That's so rude, dude. Had terrible issues with intel and nvidia too in the past.
Nathaniel Brown
>blend-subtitles=yes why do you guys insist on using this garbage
Nicholas Turner
I saw some weird/complicated graphs in the last thread with so much enthusiasm. Does it mean vulkan is ready to be used to play/render videos?
Carson Sanchez
Haasn said it helps with interpolation...
Gavin Sanchez
Were?
Carter White
Here and on IRC...
Jackson Taylor
not ready yet
Josiah Carter
What a fucking retard, than I want him to tell me why he is recommending this garbage whenever he comes by
Evan Cox
Anybody here uses mpv on OSX? I'm having weird issue with frame dropping when on fullscreen by pressing F but when it's set to fullscreen by the green expand button it's fine...
Hardware should be fast enough, it's T420 with i5 2520m.
Adam Moore
Because
> Blend subtitles directly onto upscaled video frames, before interpolation and/or color management (default: no). Enabling this causes subtitles to be affected by --icc-profile, --target-prim, --target-trc, --interpolation, --opengl-gamma and --post-shader. It also increases subtitle performance when using --interpolation.
> The downside of enabling this is that it restricts subtitles to the visible portion of the video, so you can't have subtitles exist in the black margins below a video (for example).
> If video is selected, the behavior is similar to yes, but subs are drawn at the video's native resolution, and scaled along with the video.
> Warning
> This changes the way subtitle colors are handled. Normally, subtitle colors are assumed to be in sRGB and color managed as such. Enabling this makes them treated as being in the video's color space instead. This is good if you want things like softsubbed ASS signs to match the video colors, but may cause SRT subtitles or similar to look slightly off.
Luis Cook
I had some doubts! I hope we could try it before Christmas!
Landon Cox
so no reason other than higher performance cost got you
Jordan Collins
>higher performance cost > increases subtitle performance when using --interpolation.
Asher Smith
...
Julian Peterson
Why dont you ever put lachs0rs windows build link? I tried both and his works better on my machine. I know its not updated as much but its more stable.
Luis Allen
>I tried both and his works better on my machine. How?
Owen Reyes
No. Sourceforge builds have much better performance and come with everything needed to get set up.
Cooper Clark
Why does lachs0rs build use d3dcompiler_47 while shinchiro uses 43?
Oliver Anderson
43 is the real one.
Ayden Jones
noob question here for a noob such as myself. i use livestreamer with mpv and im trying to get twitch and vaughnlive to work (managed to get twitch working but vaughnlive doesnt work) what am i doing wrong here? i also have a friend who streams but but uses his own website (works on vlc if i just copy and paste the website but when i use livestreamer it gives me an error) how do i get that working?
Cooper Roberts
If you don't use it with interpolation, the subtitles will bleed. It's especially noticeable with typeset signs and subtitles that start/end on keyframes.
Cameron Jackson
>works on vlc if i just copy and paste the website but when i use livestreamer it gives me an error did you not try loading the website with mpv directly
the oscwindowed is actually the fullscreen size, and the fullscreen is the windowed size
Parker Harris
can use mpv with livestreamer?
Ethan Reed
yes
Jaxson Gray
yes, I use it with the livestreamer gui, works well.
Jaxson Jackson
Why are there so many mpv threads suddenly? The vulkan port is far away from being usable and I am not sure it will be as good as madvr or mpdn. Yes they are windows-only and mostly closed-source but they currently perform 1,2 to 3 times faster than mpv. I saw people saying mpv is better for upscaling to 4k and that's just a lie, please don't trust all these shitposters.
Alexander Davis
>please don't trust all these shitposters
And why should we trust you?
Jacob Davis
There have always been mpv generals as far as I can remember
Henry Thompson
>currently perform 1,2 to 3 times faster
Wow you are so full of shit
Luis Cox
Don't trust me like a dumbass but please don't trust everything from here and repost shits elsewhere.
Maybe since 4 or 5 months.
NNEDI3 is easily 3 times faster with madVR!
Jacob Lopez
why shouldn't I use mpc-hc when it looks better than mpv and does stuff that mpv doesn't (e.g. when playing chaptered mkvs, when I hover the mouse over the timeline it shows the name of the chapter at that time)?
