Name all the AAA VR games made for Oculus and Vive then, aside from fan mod conversions
>Ace Combat PSVR looks ilke slow motion shit
No gameplay has been released yet, what are you smoking? Also AC is not a simulation game, at all.
>GT no footage at all, PC has more VR driving sims/racing games
Then you say GTS has no footage, when there are hours of it out there. Did you mix up AC7 with GTS or something?
Yes PC has driving games, but my point was AAA's. ProjectCars and the like are anything but.
And once again, GT (and Forza while we're at it) are far from actual sim games.
>Dreams
>AAA
It would fit in the difinition since it has a high budget (1st party with a lot of resources used for its new engine alone) and has a lot of marketing in Sony spaces, even before anyone knew it was a game, on PS4's announcement.
The spirit of the game itself may not feel AAA, but the indie, double-A and triple-A definitions are not based off of feelings.
>All VR platforms have gimmick games like this.
Not by a mile. Dreams is better than any other VR 3D modeling app because first and foremost it has an actual game behind it, it's not just a modeling program like TiltBrush and the like. And secondly it's far better when it comes to the modeling itself.
>RE7 is coming to PC and it looks bad.
I didn't say it wouldn't, I mentioned exclusives, timed-exclusives (BattleZone, 100ftRobot and more fitting here) and multiplats. RE7 was mentioned as a AAA game, not as exclusive.
And I don't care how you feel like it looks, play the goddamn game instead of "I think it looks" otherwise you opinion is worthless. Get the demo at least.
>Some line-up.
I need not mention it. PSVR beats both oculus and Vive's line-ups put together. Which is not saying much in the grand scheme of things, All I'm saying is that is to not shit on PSVR when Vive's VR games are even shittier
Also the last comment is anecdotal, just don't be surprised when it outsells the competition on day 1