Dark souls 2

Was it really that bad?

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No.

The rest of the series is comically overrated.

This thread will suck.

Source, my good man?

dark souls 2

Dunno, but I bought it today for, making the conversion, like 7 dollars and, so far, it feels good.

Just left Majula and went to the forest of giants, having played only DaS, i don't see much difference

kek

but seriously, who's the artist for this one?

miyazaki

It'd definitely not as bad as everyone keeps saying it is.

People act like it's on par with Sonic 06.

How can you seriously not notice the inferior combat and absolute shit art direction?

W-What's happening?

People forget what the game was like pre-dlc. There was barely any memorable content, the story was obscure and nonsensical, and game balance was a joke. That's why it got so much hate, and if we're talking about base game content still, the level design still sucks and the bosses are lame as well. The fact that the only good content is locked behind an additional paywall on vanilla copies is also asinine in itself

Sweet. Do you think he does porn commissions?

Found it. It's by Butcha-U.

It's markedly worse than 1, but it has its merits and has a whole lot of build variety n' shit

been doing co-op with a buddy and it feels like more of a standard RPG than I'd expect from Dark Souls, but still enjoying it nonetheless

will the DaS3 DLC save the game?

Not really bad, but it's fans and defenders have the biggest and most unwarranted persecution complex I've ever seen. They can all suck a dick. The game, on the other hand, is playable but ultimately nothing amazing.

This

Nope. DLC can't fix the extreme linearity and lack of originality. Especially when it's just more DS1 rehash shit

the worst sin of DaS2 is how shitty the bosses are, given how enjoyable and memorable 1's were

in 1 they elevated the game, in 2 they bring it down

Having platinumed every Souls game from DeS to DaS3, I can safely say that DaS2 was unplayable until the DLC updates added the Agape Ring.

Nowadays DaS2 is pretty fun but holy shit there was a solid year where it was pretty shit.

If DS3 had balanced the game in favor of Gatsufags again we wouldn't be having these threads now.

You just described every Souls game.

>1
>good bosses


Nice meme. Only good bosses are the DLC ones + ornstein/smough

I'm terrified that it seems to only be two bosses at half the length of ToH despite being $15 fucking dollars. The bosses look bland and uninteresting, and its another snow area.

That said if we can get there through Cathedral of the Deep it will help early game monotony a bit.

except other souls games at least had enjoyable combat and level design in their base game

>being a PVPfag

(You)

>half the length of ToH

Half the length of AotA which is even smaller

2 was a good game but a bad souls game.

I wish it never happened. If they spent the time and money they did on it and sotfs on bloodborne instead it would have been a perfect game. Also ds3 lore and setting wouldn't be so fucked

It's a solid game unless you're a huge souls autist. The lore isn't nearly as bad as people make it out to be, and the zones give a very video gamey feel by being so obviously structured they're more like individual levels rather than a seamless world. It also has the biggest weapon and armor selection in the series, which spices up the gameplay quite a bit.

Overall, 6/10, it's fine.

>the story was obscure and nonsensical, and game balance was a joke
yes, just like every other souls game

>the dlc is the only good thing
I love this meme. DS2 dlc fucking sucks.

depends. vanilla is okay, SotFS sucks

90% of the souls community are souls autists.

Jesus Christ, its going to be the first piece of crappy Souls DLC.

It has nothing to do with PVP, though. The Agape Ring was necessary for a coop fag like me because otherwise I would fuck my builds up by helping people with bosses.

The Agape Ring actually lets you make twinks, which can be pretty fun in DaS2. Gotta love rushing Santier's.

art direction is preference
and the combat is just slower, not necessarily worse

so the entire game was ruined because they tried to sort the pvp a bit more
sure

>if you're not okay with games that are graded with a just barely passing grade of a D then you're an autist

animations are turd and hitboxes are beyond broken
the combat is shit

and art direction is not entirely preference

What the fuck are you talking about? How did you get any of that from my post?

Soul Memory was a horrible feature and before the Agape Ring your only option for not continuously being put into higher brackets (which, at the time were far less generous than they are now) was to restore old back up saves. Or are you seriously arguing in favor of the Soul Memory system without the Agape Ring bandaid?

Eat a barrel of dicks you illiterate cunt.

Yes.

But that's like getting to artorias and ending there. Will the dlc be 10 minutes of gameplay?

Dark Souls 3 is way worse and the general consensus is that DS3 is the worst in the series so far.

>and the general consensus
nope, just because you dont like it it's not general

Nah, Dark Souls 3 vanilla is a better experience than Dark Souls 2 vanilla in most ways.

Also I think a lot of you people have rose tinted glasses about DaS1 vanilla. Remember Fog Ring pre-patch? Remember TWOP pre-patch?

>hitboxes are beyond broken
pve is the only place you'll see bad hitboxes, and literally every from game has it. yes, even bloodborne

Do not respond to low quality bait. What is wrong with you? Why you gotta be like this?

because we like shitposting - that's the only reason Cred Forums exists for

Oh come on, BB has way better hitboxes than DaS2. Also the i-frames being tied to a stat in 2 was a bad decision.

>inferior combat
>has the best poise in the series

Dark Souls 3
>Poise stat does nothing
>combat is way better than the original DaS

i hate this so much

At times the graphics and textures are even worse than dark souls 1.

