Are the Team Fortress 2 comics good?

Are the Team Fortress 2 comics good?

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yes

Better than the game as of late.

they're great

>the last update was over a year ago

I wish there was more.

I wish there were more cartoons.

Fuck the game.

Yes. Better than those OW comics at least.

Also
>Issue 6 & 7 coming soon

the best

kek

You just wanted to start a discussion of the comics, didn't you.
Well, it didn't work. We're just going to complain about Valve's shit tier work ethic.

Very good.

Much better than the Overwatch comics.

The only ship I ship

They've been delayed again

...

Some of the funniest shit I've ever read was in TF2's comics.

A very recent update from one of the comic artists says we're getting the new installment before the end of the year.

Your know you've gone too far when even Soldier is going "O-ok buddy, that's enough..."

Overwatch isn't killing TF2; it doesn't even register as a threat.

TF2 is killing itself.

this. and dear god the panel you posted

New comic is around the corner get ready m8.

Are there any comics that are similar, humor-wise? I may be a total pleb but I don't think I've ever read anything that makes me laugh more

So we should expect it in April 2018?

I don't play TF2 much anymore, but I'm never touching Overwatch.

It's _OK.

If you're a TF2 die hard, this wont be your fix. It wont fill the void.

>Over 7500 hours
>A self-made item
Nothing ever will.

yes

Also soldier is best boy.

That Dungeons and Dragons comic they put out for 4th edition.

>self-made item

which on was it?

That I'm not willing to divulge. I was super excited though.

Overwatch isn't and likely never will be set up to operate like TF2 does with the community involvement for items and such.

Whoa, this made me laught!
I see part of those comics everywhere, do you think I would enjoy the comic if I haven't played the game before?

Overwatch get's boring real fuckin' qucik since you do the same shit over and over
That's what happens when your purposely casual a game

>those days of OWfaggits spamming "TF2 IS FINISHED"

teamfortress.com/comics.php

Here's the comics.

You're going to enjoy them even if you've never played them, you can watch the "Meet the" videos for each character class before you go in if you want to

many thanks, anons!

Watch all the movies first. Or at least the Meet the Team videos. Then you're good to go.

>not shipping Scout/Miss P

Outside the fact that it takes forever in Valve Time for issues to come out, yes.

God bless that beautiful special needs child.

>that very subtle dick base outline

Will Merasmus ever catch a break?

I am a fellow self-made item beholder, I can feel your sentiments on Overwatch.

...

...

I pray for their future children.

>Many thanks!
You're not fooling anyone, Heavy.

First post best post

Damn shame there isn't much porn of her.

By far the best comics I've ever read.

>tried to play TF2 today for the good times
>Every match was either us rolling or the enemy team rolling us
"Distribute players to teams based on experience" my ass.

He's not special needs. He's just AMERICAN on a level that regular intelligence can't reach

He'll stop getting pissed on when he stops making deals with crime organizations.

He really should have learned his lesson after the Yazuka thing.

Pray for what?
The comic shows that he's a pretty awesome dad if anything.

Granted it's a fan comic but it's very much in character.

Casual matchmaking is absolutely fucking awful. Community servers are a little better, but they are dying a slow death thanks to the garbage matchmaking system replacing the old 'click here to be funneled into a community server that you might like' system.

I can't wait to see what international criminal organization Merasmus seeks funding from this year.

I never used quickplay, so I don't really find a loss from it. I just play Saxton Hale and Skiver servers these days, having a hell of a lot of fun.

>every single payload offense game where I feel like playing engineer
>team is rolling so hard I can't keep up with my buildings
>7 points at the end of the round while the heater heavy who stood revved up on the cart the whole game has 52
>teleporter goes unused whole game
>unupgraded dispenser still at first point
But when you actually get those balanced games it's something else.

So, can we post our favorite TF2 fanvideos? Because anybody who plays TF2 should be familiar with the Public Service Announcements

youtube.com/watch?v=6cm2iFmASBc

Its a shame that they just dont have a skirmish mode where you can just enter and leave when ever you want.

Sure the weekly brawls are fun, but having a competitive mode kills the community in the worst way.

Fuck that update so much. Uninstalled a few days after it hit.

what happened? i haven't played in over two years.

does anyone know servers for players who don't suck, but are not on the level of these 9000+ hours machine-people either

Meet Your Match update. Ruined quickplay.

I believe that TF2 tried to set up there match making similarly to over watch. But it failed, having some players lose XP for winning matches among other stuff.

then you have the WAR pyro vs heavy update where you had to choose which of the two classes gets an update.

>No more pubs
>No more server browser for Valve server's
>Casual mode instead
On it's initial release Casual Mode:
>You were forced to pick multiple gamemodes and maps instead of the one you want
>You had time penalties for abandoning a casual match
>Wait times would last to 5-9 minutes
>People in more international places like Australia or Japan would get connected to different continents and can't do anything about it
>After 2-3 matches the game is over and you auto-disconnect
And for Comp
>Comp was in beta for six months
>Literally made not a single change in those six months
>Not gonna bother putting more examples cause that would take me like two pages but trust me, it's as bad as it sounds

Some things got fixed, especially Casual which got a complete overhaul but as I mentioned before I still find myself with more unbalanced teams then not. Comp on the other hand was and continues to be a miscarriage.