Daniel Hall
>NNEDI3 is easily 3 times faster with madVR! I have no idea about this and am just jumping in but could that be just on Windows? MPV performs pretty shit on Windows.
Colton Cooper
Use the player that works best for your needs. We arent here to sell you a product.
Dominic Ross
>It's a (((Not the first post from this IP))) acting like it's his first post theater To trigger autists like you
Kevin Nguyen
>NNEDI3 is easily 3 times faster with madVR! Who cares? Enjoy your MEMEDI3 shit.
Camden Anderson
Funny, because mpv looks better than mpc+madvr to me.
Xavier Brown
it was my first post in this thread, thoguh.
Camden Campbell
I mean the gui. mpv is very ugly.
Evan Torres
How can mpv be ugly when its just the video showing? Anyways you can add a gui if you want. Hell make your very own gui. it's way more flexible than mpc-hc
Michael Lewis
>I mean the gui. mpv is very ugly.
Yeah cause mpc which bases its UI on WMP 6.4 from Windows 2000 really is the bastion of good looking UI. At least MPV has a nice simple, clean and modern black lua pseudo-gui.
Brandon Kelly
>simple, clean and modern I hate this trend.
Brody Fisher
i mean, i don't mind mpv's pseudo-gui, but i'm kind of fond of mpc-hc's admittedly dated aesthetic as well but at the end of the day the aesthetics are irrelevant because i spend most of the time looking at the video, not the player
Adam Long
If it affects you that much you can always stop using computers or kill yourself to avoid the eventual rape you will commit as an attempt to pass on your shitty autism genetics.
Dylan Ross
Cred Forums has a nice layout. I'll stay here with you.
Julian Roberts
will you hold my hand
Kayden Green
if you let me, I will
Ethan Torres
but seriously, it really bothers me that it doesn't show the name of the chapters when I hover the mouse over the timeline. Is there a way to enably it? I don't want to page up/page down until I find the chapter I want.
Ayden King
Does anyone know How to set up SVP 4 in mpv? I've tried doing everything on the website that it tells me to, and the program itself can read the output from mpv, but it does not display 60fps.
Jack Sanders
Disable hwdec in mpv and add input-ipc-server=mpvpipe to the conf file. That's literally all there is to it
Colton Kelly
enable*
Aiden Diaz
This didn't work when I did it, but it is possible I fucked something up. I'll try it again.
Angel Murphy
Ah, you also need a version that supports vapoursynth. The one provided by SVP has it
Evan Martinez
Does the default MVP not support it?
Michael Nguyen
no idea. I think it doesn't come compiled by default and you'd need to compile it yourself with the flag turned on
Tyler Gonzalez
well shit, that'd be why. Thanks user.
Ayden Ross
People who care about the truth! Jinc upscaling is almost 2 times faster with madVR and the "upscaling to 4K is better with mpv" argument is just a lie. Hey windows users, don't expect any improvements with mpv, in performance at least.
[ffmpeg] https: No trailing CRLF found in HTTP header.
Robert Ramirez
Sorry family, don't know about this one, but I get errors like that while playing twitch on the console, but the video works fine.
Connor Butler
update your ffmpeg to git too?
Caleb Moore
use livestreamer and config mpv as media player
Isaiah King
did you try opengl-backend=dxinterop? it should fix your performance issue for 4k upscaling on windows for me, the jinc luma upscaler from madvr is too slow to handle 4k at all it works perfectly with mpv and scale=ewa_lanczossharp
Speaking of which: is it possible to set a keybind so I can change between various tscales? And what about a keybind to disable and enable?
Adrian Butler
Is tsale=oversample default now?
Ayden Turner
Pretty sure its mitchell.
Unless they changed it
Jordan Gomez
Just can't see difference between default and oversample, but can see between default and mitchell, but whatever.
Ethan Baker
>for on/off, you can use cycle in your input.conf like that: d cycle deband >to cycle between multiple values, use this: t cycle-values tscale "linear" "bicubic" "oversample"
Parker Hughes
>Our apologies, but the repository "rorgoroth/mpv-for-windows" has been deleted. It now lives at mpv.srsfckn.biz/.
