pulling Gilbert out of the jaws of a sea monster
Seems like the right choice to me

Rural village in the 1800s with occult theme

both choices are right

not killing him is ok too because he promises to fuck off and die peacefully alone in the sea.

I don't believe him.
Besides, his sane half wants to die. Why let him suffer?

>die peacefully alone in the sea
>in the sea
You forgot about all the adam near rapture didn't you?

RIP Ricky

>tfw death trap goes off on a Wilkins researching my body
"For my victory scrap-"BOOM!

>Where can the series go now?
GULAG.

I thought it was more of a non-sentient subconscious thing.

Like when Eleanor is in a bad state and feeling down, a sense of comfort, familiarity and protectiveness is there for her.

Yeah, thanks. Just didna little self-taught lesson for it. Now left trigger aims and I was able to turn off the aim toggle as well.

That shit was beyond annoying.

>inb4 kb+m

I'm a filthy casual and I have my gaming pc plugged into my tv.

Played these games a million times on console before my PC was decent, and I'd like to play them again. Any idea if I buy a key for the originals through resellers if I can still get upgraded to the remastered versions?

I wouldn't bother with the PC versions, they're shit ports.

Try the PS4/Xbone version if you can.

Otherwise wait for a patch before buying it.

That's a shame. I've never played minerva's den and was hoping to finally give it a try.

>Those plasmid combos

Fire plasmid into airdash into bash into shotgun

I might get the collection for ps4. I played bioshock 1 long ago, and I remember it being so fucking amazing, the story and the world. But seriously all I remember is the phrase they kept saying and sticking a needle into the last boss. I played 2 right after and I honestly didn't feel it. I got farther in infinite but eventually dropped it

It's pretty fun, a lot longer then I thought it was going to be.

They're all pretty fun games.

Yeah it was long ago and times have changed, I'm pretty sure I'll like them at this point. I just thought 1 was so good when I first went through it. Infinite was good from what I played but I lost interest for some reaaonz I don't remember

Bioshock 2 Protips:
force directx 10 mode. Your graphics drivers are going to be crashing a lot, and when you're playing w/ directx 11, the game is unable to recreate the camera and all you get is a black screen, though you're still able to jump, shoot, quick save/load, etc.

Save often because of said crashing. The game will also frequently crash even when attempting to load a save file (I fucking counted this shit, 50 quick loads and 35 of them crashed the fucking game)

When you get to the hooverville ghetto level, don't find the big sister until you are literally on your way out the door to the next level. There is a bug with the audio that keeps the big sister battle music stuck looping until the end of the level and that shit gets annoying real fast (it only starts when you load any save file that was created after that big sister fight, so when you actually finish the fight with the big sister the music will go away, but if (when) you have to reload before the end of the level, the music will come back and just won't go away)

>tfw Jack was just retarded and never had to ruin his voicebox