>github.com/haasn/mpv/commits/vulkan Will everything be rewritten in Vulkan? What about new features? What about Apple machines that don't support Vulkan? Does it mean they will be limited to the opengl renderer?
MadVR has less feature than mpv. New Kodi VideoPlayer (v17) has 85% of the madVR features. So please don't shill madVR and enjoy open source software!
>Open source is a virtue, but also a symbol of strength. Madshi can't understand clearly what does it mean. That's why he is declining.
Where do I even create the shaders folder in xubuntu?
Too early to say. They'll probably just add an alternative just like how they've done with Dxinterop, Angle, OpenGL and so forth.
So my guess is they'll add a profile called "vulkan" and "vulkan-hq" to keep OS X compatibility through OpenGL.
Where I can find the default preset for OpenGL and OpenGL-HQ? When using opengl good performance with cool temps but bad quality. while opengl-hq good results, with good quality but very high temps. What are some scalers that I could add to opengl to improve it?
>AUR That's your problem
Did the config syntax changed? How do you use this? Shouldn't it be vo=opengl:something
>Not using Avisynth for your scaling
>Still using this shit when vapoursynth is supreme.
Since when is opengl-hq recommended as low preset? I remember dropping a shitload of frames back then, that's why I'm still using vo=opengl
Shit, mpv-git on the AUR breaks ytdl, do you know how to fix that?
i ran into this the other day ensure you have "luajit" installed before compiling it wasn't obvious to me, but it turns out lua is required for ytdl support (in addition to lua scripts)
I'm starting to think this is a troll thread.
>vo is deprecated Since when?
For profiles I mean.
Thanks, that fixed it.
>madvr >closed source >windows only ho boy, how you recommend this garbage?
Can confirm, mpv requires luajit now. Why they didn't update their docs yet?
I can't believe the amount of idiocy in this thread and especially this OP. OpenGL-HQ is just is a OpenGL with high preset. This preset won't work, and it will break opengl-hq. You want high preset Use this vo=opengl-hq:scaler-resizes-only:scale=spline36:cscale=oversample:interpolation:temporal-dither:gamma=0.9:blend-subtitles=yes:icc-profile-auto Not this profile bullshit.
I can't believe your idiocy.
>closed source It's clearly not a problem for educated/sane people. >windows only It's a choice like buying a car vs buying a bike.
The profiles don't load automatically Slapping this to the config file will do nothing.
>It's clearly not a problem for clueless people. FTFY This guy does not want to go the open-source way because others will be able to improve his work and this will hurt his monstruous ego. I'm not a freetard but what's the point in developping the "best software" in the field if you're not going the commercial way or opening it to the community? My experience taugh me to not trust this kind of people. It's either pure malware or total bullshit. Against vlc it's clearly better, but against what you can achieve on GNU/linux, I doubt it.
Don't use this CV-enhancer project.
Because you're a cocksucking faggot hahahahahahhaahha
This what happens when normies started using mpv.
So I'm using thr latest build on ab HTPC with an i4-4520 and using thr iGPU and even the high settings don't seem to be causing any issues.
My mobile.conf is in /users/(account name)/AppData/Roaming/MPV/MPV.conf, which is correct as far as I know.
How much hardware do you really need for high or insane? Or is my mobile.conf in the wrong place?
>nnedi3-nns128-win8x4-yuv.hook this is wrong nnedi3-nns128-win8x4.hook should be used here
I'm not trying to troll. I have a 480 gtx fermi from 6 years ago when i made this rig. I've used vdpau all of this time and never encountered any shuttering or jitters.I just cant tell the difference between any of these settings, other then interpolation. I've tried a few shaders, mostly the sharpening. I have a 22 inch 60mhz monitor.I'm sitting right in the middle of the screen, about 3-4 feet back.I have 20/20 vision Am i just not looking for something that these settings change? So im not noticing it?
yes, all this settings don't make much difference (unlike sharpeners).
Post it on the madvr forum and get laughed at. >he even spend time to make this image
Why? OP uses CrossBilateral for chroma!
>OP uses CrossBilateral for chroma! That's why.
>This guy does not want to go the open-source way because others will be able to improve his work and this will hurt his monstruous ego. The combined work of the entire open source community combined hasn't even been able to clone his work. I think his place in history is secure.
I just check and it seems you are right. So what the OP insane preset do? Does it use CrossBilateral or Nnedi3 for chroma?
Nah. My 180$ RX470 can max madvr at 1080p..
>Latest GPU generation. >Deprecated 1080p display. And there are more and more 4k@30fps and 4k@60fps contents.
>And there are more and more 4k@30fps and 4k@60fps contents. Like what? Also 4K is not affordable yet fro the masses.
Some YouTube, Netflix and porn shits.
CrossBilateral nnedi3 applied, but discarded.
So the OP preset works! :D
>nnedi3 is discarded Is it a dummy way to prove mpv is faster but it isn't for real?
Is there a reason to use anything other than VLC or MPV and it's forks (Bomi, Baka Mplayer) on Linux with a fairly old GPU (AMD 4670 HD 512MB)? And how would these presets benefit me for watching movies and TV shows? Are there any noticeable differences in picture quality between MPV and VLC? And if so, which preset should I choose for my GPU? The low one?
Chroma plane upscaled with nnedi3 is discarded. And nnedi3 was never fast with mpv.
is there a windows xp build faggots?
