Thoughts on Shadow of the Colossus?

Thoughts on Shadow of the Colossus?
What did you think of it when you first played it and what do you think of it now?
When did you first play it and what version was it?
How do you feel about Team ICO and their games?

Bump.

Was meh towards it at first, but after 3 or 4 Colossi, I was so into it. I absolutely loved it. The atmosphere was so mysterious and creepy. Wonderful experience and I need to replay it. I'd like to get the HD version (wish that was the version I had for starters really).

I've not played Ico though. How's it compare? I've heard speculation that Colossus is a prequel to Ico

>Thoughts?
I enjoyed the game. Not going to gush too hard, but I loved the minimalistic gameplay coupled with the fucking grandiose soundtrack.

>What do you think of it when you first played it and what do you think of it now?
Back then, it was insane. Climbing on the backs of docile giants and murdering them. Clinging to the back of a giagantic electric eel as it plummets deep underwater as you hold on for dear life and pray you don't run out of stamina. It was a visceral and sometimes experience.

Sidenote: Never really understood while everyone was all >BAWWWW I feel sorry for kill this colossi or that colossi.
I knew what I had to do. I knew exactly why Wander came to those Forbidden Lands. I was Wander, and I just wanted to bring the girl back to life.

>When'd you first play it?
PS2...2013...I think? Can't really remember. Was definitely late to the part.

>Thoughts on Team ICO?
Don't give a shit out about em outside of SoTC. Don't get me wrong, I just have no interest in any other of their games.

I find it to be thoroughly mediocre. One of the most overrated games of the PS2, really.

Swag soundtrack though.

>yfw the last guardian is a prequel to SOTC and that bird dog thing has to fight some colossi

Honest? I love the Team Ico games. I played Shadow of the Colossus for the first time about a year ago and I enjoy the variety of bosses. Especially that eagle one that swoops down. S'good shit, I'm glad pcsx2 can emulate it well.

Rump.

Boring game honestly.

Good game. I replay it a couple of times every year.
Really frustrating first playthrough though.

Top 10 for sure. Not really for the boss fights, but for the parts in between.

This gigantic landscape of 99% nothing with absolutely no music and a really bleached out color palate made for one of my favorite overworlds of all time.

SOTC did so many things well and most of all was the pacing of the big epic moments to the quiet moments for reflecting. It's the one part of the game that all of the games that are influenced by it never seem to get right, and I don't think any other game I've played has an overworld like this, the closest thing is Gaur Planes.

I played the PS3 version and I couldn't believe how much fucking pop-in there was int he game. It was so fucking jarring.

Pacing was pretty much 0-5%-100%. Wouldn't say that is hard, but goddamn if this game didn't get it right. I really love ust riding out and exploring, even if there isn't that much to explore.
The land seems so mysterious that, to me, it's really interesting to get out there and try to find things. Not sure if that is good gameplay or not, but I enjoyed it.

>Don't give a shit out about em outside of SoTC. Don't get me wrong, I just have no interest in any other of their games.

They literally only have Ico aside from sotc and its better than sotc. Also shorter, around 5h playthrough. But i dont know your taste so not sure if you should care.

ICO is has more of a focus on puzzles, platforming and escorting Yorda. You're pretty much exploring/finding a way out of a castle.
Play it at least a few times as it is very short and does have some replay value. Just don't expect it to be as over-the-top as SotC. It's much more calm.

Too many "invisible environmental trigger box" hunts.

The concept is brilliant but the execution shows its age. If it had been made in 2016, the devs would have split each colossus climb into "zones" and come up with 3-4 ways past each zone, so there were like 20-24 valid "paths" up the colossi.

Having The One Correct Way Up made the game really fucking fiddly when you were trying to bait the AI to destroy whatever single segment of the level geometry was scripted to topple in the necessary way to advance.

love it

It was understandable and easily forgivable on the ps2, but it really should of been something they'd fix or at least try to hide better on the remaster.

Lump.

I kinda wish there was a multiplayer mode. or if in the remaster they had a mode for that

>thoughts
I went into it with high standards because in a day and age where multiplayer is so forced I felt like this game would bring me back to those single player days.

I loved every minute of the game, music/environment/scale/challenge/adventure/uniqueness.

>What did you think of it when you first played it and what do you think now?

10/10, still 10/10 though i wish they would do a sequel.

When did you first play it?
well, i saw someone demo the game when i was a lot younger at a video game design summer camp workshop, must have been like 9 years ago. I was intrigued but i never got the chance to try it. Then i saw it on ps4 remastered and played it last summer through the ps4 streaming service.

>Thoughts on Team ICO
I also tried playing through ICO and found myself a bit bored of the puzzle heavy game aspect and childish wanderlust they tried to pull. I just hope that TLG will bring enough action and intensity without all the PG-ness.

Team Ico is one of my favorite weaboo'less jap devs that never make games. Maybe TLG getting good sales will help their company stay afloat.

Team ICO is no more. Fumito Ueda's new team, genDESIGN, is working on TLG with SIE Japan Studio. After that, who knows what they'll do.

>Thoughts
10/10 game, one of my favorites. Great music, great gameplay, great atmosphere, great story. No modern DLC/multiplayer/handholding bullshit.

>Then and now
Was one of the best games I had played at the time. It still is.

>When did you play it
I want to say '07ish.

>Team ICO
ICO is an okay game. I know most people are cynical about LTG but I have all my fingers crossed it will be good. That game's quality will make or break my connection with the game industry.

*TLG not LTG fuck

I just got the SOC/ICO bundle for PS3. Beat the first two colossi so far, not bad but I haven't played enough to give any more opinion on it. Gameplay is simple but there's something charming about the sandbox it takes place in.

Loved ICO, sotc? Not so much.

It seems like it's impossible for someone to like both at the same time.

Overrated honestly. I get that it's a good game, Hell, a piece of art and definitely of Vidya history, but it's just not meant for me.

What replay value does it have??

You can collect extra weapons and get a different color horse.

I believe he was talking about playing ICO a few times.

10/10 GOTYAY
Played both PS2 and PS3 versions
I really wanted to like ICO but the combat sections were pretty terrible and dragged on for too long, I would have much preferred a full on puzzle game without any halfassed combat. Cautiously optimistic for TLG.

Extra weapons you can find and you can actually read what Yorda is saying as apposed to it being gibberish text.
Pretty sure the text part is Exclusive to the HD Collection and PAL/JAP versions, though.