For PC gaming 16 gb is new minimum

doom 4 and mankind divided will crash & burn if you use 12 gb and run system without virtual ram

that means that they overflow 12 gb

alright

What is even taking up all those additional gigabytes?

Terrible optimization

/thread

I just downloaded more RAM yesterday, and everything seems fine rn.

doom 4 ran fine with 8

I literally just played Doom with 8 you fucking retard

I only buy City building games , CiVs and RTS games for PC. most of them 8gb or don't require a mid range gaming GPU. heck a 750ti is enough to run most of them.

you r d retard. ram use is overflowing into paging file. p file - virtual ram - litetally hd space - running Much MUCH slower

>City building games
I am interested in this genre. I have only played SimCity2000 when I was a kid. I had lots of fun with that game.

>The Bitcher 3 runs just fine with 8GB
>Shit games like Doom and Doos Ex Mankind Divided crash and burn at 12Gb

> Game requirements keep increasing
> Part prices keep increasing
> Games heavily stagnated and bottled caped since 2007
> those that din't basically turned into QTA corridor movies
I can't be the only one that noticed this

I'm playing Doom on ultra at 60 fps with 8 gb though

same. OP is giving pc master race a bad name with his shit posts.

I dunno about mankind divided but Doom is fine with 8 the game however is garbage and a huge hog on the GPU more than anything else

RAM is so cheap that I couldn't imagine upgrading to 16GB being much trouble even for poorfags. You can get 16GB all day every day for under $60 or an extra 8GB to add to the 8GB you have for half that.

It takes me back when years and years ago people were bitching about 2 gigs of RAM to play FEAR.

Hey kid, I still remember upgrading from 16MB to 32MB

Hey man, I was here when OpenGL was considered the hot stuff!

I played doom on ultra with 8gb without problems

>doom 4 and mankind divided will crash & burn if you use 12 gb and run system without virtual ram
>that means that they overflow 12 gb
Or that you're a retard with browser open in background and 160 tabs loaded so you can shitpost while playing.

>s
nope. mankind divided is a ram beast....remember that windows 7 takes up GB's or ram

you guys are so old....i taught old people killed themselves when becoming over 30

Really, how did you teach them that?

Thanks junior. But at least we had good games back then.

I have 16 and I still think 16 is complete overkill, maybe if you're running windows 10, steam and origin, and other bloatware but there's no reason a game should take up more than 8gb, most of them are designed for consoles with less.

try disabling virtual ram. then talk to me SON

>OpenGL.
Nigga, I played the original Prince of Persia in CGA.

yes PC gaming has reached retarded levels of Jewishness lately, watch ps4 pro sales soar

I haven't used virtual ram in a decade user, that shit kills harddrives.

ive had 16gb since 2012, ram is dirt cheap. that doesn't excuse lazy ass shit games though.

how big is the impact anywa?

just upgraded my system to a 1060, added 4gb (8gb now) and build in a ssd
and i run doom on everything max at full HD and have never lesse than 60fps

buy a fsster hdd then retard

I still remember when calling someone on the phone knocked your computer off the world wide web.

Nigga I was using MS-DOS to play floppy-disk installed Tie-Fighter.

[Man early 90s to early 2000s was the best:

- Tie-Fighter
- X-Wing
- X-Wing vs Tie-Fighter
- Dark Forces I
- Dark Forces II/Jedi Knight + Mysteries of the Sith
- Age of Empires 1
- Age of Empires 2
- Half-Life + Opposing Force
- Star Trek Voyager: Elite Force
- C&C: Red Alert 1
- Diablo 1
- Thief
- Grim Fandango
- Monkey Island
- StarCraft
- Rainbow Six
- Shogo
- Homeworld
- SWAT 3

>disabling virtual ram
No matter how much RAM you have, you want the system to be able to use it efficiently. Having no paging file at all forces the operating system to use RAM inefficiently for two reasons. First, it can't make pages discardable, even if they haven't been either accessed or modified in a very long time, which forces the disk cache to be smaller. Second, it has to reserve physical RAM to back allocations that are very unlikely to ever require it (for example, a private, modifiable file mapping), leading to a case where you can have plenty of free physical RAM and yet allocations are refused to avoid overcommitting.