The hitboxes and attack snapping are the worst in the series, and the game puts mob bosses around every corner to simulate "muh difficulty"

It's not terrible, but it's definitely at the bottom of the list for best dark souls game

das2 vanilla at least has some choice on where you want to go first so you can gear accordingly on different playthroughs

das3 might be a slightly better experience but it's literally the same experience every time

DeS didn't have poise and it was still better combat than DaS1's circlestraffing backstabfest.

>Dark Souls is now a retroactively shit series because it only has 1 (one) good game in it, and it would have been better had they left it as a single story like Demon's and Bloodborne

>das2 vanilla at least has some choice on where you want to go first so you can gear accordingly on different playthroughs
You can always get good and beat Dancer as early as possible.

I'd argue that the level design (not the world design) and the bosses in DaS3 make the experience far more enjoyable than DaS2. I think I actually enjoyed less than half of the vanilla DaS2 bosses.

Just because you can pick a few directions at the start before going in a straight line at the 60% point doesn't improve the level design or how enjoyable the bosses are.

You said DS2 is unplayable without it.
That implies that you mean the entire game is not even worth playing unless you have the agape ring, which is only for matchmaking purposes.
I'm not saying soul memory was a good idea, but you cannot claim that it "made the game unplayable", plenty of people play souls games and intentionally avoid all other player interaction.

>Also the i-frames being tied to a stat in 2 was a bad decision.
completely agree in regard to pvp but pve is completely doable with shit agi

and there's like 2 or 3 webms that get posted a lot showcasing bb's bad hitboxes. bad hitboxes are just cherry picking anyway because all from games also have moments of great hitboxes

That's usually what happens when you create sequels to a game that was meant to be a one-and-done.

I'm in the middle of marathoning the entire souls series.

I finished demon's souls this morning and am doing dark souls 1 atm. Dark souls 2 after, then bloodborne then dark souls 3

I will determine once and for all which souls game is the best and how they rank

>general consensus
nope, unless you count the faggots popping out lately claiming that ds2 is the best one actually and is hugely underappreciated

>Just because you can pick a few directions at the start before going in a straight line at the 60% point doesn't improve the level design
it does when 3's level design is a straight line

killing dancer early is pointless because you'll have too many souls too early, and upgrade materials you can't use. why even work to get 15 chunks when you don't even have 3 large shards yet. and if you did, you'd overupgrade your weapon anyway

Yes, Dark Souls 2 vanilla was unplayable because I would fuck up my builds if I didn't keep back ups. What the fuck was the point in playing at all if I was just constantly being moved into higher brackets full of HavelHexers?

>That implies that you mean the entire game is not even worth playing unless you have the agape ring, which is only for matchmaking purposes.
This is accurate, because vanilla DaS2 wasn't really worth replaying.

>I'm not saying soul memory was a good idea, but you cannot claim that it "made the game unplayable", plenty of people play souls games and intentionally avoid all other player interaction.
It made it unplayable to me, which I expressed in that post. SM was a fucking trash idea that killed any point to multiplayer, and DaS2's single player is so lacking (beyond the cool changes in NG+) that it killed my drive to play more.

So yes, it was unplayable for me because of how fucking horrible it was. It took them even longer to fix the fucktarded LOL LIMITED RESPAWNING ENEMIES system with CoC.

>Only played SOTFS
>why are the animations so shit?
>why do the weapons feel so bad?
>why are there so many of them?!
>why are there so many enemies trying sneak attacks? It's pretty annoying
>This is meant to be the IMPROVED version?

Still, I kinda wanna go back and finish off my 2nd character, then I think of the areas and it's just like nah.

>claiming that ds2 is the best one
said literally no one ever.

das2 has the best pvp. that's it.

it is a little underappreciated though.

Sorry, Redditmatosis but you're the minority in here.

Fuck off now.

>it does when 3's level design is a straight line
You're confusing level design with world design, user. Some levels like Irithyll are like that, but then you have cool shit like Farron Keep and The Catacombs of Carthus.

So no, I still think the level design in DaS2 is superior to the weird shit they pulled in DaS2. Drangleic Castle especially stands out as a disappointment in that regard.

>he said while quoting three people

>why are there so many of them?!
shit opinion. miyazaki listened to you people and that's why we have 5 identical axes in 3.

"Dark Souls is the hardest game I've played in years." - Millennials

good effort but it's already confirmed

BB > DaS = DeS > DaS3 >>> LotF >>> DaS2

Oh please, MM was a retard who spent like 10 minutes bitching about your character being a male at the start of the game. He didn't even get into the game's actual issues, such as SM.

BB=DeS=DaS>DaS3>DaS2

Them's the facts

Sweet brah, sweet. Epic.

if ds2 had bb's speed and combat animations it would be my favorite in the series. unfortuntely it uses nasty mo-cap for everything, and the combat is somehow slower than even ds1.

There are so many things wrong with DS2 but it had some legitimately good moments.

It had the best hub of any the Dark Souls trilogy (DS3 had the worst.)

It had the best flagship armor (despite the armor being so far into the game and even hidden)

Despite the world having no cohesion it had more varied environments than the previous title.

Ultimately DS2 is one of the biggest examples of wasted potential and bad development. The first teasers and trailers promised so much but failed miserably to deliver a fraction of what was given.

>It had the best flagship armor (despite the armor being so far into the game and even hidden)

Are you fucking kidding? Faraam set was trash, Alva set was so much better that they even used it in the gesture menu.