>Go to mpv.srsfckn.biz >Last build 2016-08-26
>Anime retards in charge of literally ANYTHING
Ethan Butler
thanks my dude
Jeremiah Miller
Would something like ULMB on 144Hz gsync monitors make movies less blurry?
Aaron Wood
He's trolling. mpv doesn't even implement NNEDI3, so there's no way you can compare the performance
Bentley Martin
there's the shader
Thomas Wright
Why not bind a key to show-text ${chapters}?
I have that on F9 and it works just fine
James Clark
The only one I know of is a shitty OpenCL->HLSL->GLSL port which hard-codes all the weights into the fucking shader
It's like an order of magnitude or two slower than it could be. Not mpv's fault
Brody Cook
>Yes they are windows-only and mostly closed-source but they currently perform 1,2 to 3 times faster than mpv. That depends entirely on the quality of your drivers.
With good OpenGL drivers, mpv will perform many times better than madVR. With shitty OpenGL drivers, it will p erform many times slower.
(Vulkan will solve this problem, incidentally, because the main reason OpenGL is so inconsistent across platforms is because of all the driver magic going on behind the scenes. The vulkan renderer should perform well for windows users too)
Camden Anderson
>That depends entirely on the quality of your drivers. Considering that there are only 3 vendors you could instead just say:
"With NVIDIA, mpv will perform many times better than madVR. MAD and jewtell a shit"
Joshua Roberts
>blend-subtitles=yes Absolutely fucking disgusting option. Looks retarded on anything that isn't 16:9 like most videos. Why would anyone even use that crap when it automatically blends the subtitles in with the video when the video/monitor ratio is correct?
Benjamin Sullivan
That's grossly misrepresenting the reality of things. For example, most mpv performance issues are caused by using ANGLE instead of dxinterop, although on some platforms it's the opposite.
Also, there is the concern of free vs proprietary drivers, which further increases the number of driver implementations you need to consider. Finally, different GPU families from the same vendor can be drastically different, which is triply true for the free drivers.
Finally, ignoring driver overhead, mpv performs much better on AMD GPUs, because AMD GPUs tend to have significantly better computational throughput (which mpv is primarily being bottlenecked by). With the proprietary drivers (at least on Linux) mpv's OpenGL renderer should perform fine.
Anyway, I really wish I could get my hands on one of those fancy AMD cards with a dedicated compute queue, that could greatly improve throughput versus doing it all on a graphics queue, to give AMD users even more power to play with. But the vulkan renderer is still a while away anyhow. For now I expect to be optimizing it pretty much exclusively based around how it performs on the GTX 970, because I don't have any other GPUs..
Lucas Brown
If we consider everything - proprietary, free, windows, linux, bsd, templeos - NVIDIA has the better OpenGL drivers. Can't comment on the rest you said though, all I can say is that if NVIDIA doesn't have those dedicated compute queues, then maybe they might later? (GTX1180?)
Hunter Bennett
It's for animefags.
Dominic Perry
>Can't comment on the rest you said though, all I can say is that if NVIDIA doesn't have those dedicated compute queues, then maybe they might later? (GTX1180?) well what nvidia does instead is have massive pipelining. They expose like 16 graphics queues even though the hardware technically only has one.
I think it's a bit like hyperthreading, allows the GPU to perform useful work on multiple command buffers simultaneously, while waiting for other commands to complete.
AMD on the other hand hardly has any queues, they only expose 1 graphics queue.
Chase Ortiz
How is it better for animefags?
Justin Garcia
Wouldn't exclusive fullscreen mode be beneficial for mpv and video players in general?
Thomas Mitchell
For a movie that isn't in your native resolution like the one you posted how the FUCK is left considered better than right?
Isaac James
epin
Luis Diaz
Using suboptions is deprecated.
David Morales
Windows is i3 now. Looping through all open windows and tile them in the active screen. Nice for multi stream.
Aaron Cox
How can i force subtitles closer to the bottom of the window?
Daniel Martinez
Welcome to weeks ago
Kayden Baker
r and t
Jack Cooper
The screenshot I posted is with "Sub position: 100/100", so r and t dont help.