There was a very divisive update that removed the old quick play server system and replaced it with one that was broken at the beginning and randomly matches you into a server based on several maps and game modes you select. I don't mind it personally, as I never used quick play and they've fixed a fair bit since launch, like at first you had to go back to the queue screen every time a round ended, but now it's more like it used to be. You can vote for rematches with the same players on the same map or just wait until you're matched into a new game without going back to the queue screen. They also added a competitive mode, but it still kind of sucks and a lot of weapons are still unbalanced.

IIRC. Heavy vs Pyro said both would get updates, the vote was just who gets theirs first.

best fucking joke

fuck, didn't saw your post..still i love this joke

That should be a banner.

>People vote Pyro so Valve could finally make the major bug fixes
>Not class fixes
>Bugs
>Valve didn't bother fixing these glitches as soon as possible
>Let's just make an entire update on fixing things that is our job to fix a long time ago
I love TF2, but if Valve just decides to fix the bugs and call it of as a "class change" and don't bother with anymore balancing I might legitimately quit.

ain't going to stop playing tf2 just because my unusuals

>Overwatch 2nd highest selling PC game of all time

> 1 new map and no new games modes

Fuck blizzard

Why does he have asian kids?

Slavs. It's hard to tell the difference sometimes.

It's TF2 with tits. Pretty much its entire selling point.

>Wait times would last 5-9 minutes
>After 2-3 matches the game is over and you auto-disconnect

Well, that's just terrible

I have trouble enjoying playing after MYM. Yeah, Valve is trying to fix the issues, thats great, but my community server favourites are all dead. Disappointing as fuck, and I have no idea why the one Payload 24/7 died when it was so active basically all the time.

I still love the hell out of the comics and a lot of SFM stuff though.

>Disappointing as fuck, and I have no idea why the one Payload 24/7 died when it was so active basically all the time.
The quick play option would funnel casuals into a server, even if it was at 0/24. Once a few casuals were dicking around, regulars would see people in the server, so they'd join, boosting the number further, encouraging more regulars to join until it filled up. Most regulars won't play in a 0/24 server in the vague hopes that someone'll join, but little timmy and his faggot friends don't mind boosting the number up so they can play together, acting like kindling to start a fire. Granted, with this system there are always some shitters running around, but that just means you get free cannon fodder while you play against the real players on the server. And it's also a way to introduce new potential regulars to the server, boosting those numbers further long-term.

The matchmaking breaks all that. Now, everyone just gets put in a regular vanilla valve server and the community servers are completely invisible unless you specifically search them out, which casuals won't do, which means no kindling to start the fire. So, overnight, a huge number of them just died.

You can try the skial servers. Those are probably the only community servers I've played that have kept their numbers steady, and as a bonus they also have modded game servers for shit like Saxton Hale for a change of pace.

>Ah, good. Skial's payload servers were the only ones I really stuck with back in the day.

>And that's why he's here killing us right now!

Well he can try other skial servers. It's not like his was the only one.

Scout should have beaten Tracer in Death Battle

The only good thing about Overwatch is that Zarya gave me a head canon voice for Zhanna

I do, but they're all low-gravity, all-crits, RTD nightmares with autists who won't even trade anymore

It has basically nothing to do with who would ACTUALLY win user, it's about doing whatever it takes to trigger the faggots in the comments

Cred Forums threw like a 2-day shitfit after Yang vs Tifa

I take it Yang won, then?

Yes.

Tracer vs. Scout was even shitty by their own standards. It's one thing to game the research so that the fan favorite wins. It's another to ignore the biased research that they did do.

Im still slightly miffed, She man of steel'd her.

>not shipping Scout'mom/Spy

>not shipping scout with is mom

you still can use community server m8

I don't see Scout winning against tracer so easily, sure Scout has many options but if we go by game limitations he can only use a combination of 3 weapons while the blink and "free heal" from tracer's recall makes her very hard to kill and if she lands her ultimate Scout is a goner unless he happens to drink a Bonk before it explodes, which limits his attack capabilities. The only thing Scout has a clearly advantage apart from weapon selection is the ability to reach places Tracer cannot thanks to his double jump

Why is soldier so perfect ?

He's the best

I like that the comics took the "Heavy is not exactly stupid, it's just that English is not his native language" idea and ran with it. Throwing in his family/history to boot was an unexpected bonus. Dat Zhanna

I like.

To shoot.

My gun.

Is all you need to know.

>Game is announced
>"oh wow cool it's like TF2"
>Tracer's ass pose comes into question
>suddenly all this art of tracer having a fat ass
>Tracers model shows that she in fact has very little ass to grab
>Game becomes much more popular

Sounds like you're bad at overwatch

Keep trying, champ

Well they typically make a comic for every Halloween update, so expect it soon.