No, it was superior to 1 in every way and much better than the abortion that was DS3. Fuck the haters.

>new dark souls game comes out
>everyone loves it, for a bit
>people find out the meta and while the player base slowly drops
>suddenly the previous souls game is 10 times better and doesn't have all those problems we complained about when this happened the previous time
it happened with dark souls 1, it happened with dark souls 2 and it's happening with dark souls 3

You do realize that happens with every type of media, you stupid aborted retard?

>best flagship armor
Can't tell if you mean the Faraam set or the Alva set. Either way, both the Elite Knight and Fluted sets from DaS and DeS are way better.

>miyazaki listened to you people

Say what now?

I was talking about the enemies.

no u
Even if you ignore level design, sm, shitty visual design, boring enemies and bosses, plot, lore, geographical consistency and many other things. The game still feels way to different in its movement and attack animations to not seem like a black sheep at all times

>in the middle
>1/5 through
are you stupid

He has a fresh perspective and hasn't been circlejerking about how bad it is on Cred Forums for months.

>You can always get good and beat Dancer as early as possible.
It still sucks they block off access to the Grand Archive until you beat the other lords first.

I'm pretty sure what he meant was that he's currently playing through them, user. Calm down.

It was a fine game, Jesus. People didn't start shitting on it until Matthewmatosis started his stupid
>Muh A team
>Muh Miyazaki
Which enabled retards to feeling more superior for knowing something like a different team worked on the game. That's extremely common for all series and companies.

Obviously, much like every Souls game, it has its faults. Mainly the rolling was nerfed so you actually had to time your shit and manage stamina seriously. The graphics were downgraded from DS1 and the demos. And some bosses were kind of lame. Otherwise there were plenty of nice improvements that even BB and DS3 kept.

Hell I still laugh that Miyazaki actually listened to the community when they complained about instant Bonfire. So what did he do to fix fan complaints in BB? Force you to warp back to main hub, then you can warp to where you want, same fucking thing but an additional load screen. WHICH at launch took like 2 fucking minutes in total to warp to a new location.

For me, and mind I haven't played DS3
>DeS > DS2 > BB > DS1
BB is pretty vanilla, and lacks really different looking areas [which every other Souls game has], but lack of different builds [haven't played DLC].
DS1 the second half of the game just fucking sucks. Back when bottomless box was a thing, I normally only played to defeating OandS, then do online shit, or restart.

Nah man, it's great. Way more open than Dark Souls 2. Way more open. Don't worry about it. It's great.

2 is the best for co-op souls and that's kind of all I care about now. Would have been nice to be able to join covenant of champions and do co-op so it would be more balanced though.

Yeah that was a retarded move. Still not as ballbreaking as those fucking yellow walls in DaS1. I remember having to crawl back up through TotG, it was not fun.

youtube.com/watch?v=UScsme8didI

How can you watch this and not agree with it, having played all the souls games

Please explain it to me

>DS2>BB
You're fucking mental.

Also how did you forget to mention SM and despawning enemies as flaws in 2? That shit wasn't patched for almost a year, while BB was patched a couple weeks after launch.

>OHHHHHHHHHH EMMMMMMMMMMM GEEEEEEEEEEEEEEEEEEEE MY CHARACTER IS MALE IN THE INTRO OF THE GAME HOW DOES PLAN B DARE TO DO THIS TO MEEEE
>OHHHHHHHH EMMMMMM GEEEE RED FILTERS WHEN THE BOSSES ARE ANTRODUCED FUGGING B TEAM

Literally autism.

this

>autism

Can't beat the Abyss Watchers second phase...give me tips please

Explain how those 2 points are incorrect

Explain why you focused on his most minor complaints about the game instead of the more prominent ones

remove soul memory, despawning, and awful equipment drop rates and its the best souls game

best coop and pvp by far

Hit it until it dies

spears were good in dark souls 2 so i had more fun with it than with dark souls 3

>powerstancing dual heide spears and doing 1000 dmg each stab with huge range and attack speed
>one handing heide spear for even more attack speed, baiting people and then hitting them with two stabs for half their life.

felt great, too bad spears suck so much in dark souls 3.

...

>49 minutes
I'd ask for a summary but it's probably shit everyone already knows. Even with all of Ds2s faults I still enjoyed it more than BB and Ds3. It was easily the most disappointing in the series following DaS though and that probably adds to why most people hate it the most.

anything specific?

Pretty much, bloodborne would be my favourite. Between ds, des and bloodborne, its a matter of preference

I bet you're shaking in anger while typing this, Matthewmatosis.

lmao

Starting the player off as a male and with the default body type is totally immersion breaking, and the red boss cutscene filters look fucking retarded.
Go home, B-team.

Hit it somewhere between the head and the chest.

Nice autism, brah.

Yes I do realize that, I never said I didn't or that dark souls was an exception to this.

>you stupid aborted retard?
what the shit does that even mean? Why are you posing it as a question? Are you asking if I'm a stupid aborted retard? Even "you do realize that happens with every time of media" isn't a question, it's a bloody statement.

Nice argument, family member.

Because while there is SOME legitimate criticism [which is ignored when he talks about the other Souls games], a fuck ton of it is just plain autism.

