16:30 fc pocket 4s market stable up knights and 1 tc castle and monastary during up start cranking 2x smith upgrades after third tc or boom with 4th instead of 2x smith, drop 1 smith eventually once farms seeded second castle foward in imperial
double drop elite conquistadors fully teched
learn to caracole formation kite and rts micro
win every game
market trade in back ground
guide team to expansive booms for resource grabs while u pocket coordinate market teching
close on bombards (land and sea) 3-4th castle+ dont forget uni seige and building tech
forward with sappers+unique techs
close game
paladins side option if other pocket died
Gavin Carter
imp will be 20
spanish fast imperial 4s
Dylan Hall
team wall must
if it goes to shit go to infantry and seige
micro relic game you NEED 3 minimum
Bentley Price
get ur up sorted and scramble macro in the transition time
Yeah, real comfy until the wildfire comes raging through and then they regret not creating a firebreak around the cabin.
Oh and all that fire wood stacked against the building? Another bad idea, as wood boring insects will happily migrate to the timber of the cabin. Dead wood is dead wood to them.
Angel Nguyen
>Yeah, real comfy until the wildfire comes raging through and then they regret not creating a firebreak around the cabin. California fag always trying to cool down. >Oh and all that fire wood stacked against the building? Another bad idea, as wood boring insects will happily migrate to the timber of the cabin. Dead wood is dead wood to them. I would take this advice. Fuck the beasties.