>game has dozens of pages' worth of information about background assets
why is this so common? don't they understand that literally nobody reads a single paragraph of this shit?
>game has dozens of pages' worth of information about background assets
why is this so common? don't they understand that literally nobody reads a single paragraph of this shit?
I do.
I read most of it
I read all of it.
But I do
Because minigames on loading screens are trademarked
I read it.
And it's a good thing.
You dolt.
I do
i read all of it
then again i'm also autistic so there's that
I played Asscreed 3 to completion without reading any of these.
After I completed the last mission I decided to give them a read and they're actually pretty funny.
lol
I can't get immersed in a game if I don't read the lore.
Just because you're an illiterate faggot doesn't mean everybody are
Far Cry 3 descriptions were 3 sentences at most to please the ADD internet lurkers, and had the epic sarcastic reddit jokes as well.
I would say 6 lines of bold large font is a limit beyond which I skip most walls of text.
This is a good example of the text which begs to be skipped but might still get read on a good day.
Anything longer - bam, you lost me.
i love this bait, mind if i use it?
By who?
I think namco owns it, so blame them
You're right, it's Namco.
However, I think I heard that their monopoly on loading screen games expired.
>Not reading flavor text for free immersion
>free
>in a game you paid for
shoopydoop