Like this user said What does it fucking matter if it was a male in the intro? He complains saying "oh well I can't imagine this as me if I'm playing a female, it's not consistent". While true, the intro was probably made extremely early on, AND just like he commends DeS for including early concept things in game, DS2 probably did the exact same thing. Also why didn't he complain about the intro cinematic in DeS? Maybe I'm not a brave melee male knight, maybe I'm a female sorcerer. He didn't make a fucking peep, why? Because he has autism that prevents him from criticizing Miyazaki properly. I've watched all his shit.

Learn some English, you stupid spic.

Yes.
The level design and enemy placement were trash.

Nice autism, brah.

Because the demon's souls intro cut scene has nothing to do with the player character, whereas the dark souls 2 cut scene is a direct depiction of your backstory

you fucking retard

git gud
you know I had to

Sweet maym, friend

The red pellet things that boost fire damage resistance help a lot.

yeah it was

I always played a female. I'm not going to be a faggot about it though. DaS2 has plenty of other problems you don't need to shit your pants over something so trivial.

Best pvp of the series, and it's not even a contest.

Nice autism, brah.

The only person who got anal about it was the fucking retard who used it to debunk an entire 49 minute video

No. It was actually pretty good. A lot of good stuff was in it, it's just they dropped the ball on a few things too.

I played it more than I played 3.

Sweet maym, friend

parry, this boss has huge parry windows on like every attack.

I'll take your bait for him instead

Looking at these two posts side by side, it's pretty obvious who the more upset one is and it's not him. Also I don't know why you're the only one sperging out over an e-celeb when the thread is about Dark Souls I'm lying, you and I know it's shitposting.

Well why don't you correct me if I am so obviously wrong instead of spurting out random half baked insults.

That comment would be fair, if he didn't call this user a "fucking retard" Clearly not seething in anger.

I thought Dark Souls 2 could have been better than 1 if it didn't have Soul Memory, Adaptability, that weird Durability thing or the strange hit boxes. Honestly not that big changes, but they affected a whole lot of the game.

Dark Souls 3 was absolute trash.

Dark Souls 1 is the best.

Demon Souls and Bloodborne are the best in the entire series though.

Im convinced that the Souls Fanbase cannot decide which is good and which isnt.

Hell, even I cant decide which one I liked the most.

I don't get the hate for DS3. It's the only Souls game I completed more than once, seven times in fact.
PVP is a bit unbalanced but the rest is pretty much perfect for me

I'm not paying attention to the unique IP counter so you could probably be right if that's the samefag.

>Mainly the rolling was nerfed so you actually had to time your shit and manage stamina seriously.

you would roll and still get hit until you had put enough points into ADP. that is not a good "nerf"

Lozza?

ahhh.. didn't mean to link.

No its not bad, its a decent game, but its the weakest souls game.

I actually love DaS2 but for all the wrong reasons. Hell the PvP was probably the best in the series because you could get away with so much retarded shit it had meta's on top of meta's it was so dumb it was actually kinda brilliant.

I'm not wasting my time with spics.

BUILD WALL.

That also happened plenty in DS1 -- your rolling i-frames are never as long as the rolling animation.

not to nearly the same extent, it was fine in the first game

why would you only play a souls game once

My point being that you shouldn't be upset about being hit during rolls in the first place.

Syan's is best set tho.

I didn't play vanilla DS2, went straight from PtD to SotFS.

It has nicer animation and lighting than PtD. Movement doesn't feel as fluid though. PvP is MUCH better and you can have actual fights without lagstabs (most of the time).

Other than that, it's just the same really.

Both PtD and SotFS are 7/10 games. They're good stuff and when DS3 releases its expansion bundle version, I'll be picking it up.

why the fuck not? I don't want to take damage if I dodged the attack

Was it bad? No, but it's still the worst Souls title. It did have the highest PVP variety however, and I attest my high hours of play to that. Besides that almost every design choice and mechanic was a step back from the other Souls games.

I like Dark Souls III more, but even it took some pretty annoying steps back mechanically. Not a much as II, but still pretty bad in that regard

Bloodborne and Demon's Souls are some of my favourite games of all time, but I do agree that the series kind of has an aura of being needlessly overrated. Mostly because of normies that think Souls is the next coming of Christ.
Dark Souls 1 especially is overrated as hell, but also a game I absolutely love.

Bloodborne, also notably had many flaws, but it's still one of my personal 10/10's. Doesn't mean I'll be doing chalice dungeons any time soon.

>series is super overrated because of normies
>bloodborne and demons souls are some of my favorite games of all time
>Dark Souls 1 especially is overrated as hell, but also a game I absolutely love.

If everyone on planet earth except you hated the souls series, you would not think it was overrated.

You are a hipster faggot

You don't dodge attacks by rolling, you dodge attacks by knowing when your iframes are. Iframes have always been inconsistent with the rolling animation.

To sum it up, get good.

>muh poise

Eat shit cancer casual shitter, stacking poise and turtling behind your shield doesn't mean you "got gud", it means you are a shitter.

Dark Souls 3 and Bloodborne are the best souls games because they have no poise, the combat is fast and heavy armour cheesing doesn't work, get cancer shitter.

>says DeS is his favorite and that DaS1 is overrated
Honestly wouldn't mind if people like you died

DaS2 should have never happened, it had nothing to do with DaS lore, it was just money grab and uninspired cancer. Dark Souls 3 actually moved the lore and story forward and answered a lot of questions, Dark Souls 3 should have been Dark Souls 2.

also i realize i contradicted myself there a bit because I am not good at english

but you know EXACTLY what the fuck i'm saying so if you nitpick my incorrect word choice despite knowing what i meant you are an even bigger faggot

When only one of the two games is actually finished, saying the complete one is better is not an unreasonable opinion.