>
>fuck, didn't saw your post..still i love this joke

Neither did Demo
[Fucked up my last post]

The main problem with Overwatch is that there are only TWO fucking game modes.
The game may be fun but "Defend this map for the seven hundredth time" gets it fucking stale

Don't forget the new pointless characters

>Have two snipers
>"Let's bring in a new one"
>why
>"this sniper will be able to heal you when she shoots you"
>we already have enough healers and snipers, why not just make that whole concept into a weapon for the snipers or healers
>"nah fuck you"

It's filled the gap, mostly because I've found the community is a lot more competent than TF2.

If you go into a comp match in Overwatch, there won't be any "le frednly sandvich hoobys :3 no kill plz".

I'll eventually get bored of Overwatch and flutter back to TF2 for a bit, but OW and TF2 are basically the best class-based shooters on the market right now, not counting Killing Floor or Star Wars Battlefront.

Is a fun game, and I appreciate the amount of attention Blizz is giving it (compared to Valve, who put half a man and a potted plant on TF2 after they started making easy DOTA/CS money).

>Overwatch isn't and likely never will be set up to operate like TF2 does with the community involvement for items and such
Good.
I'd be fine with community skins getting accepted, but stuff like Mannconomy and user-submitted updates is part of what made Valve get lazy and stop updating it in the first place.

The effort from the community is beyond admirable, but the mindset of "woah, we can just toss 50 new workshop items in and call it an update!" is the cancer that's killing TF2.

>class-based
>Battlefront
The PS2 games yeah, kinda, but EA's Battlefront? Nah.

What's the next Halloween event gonna be?

Last one didn't even have a boss, right? It was just a bundle of (admittedly fantastic) community maps?

It is an inevitability what with ActiBlizzard's current model of having control of all elements as possible. You will probably never see any kind of community servers to browse in Overwatch complete with unnofficial maps and the like, and the way Heros and loot are structured you're even more unlikely to see any kind of community made items for the game either.
Maybe they'll hold a contest for one, who knows, but all I can see coming out of that are alt skins and sprays.

I like them a lot.

Why did they get rid of the server browser?
I checked in because I was excited for the new WAR!, hoping to score some points for Heavy to get a new loadout, and they just replaced it with a boring auto-sorter.

Like, fuck, what if I wanna go on a 24/7 Halloween server?

But that's not the community fault, it's Valve. Can you really blame someone for enjoying something so much they decide to do fan content just for the devs to abuse their fans?

>See Naked Tales of Valor #1-#37

The whole set of these comics are just as good as the game in it's prime. They're some of the most fun comics I've ever read and easily a top 5 as far as comedy goes.

Well don't forget that TF2 had more modes at launch but didn't get that many official modes added by Valve. And that's something you can't get out of modern AAA shooters like before: community supported content.

So much of TF2's official content is community created or community inspired. That's a strength that older shooters have always had for games that can survive more than half a decade. There's literally no way to guess where the fuck OW is going because the community so far has only added complaining about balance, which you'd have to pick and choose what's correct or what actually works. And they're looking to be doing stuff like that post-comp seasons (so every 3 months).

This is retarded, though. There's 20+ classes, if you give them subweapons or shit, it's going to be a bigger shitfest to tell what's actively going on. Especially since the visual cues of this game are as important as TF2's, but isn't anywhere near as organized as TF2's used to be.

TF2 comp is godawful just because the game is so poorly balanced.

It works as a chaotic fun time, but when you try and make it "competitive" it becomes utter shit because there's so many weapons and variables that the game wasn't built to consider in the first place.

When you get those few matches where everyone needs to team-up and it becomes a drag-out fight to the last man, it's amazing, but competitive TF2 just doesn't work unless you're always playing on a premade team of 6.

Also
>Not voting for Heavy to get a new loadout

They want to standardize the game, make people more serious and competitive about it.

The biggest flaw with this plan though is they literally didn't give a shit about comp for 8 years and when they released it they released a half-assed pre-alpha that barely functions. But despite being completely unfinished they had the balls to say they'll only support comp if we play what is given to us and make it work.

Valve doesn't give a shit about TF2 anymore so they expects the community to do all the leg work yet are to afraid to let them have any remote control; It's absolutely insane, neurotic and downright abusive.

That's not to say that it took a while for TF2 to get some variety going either, and it doesn't help that most of the post-release modes (territory control, payload race, whatever cp_steel was) never took off. Now they got Mannpower and PASS Time and both of those are so unpopular that the only people playing them are achievement whores.

>Some things got fixed, especially Casual which got a complete overhaul
Elaborate?
Maybe I've got an excuse to get back in. Can I just hop onto a server and stay there over the course of a few hours, just moving from map to map with whomever happens to be chilling there alongside me? That was always the comfiest experience.

>"I feel like playing some pl_thundermountain"
>Join Valve pl server because fuck lotusteam
>Play a few good rounds with some pubbies
>Everyone actively chatting and having fun
>Conga stops once the match starts, anyone who disagrees is griefed until they quit or straighten up
>Establish a mini-rapport with your teammates, which turns into a friendly rivalry when the map changes and you're on opposite teams
Good times. I long for the days of comfy TF2.

