Game has food as consumables

>Game has food as consumables
>Your character can keep food in their inventory for days and it never goes rotten

>game has book depository overlooking the street

>not posting the hellorato version

good, rotting food sounds like a retarded idea

>game has delegates
>enemy enemy character takes all of them

>game has delegates
>you can protect them

You'd hate MGS3 then, if you didn't already hate it.

mount and blade has it.
they do it correctly though.
it only makes sense for games with realistic day night cycles, like mount and blade or stalker.

honestly the "having to eat food before it spoils" mechanic in games is so fucking annoying to me

I'm pretty sure Cruz is insane, but he has tenacity if nothing else.

>find piece of cheese in a tomb no soul has dared to venture into for centuries
>it's completely fresh

Hand over the delegates dahnald!

He's obliged to keep resisting to ensure donald trump doesn't win.
if donald trump really is an outsider he might actually screw up important scams. For example, appointing a different federal reserve chairman.

MGS3 does this,suprised me when i went to an old save after a few months and everything was rotten

he endorsed trump last week

The original Kappa guy

Baten Kaitos for the Game Cube has aging items iirc.

>mfw The End is also perishable.

>Food is fine and just a tiny bit irradiated after sitting in fallout for 200 years

>You get the food from a bin and it's fine

If there aren't any hunger mechanics I don't see the problem.

It works fine in games with night cycles yeah

I remember being pissed off at MGS3 because food would rot in like an hour

>he doesn't keep 27 sharks in his backpack
>he can't eat a shark in one bite

>Some food spoils while others don't.

>game has food rotting system

>it only takes like 1 ingame day for food to go rotten

>Milk turns into yoghurt after letting it sit in your inventory for some time
> yoghurt heals more than milk

This. It's not fun or interesting in any way, it's just fucking annoying in almost all circumstances.

It's the worst in dungeon crawlers where your food expires in what feels like a few minutes and you get hungry every handful of turns.

>Play Team Fortress
>have [Vintage The Sandwich]

Rats are always the first to leave a sinking ship.

>it's aged to perfection
ftfy

...

like Donald's delegate?

MGS3 food rotted in real-time, it's completely different from having to clean out your inventory every half hour like Dragon's Dogma.

>Game set over 200 years after the apocalypse
>There's still plenty of unopened pre-war food just laying out in the open

>You can put soup in your backpack
>It's in a bowl

>apocalypse
>pre-war
lul

>Fallout 3
>Supermarket still has a few wares in the shelves

Uninstalled