Consider, for example, if a program makes a writable, private memory mapping of a 4GB file. The OS has to reserve 4GB of RAM for this mapping, because the program could conceivably modify every byte and there's no place but RAM to store it. So immediately, 4GB of RAM is basically wasted (it can be used to cache clean disk pages, but that's about it).

You need to have a page file if you want to get the most out of your RAM, even if it's never used. It acts as an insurance policy that allows the operating system to actually use the RAM it has, rather than having to reserve it for possibilities that are extraordinarily unlikely.

The people who designed your operating system's behavior are not fools. Having a paging file gives the operating system more choices, and it won't make bad ones.

There's no point in trying to put a paging file in RAM. And if you have lots of RAM, the paging file is very unlikely to be used (it just needs to be there) so it doesn't particularly matter how fast the device it is on is.

>Monkey Island.
You forgot Loom and Fate on Atlantis too. And Simcity.

>just upgraded my system to a 1060, added 4gb (8gb now) and build in a ssd

if you have a samsung ssd just use magician. it will disable all the superfluous tasks like indexing and set your pagefile up to just the right size

Max Payne 3 also could use 16GB of ram, that doesn't mean it needed it.

>playing doom not fulled but high graphics on 12gb ram laptop with no problems

>playing doom not maxed but high graphics on 12gb ram laptop with no problems

Meanwhile the Metro games can run on potatoes

I play Doom on 8GB and it hasn't crashed

That's because you're using a PS4

Metro 2033 was notorious for having unreasonably high system requirements on release.

I'm not

>normies are actually disabling virtual ram
This is some broscience tier shit.

16GB is like $60, quit bitching

And future games will require even more RAM. This is why you should get 32 GB RAM when building a PC in 2016.

>he didn't play prince of persia in hercules graphics emulator
you kids and your fancy colors.

how fuckin old r u guys really?

late twenties here

>not 64GB
chromium or firefox with 5 tabs open will eat up 32 in a flash.

spoilers: majority of 'gamers' are going on 40s dads and 30s dudebros

over 30, but i live in a post communist country, we didn't get all the new fancy technology like you guys did back then.

>Posting stats that count mobile trash/browser shit as games

thats stupid

its like saying "when youre 18 you need a car, so i bought you one now instead a bike for your 11 birthday kid"

again
youre stupid

that means there is a memory leak and they don't know shit about optimisation

>for PC gaming 16 gb is new minimum
Thanks to shitty console ports with terrible optimization. Don't even get me started on the 8GB VRAM meme. Meanwhile most games don't even use all cores of a quad core processor.

Half Life 2 killed PC gaming in the long run though.

>750ti
750ti will run the best shooter 60 fps, rainbow six siege

I just want to build a dedicated steambox kinda thing that plays games from up to 2015 at 1080p/60fps and use that for the rest of my life to play classic games.

The old DDR2 can theoretically reach 13GB/s
There's no HDD/SDD/Anything else that can reach that.

>not using pagefile
still have no problems with anything on 4gb m80

Rise of the tombraider also needs more than 8gb ram if you put the textures at ultra

RAM is cheap enough that it doesn't matter.

The ones to blame are the pcmasterrace themselves. Always bragging about how much better it is than consoles. And then when devs try to take advantage of the superior architecture to make it easier for themselves, pcmr immediately cries like little bitches.

>dev
>try

If they tried games would actually look better with all the power that's possible

Just download more RAM.

>chromium or firefox with 5 tabs open will eat up 32 in a flash

What?
right now I have 26 open tabs of porn pics at full resolution in chromium on a PC with just 2GB of RAM (in 87%), 1GB of VRAM and just 1GB of virtual ram

I am blessed by the Gods or what?

I wonder what even goes inside all that ram.
Old doom and new doom are pretty much the same in terms of mechanics and shit, just as much as any other fps. It must be mostly graphics stuff, but that should be mostly handled by gpu. I can only understand some fuckhuge simulation games or skyrims modded to hell and back require a lot. I can't believe it's only

Textures and polygons

Should I get nuDoom? It's 30 dollaridos atm. How long is the campaign?