>If everyone on planet earth except you hated the souls series, you would not think it was overrated

Well, yeah, because then it wouldn't be overrated.

Dark souls 3 is dark souls 2 to me

I legitimately think that the dark souls 3's faults and bad design decisions are directly due to it following dark souls 2 and having a lot of people from dark souls 2 working on it.

If miyazaki headed the dark souls 2 team from the beginning it would have almost certainly been the world of dark souls 3, and i'm certain it would have been a much better game than the dark souls 2 or 3 that we got

I stil think the series is one of the best out there, even if II and III feel like side grades.

I wholeheartedly agree however that Dark Souls should never have had sequels, and the series works MUCH better as standalone experiences + dlc.
And it shows.

I wouldn't be surprised if they were contracted by Bamco to produce the sequels, considering how verbal Miyazaki has been in regards to how he prefers to do writting.

DS2 was the best mechanics wise but suffered in animation in the way everything had jerky animations and a played like ass

>you dodge attacks by knowing when your iframes are

"when your iframes are" is constantly changing due to being linked to a stat. and learning the set number of iframes for every increment of ADP is not intuitive game design in any way

>get good

a platitudinous fanboy meme used to dismiss the games flaws

>Iframes have always been inconsistent with the rolling animation.

youre just gonna keep the ignoring the part where its about the extent of this in dark souls 2. we're not going to agree

I don't get this image

I'm just looking forward to see what their supposed new RPG wil be.

I know Souls is the successor to King's Field, but I'm secretly hoping for them to make a first person RPG in the same vein.

I've never played any of the King's Field games. Did that series suffer from the same sequel problems that the Souls games have with wild differences in quality?

Player sees a phantom in another world using the emerald herald for purposes other than leveling. The white liquid under her dress is a clue

white phantom is fucking seekseekbearlest in another world

>"when your iframes are" is constantly changing due to being linked to a stat.

It is strictly increasing. I'm sorry you get confused and fuck up when your stats get higher.

Even then, iframes were moved to the start of the rolling animation so you have literally no excuse for not being able to dodge everything at SL1.

>youre just gonna keep the ignoring the part where its about the extent of this in dark souls 2. we're not going to agree

It's not about "extent", it's about you saying it's a problem at all. DS1 and DS2, by design, do not have i-frames extend through the entire roll animation. You can't say DS2 is "worse" in that regard when it's not a problem in the first place.

I absolutely complete agree that From could have conveyed this information better, but the statement
>you would roll and still get hit until you had put enough points into ADP.
shows that you have no understanding of Souls mechanics because this was an intended feature in both games.

But why would there be cum on her in his world. This shit doesn't make any sense, and I want to send the artist a strongly worded email about how it doesn't make sense.

Bloodstains travel across worlds and the phantom needs to see a urologist.

But why would the cum be on her in the other guy's world? Shouldn't it be where she is in the phantom's world?

Have you even tried to pick up and move a blood stain in Dark Souls?

I thought not.

its phantom cum

From my experience, it was around the time you fought Pontiff which did it for me. I remember having such a hard time fighting his knights on the way there and spend a long time figuring out their patterns, then someone told me lel just r1 them til they die, and it worked.

That's when it started going down hill for me, I noticed the linear levels and r1 spam still took care of almost everything short of giant bosses and was the popular tactic in PVP as well.

I quit after dark firelink. It's the only souls game which I've had no interest in finishing.

If it wasn't for the shitty hitboxes and soul memory, it would be my favorite easily.
>107 fucking armor sets, only 10 were re-used
>Easily the most intricate pvp, soul memory ruined it
>Dungeon diver covenant
>Fist of the North star covenant
>Indiana Jones covenant
>Dozens of actually viable builds, even beyond the katana meta
>Small white soapstones
It makes me mad that a game can do so much right and still fuck things up

It wasn't bad, but it definitely was the worst souls game

I don't know what that has to do with cum being on the Emerald Herald in the other guy's world.

It makes me mad that everything done right is completely forgotten in the sequel.

Don't use straight swords. They RUIN the game. They really don't take any skill whatsoever.

Switch to a good Greatsword like the Black Knight Sword, and a choice of Ultra Great Sword when you need to break enemy poise more effectively (I used Cathedral Knight's). It makes the game much more fun.

God I fucking hated dying on Darklurker, holy shit he was a fun boss but that was some bullshit.

Great ideas ruined by shitty implementation.

Then you have the vocabulary of an elementary schooler because my point was pretty clear.

Fundamentally broken. I can forgive every other shitty aspect except ADP. And I'd even be able to forgive that if they could have been assed to program different roll speeds so you're not hit by attacks that blatantly missed according to the animation.

DeS > DaS3 > DaS > shit > DaS2 > the time I got molested on the state line > BB

almost all the armors in DS2 looked like trash

probably because they stretched so much with the character's movements

>muh hitbawks

Git gud shitter

But your point makes no sense.

I'll give you the benefit of the doubt and assume you're a piratefag and not actually retarded. You see, if you play in online mode you can see blood stains left behind by other people. It makes perfect sense, then, that the semen of a man badly in need of a urologist would show up in other worlds.