I'm trying to use a nnedi prescaler shader from the OP, but I'm getting a bunch of [vo/opengl] Pass has no hooked textures (will be ignored)! and some [vo/opengl] Error while parsing WHEN! in command prompt when I'm trying it out. The archive indicates that people said it's only a warning, or that it only matters if it continues during playback (it does not), and that you can just ignore it. But, it seems like there's absolutely no difference. I'm taking a scaled screenshot with ctrl+s, and the resulting image is exactly the same. It's the same if I use suberxbr by the way, though there are no when parsing errors. I updated yesterday, and the config is good (opengl-shaders="C:\mpv\shaders\nnedi3-nns128-win8x4-all.hook"). I tried with a 704x480 video, and some other normal resolutions. Anybody got a clue what it could be?
This is why people call it placebo.
>madvr >very reliable playback using automatic fullscreen exclusive mode How to do the same with mpv?
>XP >2016 Why?
What's the best way to do frame interpolation (to get 60 fps from 30 fps source for example) in mpv?
Alright entitled faggots. How do I start using mpv in OSX
It's shit, loses cache, doesn't support threaded hls, etc
So I got the crossbilateral and nnedi3-nns12 thing for the insane mpv set. Where do I put it? I have winblows.
In your recycle bin.
So I change it to an actual directory? Please explain user I'm not very bright.
>Will everything be rewritten in Vulkan? Depends. I plan on writing everything in pure vulkan until I can get basic rendering working, and then I'll either port the opengl features or use a GLSL->SPIR-V wrapper like glslang or (on nvidia GPUs) VK_NV_glsl_shaders, depending on how performance turns out.
>What about new features? Depends on the feature. vo_opengl is pretty much complete, I have no immediate plans on adding anything major to it. Some pipe dreams (e.g. 360° video support, or VR support) but I'd probably try to add those to vo_vulkan first.
>What about Apple machines that don't support Vulkan Tough luck?
>Too early to say. They'll probably just add an alternative just like how they've done with Dxinterop, Angle, OpenGL and so forth. Well, if you want to write a Vulkan->Metal wrapper like ANGLE, feel free.
>So my guess is they'll add a profile called "vulkan" and "vulkan-hq" to keep OS X compatibility through OpenGL. This makes no sense
link 4K 60 Hz kpop please
Where is madshi? Is he still in vacation? His last activity on Doom9 was todayat 19:27 but he didn't post anything. Some people on Cred Forums said he was working on a DX12 renderer and deep learning but how do they know it?
mpv.exe mpv.conf shaders
anyone have a sick ass mpv.conf that they can share
anyone have a better conf that changes this disgusting layout?
>doesn't support threaded hls
if ffmpeg is installed it does. >loses cache Prove it
read as "I'm out of shit to fling"
I have a pretty basic one. ### scripts #load-scripts=no
### video vo=opengl:es=no:fbo-format=rgb32f:scale=ewa_lanczossharp:cscale=ewa_lanczos:dscale=mitchell:tscale=oversample:dither-depth=auto:temporal-dither:correct-downscaling:sigmoid-upscaling:deband:interpolation:blend-subtitles=yes:icc-profile-auto #vo=opengl:es=no:fbo-format=rgb32f:scale=ewa_lanczossharp:cscale=ewa_lanczos:dscale=mitchell:dither-depth=auto:temporal-dither:correct-downscaling:sigmoid-upscaling:deband:blend-subtitles=yes:icc-profile-auto video-sync=display-resample framedrop=vo
Look at this: It seems the OP is a dummy guy. You should use nnedi3-nns128-win8x4.hook not the yuv one.
nnedi3 is shit try adaptive-sharpen or SSimSuperRes instead
I think nnedi3-nns32-win8x4.hook should be enough!
Is a 980ti enough for insane preset?
also madvr uses SuperRes, of cause it will be sharper
dscale is for downscaling cscale is for interpolation what is the command for upscaling?
cscale for chroma, tscale for interpolation
I know, but basically they are both for interpolation
no, scale and dscale are also for interpolation, but different interpolation
Is this the correct way to force exclusive fullscreen on windows? fullscreen=yes on top=yes
How to know if this is working?
Oh cool the sourceforge mpv updater install youtube-dl too.
Enjoy your botnet
screen should turn black for a second while entering/exiting fullscreen
I have windows 10 and amd radeon. I saw that angle doesn't work well with display-resample and it's on my machine. Which config should I use?
MadVR is fucking perfect (peeeeerfeeeect) but it works only on Windows. Yes, I know, it includes old SuperRes/SSSR and AdaptiveSharpen version but it should be fixed in some days if Madshi is not in vacation or dead.
Maaaaaaaaaaaaaaaaaaaaadshi, where are you? Please, kick all these freetards with a new majestic release.
He's too busy being butthurt and telling his fans to not talk about "that which shall not be named" his presence.
tbqh debanding is the only feature that;s really missing from Kodi Enjoy living in 2005
>The combined work of the entire open source community combined hasn't even been able to clone his work. I think his place in history is secure. But it has been surpassed long ago, the meme fucks jumped ship to MPDN, rational people have been using mpv, htpc people have been fine with Kodi and now thanks to v17 all the interest in DSPlayer is dead, and normalfags are using VLC and the Win10 thinge madVR is dead, the bug tracker shows how little interest madshi has in it, specially since wm4 started to get paid by plex >Why not both? This is how mplayer had to be forked to mplayer2, and how systemd was born It's a bad idea, specially if there's no devs to maintain that, and none of the current devs have any interest in it specially since you can just use libmpv and do your own GUI