How do you play this game?

I seriously wanna learn how to play crusader kings 2, but the in game tutorials are complete ass, I've spent like 5 hours and I just cant figure it. I see it has a great reception by fans and everyone says the game is tons of fun and it can present several opportunities for major keks but I just cant grasp the learning curve.

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Play an Irish count in 1066. It's actually really quite simple.

Do what I did, which is play over and over again until eventually you memorize the UI and everything clicks.

just watch videos of people playing it, I'd recommend Arumba or Chief Gironca's videos. This is how I got to grips with how it all works, basically monkey see monkey do.

the strategy of how the game is played depends on you tho.

Maybe watch someone play it on Youtube

I find Crusader Kings really simply compared to Europa Universalis

Basically it's all about those 5 stats (Diplomacy, Martial, Stewardship, Intrigue, Learning). The higher your stats, the better you are, diplomacy being most important

You've got 5 council members who specialise in one of those stats

Your wife increases your overall stats too, find a good wife

Get your diplomat guy to fabricate a claim on someone's elses shit (someone you can beat easily)

Once you've fabricated, declare war. That's pretty much the game

Were you vaccinated?

This. Starting in Ireland will give you the opportunity to:
1. Being independent, so you don't need to worry about a liege and can learn to deal with your own court and realm laws.
2.Have plenty of opportunities for expansion, since most around you are also 1 province independent counties, therefore you can grasp the military game and also the diplomatic one.
3.Not being raided all the time by pagans, since your lands are shit and there are much more plunder in the neighboring English kingdoms.
4.Easy to become a duke or even king of ireland and start to learn about being a liege yourself.

>Get your diplomat guy to fabricate a claim on someone's elses shit (someone you can beat easily)

>Once you've fabricated, declare war. That's pretty much the game

You could also marry into a family with a decent chunk of land, produce a child with your wife, plot to kill major members of your in laws until your child becomes the only viable heir, thus giving more land and titles to your dynasty.

There's lots of ways of going about your business in CK2, you could roleplay depending on your character traits, and every decision you make in game will depend on "what would your character do" instead of your own actual logic.

If you can't grasp the Beginnings of CK2 in the first 5 hours I would love to see what you think of HOI3.

>Play as Irish Count in 1066
>Fuck all your relatives that don't have shit traits
>Make sure you never ever ever have gavelkind

>Starting to get the hang of CK2
>Change laws to what ever makes the first son inherit everything
>Major warning
>"You have unlanded sons!"

S... so? I mean, that kind of sucks but why is this important? I'm still within my demesne limit. Is this really an issue?

You lose prestige. It's not really a big deal, but the rest of Europe is looking at your guy and like "what a cuck" "what a fucking loser, can't even secure land for his offspring". One day your grandson, or your great grandson might assemble a mighty host and come take your Kingdom.

no you can tell them to fuck off. It doesn't really help out the son to give him land, it will just give him some more prestige from owning a title.

It makes you lose prestige, but this is a small price to pay for not having your son go full retard mode, marrying an ugly dwarf from India and supporting Elective succession factions (even though he is the fucking heir).

Try reading the manual.

Okay. Cool. I'm still new to this but I suppose I have a few counties I can cough up. If I land them my heir won't lose control when I die, right? I don't know if I'll be able to secure the kingdom before I die but I am a double duke. If they are just counts it won't split everything, yeah?

You had gavelkind before, that means that all your children get something when you die. Now with primogeniture so only one gets everything, so you must give your other children something, be it a small barony, a church position or marrying them into someone else's family otherwise you will lose prestige and they'll be more likely to join factions and rebellions against you or your heir.

yeah. it should anyways.

If you land your heir you will lose control if his title is equal to yours (i.e. if you make him a Duke while you're a duke) but you can land anyone as long as their title is less than yours.

