And I thought Bravely Default was bad

And I thought Bravely Default was bad.

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post more thighs

There is nothing wrong with the game play. In fact it is an improvement over the first. Story is quite shit true but when Cred Forums thinks absolute rubbish like Persona has good stories that just shows how bad taste is here

How did it do commercially anyway? Seems like it wasn't very well received overall, would be pretty disappointing if the franchise sputtered out already.

While the first one was better, the second one was far from being a bad game. It was pretty good and it did improve most gameplay issues of the first one.
Also, it cut down the do the same shit over and over thing.

No Airy no buy

Jesus those hips. Post more OP.

There's barely any artwork of her or her god tier thighs.

That's how boring Bravely Second was. Forgotten after a fortnight.

See? just more evidence this game is shit. Because all you can do is cover it up with badly drawn porn

I like her thighs, but what I really would like is to fuck those tits.

>Bravely Default
>bad
Clearly, you have shit taste. But at least not as shit as those who say Second was good.

Nah my taste is fine. Bravely Default was bad.

I think other rpgs are so bad that bravely actually looks good by comparison. I think I also forgave many of its faults since it had cute designs and really fucking good music.

that's good for you, you want a sticker champ?

Bravely Second makes Persona look like Shakespeare

Pretty much. There is a drought on classic turn based games and Bravely tickles my nostalgia just right while also having great QoL improvements

It felt like I was watching a bad anime most of the time.
And I don't even watch anime.

I want to squeeze my head between Edea's thighs

>play all the way through a game and dislike it
>also play the sequel

bravely default isnt bad though

>loved the first game
>loved the second even more to the point of crying when the ending hit
It wasn't even sad, it was just so fucking good. God fuck I want a third game already.

I really enjoyed BD until it started repeating itself. All this one had to do was not repeat itself yet it still managed to make itself completely uninteresting.

Shakespeare fucking sucks. That shit is for posers and people who grew up in the turn of the century... the 17th century.

>passable gameplay
>bad job system that even that smartphone spin-off did a better job at
>great ost though only really because of the live concerts
>shit story
>one dimensional characters
>reskinned enemies
I don't know how you can not call it 'bad'
It's like they stopped trying and the bravely default system isn't as innovative as 20 years make it out to be

Really? When the loops started, it did effect my enjoyment slightly(because of repeated bosses) but I could still mess around with the job system. After few loops you start to get different side-quests with different set of bosses which made the game just as interesting, if not more, than the early game.

Why do people hate the loops so much?

t.Marlowe

all of that but the last one is subjective

>buying a collectors edition with a censored artbook
how cucked can you get

>bad job system that even that smartphone spin-off did a better job at
It's one of the best turn-based battle systems out there. How could you call it bad?

you also like fateshit and ff13 so your opinion is kinda irrelevant

Sorry that I like actual gameplay. You storyfags should just switch mediums.

>not liking the art book regardless of few missing pages
I mean, of course it would be better if they kept them but it doesn't unvalue rest of the book.

They probably ragequit before the boss-rushes

Being censored massively devalues it
Why would you pay for censored art?

Because I liked rest of the book.

Shakespeare was basically your average anime writer today
>loved incestual undertones
>extremely heavy-handed/no subtlety AKA characters shouting their intentions aloud like retards
>treated the audience like absolute idiots, because they usually were

Because none of the skills mean anything when you can just steamroll any random encounter with 4x autobrave attacks and the boss battles aren't much more taxing

Still better than the Bravely default collectors edition

>4x autobrave
>using auto-battle
I never used it so I would not know. I also played both games on Hard and -50% encounters which made the game harder and more interesting.

You could also make gaining EXP 0% if you felt take game too easy. I have a friend who complained that the game was too easy. She had +100% encounters on and auto battle trough everything. Well no shit it was easy when you had 3 times the EXP that I had with my setup.

>And I thought Bravely Default was bad
Then you have shit taste. It's more fun than FFVII or Crystal Chronicles.

>Teaser movie suggest that Magnolia is the MC and Ba'als are important
>Nope, thisblittle faggot is the MC and he is SUPER IMPORTANT and ba'als are pointless
I am still mad, glad i never bought this.

>not liking the Ba'al battles
They were hype as fuck

youtube.com/watch?v=ZIQDuaw4tzs

but it's still true

How can you call the job system good?

did Ryo deliver with the ost?

But they aren't an important part of the plot, is all about fucking yew and his fucking family.

I just don't think the encounter or difficulty sliders were very well implemented in all honesty. Short of the self-imposed challenges you're suggesting (with no way to lock you into any degree of accountability) there's never a sense of danger even on the highest difficulty.