Not to mention that all armors had hilariously broad shoulders. The Faraam set looked like something Milli Vanilli would wear.

But it wouldn't be on the Emerald Herald in his world, it would be on the Emerald Herald in the phantom's world, and since the Emerald Herald doesn't have a phantom unless you're playing as a summon, the cum should be floating where the Emerald Herald's positioned in the phantom's world.

Solid 8/10. Being the worst of the series doesnt necessarily mean a bad game. It just means the bar of quality is very high to begin with.

This is still false and nonsensical. Bloodstains only appear on death, not because you bleed. Checkmate.

Holy shit! A reasonable person on Cred Forums
Now if only other people realized there are other ratings than 10/10 and 0/10

pretty much, although i'd give it a 7. it may always be judged unfairly compared to dark souls 3. seeing as DS3 is the last of a trilogy, the recurring elements seem more like sendoffs than rehashes, even though they are essentially the same

DS2 is an unpolished gem.

It has a lot of great stuff - Maybe the biggest amount of great stuff of all Soulsborne games.

But it also has retarded mechanics to balance that greatness out. Too heavy for many.

DS1 has the same problem honestly.
The only objectively great bosses there are OandS and Sif. Everything else feels either okayish-decent or lacklusterish like the Lords.

>objectively great bosses

>tying iframes to a fucking stat

it was an alright game but shit compared to the standard set by the rest of the series
DaS3 coasted on that standard without really trying to go above and beyond at all

The PvE is arguably decent, but the dlc is great and the PvP is the best in the series by far

technically they are tied to vitality in 3.

Ivory King was the only good DLC from a level design standpoint, but Iron King had the better bosses.

Something

Why does everyone say the 2nd half of DaS1 sucks? Currently stuck at O&S but I loved it so far

If the hitboxes weren't so terrible and adaptability wasn't a stat, DS2 would be at least good. Unfortunately, those problems are really big in a game where clutch movement is key.

Shrine of amana is the worst area in any dark souls game and punishes you for not ranging and cheesing the game. Same problem with a lot of the grouped enemies in the game

It doesn't suck, they are retards.

It's just not as good as the first half, it's still good.

Shit, bland PvE. Good PvP, would have been better if they didn't have cracked orbs coming from the arena system, or at least gave players the full orbs.

you dark souls 2 faggots need to kill yourselves

>asylum demon
fantasic tutorial boss, much better exeuction than vanguard. there is no dark souls 2 equivilant
>tauros demon
fucking awesome first proper boss. massively better designed, more fun, more hype inducing than phalanx and last giant (who was fucking shit)
>gargoyles
great fight, got hyped by the maneaters feel the first time i fought him. didn't expect dark souls to pull that shit early on
>capra
shit fight, it's dark souls 2 tier
>gaping dragon
pretty forgettable
>chaos witch quelaag
one of the best early game fights in souls. good challenge for when you fight it
>iron golem
excellent fight, good music. trying to knock him off the side is fun. watching tarkus fuck him is a lot more enjoyable than watching twin fangs cheese penetrator
>ornstein and smough
one of the best bosses in the history of video games
>pinwheel
actually fun and challenging if you do it as your first boss. feels like fools idol done right. forgettable otherwise
>gravelord nito
aside from dropping in I thought the fight was good. memorable but not amazing
>four kings
damage race boss fight is a great way to mix it up. I'm surprised they didn't do any more like these
>centipede demon, firesage, stray demon
mostly meh
>bed of chaos, ceaseless discharge
shit tier
>butterfly
meh
>gwyndolin
pretty nice gimmick. was a good fight to mix up the formula
>seathe
great fight with a unique feel
>sif
one of the most memorable boss fights in video games for me. wish it was more difficult though honestly
>priscilla
annoying but one of the most memorable fights. I think it's a good addition to the game
>sanctuary guardian
fucking awesome
>artorias
hands down the best boss fight in the series, though I think maiden astraea is my personal favorite but it doesn't really count as a proper boss fight
>manus
interesting but not that fun for me
>kalameet
absolutely fucking incredible. on the same level as artorias and ornstein

now let's look at dark souls 2

>last giant
fucking horrible first fight, a complete let down considering how long you have to play to reach him
>pursuer
wated potential. his fight is lame, and fighting him repeatedly makes it worse
>dragonrider
completely forgettable
>old dragonslayer
they somehow made ornsteni boring and forgettable. it's a joke that he's even here
>flexile sentry
had to look this up to even fucking remember this boss
>ruin sentinels
one of the only decent, memorable fights. still tedious. you have to play safe as fuck to beat it in any reasonable way
>lost sinner
artorias without any of the things that made his fight great. boring, forgettable. light gimmick didn't add anything to the fight
>belfry gargoyles
contender for worst fight in the series, I fucking hated this fight. they rehashed gargoyles/maneaters and made it tedious to the point of being unberable
>skeleton lords
actually liked this fight. fighting wheel skeletons was intense during my no death/no bonfire run.
>executioner's chariot
one of the worst 'puzzle' fights (bed of chaos, dragon god), but in general fights like these are bad
>covetous demon
literally who the boss
>mytha, the baneful queen
I fought her in the poison the first time because of the stupid windmill shit. still one shotted the boss, just another forgetabble, pitiful boss in this game
>smelter demon
one of the many giant sword guys. I hated this fight
>old iron king
hardest part was not accidentally walking in to the lava circle. another shitty boss