I want to move them further down than that.
Chase Williams
mpv goes into exclusive fullscreen mode on windows in some circumstances the docs say those circumstances are when ontop is enabled and the player is fullscreen, but this isn't always true i think the dxinterop backend disables (or breaks?) exclusive fullscreen, and some other settings too
Easton Morgan
>i think the dxinterop backend disables (or breaks?) exclusive fullscreen which backend enables it?
Hunter Edwards
haven't done extensive testing but i think it only works with the win backend
Thomas Carter
this is on windows 7, by the way, i have no idea if this is true on anything newer, or if this is even intended behavior or not looking at some of the issues related to it on github it sounds like this sort of thing is mostly microsoft's fault and it's a bitch for the devs to work with
Lucas Martin
I dont get it, how can i enable Vulkan support or whatever on MPV? does it have support for any GPU or it must be specific?
Jacob Garcia
I added this to my config but when I go fullscreen it's kind of blocky, like each frame is delayed slightly (incidentally when not fullscreen it seems ok) video-sync=display-resample interpolation=yes tscale=oversample blend-subtitles=yes
scale=spline16
This is in linux on a fairly old laptop. Any suggestions as to maximize performances vs what my shit laptop is actually capable of?
Jeremiah Martinez
It's not done yet. All you can do is get hype.
Brandon Ramirez
Do anyone got problem like stuck when go fullscreen in backend angle?
Oliver Rivera
I'm not sure what you mean, but does --opengl-dcomposition=no fix it?
Andrew Evans
nope. It can be problem with my driver or current angle git so I want to make sure
Christopher Reed
nvm.. cscale=ewa_lanczos scale=ewa_lanczossharp
for some reason these setting cause that problem
Kevin Long
Maybe it's freezing during shader recompilation. It should only happen once.
Samuel Cook
>2016 >felt for tiling It is late, but better late than never. ;)
Jason Jenkins
Just use this, unfortunately interpolation is too intensive for old laptop. profile=opengl-hq deband=no cscale=spline16 scale=spline16
Kayden Nelson
There is no point in image_size and target_size since pre- and post-shaders were removed.
Joshua Lopez
I always see people shitting out mpv.conf here but never see anyone post their input.conf or any other modification Post yours, I don't have anything other than mpv.conf and I'm looking into building up another file
Colton James
Pretty basic RIGHT seek 2 exact LEFT seek -2 exact Shift+RIGHT seek 90 Shift+LEFT seek -90
Alt+1 set window-scale 0.5 Alt+2 set window-scale 0.8 Alt+3 set window-scale 1 Alt+4 set window-scale 1.5 Ctrl+1 cycle border
Oliver Thomas
Why do you have shortcuts to change window-scale? Is it to test performance or is there a useful thing behing it?
Levi Bell
Dear newbie, please retry your shit with dxinterop or kill yourself. The madshi's renderer is known to have bad performance when upscaling compared to mpv. Even madshi said he will fix this. However I don't think he will make upscaling more efficient than with mpv. Please stop shitposting here like this all the time.
IMO if the subs are timed well I actually prefer them close to the center of the video.
Sure it covers some stuff up, but it means your eye travels that much less distance while watching. Helps keep the reading sub conscious so you can absorb the rest of the scene better.
Ayden Nelson
Looks like cuDNN isn't the only thing that's unexpectedly slow.
Dominic Martinez
nvidia never answers to mpv's bug reports either
Ryder Stewart
So the fuck nvidia by linus was legit!
Jackson Anderson
What?
Aaron Hall
I don't know what that's supposed to mean, considering that cudnn is so much faster than its closest competitors that 1- none of its competitors are in the same order of magnitude, performance-wise, for any useful metric and 2- every single ml framework with 0 exception is based upon it.
This is mine: MOUSE_BTN0_DBL cycle fullscreen MOUSE_BTN2_DBL cycle pause / screenshot window RIGHT seek 5 LEFT seek -5 . cycle audio , cycle sub ESC quit
Josiah Perez
They sometimes silently fix shit without responding to forums. Like 10-bit panel color dithering not working properly under linux and vdpau creating artifacts when seeking are working in latest drivers
Well nvidia is a gigantic piece of shit jewish company that only cares about profits and fucking over its competitors, what do you expect?
