This comic about No Mans Sky completely nails what the developers were aiming for, it's a shame people didn't get it

This comic about No Mans Sky completely nails what the developers were aiming for, it's a shame people didn't get it.

Fuck you

They got it. It just sucked.

stare at shitty low res graphics for $60 us dollars?
is that what they were getting at? I think sean commissioned this comic

>>are we alone in the universe
>yes

Has this dude even played the fucking game?

He's referring to multiplayer you dumb cow.

You're dumb for defending this dumb artist

> words words words words words words words words words words words words words words words words words

This a Buckley comic?

>>The game is lacking in any sort of actually mechanics beyond mining, flying, and occasionally shooting something
>>You need to have an open mind to stare at a monitor into a static skybox and sparsely populated landscape of shrubs and rock to truly appreciate the nuances of the game
>>You need to reduce the game to the equivalent of a retarded child entertaining himself by jingling a bunch of keys on a ring to truly appreciate it
Ok.

No, the goal of no man's sky is to reach the center of the galaxy.

Where you get to learn that the reward isn't the destination, but the hours you wasted trawling through a barren universe which becomes tediously repetitive after the first two hours.

Fucking deep.

Yes, the excitement isn't the destination but the journey. That's the true beauty of no mans sky. It's about living in the moment, grazing the atmosphere of a planet and taking in the sights, it's about drifting through the cosmos venturing from planet to planet soaking in the experience and pondering your own.

>TH-THERE'S SUPPOSED TO BE NOTHING TO DO
wew

Buyers remorse the comic.

shame the developers failed at all of it

It's a phantom pain Kojimbles truly is a genius

I guess any single player game answers that question then.
A call of duty campaign answers the question "are we alone in the universe", really makes you stop and ponder doesn't it?

Get Elite Dangerous if you want vast open stretches of nothing to play and feel insignificant in.

It's much better put together then NMS, cheaper too.

One of the intentions of the game from the beginning was a lonely journey, to mirror the vastness and emptiness of the universe.

That's one of my favourite things about the game, spending hours on each planet just wondering around while I ponder my own existence. No Mans Sky isn't about the "game", it's about you. It's incredibly deep.

...

>There's something magical or beautiful about a completely boring, lifeless, ugly, repetitive universe

Jesus christ how dull do you have to be to think like this.

Even Elite Dangerous has decent ship combat to weigh against the lack of everything else.

>>living in the moment
>>Living in the same moment you had ten hours before, because nothing changed between then and now

Where do I look to find porn of that thing?

>Elite Dangerous

I feel it tries too hard, that and forcing players to actually pay for planetary landing. Even NMS didn't attempt that.

Plenty has changed between then and now, in your own life. That's the point of the game, it reflects your own journey through life and makes you ask the difficult questions about existence and what it all means.

Pretty sure you can do the same shit by just walking outside at night and look up.

>goal is to answer are we alone?
>yes
>except for all the faceless NPCs

how fucking retarded is this guy

Right, we live in the era of self absorption where reality doesn't matter and only feelings and good intentions do. What a time to be alive.

>where reality doesn't matter and only feelings and good intentions do

Isn't that why people play video games? Why are you here if you think that?

But the journey sucks chodes.

It's the same sort of thinking that mistakes an accidentally discarded glove on the floor as art.
Everything has to be given some super-special sort of meaning, because it's impossible to fathom that something is inherently meaningless, pointless, or so insignificant it may as well be either of the two. It's the representation of a need to have some significance in something that is otherwise incredibly generic.
Artistic elitism has infected the indie market and made it possible for shit like No Man's Sky to happen, and has ruined indie gaming as a whole, because it's easy to claim your dogshit product is "artistic" and have the consumer construct their own pseudo-deep idea from it than actually build something of quality yourself.

The final product is a piece of shit in reality, I'm sure it's a wonderful experience in that bubble of buyer's remorse of yours. Why are you here if you're willing to play half-assed garbage instead of good games?

It's like pottery

It's subjective, but in my experience people expected way too much from the game. It's almost like people literally expected the universe.

Sorry it wasn't for you user, but it's surpassed my expectations more than I ever imagined.

Go take your adderall faggot, it's not nearly long enough to complain about this.

There are literally no difficult questions about playing NMS, though. The hardest thing you may have to ask yourself is "did I remember to stock up on fuel" or "have I visited that outpost yet," and those are answerable within seconds. There is no sense of progression beyond a line between one dot on a galactic map to another, with a handful of similar planets and fauna thrown in. Somebody even made a flash parody that did the same thing, for free, and it's exactly the same experience in a 2D presentation.
See for more.

