Why do people hate on Sonic's friends?

Why do people hate on Sonic's friends?

Other urls found in this thread:

youtu.be/8y7ltXKg-hc?t=1m51s
twitter.com/SFWRedditGifs

All the extra characters in Mario may not add much, but every extra in sonic just makes the series so much worse.

>Mega Man
Thats like, seven different series, stupid.
>Street Fighter
Fighters need a big and variable cast.
>Mario
That pic is pretty much the only recurring characters it has. Aside from maybe Rosalina.

because they never shut up

Well after that babysitting incident in the park...

Actual Sonic fag here. The problem of saying that having more character is fine when other series do it isn't a good comparison to Sonic. The problem in the number of characters in Sonic is that most of them are annoying, server no purpose, and are not used in the story. Most of this comes down to how the Sonic games are made, with their scripts and VA's doing shit that's cheesy and annoying. If Sonic games had better/no scripts, I think most people would be fine with them.

Sonic is so shitty that in the same year there was finally a good Sonic game released they had to release a shitty one just to make sure nobody liked Sonic too much.

Because at least as far as the games are concerned most of them are incredibly bland and boring and never amount to anything more than something you'd see in a mediocre action cartoon that takes itself entirely too seriously. Others like Mario aren't as effected by this since the characters are even more basic to the point that they don't really speak all that much and are mostly just there to serve their gameplay functions rather than the story. For Sonic the friends and villains are mostly generic crap and with the constant new additions they can't really give any sort of development to the already bloated cast, not that they would do that anyway. The best characterization we have for the main cast is probably in the Boom show since it embraces the ridiculous nature of the franchise rather than pretending it's something worth treating with any kind of gravitas.

>Mario
if we're talking about the mainline games, that's like just Mario or 5 other people in the multiplayer games.
also, they're based on the same gameplay while you can't get the same fun out of Sonic/Shadow with fucking mech/hunting shit or ClASSic levels

give me one ken penders or "2 babies one fox" with street figther or megaman characters.

This is the most retarded argument ever.

Because they're all garbage.

Because people are retarded at saying what they really mean or at realising true problems. The "no more friends" bullshit came from all the additional modes and playstyles each 3D game tended to have which took away from dev time that was already lacking and resulted in many design concepts being unpolished, seemingly out of place or just bad. People (read: idiots) started to blame this on the presence of the characters themselves saying "if the game had no one but Sonic then it wouldn't have those other crappy non-Sonic modes" and Sega/Sonic Team being retarded ran with that while still pulling their same dumb shit.

does Star Fox has the same problems too?

They're all just furbait m8

Tanabe and Shadbase's Gaper Mario

t. furry apologist

Round and round like a merry go round!

Some of them are were tied to gameplay modes that weren't enjoyable and other were introduced in bad games.

However, they're not actually bad characters and I found them better to fill the roster of a spin-off game than Mario's.

because people want every fucking character to be playable, leading to OP characters breaking levels like Knuckles in the Genesis games and glitches out the ass.

Sonic's friends were the convenient scapegoat for the real problem that Sonic used to face - PLAYABLE character bloat, and wacky unrelated playstyles. There was no need for the near identical campaigns and 12 playable characters of Heroes. Playing as Big the Cat adds nothing good to the Sonic Adventure experience. It reached the point where every game, they'd create a new character explicitly for the intention of being a janky new playstyle (see: Silver), or characters created just for roster filler.

In moderation, there's nothing wrong with having an extended Sonic cast.

The problem is too few Sonic characters are really memorable or interesting.

Heroes was one of the few times they actually did it right since the extra characters were just extra abilities you could seamlessly swap to that fully facilitated the main gameplay, and the other teams were just a cooler take on difficulty modes. But naturally, the dev time got fucked elsewhere by them having to make it multiplatform.
The only characters in OP that aren't all that memorable or interesting are the Riders crew and Charmy (though you could say he gets by due to how annoying he is), and it missed out Blaze, Gamma, Omega, Cream and Chaos.

Team Chaotic should have got the boot. Their missions just weren't fun. Rose also sucked, they were only worth it for easy emerald farming.

I liked them for variety's sake, and their gameplay was still mostly the same but allowed for more exploration which was nice. Team Rose was a Catch 22 type situation where it was boring because it was easy, but because it was easy it was over too fast to actually be a issue. People just expected the teams to be entirely different for some reason, but when you look at them mainly as difficulty modes (pretty obvious really) it actually makes them much cooler since they put more effort into changing up the levels themselves which is always a neat way of doing difficulties in other games.

The problem wasn't that there was a lot of characters, the problem is you had to play as them instead of Sonic and they'd always have stupid gimmicky gameplay.

The "too many characters" complaint originated in the Adventure era when you would play as the entire fucking cast. It's fine when they're part of the story, but the gameplay needs to be more focused.

>comparing a bunch of canon recolors to characters with actual design variance
For instance, say what you want about Mario games, but Mario and Wario do the "evil counterpart" thing right. Wario is his own character, who contrasts Mario in meaningful ways while being similar enough to fit in the series.
On the other hand only real difference between Shadow and Sonic is that one has black fur and is more ill-tempered.

>comparing a bunch of canon recolors to characters with actual design variance
For instance, say what you want about Sonic games, but Sonic and Shadow do the "evil counterpart" thing right. Shadow is his own character, who contrasts Sonic in meaningful ways while being similar enough to fit in the series.
On the other hand only real difference between Mario and Wario is that one is fatter and is more greedy.

Because they made them really annoying during the Adventure-06 era and also forced you to play as them with radically different playstyles.

Notice how no one hated any new Sonic characters introduced prior to Adventure? Who hates Fang, Bean, and Bark? No one. Because they're not annoying nor forced upon you.

>game about going fast
>majority of playable characters don't go fast

Heroes lost a lot of good will with people when they realized that despite essentially being difficulty modes you had to beat all four stories to unlock the Final Story.

Heroes would be ten times better if other teams were just optional. Just require the Chaos Emeralds for the Final Story.

That said, if you ignore the final story and just play as your favorite team, Heroes is a blast.

youtu.be/8y7ltXKg-hc?t=1m51s

I didn't really mind that and still don't see the huge problem. Literally EVERYONE would have started with Team Sonic, from there Team Dark is harder so it's still new, fun and interesting on a second run, Team Rose is easy so it's over in a matter of minutes along with letting you fuck around and Team Chaotix are entirely different with their alternate mission focus so it's all new again. Plus each team still has mildly different moves and the levels have multiple pathways that encourage replayability like proper Sonic games should.

People hate on Sonic's garbage games, not just because of the extended cast.

This is why I enjoyed the Advance games so much. The characters had varied movesets but not so different it felt like a different game (like adventure) and you didn't need to beat the game as every character to see the ending, they were OPTIONAL.