Oliver Rivera
>madVR users will defend this
Parker Sullivan
Am I supposed to say that the "enhanced" image looks worse? The original is blurry
Gavin Sanchez
Not related to madVR, it was already the case with ffdshow/avisynth.
Noah Powell
>VK Is she the official vulkan mascot?
Jordan Lewis
Yes, but only with SVP style motion aware interpolation.
Dylan Wilson
I am not a fan of madshi but if he releases a DX12 version of madVR I think mpv has no future on windows. We can count on Microsoft to favorise its own technologie!
Kevin James
What has MS to do with watching videos?
And where is the advantage of DX12? Better performance isn't a deal-breaker when everything that supports DX12 is already beefy enough to play those videos without that boost anyway.
Kevin Reyes
Sure Microsoft will make Vulkan adoption harder and DX12 is simply the future!
Dylan Brown
>What has MS to do with watching videos? Windows is still the most used desktop/laptop/htpc operating system.
Julian Gutierrez
And? Do they make the codecs? Do they make the graphics drivers? Unless you use Windows Media Player, MS has nothing to do with you watching your videos.
See the above.
Grayson Miller
I asked this question in /SQT/ a while back put nobody helped me so I think I try my luck here.
I just installed Bunsenlab-linux for that good old !# feel and I can't seem to make MPV read my config files for it. I placed my old configs to the usual .mpv folder but it didn't read them from there so I tried placing those same configs in ~/.config/mpv/ and still nothing happens. Also both of those directories were not automatically made and I had to manually create them and place all the files in them. I have no idea what is wrong.
Plz help.
Isaiah Carter
It has a huge influence on those. :(
Kevin Rodriguez
No it doesn't. Also, those 3rd parties who actually relevant have no interest in promoting downgrades to Win10 so they won't just leave the majority of Windows users behind (who have no DX12 support anyway)
Elijah Anderson
>Microsoft has a huge influence on codecs Absolutely hilarious.
Jacob Carter
>promoting downgrades to Win10 XD
Samuel Jackson
Same here, I'm confused.
Alexander Reed
lolno
Angel Nelson
So you're saying that mpv on Windows using vulkan (via angle) will be better than straight up using DX12?
I can't believe it, angle already makes shit slow.
Lincoln Cooper
Isn't angle a translation layer from OpenGL -> DirectX? Why would it use vulkan?
Connor Peterson
>via angle huh?
Kevin Perez
a script for MPV that would allow me to draw a rectangle to crop the video with, would also be great.
idk man I'm not smart and dont keep track of these things.
I don't think angle take in vulkan, only output opengl and make it d3d* & soon vulkan so it would be opengl -> angle -> vulkan no dx12 in sight and still taking in opengl.
angle is slow, dxinterop makes angle look like a a fucking wheelchair user.
Wyatt Roberts
>Pressing c again will undo the current crop. but it doesn't!
Logan Russell
>opengl -> angle -> vulkan haasn is working on native Vulkan output, there won't be any need for ANGLE layer for that
Joshua Lee
Report an issue? It worked properly when I tried it (although there's been a few commits since).
Liam Carter
ANGLE technically has a vulkan backend, however I think is just confused
Lucas Long
I think the point is having ANGLE translate OpenGL -> Vulkan, not Vulkan -> DX12
But I could be wrong
Elijah Rogers
So the question should be would OpenGL->Vulkan is better than OpenGL->DX11
Anthony Hill
How do you set up NNEDI with the current version of MPV? What about usershaders?
William Perez
do I need to do something to get the best performance and picture quality or is it perfect as it is?
Jordan Martin
>high-end scaling preset
Sebastian Russell
I have a shitty AMD Radeon 7400M and I have performance issue with 1080p files with interpolation, I use autospeedwin to switch the display framerate and I really like interpolation with oversample. Unfortunately dxinterop doesn't work and win backend produces weird/choppy playback. Is my GPU compatible with Vulkan? Will it help?
