>In March of 2016, Nightdive Studios released our video of our vision of System Shock Remastered. Done in Unity it was an immediate hit with almost a half million views on YouTube. In June of 2016 we launched a Kickstarter campaign to make the vision into a reality. It was tremendously successful with over 21,000 backers contributing over $1.3 million to the campaign. We put together a development team and began working on the game. But along the way something happened.
>Maybe we were too successful. Maybe we lost our focus. The vision began to change. We moved from a Remaster to a completely new game. We shifted engines from Unity to Unreal, a choice that we don’t regret and one that has worked out for us. With the switch we began envisioning doing more, but straying from the core concepts of the original title.
>As our concept grew and as our team changed, so did the scope of what we were doing and with that the budget for the game. As the budget grew, we began a long series of conversations with potential publishing partners. The more that we worked on the game, the more that we wanted to do, and the further we got from the original concepts that made System Shock so great.
>Ultimately the responsibility for the decisions rests with me. As the CEO and founder of Nightdive Studios, a company that was built on the restoration of the System Shock franchise, I let things get out of control. I can tell you that I did it for all the right reasons, that I was totally committed to making a great game, but it has become clear to me that we took the wrong path, that we turned our backs on the very people who made this possible, our Kickstarter backers.
>I have put the team on a hiatus while we reassess our path so that we can return to our vision. We are taking a break, but NOT ending the project. Please accept my personal assurance that we will be back and stronger than ever. System Shock is going to be completed and all of our promises fulfilled.
Does anyone else find it hilarious that OP genuinely has a mental disorder?
Austin Smith
People talk about scope creep, but the reality is some people won't buy a game unless it has a certain feature.
Blake Mitchell
scope creep FOR A REMAKE OF A GAME FROM 1994
Liam Gomez
Go away, reddit.
Jeremiah Diaz
This is why games need publishers. No publisher would stand for it if a game dev decided to halt production for an unknown amount of time.
Dylan Young
What a fuck up. Jesus Christ.
Too many "idea guys" too few sensible, forward-thinking and experienced people on that team
Sebastian Hall
The reality is some people have no idea how to plan out and budget a project, and end up messing up a remake of a game designed at a time when machines were barely able to top 200mhz processing power.
Adam Taylor
So how many threads is this user?
What's with all the autists posting the exact same threads for days on end lately?
Lincoln Foster
Their plan was to do a AAA re-imagining of Shock 1 with almost 1.5 million.
Asher Hall
I guess it's supposed to be treated as some big fiasco but plenty pitches have failed this way.
Landon Jenkins
is this the new Elysian Shadows?
Liam Morris
People so love System Shock that they were willing to throw money at the bare promise of a remaster. It seems screamingly obvious to me that there aren't many changes you could make to the game without alienating and upsetting the fans who bankrolled the project in the first place. The cynic in me says that it was obvious to the developer, too. They already got money from those fans, so why not change the game, give it broader appeal and sell it to another audience?
>We are taking a break, but NOT ending the project. Please look forward to the second round of funding.
Samuel Johnson
Try again without spouting Facebook memes.
Mason Wright
I don't think it's bad on this case, more people need to be aware that Night Dive is a horrible studio.
>mocks it for being more "fancy" >doesn't realize its a remake and not a remaster
Juan Fisher
Didn't you already get called out for shilling your shit videos earlier?
Cooper Myers
Yeah, newfags posting the same exact thread over and over within the span of a couple days is a bit of a problem.
Joseph Brown
This exact thread again? Can you fuck off, no one cares.
Tyler Bell
t. OP
Hudson Sanders
nightdive is the publisher dingus
Gavin Allen
The original is playable now by plebs on steam and GOG along with 2 and SS3 is forthcoming, what more do we need?
Underworld and SS3 better not suck.
If 3 is good, would you anons be interested in the same team tackling Bioshock?
Daniel Nelson
I still don't get why people make a big deal 1.3 million. Game are expensive to make, 1.3 million would barely cover an inde game.
Isaac Robinson
2M made Divinity Original Sin 2
Joshua Thomas
A competent dev team goes a long way.
Kevin Richardson
I can't wait for people to stop with that stupid "oh no no" thing
Joshua Russell
>games are expensive argument Again with this shit? Not necessarily an excuse when many games have been accomplished with much less.
Jason Hernandez
Bioshock is done, and after the story clusterfuck that was Infinite, which I didn't hate but don't consider canon to the story...well, there just isn't anything more to DO with Bioshock. 2 did absolutely everything that was left to do in Rapture and more. Going back to Columbia? Time travel bullshit prevents that or whatever Elizabeth did. There's nothing to do with the IP anymore, besides bring back 2's Multiplayer or something like that.
Liam Harris
For the scale that System Shock was going for, it required much more than 1.3 million. They should've made a convincing demo and then found a publisher.
Cooper Morris
Need I remind you Serious Sam 3 was made with 500k$?
Luis Green
No it did not. They said on the kickstarter that they were already funding the game themselves, and that the kickstarter money was just to add some additional features.
Joshua Richardson
they also learned a lot from the OS 1 kickstarter, particularly killing the physical release because it cost them a ton of money to do and few people bought it anyway compared to digital
Wyatt Sanchez
Serious Sam had an amazing team with a clear goal in mind. The chuckle fuck team with SystemShock had no fucking idea what to do.
Joseph Kelly
Well, at least they admitted their fucked ups before its release
Jason Brooks
Why is some autist posting this constantly like it's something to be proud about? I don't get it.
Thomas Lewis
They aren't horrible. They're just incompetent.
Josiah Stewart
until now it hasn't really been a studio, just buying out the rights to old games and getting freelancers like /vr/s own Kaiser to make them compatible and selling them on steam/GOG
Caleb Lopez
They should've stuck to remastering the Turok games.
Liam Powell
I really really want this one to be finished, just throw money at Atari until the problem is solved
Jonathan Martin
I gave this project alot of money :/
Evan Edwards
lol, this reminds me of when Project Phoenix failed.
Hudson Anderson
>SYSTEM SHOCK REMAKE DEAD IN THE WATER Oh thank fuck. Now the System Shock series isn't going to have a shitty modern "game". I didn't want to see System Shock ruined with: It doesn't matter how you assign your points, you can always win with the shittiest build! Lootboxes 30fps Press X to show a 2-second cutscene of your character doing something *awesome* because fuck gameplay Cinematic DLC microtransactions preorder bonuses paid weapon reskins with bonus stats always-online DRM games as service - only 99 CREDITS(r) to get the code to that locker, or to repair your weapon when it breaks midcombat, or to refill your ammo Customisation options for the game being mostly removed because we don't wanna scare the player with "options" Combat streamlined and simplified >it already is Yes I know. They'll simplify and streamline it MORE. Like add VATS or something QTEs to stay alive instead of deaths, so that the player doesn't feel frustrated for dying Gameplay having tons of EPIC vignettes and camera cuts showing you just how COOL the ship is. Because fuck letting the player explore in first person, gotta assume direct control to make sure the player doesn't miss anything AWESOME! Plenty of in-game messages discouraging cyberbullying, and shaming hate speech such as "git gud" or "l2p". And also there's a el goblino creatura or something.
Yep, can't have a shit game if there's no game. Feels good man
Josiah Long
>I didn't want to see System Shock ruined with: >It doesn't matter how you assign your points, you can always win with the shittiest build! Stats added nothing to SS2
Evan Perry
>Serious Sam had an amazing team *Serious Sam had an amazing team and also Damjan