Indeed

>competitive TF2 just doesn't work unless you're always playing on a premade team of 6

competitive tf2 doesn't work unless you use the preset rules that the community has for the past couple years that valve and the devs completely ignored

they put in 6s, but didn't enforce the 6s mentality, so you can't blame the average person for not being a part of the constant hivemind of 2 scout, a pocket, a roamer, a demo and a med
they just took what the community made and sort of put in a cheap version of it that was official

if they had gone with highlander instead of comp, then they easily could have enforced the concept of letting people slot into a class and you'd get stronger matchups as far as official games go

except the devs don't believe in HL because b4nny doesn't and anything b4nny tells them is sacred law

To be fair, they already released a brand new character (who only had to be rebalanced like once after releasing because Blizz beta tests properly) and have been dealing with all this world tournament shit leading up to BlizzCon.

I feel like we're gonna get something decent for Halloween, followed by a massive update once BlizzCon is through.

>Can I just hop onto a server and stay there over the course of a few hours, just moving from map to map with whomever happens to be chilling there alongside me? That was always the comfiest experience.
There's been a resurgence of community servers that do this but Valve server's still don't function like that. Instead it gives you the option to either have a rematch of the game or reque immediately so you don't have to wait to long for the next map.

...

Least it didn't do what Guns of Icarus Online did, where they canned the server browsing entirely and gave the community the finger in order to please the PS4 userbase with their version of the game. It was so fucking stupid of a move it actually killed off a large portion of the PC playerbase. The worst part is that with the current consolized matchmaking shit they put in place you can't change which ship or position you want to play so 9/10 times you end with the retard pilots that don't know anything because they spend all their time as gunner or engineer.

I threw a fit because ScrewAttack obviously was getting bought by Roosterteeth at the point and this was RT drumming up attention to their shitty series

I love Scout but Tracer's got temporal time-powers, user.
Just like in the game, Recall is basically a super-safe get out of jail free card that you can play at just about any time if you get outplayed.

It makes perfect sense that she won, but that's only because Tracer is literally the blandest Mary-Sue on the OW cast.

Should have been Heavy vs Zarya or Solder vs Soldier 76.

I don't mind not having new bosses. I wouldn't mind an official saxton hale map (Or even a community one) for halloween where you just play as the halloween bosses.

I just want something as hectic as Helltower was.

>Not Soldier vs Pharah

The whole point of Overwatch is "TF2 has a few classes with a million weapons, let's have a million classes but each one does something unique".

Instant recognition is a big deal so you can tell what you're fighting.

I honestly forgot that one even came out, yeah I was talking about the classic Battlefronts.

I'll still pop 2 in when I'm on a Star Wars kick and play a large-scale Hoth battle for funsies.

They did that mostly because Soldier has the stupid guy shtick, don't need two stupid muscle men.

We should do a storytime some day and NOT tell Cred Forums.

Sniper is the least appreciated TF2 character.

Oh I don't blame the community in the slightest.
I blame Valve for taking something that SHOULD have been amazing and turning it into a way to validate their own laziness.

The community does damn good work, but Valve needs to remember that THEY make the game.
It's why whenever a new Melee gets added for the Demoman or Heavy, there's a good chance it's just a reskin of the Eyelander or GRU.

The community deserves better support for the work they put out; if no community items means that the dev will keep producing quality content (instead of outsourcing maps and models to teams of community members for no money, then releasing it as an entire update), then so be it.

Sit down, you're not gonna like this:
Axetinguisher got nerfed to shit, even with Degreaser it's a full 2 seconds to draw and attack speed is half the normal.
Degreaser switch-from speed also significantly lower.
Ullapool Caber also nerfed to shit similarly, it also does less damage so Scouts actually survive getting hit.
Overdose ubercharge rate is now less than Kritzkrieg.
Righteous Bison only hits once per target now.
Battalion's Backup now needs damage dealt for rage like Buff Banner.
Claidheadmor doesn't provide extra shield charge distance anymore.
Mini-Sentries nerfed to shit, they deploy slower and are easier to destroy as they deploy.
Jag now needs three hits to remove a sentry, and are terrible at repairing buildings.
Short Circuit can only remove projectiles within ~30 degrees of your field of vision, and the cost is incremented for each one.
Spies now run as fast as Medics, making it harder to chase them down as every other class.

One of the best characters, with one of the most hated classes. A hatred spawning from a variety of very good reasons. Poor bugger.

Still have mixed feelings about the Kiwi reveal

Goddamn I wish they went through with what BF3 was supposed to be. Big-ass battles happening anywhere in the galaxy in real time, being able to go wherever you want without loading screens, and more shit to do in total? Sign me up!

But no, it's all about "muh grafix, muh audio, muh storytelling". Modern gaming is dead, inb4 /vr/.

>That Righteous Bison debuff

Honestly? Did they need to debuff a weapon that almost nobody uses anyways?

>Highlander
I've been away for too long, I forgot that Highlander is the shit.

