>Can knock enemies off of heights
Can knock enemies off of heights
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>make noises to attract an enemy
>he goes to check, doesn't find anything
>"huh, it was nothing"
Now that's a rare pepe
>Can pull enemies over ledges you're hanging from
>enemies can accidentally hit each other
Is there anything more fun? I got so fucking bored with Dragon's Dogma, but i had so much fun picking enemies and throwing them off cliffs or something
>can catch the enemy and bring them back to safety to earn their gratitude
It's not a perfect game, but I loved how they integrated verticality into all the levels.
Pushing people from high places was the best.
>Knock enemy off cliff
>They just warp back on land
I would do this with the human enemies in Dragon's Dogma.
It was strangely satisfying
>can explode the area of the floor that the miniboss spawns over so it falls in as soon as it appears and dies instantly
>exaggerated ragdoll physics
>can toss enemies around with telekinesis
>can make corpses explode
>get ability to fling corpses hundreds of feet away
>You play as a disembodied foot that kicks people to their doom
>push someone off a ledge
>doesn't count as a kill so you can do it in a non-lethal run
>knock someone out
>while you're offscreen he gets killed
>still counts as your kill and fucks up your pacifist run
Bad shit
>can knock enemies off edge for instant kills
>but only up to a certain height after which theyll hit an invisible wall instead and get up completely unharmed
>there is no indication in game of how high that limit is because its incredibly inconsistent throughout the game world
i fucking hate bamham
Get killed you fucking degenerate
You're not getting away with your humanized Cloud Kicker
derpibooru.org
>Can knock enemies through breakable objects
why the fuck don't more games do this
Mario does this.
Thanks to barney fag. this is now a pone thread.
Don't blame me. Blame the one shilling the shitty show.
Same
die faggot
>Enemies can climb stairs
>You can knock the stairs down while they are climbing them