dont even know why i typed all this shit

>scorpioness najka
I don't even remember this fight
>royal rat authority
almost as bad as gargoyles. why is this shit even in the game? Who enjoyed this fight?
>prowling magus & congregation
could have just removed the boss bar and made this another room of enemies you have to slog through
>duke's dear freja
only cool part was going back to go into the ancient dragon soul. and leading pig to pickaxe I guess.
>the rotten
another literally who
>dragonriders
even more forgetabble since you already fought this guy. the second one with the bow adds nothing to the fight
>looking glass knight
nice gimmick bringing old monk shit back, but the boss was easy. I never got a player summoned by him
>demon of song
only good because I saw a pepe drawing of this fight in dark souls general years ago. another forgetable boss
>velstadt
I like his lore with fume knight, but maybe that's because they're some of the only bosses with any kind of backstory whatsoever
>guardian dragon
annoying
>ancient dragon
fucking horrible. belfry gargoyles tier, one of the worst pieces of shit in the series. Not even difficult, just slow and tedious and fucking annoying. WHY did they think this was acceptable? Far far worse than even bed of chaos, at least that was easy to power through
>giant lord
shitty hitboxes ruined a fight with one of the only good/hype lead ins
>throne cunts
just the same thing as gargoyles/ruin sentinels. backpedal and pop one every so often. nothing cool about this fight
>nashandra
not bad. one of the better bosses
>aldia
piano was nice. felt like they just cobbled this boss together. he's barely animated and you're just running most of hte time
>darklurker
actually like this boss a lot, but that's because he fucking contrasts with all the boring shit

It was an 8/10 in a series of 9+/10s.

There is literally nothing wrong with a stat that boosts your defensive capability, even if DS2 didn't convey this information well enough.

only dlc i did was old iron
>fume knight
one of the better fights. felt challenging, liked the thing with velstadts helm. but even this guy can't compare to any of the fights in demons and darks souls to me. being hard doesn't make it fun, it doens't make it memorable, it doesn't have any emotion to it
>sir alonne
honestly my favorite track in the series. I'm surprised in even in dark souls 2 because the rest of the soundtrack is shitty. the fight is great by dark souls 2 standards, but after doing it back to back with artorias, there's no comparison if he was in dark souls 1 no one would rate him highly. the shiny floor is nice though, and the suduko


dark souls 2 was literally just shit after shit. not just the bosses, but the levels too. all the npcs were horrible. all the side quests were horrible. It was just a fucking massive disappointment compared to demon's and dark souls before it (and don't even go bring up that dark souls 3 shit saying dark souls 3 is bad that means it's ok for dark souls 2 to be bad).

I feel like there's some kind of fucking Cred Forums tier jewish conspiracy of people memeing that dark souls 2 was anything but pure garbage and they shill this view nonstop

HOW is it possible for so many of you to think this game is the best souls game? Did you even fucking play the other ones?

Meh it was okay but the series as a whole is overrated. I have played through them all. Bloodborne is the best. It's short but the art style and fast paced game play it the bomb. Plus lovecraft Victorian hell hole world is an awesome setting.

There is never a moment where you have to fight more than two enemies at a time there, one of which is just a "can you roll every few seconds in a rhythmic fashion" test.

good luck trying that shit on these fuckers

...

There were two moments in the game that really made me realize how awful it was.

A) The ~8 soldiers that you have to fight that all rush you in Lost Bastille to get to the Ruin Sentinels. I don't care if shitters say it's "easy" to funnel them, it's no fucking fun and they can all attack through each other, and if your weapon has shit reach or low damage you're going to have a bad go of it.

B) Just how horrifically ugly Huntsman's Copse was. Everything was an ugly green color. Even Blighttown had a few nice moments where it at least looked natural or interesting. Even Lost Izalith had neat architecture.

I think the final nail in the coffin would be Brightstone Cove though.

It was fine, but I have a different perspective than most of these other guys.

My first Souls game was Dark Souls 3. I marathoned the shit and beat it in four days. I liked it so much I then played Dark Souls 1, and also Dark Souls 2 at the same time. Never played DeS or Bloodborne (lol console games).

Honestly the mechanics aren't hugely different. Poise is nice to have, don't know why DS3 doesn't have it. DS1 is a bit wonky to use the inventory, but DS2 is fine. Combat feels slightly better in DS2 from DS1, but DS3 has the absolute best combat.

Graphics get better with time obviously, but honestly I liked DS2's the best. DS1 was ugly with textures, and DS3 was cool fantasy-wise, but DS2 had that gritty medieval feel that I think Souls games should have.

I don't pay attention to audio.

DaS3 has less replayability than DaS2 and some major issues that should not be overlooked, but unlike DaS2 I actually got some plot resolution and got to see how the world progressed after the events of 1. DaS2 may as well have been a spinoff game.

Yeah, all zero of them that are actually in your way, not counting the ones you can easily kill before they transform.

>not wanting dat extra loot

no. but it wasnt very good either

Ok so basically what you're saying is:
>things I like
Good, really well designed
>things I don't like
Shit, one of the worst things in the series, just a copy/paste

You didn't need 3.5 posts to say that...

Just kukri, fireball, or arrow the small handful of loot-mandatory kills.

I need you to specifically point out each and every boss that you disagree with my opinion on

or you're a fucking faggot

Are you telling my you fucking enjoyed shit like the rat authority and six gargoyle back pedaling for 20 minutes extravaganza?

also you have it completely fucking backwards
>things are good, really well designed
I like
>things that are shitty, just a copy/paste
I don't like

w-what the fuck am i looking at here...