>tfw no pressure to pick the right class since EVERY class has to be active
>tfw no faggoty Scout rushes, Engie nests, Medic trains, or Spy swarms
>tfw that security knowing that, if you definitely killed someone, they're down until they respawn
>tfw using that info to your team's advantage

I really dunno why Valve didn't just put Highlander in there. It's so obviously better suited to the way TF2 was built than "six of whatever you want".

Like, they were given however many options for comp, and they went with the one where "everyone go Scout" is a viable option.

Grew up in Australia makes him Australian. And anyway, most talented kiwis are claimed by Australia. We claimed Sam Neil, we'll claim Sniper too

Fuck you, it was fun punishing dumbasses who retreat in fighting.

But community servers are still somewhat active?
Same function as in the old days, you can just hang out and ride from map to map?
Critsandvich, skial, all them?

Shit, I might have to get back into TF2.

>except the devs don't believe in HL because b4nny doesn't and anything b4nny tells them is sacred law

Literally the reason.
A lot of popular 6s players absolutely hate HL, and the devs who work on TF2 are all smalltime parts of the company that haven't really worked on much of the game or for very long, so they leaned on some of the bigger players for advice.

Man, Guns of Icarus was so fucking cool.
The only thing it was missing was the ability to board other ships and it would have been 10/10.

Helps that his birth-parents are right cunts. In heaven he met his real aussie parents who gave him a pat on the back, before he came back.

>I wouldn't mind an official saxton hale map (Or even a community one) for halloween where you just play as the halloween bosses.
I like the way you think, user.

Personally I like Hellstone, just because that last point gets so fucking wild, but I think it's safe to say that all the Halloween maps that aren't Carnival of Carnage are 10/10.

Is there a link to all these comics?

>PuffSting gets nerfed to irrelevance
Good.
Shitty overpowered tactic for cool kid shitters who contributed absolutely nothing aside from stylish combo kills for their 1337 kill montage video.

Shame about the Bison nerf tho, that's one of my favorite weapons.

its on the TF2 website

read the fucking thread or learn to use the fucking search command

>Fire Righteous Bison into chokepoint
>DINGDINGDINGDINGDINGDING

no

>not using a custom hit sound
>MY LEG MY LEG MY LEG

Welp time for another read

I will be permanently disappointed that Valve never made either a L4D movie or TF2 movie.

BI-MONTHLY

Can someone explain to me why they keep calling Merasmus "ma'am"?

His robes look kind of like a dress

people keep mistaking his robes for a sress

>The person with time maniuplation powers should have lost to the guy whose powers are double jumping and weird soda

What?

Not him, but you kind of miss the point

Pyro is supposed to be a class that accels at close range, but really shines at mid-range. The range that people typically take out their shotguns for.

That's because Pyro is meant to fend at close range so things can't just rush them and out DPS them while fighting at mid-range as things try to stay away from their flamethrower -> Sting combo

Now, they don't have that. They're a very weak flanking class that relies entirely on people not paying attention except they don't even get the benefit of being able to OHK things in close-range like spies do. They can't outDPS anything that has more health than they do (I've seen Medics just bonesaw pyros to death now if they get into a confrontation, they're like a joke), and their best asset so far is the ability to puff someone and then retreat to safety and hope the DOT is enough to finish off whatever is on fire.

It's a huge gimp and I hope they rectify this soon. The only saving grace they have that continues to allow them to be a front-line fighter instead of someone that just picks off stragglers are the Panic Attack buffs, and guess what? Soldier and Engineer can use that gun, too. While having other roles and uses on the battlefield.

Puffsting was a problem that needed addressing, but nerfing Pyro while keeping things like his glitched flame killed that class.

That 14 minutes bread movie was fucking solid, though.

>favorite class is pyro
>Tough Break update ruined everything fun about pyro and buffed the phlog, the most infuriatingly obnoxious, braindead weapon in the game that's also basically a hard counter to every other pyro loadout
>pretty much dropped the game entirely until the big matchmaking update was announced
>dont give a fuck about matchmaking
>Pyro vs Heavy, holy shitdick christ they actually realized their mistakes and are now working to buff two of the worst classes in the game
>actually look at patch notes
>oh wait, heavy got nothing but nerfs and pyro got a single weak buff that's worthless in most situations because Valve doesn't even know what they want him to do
>also the matchmaking thing is fucking broken, teams are still awful but now it takes longer to get put on them
>also dead ringer is now five times more obnoxious than ever before
>also TF2 is now run by people who are so unfamiliar with the game that they think features are bugs
>tfw pyro won the pyro vs heavy thing and it doesn't even matter because there's no way on earth Valve will actually know how to fix him

The thing is, it's tough to buff pyro's flamethrower damage without encouraging the brainless kamikaze pyros to do what they've always done, but even more effectively. Puff and sting was shit because having your mobility restricted in a game all about movement is infuriating, but as someone who plays a lot of sniper, having a bald, brain dead pyro just walk at you is also annoying. There's no winning, pyro is a heinously broken class, but not even in the old Loch n Load or current Danger Shield way, its fundamentally broken.