Not that the random encounters were particularly difficult, but on the off chance you barely scrape by, there's nothing stopping you from just switching off encounters outright until you get to a safe point to rest up. I get that you can just choose not to do it, but the option to do so is sitting out in the open 100% of the time.

>lets rape every good bravely default song with shit
How can you call that hype when you can just listen to this
youtube.com/watch?v=0nB2kz8VlB4

I didnt buy it on principal.
Fuck localization teams who arent xseed.
>Censor class by replacing Indians with cowboys (top kek, no self awareness)
>Censor the artbook in the CE, because collectors love incomplete collections
>Change gameplay by removing bad ends

>tons of abilities that have synergy with each other
>brave/default system makes comboing more interesting
>you can break the system in so many ways
>the game expects this from you towards the end
>you have full control of difficulty/encounter rate/EXP/JP rate at all times
Other games should learn from Bravely series

Track 11, 18, 21 and 30 are the only ones I kept on my harddrive.

>plot
But it's a game. Who gives a fuck?

once again from the diaphragm

>FFXIII
>I like actual gameplay

MAXIMUM KEKKERDRIVE

I'd sooner play an Etrian Odyssey game, with all the flexibility of Bravely's job system with actual challenge that requires you to make use of it.

I had more enjoyment out of ff13 than BD.

Shakestfella?

Maybe I'm just good at setting self-imposed challenges because all those were not a problem for me in the slightest. I can kind of understand what you are saying though.

Self-imposed challenges are one thing that keeps me replaying Tales of games as well. These are just the right games for me.

Blame the teaser movie, it made everyone give a fuck.

Fair, and that's totally fine. I just don't think that approach works for me though, at least on the first playthrough of a game.

>romanticized interrogative punctuation

Whats so romantic about a question mark

oh the MUH CENSORSHIP shitters are here.

did you not buy square games that censored conversations, remove alcohol, or edited sprites?

betcha didn't play any rpg that had "cafes" in them instead of bars.

i bet despite how much of a fuss people made about FE:Fates THE ENTIRE FUCKING FRANCHISE has been censored in some way in the west. Difficulities, incest, implied rape, gameplay modes, this isn't new.

Get off your moral high horse about censorship unless you go and learn the native language or rely on fanedits to appease your autism. I'm not saying I support all forms of censorship but you guys were the fucking worst last year. There were people literally false flagging not buying SMT IV Final/Apocalypse because they took out the sexual moaning from Toki when you're on the seven sin pot sealing quest and you get to the lust one. Guess fucking what? It's still there voiced and all.

>Not just hacking your 3ds and putting it back in if you are that butthurt

>Not playing jrpgs for the plot

Yeah because most JRPGs have so fucking good stories. There would be no point. I'd rather kill myself.

Half the point of jrpgs is there plot, if the excessive changes didn't for you in.

If you hate plot you should just play open world wrpgs, there you can ignore it all you want

>excessive changes didn't for you in.

Meant to write "excessive cutscenes didn't clue you in."

wait was some of that actually in older FE?
goddamn, this makes me wish it had become a seinen series.

It's a game. Why on earth would the plot be "half of the point"? It's just added extra. If it's good, great! If it's not, like in 99% of the time, nothing of value is lost. Most of the vidya I play are JRPGs and couldn't give a shit about the stories.

If you play these for the stories, you have really fucking bad taste. List me 10 good JRPG stories. You can't. That should be obvious clue to the shittiness of them.

>If you hate plot
I don't. That's the point. If i's good, I can enjoy it for what it is. If it's not, it doesn't devalue my experience at all.

>just play open world wrpgs,
Jesus christ. The gameplay in those is ass. Why would I even bother?

I can just skip those so it doesn't matter.

Of course it can't compete with literature or anything, but most are at least entertaining.

Bravely second wasn't

>Of course it can't compete with literature or anything
Exactly. I'll just leave good stories for other mediums. And that's fine. Games should focus on what THEY can do the best. And that's gameplay.

>but most are at least entertaining.
On a surface level, maybe. So how about that list on "entertaining" JRPG stories?

>Bravely second wasn't
Agreed. Doesn't devalue the game though.

>List me 10 good JRPG stories
List me 10 good WRPG stories.
You Can't. That should be the obvious clue to the shittiness of them.

>Most of the vidya I play are JRPGs and couldn't give a shit about the stories.
What JRPGs do you play?

I know right? They are garbage as well. Glad we agree.

Tales of games.
God Eater Resurrection and Xenosaga II at the moment.
Final Fantasy
Kingdom Hearts
Star Ocean
Bravely series
Soulsborne
Fate/Extra
Atelier games.
Ys games.

I guess that's about it.