>game has interesting gameplay that's replayable due to expert level design
>your journey is the result of yuor progession through the game, and the moments you made getting through

>NMS
>your journey is boring trash and you actively have to avoid completing the game, hoping you'll find something perhaps entertaining to drown out the monotony of lifeless, procedurally generated sandboxes.

Go back to making Joe Danger, Sean.

jesus christ can you people get over your buyer's remorse already? we can't make anymore memes out of NMS, it's over. stop talking about it

Game would actually be worth it for the scenery if

a) it was more varied
b) they added planetary rotations and orbits

I don't get why people like No Man's Sky for exploration. Even some shitte barebone indie space minecraft TRIES to mimic rotations and such (Empyrion, for those who wonder).

>People are enjoying the game quite happy and content
>Understand the true meaning and depth of the game
>"AHHH STOP ENJOYING IT REEEE!!! YOU DON'T REALLY LIKE THE GAME!!!! REEE!"

wat

>>Understand the true meaning and depth of the game
>>Somehow nobody manages to accurately convey the game's "true meaning and depth" without resorting to subjective arguments or flat dismissal of criticism
Ok.

Completely agree with the comic OP, nice one. People just didn't get the game. I guess because it wasn't "MUH COD" they didn't even give it a chance.

>It's not the g-game that's shit, you're s-shit!!!
Wow wee and here I was thinking it's the game's fault it's bad, when really it was always me. How profound...hehehe

>hehehe

Well when you charge 60 dollars I'm gonna have some expectations

What happened to her soul? I can't see it in those eyes

>and that's awesome

Not really. If we're accepting that we're alone in the universe as true then the rest of life in a post-scarcity society falls within your own personal purview of religion. Do you think God put you here? Then your purpose is to serve Him. Do you think life came about as a series of freak accidents, coincidences, and events far greater than our past, present, and likely future understanding? Then life doesn't have an inherent purpose and it's up to you to find your own.

See, the """""""artist""""""" responsible for that comic makes the same mistake that so many others do: they apply inherently human values and concepts to places where they don't exist. It's like when Dr. Manhattan waxed over how the beauty of Mars wouldn't be improved by a shopping mall without stopping to consider that beauty only exists because life can acknowledge it. Without life, nothing is beautiful. It just is.

Worst of all, it's infectious. Now I sound like a cynical, pretentious asshole because I felt I had to voice my reaction to a product just as the author did.

>This game makes me feel horribly meaningless, insignificant, and alone
>And that is awesome
I'm willing to bet cash money that the devs intended you to feel the exact opposite anyway, that the universe is full of endless opportunities and cool new things to be the first person to discover.

Sean Murray said multiple times

>"You can do anything."

replicants are real

If all you want to do is look at pretty planets, get Space Engine and save $60.

>No Man's Sky is all about pondering your insignificance in the grand scheme of the universe
Space Engine does that infinitely better and it's free.

He wasn't wrong, you can do anything.

>Travel the universe
>Visit EVERY planet
>Explore EVERY planet
>Be a trader, pirate or explorer
>Be the first to see and catalogue strange new life
>Unravel the mysteries surrounding the Atlas

It's completely up to you the path you choose, you CAN do anything.

Space engine isn't a game, it has no story, features no gameplay, no alien life, no real aspect to keep going after 20 minutes. It's a glorified screenshot engine.

>"HURRR SO IT'S THE SAME AS NO MANS SKY THEN LMFAO!!!"

Except the comic shits on all those aspects of the game and says the only good thing about it is a feeling of "insignificance". So if that's all you want you might as well go with that.

Is No Man's Sky like, the evil opposite version from an alternate dimension copy of Journey?

>Journey was believed to be a single player game but surprised everyone by being multiplayer.
>No Man's Sky was believed to be a multiplayer game but surprised everyone by being single player.
>Journey has you traveling to an end point without knowing why, but the journey is just as important and exciting as the destination.
>No Man's Sky has you traveling to an end point without knowing why, but the journey is bland and unexciting and the destination is meaningless.
>Journey was a indie game backed by Sony that gained a lot of attention and is considered a success by the players
>No Man's Sky is an indie game backed by Sony that gained a lot of attention and is considered a failure by the players

Can you have fun with the game?

Anyone have that comic of the no mans sky developer breaking through the window and running away from a question just saying "Wow, billions and billions of planets!"

More fun than I've had with any other game this year.

>It's subjective
It's not, that's the whole point of the string of posts you're replying to.

>goal is to reach the center of the galaxy
fucking spore does a better job at this and makes it look like a more fleshed out game.

That's what happens when you listen to Trump for too long