The artist for this comic was a fanartist at one point, she's definitely drawn his full dick before.

delet this

>also dead ringer is now five times more obnoxious than ever before
I had a team on Barnblitz a while after the update, defending the last point, five fucking pyros couldn't take care of one enemy spy because the miserable fuck just kept dead ringing in and out and refilling instantly and extinguishing himself with the spycicle and throwing red tape recorders on every building he could reach. It was maddening.

Have you tried using the powerjack?
It does the trick for me.

and again and again and again and again and again and again and again and again and again and again and again

Olivia looks like nepeta leijon

Scout's definitely the underdog, I get that, but he still should have gotten a better shake in the video.

I mean, Tracer's one major weakness in-game is getting stunned and btfo before she regains control and Scout has an entire built based around that strategy. You'd think they'd at least address that.

>If Bidwell had been willing to fight a child, the entire plot of the comic would have been averted

If I lacked self respect I'd try the DR Spycicle combo out to see how evil it is. I started using the stock watch some time ago and never looked back.

Anyone who dies to an w+m1 pyro deserved to die.

You fail to realize that DB's "research" is mainly glossing over general details and massive bias.

>also TF2 is now run by people who are so unfamiliar with the game that they think features are bugs
Examples?

If I used the centralized meta-jack I wouldn't be able to use my Neon Genesis Evannihilator

>not cloak and dagger
It's like you don't want to sit in a corner by the intelligence on a 24/7 ctf server spamming voice commands so the engineers try to hunt you down while you sit comfortable in a little nook

The aforementioned nerf to the Righteous Bison. It hitting multiple times per shot was listed as a bug, despite it being a loading menu tip for, what, four years now?

They removed removed the righteous bison's ability to hit a target multiple times and claimed it was a bug, when there was literally an in-game tip explaining why it was able to do that.

Yikes.

I know that. But even when the research is biased and shitty, the animations are at least interesting.

Scout blindly shot his shotgun from way too far away, drank down a can of Bonk! (which didn't even work the way it was supposed to, but never mind that), got in one lucky shot with a bat and then got blown up. Even the spinoff series had better fights than that

Id' say yes if only the latest updates hadn't been almost a year apart and the last one over a year ago!

...

How has this not been fixed yet?
How fucking lazy is the TF2 team that receiving however many emails saying "yo that wasn't a bug, change it back" doesn't result in an immediate fix?
What are they even doing?

>not wanting a watch with a charming little duck on it

>Soldier claims that "Zoo" is derived from "Sun Tzu"
>Pic related happens in the TF2 comics

What's the true origins of the word "Zoo"?

>Soldier can barely get American history right. You think he'll do any better with Chinese history?

Seeing this thread, I thought there was a new comic.

Whatever happened to that bi-monthly thing?

>I cannot fight it or imitate it; therefore is overpowered
I used to main spy, I never saw any real problems with that. Not more overpowered than the Force-a-nature for the scout, for example.
MLGs like to go on these kind of servers to harass and make fun of people our level bruh, sometimes it backfires spectacularly tho

Valve

It's been a full fucking year.

Puffsting was a one-trick tactic that offered free kills if you were near a wall.

It takes literally no skill to execute and promoted lone-wolf MLG kill-hunter Pyro play instead of the ambush/distraction/harassment tactics that the class was built on.

Every puffsting Pyro I ever ran into was some kid decked out in unusuals purchased with mom's credit card. They never stood on the objective, never hunted Spies, and never extinguished teammates.

I don't care that it was basically an insta-kill (since Spies can backstab and Snipers can headshot), but it encouraged shitty playstyles and made the game objectively less fun for everyone else.

>Whatever happened to that bi-monthly thing?
Valve doesn't care about TF2 because it's not as good at fleecing kids out of their parents' money as CS:GO and DOTA.

Valve's "do whatever you want, just do something" work ethic means everyone's working on VR and DOTA. Meaning there's exactly 2 people and a dog working on TF2, and a coffee machine handling Steam Support.

Goddammit.

That dog should be working on HL3

>"do whatever you want, just do something" work ethic
See, this was a great idea when they were a smaller dev/think tank putting out stuff like Portal and L4D.

Now they're a PLATFORM, essentially, and they need to crack the whip a bit to ensure their product is good.
This hippie-dippy "we don't like rules or deadlines" shit can work in small doses (see Blizzard's "it'll release when it's ready" approach), but their support system is a literal joke and no one is focusing on one of the main pillars of their company.

Hell, I bet they could pick up some community modders to give TF2 a complete overhaul who would work for peanuts. Can you imagine if they just scooped up a bunch of folks from Facepunch or Polycount and said "here's your deadline, update the game so people will stop being mad"?

>All Grordbort weapons are buffed/fixed
>Useless weapons are made useful
>Pointless reskins like the Nine-Iron are given their own stats
>New loadout sets for every class
>Official VS Saxton Hale type mode
>Official Balloon Race type mode
>Weird model shit/nitpicks are taken care of (Demo's grenade launcher is given the correct number of chambers)

It'd be so easy to bring TF2 into a pre-Mannconomy-level renaissance but they just don't give enough of a shit to put in the work to do it.