It won't split. They'll be counts under your heir. They might hate him because they have claims aswell, so they might be quite rebelious.

if their titles are lower to your titles then they'll still be vassals to your heir in primogeniture. So if you're a duke just make sure they stay as counts or barons.
Baronies are a excellent way to control your landed offspring as they'll not complain about not being landed but won't have enough power to challenge your heir as they have no vassals.

>try to play the game
>getting lots of land
>kingdom looking real nice
>dangerous factions 1000% of liege
>everything is ruined

>tfw still pretty new but all I see is 'Fabricate claim. War. Rinse. Repeat.'

Is there a more interesting way to gain territory? I thought marrying off daughters would be a fun way to get land but ladies never inherit. Even if it seems like I intrigue murder an entire dynasty it'll still fall to a son that married into a family.

I'm totally cool with war, but I kind of want claims in a legitimate manner.

You're meant to marry people with claims, do holy wars, go crusading, etc. You can invite people with claims to your court and push their claims. You can subjugate people and then press the claims of your subjects. But it's more important to spread your dynasty than you demesne, desu

NO! MORE DEMESNE UNTIL FACTIONS FRACTURE THE HOUSE OF CARDS I HAVE BUILT

But I thought if you pressed a claim if someone that joins your court made them fuck off from your court to go rule their own country.

If they're your vassal when you press their claim, they stay your vassal. You just have to give them a county or a barony.

>I've spent like 5 hours and I just cant figure it
U wot m8,

I wouldn't advise going in blind, you'll have no clue what you're doing or what you should be doing. And, for me anyway, trying to learn to play while not knowing what I'm doing is not fun. I watched this tutorial series on youtube:

youtube.com/playlist?list=PL3DFUHv8cWWoL5KIRe_COOMX_DrgHjlss

And I had the game open while watching it so I could immediately test out in game what he was doing in the vid.

Start from 1066 unless you want a ridiculous history.

I marry my daughter matrillinaly to like the second or third son of a king. If the first or second dies and the dude inherits, than my daughters sons will be of my dynasty. Better if your daughter has good traits and skills so there's less chance of divorce.

Oh shit. Is it that easy?

So like, say this dude has a claim to the county of where ever. I invite him to my court, boot one of my mayors out of a county I control, put the claimant in there, then take over the county he has claim too he'll still be my vassal?

Shit. I thought it was going to be way more complicated then that.

brb going to Spain.

Yeah, but don't do that because then he'll be a republic vassal. Give him a bishopric or a barony.

Okay. So give rogue claimants land, marry off my daughters to second sons, then start murdering everything. Got it.

Man. This is way more exciting then fabricating claims. Thanks guys. Europe is going to be pissed.

Vassal management is apart of the game, buddy.

Trying out the new Reapers Due DLC
>Start as king of Leon
>go about murdering my brothers to get their lands
>shortly after uniting the lands I die leaving nothing but a young female heir
>at around the age of six my traitorous regent convinces the council i'm insane
>get locked in a tower indefinitely
>at the age of 19 my fathers greatest rival and worst enemy manages to usurp the title of Regent
>lets me out and hands over rulership to me
>marry his son (matrilinealy) and shower him in riches for the rest of his life
>use the old regent to try out all the new torture and mutilation options

Besides starting with an irish count, I think the most important part is: don't play to win.

Well okay, play to win at the beginning so you get the hang of all the mechanics, but after that you should really just roleplay, that's how you get the best laughs and drama out of the game. CK2 is the greatest exactly because you're playing as a CHARACTER instead of a country.

Conclave is shit though

They are pretty much never happy unless I put shitters on the council. So I just waste time destroying their rebellions.

Fuck Conclave

Trying to keep the HRE or Byzantine empires from shitting themselves while not being emperor is fun. Getting elected and staying elected is ez, but the true challenge comes from either being powerful enough to do shit but not get elected to emperor. wrangling in all of your fellow dukes/kings in order to defend the empire while the emperor is actually retarded and possessed is fun.