DaS>DeS, since DeS was objectively worse in every way and the only people claiming differently are the faggot nostalgia hipsters who was a fan of souls before it was cool who should kill themselves while DaS was the DeS formula perfected.

why can dark souls 2 fags NEVER defend their positions when challenged?

yeah that's all well and good
if you're a little bitch that is
they probably know the game is bad and are just shitposting

Other bearers of the curse fucking her in their own worlds.

youtu.be/pV8mbFxZHO4
They literally spent the entire budget on this.

>b team fantasizing about how great their very own dark souls game will be

>meanwhile "a"-team copypastes

>it's another O&S dicksucker

opinion disregarded, if you actually think this travesty of a bossfight is the "best in the history of videogames" you are legitimately retaded

>back pedaling for 20 minutes extravaganza
you pretty much described orn and smough with a melee build

You can literally sit between ornstein and smough and dodge attacks from both at the same time while attacking back if you're fastrolling. If not, you can use the pillars to seperate them, or lure one out with charges and wail on them, only having to stop periodically when the other charges.

They have slow, telegraphed attacks to make up for the fact that you fight two at once.

Belfry gargoyles is a nonstop shitfest. Your window of opportunity to do damage is extremely narrow at all times.

>You can literally sit between ornstein and smough and dodge attacks from both at the same time while attacking back if you're fastrolling.

you can. and sometimes you can just get hit without any chance of dodging. such is a boss fight with multiple enemies and randomised attack patterns

Second phase is so fucking easy that it's a joke.
Roll behind him when he does that over-slam attack, and back-stab him.

>O&S
>Artorias
>Kalameet

>best bosses of DaS

good taste bro.

>Charcoal Pine Resin
>Straight Sword R1 Spam
>They aren't even in your way

With even the most basic positioning, that will not happen whatsoever during O&S. If they're hitting you at the same time, you can dodge both attacks at once. If they stagger hits, the first dodge just has to be through the attack of one of them, away from the second. This is not comparable on gargoyles, where your character in dark souls 2 is much slower, the hitboxes are way shitter, four gargoyles at once are constantly hounding you, overlapping attacks in an extremely small arena where you can fall off the sides.

>levels too

Other than huntsmans copse and the one place with the fog everywhere it really wasn't that bad. I mean they should have had natural connectivity to feel more like a world but it felt unpolished at worst. Places like aldia's keep had a great atmosphere and interesting level design.

>all the npcs were horrible
>side quests were horrible

See I now you're full of shit. Lucatiel was hands down one of my favorite npc quests in the series. Then there's the royal sorcerer with the dual personality in aldia's keep. There's never been an npc with that interesting a secret and with such a non-linear approach to finishing his quest which,depending on the path you choose, may affect other side quests you have going on.

>asylum demon
Plunge attack, hug asshole.
>taurus demon
Ladder Plunge attacks.
>gargoyles
Good fight.
>capra
DS3-tier Ancient Wyvern fight.
>gaping dragon
Not even worth fighting.
>Chaos Witch Quelaag
Hug Spider-Sides, sprint from explosion.
>iron golem
Fun fight I guess, but it's R1 spam his leg.
>ornstein and smough
One of the best fights
>pinwheel
Fun to fight but only lasts 1 minute.
>gravelord nito
hug legs, dodge shitty skeletons.
>four kings
Fun fight but has retarded grab attacks.
>centipede demon
He was at least something different.
>firesage, stray demon
Rehash. Hug ass & roll from explosions.
>bed of chaos
DS3-tier Yhorm fight.
>butterfly
Roll, Tank and R1 when it lays down. Bad.
>gwyndolin
Only worth killing once for the miracle/armor.
>seathe 1
Fucking forced to die are you shitting me.
>seathe 2
shitty fucking tentacles in a shit area.
>sif
Hug legs and R1 spam.
>priscilla
Not worth giving up the PvP there.
>sanctuary guardian
It's a DLC boss, of course it's good.
>artorias
God-tier boss, also praise the DLC.
>manus
BB-tier boss. Meaning it's good.
>kalameet
Also amazing boss.

Oh, you seem to have forgotten Gwyn.
Have you never fought him yet, then?
>gwyn
Good boss, despite parry cheese.

>>kalameet
>Also amazing boss.
The fight was awful and not a challenge beyond cutting the goddamn tail because it spins like crazy.

Uh no they didn't. Armor was one of the game's merits.

but why would there be pools of jizz coming down her leg in his world.

was it just me or did anyone else just get totally disinterested in the game when they reached drangleic castle?

Well I skipped around and it is mainly autism. Sorry I don't have 49 minutes to spare.

One of his complaints was about level design. I'll give him that it isn't as well-connected as worlds in previous games. But each level has an individual variety I enjoyed. He's also complaining about linear paths in a level with a few side doors, rooms etc. as if DaS 2 was only guilty of this when I remember something like New Londo or the depths existing. Not to mention despite those limitations there were still cool things to be found.

Furthermore, most of the shit I'm hearing is shit I've heard before which I don't really think would hold anymore ground just because some guy is talking about it for an hour.

oh well
point taken.

He was kind of easy, but fun to fight.
Cutting his tail was a pain in the fucking ass.
Never again.