This is true, and sad as shit because Valve has put out some of my favorite games (tf2, Portal, Half Life) and now they do nothing but sit on their asses.

Valve's game making skills, and by extension HL3, are dead. Admit it.
>Project Frontline is the newest community update
>Adds a ton of weapons, maps and maybe even a new gamemode
>Heavy & Pyro are finally fixed (becoming a tough tanky defender and a slippery annoying engie-helping spy-killer respectively)
>Recent "bug fixes" are reverted, actual bugs fixed

Now I'm sad because they're so far up their own assholes they're smelling tomorrow's lunch.

Why is Pyro so kawaii?

>They will never finish and release rd_asteroid in your lifetime

I fucking love that map, it calls back to those old days of CTF matches that lasted for an hour at a time until folks got organized enough to make a real push.

>Play Engie
>Sneak teleporters into the enemy base
>Try to build a nest where they won't see it
>Spam Schaudenfreude
>Idle in Rancho Relaxo
>Bring your entire team through and unleash hell on their side of the map
Comfy as fuck.

It looks like you're missing a panel there

It's like Duke Nukem Forever. Sure, there's no way it'll match up with the hype, but we need closure.

It's better without it.

>Pyro just casually flicks some snow onto Scout while he bleeds out

Fuck, that got me.

How has no one tried animating these comics in SFM?
All of the assets are literally there, it'd be the most authentic looking machinima ever.

I used to main Puffsting because it felt like I was doing something besides W+M1

Also you are painting some broad strokes there friend, because I played the objective, hunted spies, and extinguished teammates (in fact that was a priority). And as for unusuals, I was a pleb that didn't play often nor did I like the whole crate thing so I never got any,

>VS Saxton Hale
>You can play as or against Saxton Hale, with the third option of teaming up against a difficult as fuck CPU Saxton
>Beating CPU Hale gives you a bunch of MannCo Store credit
>Hale learns from his losses

i need

Because voice acting

So pick the comic with the most scout time, his voice actor seems needy and desperate lately. Make him try to imitate the other voices too.

>Implying there aren't a million and one amateur YouTube voice actors out there who could do TF2 impressions
Just look at Screwattack Death Battle

it's a shame, cause it and Double Cross are two of the best maps in the game

You're still talking about a huuuuuge fucking endeavor.

To the point that getting the voice acting organized would be more difficult than the animation itself.

>VA for scout will likely do it for FUCKING FREE
>there's already a designated Engie impressionist who's already done tf2 related work

Yeah but look at all the work people put into stuff like the Saxxies for literally no monetary compensation

Nathan would totally be involved, since he seems to really love being known as the Scout.
The guy they got to do Engie stuff is Nolan North though, and I can't imagine he comes too cheap.

>go into skial 2fort server
>run out of spawn
>"where is everyone?"
>there's multiple teles in front of the spawner
>go in and get teleported into enemy teams intel room
>it's just a intense battle between my team trapped in the enemy teams intel room and the enemy team trying to get in and kill us all

Doublecross is pretty strong, I love it when maps are big and varied enough for literally any class to work

>Big obvious choke for Heavies/Scouts/etc to clash
>Lots of big open spaces for Snipers to control ground
>Balconies for Soldiers/Demos to jump onto
>Tons of alternate routes/entrances for Spies to sneak about
>Bases big enough for Engies to take advantage of finnicky angles

I'm a fan of Turbine myself, mostly because it's a big fat stalemate until a SINGLE BIG MOVE happens and then everything goes goddamn nuts.

>Yeah but look at all the work people put into stuff like the Saxxies for literally no monetary compensation
People doing Saxxies are generally provided a lot more creative freedom and can easily cut corners where necessary to make their visions work.

The TF2 comic would be an adaptation. That both raises the standard and limits freedom.

I think this is most obvious with Steam itself. I mean, it's grown into such a fucking huge platform, and they still barely make the effort to do anything beyond keep it running smoothly. Anything they else is just gravy.
I mean, Greenlight and Early Access is a fucking mess of shitty, halfway functional RPGmaker games, because there's no curation. We only got the ability to get refunds last year, and even that is contingent of wading through their Customer Support system.
It's insanity. And it's gonna remain that way, because pretty much their only competition is Origin and everyone hates those fuckers.

I play both. Fuck just being loyal to only one of them. They both had different aspects that make them what they are, with TF2's community and Iverwatch's vast heroes list. Just enjoy what you want.

>Still shipping non-crossover stuff

>Playing Defense on Gravelpit
>Engie
>Go to B to set up
>Literally no one helps me
>Get destroyed, they take B
>"Well, at least A should be safe."
>They've since taken A
>Are you fucking kidding me
>Resign myself to defeat, accept it's over
>Not enough of a salty faggot to just give up, start building on C
>Have to defend C for 12 fucking minutes
>Figure it's as good as lost
>10 minutes later, we still haven't lost
>Everyone got their shit together when it mattered
>I guess the decreased ground to cover helped everyone stick together and focus
>I've got a Heavy and a Pyro up on the point with me
>I provide ammo and health, they protect my buildings from Spies, Demos, and Soldiers
>We have a literally impenetrable setup
>Pyro airblasts people and projectiles away, Heavy provides suppressing fire and Sandviches, I'm keeping everything up and running
>Die a few times to errant crockets, have my shit destroyed
>Assume it's all over
>They actually hold it long enough for me to rebuild everything up to level 3 multiple times
>mfw we actually pull a victory right out of our collective asses
>100+ score as Engie, 4 doms, team MVP

TF2 is one of those games that is usually pretty fun, but turns into a transcendental experience if you get the right setup.