>expecting linux software to have a reliable gui file picking mechanism
Aaron Turner
I like to watch some youtube videos/streams on my second monitor, and since some of them are just people talking to a camera i scale them down since I don't need the details and have other windows open. For some reason scaling from a corner doesn't keep the aspect ratio on my DE so I use shortcuts.
I just read the docs and realized I can use this as well Alt+- add window-scale -0.1 Alt++ add window-scale 0.1
I guess some geometry could be useful as well to get consistent sizes across different resolution sources.
Levi Phillips
>drag file onto MPV >get that icon >release >nothing happens it used to work before I updated.
Jaxon James
Which OS? Which build?
Nathaniel Lee
pic related, windows
Jacob Cook
Your file is corrupt..
Nathan Sullivan
> windows Which version? Works fine on W10, also post config
How is using tscale=oversample considered "smoothmotion", while regular interpolation (with mitchell scaling) isn't? Mitchell looks smoother (and blurrier) than oversample, while oversample only helps to get rid of judder really. If anything I'd say mitchell scaling classifies more as smoothmotion than oversample. Assuming the OP is correct of course.
oversample removes judder in 24fps videos when running on a 60hz monitor. If you set your monitor to 72Hz or any integer multiple of 24fps than tscale=oversample does nothing. The other tscales actually try to smoothen the stutter of the low framerate
Jack Scott
Yes, I realize that. That's why I don't think oversample should be called "smoothmotion". So I guess the OP is just wrong?
Clicking through to github.com/mpv-player/mpv/wiki/Interpolation#smoothmotion it seems that it's only called smoothmotion there because it's removing judder. However, all interpolation techniques remove judder, so oversample isn't any more smoothmotion than mitchell. So smoothmotion shouldn't be used to describe a particular tscale. It's comparing it to no interpolation, not different interpolation scalers. I don't think the OP's categorization of oversample being more smoothmotion than mitchell is correct.
Ryan Thompson
>responding to trolls >trolls
Colton Bailey
‘smoothmotion’ is a madVR term
Landon Bell
When will madshi release a new madvr? It seems it's declining for the benefit of mpv.
Kayden Davis
why are we using madvr's terms?
Evan Jones
I think it's because he was the first one to name this algorithm.
They're pretty much identical. They "steal" each others work and make different implementations, but the end result is pretty much the same.
The big difference is that mpv is open source, MadVR is closed source. MadVR only supports Windows, while mpv supports all modern operating systems. Also mpv is more active than MadVR is in terms of adding new features and improving.
Josiah Mitchell
How exactly do you report bugs for sourceforge builds?
the OSC keeps on using the wrong size whenever it's on fullscreen and windowed mode, if you do use osc-scalefullscreen=1.6,osc-scalewindowed=0.8
I miss bitbucket builds, even the updater was more comfortable use. >(via angle) What?
Oliver Cooper
#Basics ENTER cycle fullscreen #fullscreen/unfullscreen f cycle fullscreen KP_ENTER cycle fullscreen F9 show-text "${playlist}" #show playlist q cycle ontop # keep mpv window on top of others SPACE cycle pause; show-text ${filename} # toggle pause and show filename ESC quit-watch-later # quit c cycle border #no-border cycle Shift+ESC run mpv ${path}; quit_watch_later #restart the player with the same file #Useful for whenever you are editing your .conf files
#Downloading with youtube-dl or wget ctrl+d show_text "Downloading ${filename}..."; run youtube-dl "${path}" -o ~/Videos/%(title)s.%(ext)s #download file youtube-dl
Levi Edwards
I like the projector features of madVR and I am not really annoyed by closed source software as I am on windows, use proprietary drivers and play games.
Xavier Collins
Report that on mpv's github
Isaac Morgan
Where's the GUI?
William Johnson
Where's the basic nonweeb conf?
Logan Collins
The presets in the OP are general-purpose. They aren't specially designed for weebs.
Adam Young
I'm on Windows. I press S and it says "Error Writing Screenshot."
What do I do to make it work?
Kayden Moore
I believe that bug has already been reported on github.
Cooper Perez
read the console output
Ian King
How many files do you have in your watch_later folder?