Shouldn't most of this shit sit in gpu memory?

nope

GPU is for calculating what those textures should look like based on viewpoints and angles and shit but the textures themselves are pulled from HS storage and kept in RAM for fast access.

k

>Game requirements keep increasing
Because consoles keep turning into PCs, which leads developers to think they have more resources to play around with than they actually do, leading to the PC version to be utter shit and only running on totalbiscuit's computer.
Also, all the redditniggers who use daddy's credit card to splurge on newegg tend to fall for the jewish tricks and buy ridiculous spec'd machines to play their dota. Devs see this and think "oh man, a lot of people CAN actually run my ridiculously unoptimized game, SHIP IT!"

So instead of keeping just enough in ram (and dropping/pulling what is needed or will be needed soon) they throw in everything at once and bump requirements? In that case that really would be a case of bad or lack of optimisation.

>fast access
>>Fast access
>>>Fast access

RAM to GRAM is extremely slow.
Like, the difference between a snail and a fucking space rocket.

You keep pretty much everything you will ever hope to use during a level in the VRAM and nowhere else.
Sure, you can load in assets for the next level into RAM but going there is mostly just hogging down and most certainly has no real impact on the actual performance of a game.

>tfw bought 16GB when i was building my pc because i got a deal
Hahahaha
n-now i just need a GPU that isn't older than some posters on Cred Forums

guys I have 2 gb can I run mankind divide

Finished DOOM on 12 gb without any problems.

What the fuck mate? I just played DOOM on an R9 380 on Ultra over 100fps, with fucking 8 gigs of ram. And I had 0 crashes, and finished the whole game. Who the fuck are you messing with boy?

SERIOUSLY OP? Did you even play DOOM or are you just a fucking autistic piss drinking faggot??

Bullshit.
Upgrading RAM is a non-issue anyways since it's cheap as fuck.

Like it or not mouthbreather, mobile shit is still considered gaming.

IT DOESN'T MATTER IF YOU'RE PLAYING SUDOKU ON YOUR MOBILE PHONE, YOU'RE ALSO GAMING

>game's recommended specs says 8Gb RAM minimum
>in reality game barely takes up 4Gb of RAM

explain this bullshit

Yes you should. It's about 8 hours for your first run. You'll want to play through again.

i am playing Doom with 4gb ram right now

>Mfw i'm soon going to get 32gb ram, gtx 1080, i7 rig + vive
I can't wait to not give a fuck.

This^

At first it ran like molasses on my 750ti i3 8GB build, but after updating my 3 year old drivers it ran like a charm!

>>The Bitcher 3 runs just fine with 8GB
It's a shit game, though, so why does it matter?

>not having 32gb dedodated wam

If doom 4 and Deus ex can run fine at 8GB on PS4 and PS4 Pro, why does PC need twice the amount?

8gb is more than enough if you're not a retard who can't debloat his system or close other applications when playing video games
I've yet to play a game that actually uses more than 6gb of memory

Because the PC is using more ram for other things.

The benefit of consoles is that most of the resources are going to running the games. PC have other things to do aswell.

this nu-male knows what's up. if i remember correctly win7 takes 4gb ram

mobile shit is called apps, not games. so it's not as much gaming, as it's aping.

or playing.

game takes 4 gb, windows takes 2, any open browser may take 1 more, and suddenly you find yourself short on ram.

You should go for 32 GB of ram because to future proof. Not to mention some games take up a huge amount of ram such as Arkham Knight and I imagine that people aren't just gaming but also have open browser, movie and music players, and their animus.

I already had 16GB ram in 2012, in what shithole do you live?

I beat both with 8gb and had no issues whatsoever. Feels good not being a retard.

I just upgraded my 4GB to 8GB and didn't notice a difference in any game or in anything.

And Doom runs great on my 1060.

I got 13GB.

>tfw just finally go from 4gb to 8gb

I plan to get more but fuck requirements going up and up.

RAM is cheap as fuck, are you poor?

publishers would rather overestimate hardware requirements than say it takes 4gb and risk an uproar from people with wooden pcs who have issues with the game at some point

I only have 8gb and i have yet to encounter any issues in games or software that would require more, when i do i will upgrade obviously but for now 12gb seems like overkill

so you need a hd to store data you cant use ddr2 to store everything

Better hardware inevitably means there is a larger room for acceptable error. Back in the day developers had to squeeze every ounce of performance from the limited hardware they had.

These days an i5 6600k will probably run most things regardless of optimisation.

he meant speed, not size. years old ddr2 ram is faster than newest, fastest and most expensive ssd hard drives.

I too only have 8gb of RAM and Doom 4 ran perfectly on very high.