It's like a 8-9/10 game that will occasionally rocket up past 11/10 for select matches.

This negro gets it.
Overwatch and TF2 are different games with different qualities and detriments.

I've got a couple thousand hours logged in TF2 and got burned out on it after the matchmaking fiasco, Overwatch has definitely scratched the same class-shooter itch in the meantime.

>Soldier is fucking invincible more or less thanks to those pills.
Shit, that's honestly some new level of power tier. How strong can Soldier get now? Can he actually beat Power Man?

Posting some of my favorite SFMs

youtube.com/watch?v=ZSQJbA9ZuL0

youtube.com/watch?v=EVi00_zWaZE

why didn't one of the enemy spies just go sit by your spawn with a cloak and dagger destroying every teleporter as soon as they're put down

Scout was a little more than a SENTEY GUN.
No chase scenes, no JUMPING...
Hard to give them credit when THAT is what they did...

Still holding out for Scout's based voice actor reacting to it in scout's own voice.

God I need some good TracerXScout porn right about now.

Don't blink.

>A lot of popular 6s players absolutely hate HL
Why?

Pic or fic? Or some joke I'm not getting?

They're FAAAAAAST

Sex joke.

They're both fast?

Like what I read.
Interested in Engineer joining, and the confirmation if Spy is Scout's father.

Fuck. Was hoping someone on Cred Forums was being helpful for once. Oh well.

I made the mistake of putting Dustbowl on my map selection after the update and it led to one of my favorite matches ever. We got demolished through the first two stages, they get the first point of the last stage just as easily, and I finally get a chance to get my buildings up and after some early success with a sneaky sentry placement the rest of the team rallied and we ended up with 4 or 5 total engies constantly building upgrading and rebuilding each others shit as fast as they get destroyed, I end up moving my sentry to a few different spots for better coverage, in the last 60 seconds the enemy breaks through, I'm the last one alive with no buildings up, and I slip a level one sentry into my original spot again and with that and the rescue ranger I kill off half a dozen BLUs and win the match, and as everyone is talking in chat about what a good match it was the voice comes again *Prepare to compete in sixty seconds* and everyone realized that was only the first round.

I think that game was the first time I broke 100 points on the MVP list

Been meaning to make one porn fic of the two for some time, and I think I found the title of the fic; thanks user!

If you are curious, it would be based like that Death Battle, but Scout wouldn't even be trying on purpose, as Tracer notices that he enjoys being dominated and slowly yet surely rolls along with it. Also debating on having Wiz and Boomstick in the sidelines complaining about all their "research" flying out the window.

The only classes they like are scout soldier demoman and medic.

>whiz and boomstick
Please no. Just keep to the feisty cat versus other cat sexual dance and I'll be satisfied.

Mags > Zhanna > Miss Pauling

Fair enough. It was just a stupid idea I thought of on the spot. I'll post it here next TF2 comics thread we get here.

Godspeed user. Godspeed.

Gravelpit is my favorite fucking map to this day. It's where I learned to play Scout after watching an ancient video on how to play him and still my go-to A/D map for fun.

>Bro Tier
Medic Mains
Heavy Mains (who share their sandvich)
Pyro Mains (who extinguish teammates/use Homewrecker)
Engie Mains
Guys who switch frequently to suit the situation
That dude with the gimmick name/voice/avatar who stays in character the entire match (and can actually play well)

>Inoffensive Tier
Heavy Mains
Demoman Mains
Decent Players
Jack of All Trades, Master of None

>Shit Tier
Scout Mains
Soldier Mains
Spy Mains (who know what they're doing)

>"You Have to Be At Least 13 Years Old to Make a Steam Account" Tier
Sniper Mains
Spy Mains
Pyro Mains
That kid with the gimmick name/voice/avatar who tries to stay in character the entire match
"pls no kill, conga/sandvich party xD"

This is obviously satire, but it's accurate enough.

>Those old days of looking up Ninja Spy Tutorials when all you had was the vanilla Spy loadout

>Scout mains
>shit tier
can't handle the meatshots 8)

>causing the entire server to rage with the huntsman
Truly a magical weapon in the right hands

>mfw people still call it the "Lucksman" in chat after getting pinned to the wall
Honestly one of the most satisfying FPS weapons of all time.

Or just make him do the voices as if it was the scout reading the comic.

I guess that would be okay but I liked the idea of the guy having to try to imitate the voices because the rest of them aren't scrounging in the trash trying to hold onto fame from a role they did the original work for 9 years ago.