I've personally had fun with .hack and some final fantaaies off the top of my head

I quite literally just bought this because I heard the gameplay was good, was I lied to?

I know the story and music are worse than BD but I don't mind that too much as long as I can enjoy some good class bases jrpg gameplay

I like the art style and edeas and magnolias designs so that's a plus too

if you want good gameplay play The Settlers

It's improved BD system. You can't go wrong with it.

What's that about? I haven't heard about it

Sounds good to me then, I had a lot of fun with BD.


I bought a new 3ds XL too though because playing games for extended periods of time on my regular 3ds cramps my hands so hard so I'm looking forward to that

The gameplay is just as good as the first game, it's just the plot that took a nosedive into anime tropes and reducing characters to a single trait

>If you play these for the stories, you have really fucking bad taste
>How dare you enjoy this medium differently then I do!
>I know how bad the stories (that I skipped through or ignored) are because I've played (all the most top 10'd games by IGN)
I mean, shit dude, most of those games are well known for having shit stories. Most final fantasies, Kingdom fucking Hearts? Star Ocean (least the ones Iv tried)?

And you can fuck right off, acting like some of those stories didn't carry terrible, terrible gameplay.

First one was good but most of the plot was hidden behind the wall of texts in the diary.
It was written by a VN writer and it fucking showed.
Second one had a better gameplay but it buldozed over the established characters and personalities, retconned the entire setting and shifted the mood from serious with drama to full fledged generic animu rpg.
Though it deserves a honorable mention for wanting to give more depth to the side characters.

Argue with me instead. What's are some games with a good story?

Not him, but

google it

Buy the jap version then.

It was written by a hack and it shows. Good VNs exists you know

I didn't buy any of those fucking games and I don't give a shit what an apoligist has to say about them.

metacritic.com/game/ds/the-settlers

Wow look at this great gameplay

You didn't even try

It's ok, you simply have shit tastes.

>liking Plastic Memories
sasuga Cred Forums

>It was written by a VN writer and it fucking showed.
What type of VN? Princess Imouto Lover? Ace Attorney? That one horror one that I really wish I could remember the name to, fuck, it was great though.

If you want someone to check out a series and then don't even help point them in the right direction you shouldn't expect them to try

>ROMANIZED
You know, roman characters, abcdefghijklmnopqrstuvwxyz.?!

I dislike the story in this game because it somehow implies Catiua would be a good queen even though she spends the whole game proving otherwise.

>Why do people hate the loops so much?
because loop 1 and 2 are virtually the same so they just give up before loop 3 and 4 get really crazy

also by then you'll have all the game breaking jobs so pretty much every fight can be solved the same way rather than having to come up with new strategies

I haven't actually finished Bravely Default; got the Water Crystal purified and killed a few asterisk bosses but nothing interesting has happened, despite the fact that there's two fucking Grandships and the dialogue in the Vampire Castle the second time around strongly suggested something was going to happen. You're telling me it eventually gets better again? Should I keep killing Asterisk bosses or gun right for the crystals?

He's right though.
Half of the game was filler. Combat was build around finding a broken combo and spamming the samw series of commands over and over.

A shame, since the artstyle was nice and the villans quite fun.

if you paid attention there is dialogue change for nearly every asterisk holder fight in the first loop that reveals something new about their character or motivations

loop 2 is largely the same as loop 1, but you get the opportunity to get the conjurer class and the ability to open sealed chests

in loop 3+ they start teaming up and the dialogue is way different as a result

the crystal fights are always going to be the same garbage no matter the loop unfortunately

>most of those games are well known for having shit stories.
I know. So which ones have the "good" ones then?

>And you can fuck right off, acting like some of those stories didn't carry terrible, terrible gameplay.
I listed whole series. I dislike many, many games from them because the gameplay is ass. But I appreciate those which do have good systems.

>pretty much every fight can be solved the same way rather than having to come up with new strategies
And why would you stop trying out different things at that point? I changed jobs all the time trough out both games. I never stuck with one set of jobs that worked. I came up with many.

The first one bored me out of my mind to begin with, and I like SMT.

16 actions per turn and ridiculous boss healthpools and having job switching be a chore and randomized speed is pretty horrible design on top of looping

It's like they learned nothing from FF5

Too much tit.

Small tits + big thighs > everything else.

Plot tries a bit too hard to be less generic 90s/early 00s JRPG plot and more "self-aware" anime from the late 00s.

Your mileage may vary. Geist is best edgelord.

The problem was Bravely Default was generic JRPG that took itself too seriously with one good plot twist (too bad it forces you to pretend to be retarded) while Bravely Second tries too hard to be "self-aware" with dude food lmao and the new Asterisks being extreme caricatures of anime tropes.