Which game has the best sidequests?

Which game has the best sidequests?

/thread

You already posted it.

Bethesda games

More importantly though, which sidequests in the game are the best?

I know what the most popular answer is, but I'm going to disagree. The main quest line for the Couple's Mask largely consists of tedious waiting around or shear trial and error and in itself isn't really fun to do. This is not to say the quest itself doesn't have many very clever elements to it, but most of these are tangential to the the process of actually doing the quest. The numerous clever ways the questline potentially interacts with other quests, the ways you can discover hidden depth to the characters involved, and things like the way waiting for Kafei at the final hour and hoping he actually returns before the world ends puts you in Anju's shoes are all highly innovative, but the act of figuring all the main quest out isn't handled nearly as well as a number of other, more minor quests.

They totally could have tied gaining access to the Knife Room to the main quest (which may have even been part of the initial plan), which would have added depth to the process of initiating it, but in not doing so you're left with little need to really investigate around to deliberately figure out who to deal with in the first place.

Because of all this, I'd say that things like the Zora Jam session and the process of gaining and using the All-Night mask are actually much more satisfying.

New Vegas

I'm trying to get into this, but the basic gameplay is so lame I'm having trouble doing so. Does it have any quests as complex and interactive as those in MM?

A Link to the Past rivals Majora's Mask in sidequest content.

Though, I think Majora's Mask comes out on top.

>A Link to the Past rivals Majora's Mask in sidequest content.

Holy shit how? It has less side content than most of the 3D games, let alone MM, not matter how you slice it. This is probably the most delusional thing I've ever heard a LttP fan say actually, I have no idea how you'd end up thinking this.

Witcher 3 had really fun side quests

my favorite one was the one to get the bunny hood mask.

Are you actually retarded?

Morrowind

This

Yeah, there's an entire faction that you can join that's more hidden than anything in Skyrim.

Oh yeah, there's a couple that really stick out. You can kill all of the Fiend's leaders for the NCR, you can assassinate the NCR president or defend him from being assassinated, you can repurpose this power plant into a weapon and kill an entire NCR army as well as getting a special gun, you can chill with old ex-Enclave guys,you can annihilate a super mutant colony, etc. there's a fuckton of A++ quests in new Vegas and many of them change the outcome of the game

LttP has better spacial exploration than most modern ones, but those art technically side quests I guess.

>LttP has better spacial exploration than most modern ones

Except no it doesn't. What do you even mean by this in the first place? The 3D games have things hidden on arbitrary surfaces within five degrees of spacial freedom, allow you to glide through the air and have you explore real time cycles, and even the Oracles have more complex ways of interacting with multiple variations of a given space along with better combat and puzzles. LttP isn't really more complex or interesting to explore than the titles that came after it, either in main or side content and OoT is actually slightly more non-linear than it. It also lacks any large scale collecting or trading quests, with the most complex and in depth thing in the game being the one involving escorting the theif to get the bottle.

Post em

>Zelda side quests
>good

Seriously, explain to me how Zelda sidequests aren't actually the best.

Not him but there are only like 3 good side quests in MM and the rest are just kind of okay, kind of boring.

tbqh i can't remember a single side quest from any Zelda games. they are that bland and forgettable.

>Seriously, explain to me how Zelda sidequests aren't actually the best.
They generally aren't very good actually. Majora's were interesting because they were well done and were a good complement to the story's atmosphere. But in most other Zelda games it was basically an obscure fetch quest to get an optional item or collectables

I'd say more. The best ones were intertwined. The whole Kafei sidequest involves another 4 or 5 smaller ones. You also had a few in the alien abducting quest. Most memorable character stories in any zelda game to me

ultima

Give me an example of a memorable sidequest from any other game then. How could you do something like, say, Lenzo's pictography quest and then straight up forget about it?

Call of Pripyat

Not him but a murder most foul from xenoblade x

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The ending to this game really fuck me up as a kid. I put so much effort into helping every npc that I grew attached to but then I realized that I couldn't beat the game and help them at the same time.

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